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	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Medieval_II:_Total_War:_Kingdoms_batch&amp;diff=24227</id>
		<title>Medieval II: Total War: Kingdoms batch</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Medieval_II:_Total_War:_Kingdoms_batch&amp;diff=24227"/>
		<updated>2009-08-22T22:59:39Z</updated>

		<summary type="html">&lt;p&gt;87.68.67.199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: left; direction: ltr; margin-left: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;creating an exe file with io.file_first for kigdoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
well since all the kingdoms levels are loaded from the launcer in order &lt;br /&gt;
&lt;br /&gt;
to load the file_first option you need to create a shortcut exe file or &lt;br /&gt;
&lt;br /&gt;
load them as mods&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
in this page i will only explain how to create an exe file&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
to create a shortcut file for any of the kingdoms Mods all you need to do &lt;br /&gt;
&lt;br /&gt;
is :&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.&#039;&#039;&#039;create a shortcut for the kingdoms exe file &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2.&#039;&#039;&#039;right click the shortcut and click on properties&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.&#039;&#039;&#039;in the destination line where its says path\Kingdoms.exe add the following :&lt;br /&gt;
&lt;br /&gt;
\kingdoms.exe --io.file_first --features.mod=mods/NameOfMode&lt;br /&gt;
&lt;br /&gt;
for instance if MTW2 is installed on c:\Games\MTW2 and i want to load crusades&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
C:\games\MTW2\kingdoms.exe --io.file_first --features.mod=mods/crusades&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
this will allow you to mod kingdoms using the files unpacked fro the pack files without creating any CFG&#039;s or mod folders&lt;br /&gt;
&lt;br /&gt;
hope you find this helpfull&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>87.68.67.199</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Medieval_II:_Total_War:_Kingdoms&amp;diff=24226</id>
		<title>Medieval II: Total War: Kingdoms</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Medieval_II:_Total_War:_Kingdoms&amp;diff=24226"/>
		<updated>2009-08-22T22:58:59Z</updated>

		<summary type="html">&lt;p&gt;87.68.67.199: /* Campaigns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Total War}}The first expansion for [[Medieval II: Total War]] was announced on March 30th 2007 and was subsequently released at the end of August 2007. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
===Campaigns===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;See main article: [[:Category:M2TW Kingdoms Factions|M2TW Kingdoms Factions]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
use the following to create exe shortcuts for kingdoms with i.o first&lt;br /&gt;
&lt;br /&gt;
[http://www.twcenter.net/wiki/Kindoms_batch]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kingdoms has four completely new campaigns each with its own unique campaign map.  They are:&lt;br /&gt;
**[[The Britannia Campaign]]: With [[England (M2TW Kingdoms)|England]], [[Wales (M2TW Kingdoms)|Wales]], [[Scotland (M2TW Kingdoms)|Scotland]], [[Norway (M2TW Kingdoms)|Norway]], [[Ireland (M2TW Kingdoms)|Ireland]]. All of them are trying to gain dominance over the British Isles.&lt;br /&gt;
**[[The Crusades Campaign]]: Two alliances fight against each other: The [[Kingdom of Jerusalem (M2TW Kingdoms)| Jerusalem]] and the [[Principality of Antioch (M2TW Kingdoms)| Antioch]] face Egypt and the Turks while the Byzantine Empire plays a neutral role. The emergent Mongol faction is hostile towards all other nations. &lt;br /&gt;
**[[The Americas Campaign]]: Aztecs, [[The Mayans (M2TW Kingdoms)| Maya]], Apache, Tarasken, Chichimeken, Tlaxkalteken and Spanish Settlers under Cortés struggle for supremacy in the Americas. New France and New Britain are emergent factions which will appear later in the game.&lt;br /&gt;
**[[The Teutonic Campaign]]: The Teutonic Order, the Holy Roman Empire, Poland, Lithuania, Denmark, Novgorod and Norway fight for control over the Baltic Sea and northeastern Europe.&lt;br /&gt;
&lt;br /&gt;
===New Features===&lt;br /&gt;
*&#039;&#039;&#039;Moats&#039;&#039;&#039; added around castles&lt;br /&gt;
*&#039;&#039;&#039;Special Abilities&#039;&#039;&#039; for the historical persons in the 4 campaigns&lt;br /&gt;
**Richard I of England can collect fleeing troops&lt;br /&gt;
**Emperor Manuel of Byzantium can &amp;quot;confuse&amp;quot; enemy units so that they start to fight amongst themselves.&lt;br /&gt;
*The campaigns have different targets and a different way of playing it. In the Eastern, the religion plays a big role (because of unrest and unit development -&amp;gt; you can only build Teutonic knights in a Catholic area) in the New World if you play the Spanish have only few Units and you have to look for alliances and trading routes.&lt;br /&gt;
*More units on a battlefield.&lt;br /&gt;
*Forts with water around it and permanent forts. The latter can also be conquered and used by other factions.&lt;br /&gt;
*More and different mission targets: A noble man appears and asks for your help in a combat. If you are successful, your reward will depend on how many enemy soldiers you killed. &lt;br /&gt;
*In the Britain campaign, England&#039;s enemies can form an alliance with renegade English aristocrats. They will ask for help with conquering a town. If the player complies and gives the town to them after the victory, they will found a new anti-English faction: the &amp;quot;Baron&#039;s Alliance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Americas2.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Britannia5.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Crusades3.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Crusades.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Teutonic.jpg&lt;br /&gt;
&lt;br /&gt;
==Reviews and Previews==&lt;br /&gt;
&lt;br /&gt;
*[http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/Kingdoms_Trailer_Low.wmv First Preview Trailer]&lt;br /&gt;
*[http://www.totalwar.com/index.html?page=/en/medieval2/gameinfo/kingdoms/index.html&amp;amp;nav=/en/medieval2/1/4/ Kingdoms Section on Official Site]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[:Category:M2TW Kingdoms Factions|M2TW Kingdoms Factions]]&lt;br /&gt;
*[http://www.twcenter.net/forums/forumdisplay.php?f=476 Kingdoms sub-forum on TWC]&lt;br /&gt;
&lt;br /&gt;
[[Category: Total War Series]]&lt;br /&gt;
[[Category: Medieval 2 Information]]&lt;/div&gt;</summary>
		<author><name>87.68.67.199</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Medieval_II:_Total_War:_Kingdoms&amp;diff=24225</id>
		<title>Medieval II: Total War: Kingdoms</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Medieval_II:_Total_War:_Kingdoms&amp;diff=24225"/>
		<updated>2009-08-22T22:57:53Z</updated>

		<summary type="html">&lt;p&gt;87.68.67.199: /* Campaigns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Total War}}The first expansion for [[Medieval II: Total War]] was announced on March 30th 2007 and was subsequently released at the end of August 2007. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
===Campaigns===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;See main article: [[:Category:M2TW Kingdoms Factions|M2TW Kingdoms Factions]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
use the following to create exe shortcuts for kingdoms with i.o first&lt;br /&gt;
&lt;br /&gt;
[[:Category:M2TW Kingdoms|http://www.twcenter.net/wiki/Kindoms_batch]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kingdoms has four completely new campaigns each with its own unique campaign map.  They are:&lt;br /&gt;
**[[The Britannia Campaign]]: With [[England (M2TW Kingdoms)|England]], [[Wales (M2TW Kingdoms)|Wales]], [[Scotland (M2TW Kingdoms)|Scotland]], [[Norway (M2TW Kingdoms)|Norway]], [[Ireland (M2TW Kingdoms)|Ireland]]. All of them are trying to gain dominance over the British Isles.&lt;br /&gt;
**[[The Crusades Campaign]]: Two alliances fight against each other: The [[Kingdom of Jerusalem (M2TW Kingdoms)| Jerusalem]] and the [[Principality of Antioch (M2TW Kingdoms)| Antioch]] face Egypt and the Turks while the Byzantine Empire plays a neutral role. The emergent Mongol faction is hostile towards all other nations. &lt;br /&gt;
**[[The Americas Campaign]]: Aztecs, [[The Mayans (M2TW Kingdoms)| Maya]], Apache, Tarasken, Chichimeken, Tlaxkalteken and Spanish Settlers under Cortés struggle for supremacy in the Americas. New France and New Britain are emergent factions which will appear later in the game.&lt;br /&gt;
**[[The Teutonic Campaign]]: The Teutonic Order, the Holy Roman Empire, Poland, Lithuania, Denmark, Novgorod and Norway fight for control over the Baltic Sea and northeastern Europe.&lt;br /&gt;
&lt;br /&gt;
===New Features===&lt;br /&gt;
*&#039;&#039;&#039;Moats&#039;&#039;&#039; added around castles&lt;br /&gt;
*&#039;&#039;&#039;Special Abilities&#039;&#039;&#039; for the historical persons in the 4 campaigns&lt;br /&gt;
**Richard I of England can collect fleeing troops&lt;br /&gt;
**Emperor Manuel of Byzantium can &amp;quot;confuse&amp;quot; enemy units so that they start to fight amongst themselves.&lt;br /&gt;
*The campaigns have different targets and a different way of playing it. In the Eastern, the religion plays a big role (because of unrest and unit development -&amp;gt; you can only build Teutonic knights in a Catholic area) in the New World if you play the Spanish have only few Units and you have to look for alliances and trading routes.&lt;br /&gt;
*More units on a battlefield.&lt;br /&gt;
*Forts with water around it and permanent forts. The latter can also be conquered and used by other factions.&lt;br /&gt;
*More and different mission targets: A noble man appears and asks for your help in a combat. If you are successful, your reward will depend on how many enemy soldiers you killed. &lt;br /&gt;
*In the Britain campaign, England&#039;s enemies can form an alliance with renegade English aristocrats. They will ask for help with conquering a town. If the player complies and gives the town to them after the victory, they will found a new anti-English faction: the &amp;quot;Baron&#039;s Alliance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Americas2.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Britannia5.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Crusades3.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Crusades.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Teutonic.jpg&lt;br /&gt;
&lt;br /&gt;
==Reviews and Previews==&lt;br /&gt;
&lt;br /&gt;
*[http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/Kingdoms_Trailer_Low.wmv First Preview Trailer]&lt;br /&gt;
*[http://www.totalwar.com/index.html?page=/en/medieval2/gameinfo/kingdoms/index.html&amp;amp;nav=/en/medieval2/1/4/ Kingdoms Section on Official Site]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[:Category:M2TW Kingdoms Factions|M2TW Kingdoms Factions]]&lt;br /&gt;
*[http://www.twcenter.net/forums/forumdisplay.php?f=476 Kingdoms sub-forum on TWC]&lt;br /&gt;
&lt;br /&gt;
[[Category: Total War Series]]&lt;br /&gt;
[[Category: Medieval 2 Information]]&lt;/div&gt;</summary>
		<author><name>87.68.67.199</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Medieval_II:_Total_War:_Kingdoms&amp;diff=24224</id>
		<title>Medieval II: Total War: Kingdoms</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Medieval_II:_Total_War:_Kingdoms&amp;diff=24224"/>
		<updated>2009-08-22T22:56:59Z</updated>

		<summary type="html">&lt;p&gt;87.68.67.199: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Total War}}The first expansion for [[Medieval II: Total War]] was announced on March 30th 2007 and was subsequently released at the end of August 2007. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
===Campaigns===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;See main article: [[:Category:M2TW Kingdoms Factions|M2TW Kingdoms Factions]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
use the following to create exe shortcuts for kingdoms with i.o first&lt;br /&gt;
&lt;br /&gt;
[[http://www.twcenter.net/wiki/Kindoms_batch]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kingdoms has four completely new campaigns each with its own unique campaign map.  They are:&lt;br /&gt;
**[[The Britannia Campaign]]: With [[England (M2TW Kingdoms)|England]], [[Wales (M2TW Kingdoms)|Wales]], [[Scotland (M2TW Kingdoms)|Scotland]], [[Norway (M2TW Kingdoms)|Norway]], [[Ireland (M2TW Kingdoms)|Ireland]]. All of them are trying to gain dominance over the British Isles.&lt;br /&gt;
**[[The Crusades Campaign]]: Two alliances fight against each other: The [[Kingdom of Jerusalem (M2TW Kingdoms)| Jerusalem]] and the [[Principality of Antioch (M2TW Kingdoms)| Antioch]] face Egypt and the Turks while the Byzantine Empire plays a neutral role. The emergent Mongol faction is hostile towards all other nations. &lt;br /&gt;
**[[The Americas Campaign]]: Aztecs, [[The Mayans (M2TW Kingdoms)| Maya]], Apache, Tarasken, Chichimeken, Tlaxkalteken and Spanish Settlers under Cortés struggle for supremacy in the Americas. New France and New Britain are emergent factions which will appear later in the game.&lt;br /&gt;
**[[The Teutonic Campaign]]: The Teutonic Order, the Holy Roman Empire, Poland, Lithuania, Denmark, Novgorod and Norway fight for control over the Baltic Sea and northeastern Europe.&lt;br /&gt;
&lt;br /&gt;
===New Features===&lt;br /&gt;
*&#039;&#039;&#039;Moats&#039;&#039;&#039; added around castles&lt;br /&gt;
*&#039;&#039;&#039;Special Abilities&#039;&#039;&#039; for the historical persons in the 4 campaigns&lt;br /&gt;
**Richard I of England can collect fleeing troops&lt;br /&gt;
**Emperor Manuel of Byzantium can &amp;quot;confuse&amp;quot; enemy units so that they start to fight amongst themselves.&lt;br /&gt;
*The campaigns have different targets and a different way of playing it. In the Eastern, the religion plays a big role (because of unrest and unit development -&amp;gt; you can only build Teutonic knights in a Catholic area) in the New World if you play the Spanish have only few Units and you have to look for alliances and trading routes.&lt;br /&gt;
*More units on a battlefield.&lt;br /&gt;
*Forts with water around it and permanent forts. The latter can also be conquered and used by other factions.&lt;br /&gt;
*More and different mission targets: A noble man appears and asks for your help in a combat. If you are successful, your reward will depend on how many enemy soldiers you killed. &lt;br /&gt;
*In the Britain campaign, England&#039;s enemies can form an alliance with renegade English aristocrats. They will ask for help with conquering a town. If the player complies and gives the town to them after the victory, they will found a new anti-English faction: the &amp;quot;Baron&#039;s Alliance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Americas2.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Britannia5.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Crusades3.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Crusades.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Teutonic.jpg&lt;br /&gt;
&lt;br /&gt;
==Reviews and Previews==&lt;br /&gt;
&lt;br /&gt;
*[http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/Kingdoms_Trailer_Low.wmv First Preview Trailer]&lt;br /&gt;
*[http://www.totalwar.com/index.html?page=/en/medieval2/gameinfo/kingdoms/index.html&amp;amp;nav=/en/medieval2/1/4/ Kingdoms Section on Official Site]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[:Category:M2TW Kingdoms Factions|M2TW Kingdoms Factions]]&lt;br /&gt;
*[http://www.twcenter.net/forums/forumdisplay.php?f=476 Kingdoms sub-forum on TWC]&lt;br /&gt;
&lt;br /&gt;
[[Category: Total War Series]]&lt;br /&gt;
[[Category: Medieval 2 Information]]&lt;/div&gt;</summary>
		<author><name>87.68.67.199</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Medieval_II:_Total_War:_Kingdoms&amp;diff=24223</id>
		<title>Medieval II: Total War: Kingdoms</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Medieval_II:_Total_War:_Kingdoms&amp;diff=24223"/>
		<updated>2009-08-22T22:56:21Z</updated>

		<summary type="html">&lt;p&gt;87.68.67.199: /* Campaigns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Total War}}The first expansion for [[Medieval II: Total War]] was announced on March 30th 2007 and was subsequently released at the end of August 2007. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
===Campaigns===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;See main article: [[:Category:M2TW Kingdoms Factions|M2TW Kingdoms Factions]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
use the following to create exe shortcuts for kingdoms with i.o first&lt;br /&gt;
&lt;br /&gt;
[[]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kingdoms has four completely new campaigns each with its own unique campaign map.  They are:&lt;br /&gt;
**[[The Britannia Campaign]]: With [[England (M2TW Kingdoms)|England]], [[Wales (M2TW Kingdoms)|Wales]], [[Scotland (M2TW Kingdoms)|Scotland]], [[Norway (M2TW Kingdoms)|Norway]], [[Ireland (M2TW Kingdoms)|Ireland]]. All of them are trying to gain dominance over the British Isles.&lt;br /&gt;
**[[The Crusades Campaign]]: Two alliances fight against each other: The [[Kingdom of Jerusalem (M2TW Kingdoms)| Jerusalem]] and the [[Principality of Antioch (M2TW Kingdoms)| Antioch]] face Egypt and the Turks while the Byzantine Empire plays a neutral role. The emergent Mongol faction is hostile towards all other nations. &lt;br /&gt;
**[[The Americas Campaign]]: Aztecs, [[The Mayans (M2TW Kingdoms)| Maya]], Apache, Tarasken, Chichimeken, Tlaxkalteken and Spanish Settlers under Cortés struggle for supremacy in the Americas. New France and New Britain are emergent factions which will appear later in the game.&lt;br /&gt;
**[[The Teutonic Campaign]]: The Teutonic Order, the Holy Roman Empire, Poland, Lithuania, Denmark, Novgorod and Norway fight for control over the Baltic Sea and northeastern Europe.&lt;br /&gt;
&lt;br /&gt;
===New Features===&lt;br /&gt;
*&#039;&#039;&#039;Moats&#039;&#039;&#039; added around castles&lt;br /&gt;
*&#039;&#039;&#039;Special Abilities&#039;&#039;&#039; for the historical persons in the 4 campaigns&lt;br /&gt;
**Richard I of England can collect fleeing troops&lt;br /&gt;
**Emperor Manuel of Byzantium can &amp;quot;confuse&amp;quot; enemy units so that they start to fight amongst themselves.&lt;br /&gt;
*The campaigns have different targets and a different way of playing it. In the Eastern, the religion plays a big role (because of unrest and unit development -&amp;gt; you can only build Teutonic knights in a Catholic area) in the New World if you play the Spanish have only few Units and you have to look for alliances and trading routes.&lt;br /&gt;
*More units on a battlefield.&lt;br /&gt;
*Forts with water around it and permanent forts. The latter can also be conquered and used by other factions.&lt;br /&gt;
*More and different mission targets: A noble man appears and asks for your help in a combat. If you are successful, your reward will depend on how many enemy soldiers you killed. &lt;br /&gt;
*In the Britain campaign, England&#039;s enemies can form an alliance with renegade English aristocrats. They will ask for help with conquering a town. If the player complies and gives the town to them after the victory, they will found a new anti-English faction: the &amp;quot;Baron&#039;s Alliance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Americas2.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Britannia5.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Crusades3.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Crusades.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Teutonic.jpg&lt;br /&gt;
&lt;br /&gt;
==Reviews and Previews==&lt;br /&gt;
&lt;br /&gt;
*[http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/Kingdoms_Trailer_Low.wmv First Preview Trailer]&lt;br /&gt;
*[http://www.totalwar.com/index.html?page=/en/medieval2/gameinfo/kingdoms/index.html&amp;amp;nav=/en/medieval2/1/4/ Kingdoms Section on Official Site]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[:Category:M2TW Kingdoms Factions|M2TW Kingdoms Factions]]&lt;br /&gt;
*[http://www.twcenter.net/forums/forumdisplay.php?f=476 Kingdoms sub-forum on TWC]&lt;br /&gt;
&lt;br /&gt;
[[Category: Total War Series]]&lt;br /&gt;
[[Category: Medieval 2 Information]]&lt;/div&gt;</summary>
		<author><name>87.68.67.199</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Medieval_II:_Total_War:_Kingdoms&amp;diff=24222</id>
		<title>Medieval II: Total War: Kingdoms</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Medieval_II:_Total_War:_Kingdoms&amp;diff=24222"/>
		<updated>2009-08-22T22:55:58Z</updated>

		<summary type="html">&lt;p&gt;87.68.67.199: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Total War}}The first expansion for [[Medieval II: Total War]] was announced on March 30th 2007 and was subsequently released at the end of August 2007. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
===Campaigns===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;See main article: [[:Category:M2TW Kingdoms Factions|M2TW Kingdoms Factions]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
use the following to create exe shortcuts for kingdoms with i.o first&lt;br /&gt;
&lt;br /&gt;
[[kingdoms batch]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kingdoms has four completely new campaigns each with its own unique campaign map.  They are:&lt;br /&gt;
**[[The Britannia Campaign]]: With [[England (M2TW Kingdoms)|England]], [[Wales (M2TW Kingdoms)|Wales]], [[Scotland (M2TW Kingdoms)|Scotland]], [[Norway (M2TW Kingdoms)|Norway]], [[Ireland (M2TW Kingdoms)|Ireland]]. All of them are trying to gain dominance over the British Isles.&lt;br /&gt;
**[[The Crusades Campaign]]: Two alliances fight against each other: The [[Kingdom of Jerusalem (M2TW Kingdoms)| Jerusalem]] and the [[Principality of Antioch (M2TW Kingdoms)| Antioch]] face Egypt and the Turks while the Byzantine Empire plays a neutral role. The emergent Mongol faction is hostile towards all other nations. &lt;br /&gt;
**[[The Americas Campaign]]: Aztecs, [[The Mayans (M2TW Kingdoms)| Maya]], Apache, Tarasken, Chichimeken, Tlaxkalteken and Spanish Settlers under Cortés struggle for supremacy in the Americas. New France and New Britain are emergent factions which will appear later in the game.&lt;br /&gt;
**[[The Teutonic Campaign]]: The Teutonic Order, the Holy Roman Empire, Poland, Lithuania, Denmark, Novgorod and Norway fight for control over the Baltic Sea and northeastern Europe.&lt;br /&gt;
&lt;br /&gt;
===New Features===&lt;br /&gt;
*&#039;&#039;&#039;Moats&#039;&#039;&#039; added around castles&lt;br /&gt;
*&#039;&#039;&#039;Special Abilities&#039;&#039;&#039; for the historical persons in the 4 campaigns&lt;br /&gt;
**Richard I of England can collect fleeing troops&lt;br /&gt;
**Emperor Manuel of Byzantium can &amp;quot;confuse&amp;quot; enemy units so that they start to fight amongst themselves.&lt;br /&gt;
*The campaigns have different targets and a different way of playing it. In the Eastern, the religion plays a big role (because of unrest and unit development -&amp;gt; you can only build Teutonic knights in a Catholic area) in the New World if you play the Spanish have only few Units and you have to look for alliances and trading routes.&lt;br /&gt;
*More units on a battlefield.&lt;br /&gt;
*Forts with water around it and permanent forts. The latter can also be conquered and used by other factions.&lt;br /&gt;
*More and different mission targets: A noble man appears and asks for your help in a combat. If you are successful, your reward will depend on how many enemy soldiers you killed. &lt;br /&gt;
*In the Britain campaign, England&#039;s enemies can form an alliance with renegade English aristocrats. They will ask for help with conquering a town. If the player complies and gives the town to them after the victory, they will found a new anti-English faction: the &amp;quot;Baron&#039;s Alliance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Americas2.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Britannia5.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Crusades3.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Crusades.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Teutonic.jpg&lt;br /&gt;
&lt;br /&gt;
==Reviews and Previews==&lt;br /&gt;
&lt;br /&gt;
*[http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/Kingdoms_Trailer_Low.wmv First Preview Trailer]&lt;br /&gt;
*[http://www.totalwar.com/index.html?page=/en/medieval2/gameinfo/kingdoms/index.html&amp;amp;nav=/en/medieval2/1/4/ Kingdoms Section on Official Site]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[:Category:M2TW Kingdoms Factions|M2TW Kingdoms Factions]]&lt;br /&gt;
*[http://www.twcenter.net/forums/forumdisplay.php?f=476 Kingdoms sub-forum on TWC]&lt;br /&gt;
&lt;br /&gt;
[[Category: Total War Series]]&lt;br /&gt;
[[Category: Medieval 2 Information]]&lt;/div&gt;</summary>
		<author><name>87.68.67.199</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Medieval_II:_Total_War:_Kingdoms_batch&amp;diff=24221</id>
		<title>Medieval II: Total War: Kingdoms batch</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Medieval_II:_Total_War:_Kingdoms_batch&amp;diff=24221"/>
		<updated>2009-08-22T22:53:14Z</updated>

		<summary type="html">&lt;p&gt;87.68.67.199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: left; direction: ltr; margin-left: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;creating an exe file with io.file_first for kigdoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
well since all the kingdoms levels are loaded from the launcer in order &lt;br /&gt;
&lt;br /&gt;
to load the file_first option you need to create a shortcut exe file or &lt;br /&gt;
&lt;br /&gt;
load them as mods&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
in this page i will only explain how to create an exe file&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
to create a batch file for any of the kingdoms Mods all you need to do &lt;br /&gt;
&lt;br /&gt;
is :&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.&#039;&#039;&#039;create a shortcut for the kingdoms exe file &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2.&#039;&#039;&#039;right click the shortcut and click on properties&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.&#039;&#039;&#039;in the destination line where its says path\Kingdoms.exe add the following :&lt;br /&gt;
&lt;br /&gt;
\kingdoms.exe --io.file_first --features.mod=mods/NameOfMode&lt;br /&gt;
&lt;br /&gt;
for instance if MTW2 is installed on c:\Games\MTW2 and i want to load crusades&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
C:\games\MTW2\kingdoms.exe --io.file_first --features.mod=mods/crusades&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
this will allow you to mod kingdoms using the files unpacked fro the pack files without creating any CFG&#039;s or mod folders&lt;br /&gt;
&lt;br /&gt;
hope you find this helpfull&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>87.68.67.199</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Medieval_II:_Total_War:_Kingdoms_batch&amp;diff=24220</id>
		<title>Medieval II: Total War: Kingdoms batch</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Medieval_II:_Total_War:_Kingdoms_batch&amp;diff=24220"/>
		<updated>2009-08-22T22:51:20Z</updated>

		<summary type="html">&lt;p&gt;87.68.67.199: Created page with &amp;#039;&amp;#039;&amp;#039;&amp;#039;creating an exe file with io.file_first for kigdoms&amp;#039;&amp;#039;&amp;#039;    well since all the kingdoms levels are loaded from the launcer in order   to load the file_first option you need to c...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;creating an exe file with io.file_first for kigdoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
well since all the kingdoms levels are loaded from the launcer in order &lt;br /&gt;
&lt;br /&gt;
to load the file_first option you need to create a shortcut exe file or &lt;br /&gt;
&lt;br /&gt;
load them as mods&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
in this page i will only explain how to create an exe file&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
to create a batch file for any of the kingdoms Mods all you need to do &lt;br /&gt;
&lt;br /&gt;
is :&lt;br /&gt;
&lt;br /&gt;
1.create a shortcut for the kingdoms exe file &lt;br /&gt;
2.right click the shortcut and click on properties&lt;br /&gt;
3.in the destination line where its says path\Kingdoms.exe add the following :&lt;br /&gt;
&lt;br /&gt;
\kingdoms.exe --io.file_first --features.mod=mods/NameOfMode&lt;br /&gt;
&lt;br /&gt;
for instance if MTW2 is installed on c:\Games\MTW2 and i want to load crusades&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
C:\games\MTW2\kingdoms.exe --io.file_first --features.mod=mods/crusades&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
this will allow you to mod kingdoms using the files unpacked fro the pack files without creating any CFG&#039;s or mod folders&lt;br /&gt;
&lt;br /&gt;
hope you find this helpfull&lt;/div&gt;</summary>
		<author><name>87.68.67.199</name></author>
	</entry>
</feed>