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		<updated>2009-08-27T18:14:22Z</updated>

		<summary type="html">&lt;p&gt;ChampionEuropa: /* Information: */&lt;/p&gt;
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&amp;lt;center&amp;gt;{{clickpic|Empire: Total War Portal|http://www.twcenter.net/w/images/8/89/EmpireLogo.png}}&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Overview: ===&lt;br /&gt;
*[[Empire: Total War Portal|Empire: Total War Portal]]&lt;br /&gt;
*[[Empire: Total War|General Overview]]&lt;br /&gt;
&lt;br /&gt;
=== Information: ===&lt;br /&gt;
*[[:Category:ETW_Information|Gameplay Articles]]&lt;br /&gt;
*[[ETW_Factions|Faction List]]&lt;br /&gt;
*[[:Category:Empire_Total_War_Units|Units]]&lt;br /&gt;
*[[Empire cheats|Cheats]]&lt;br /&gt;
&lt;br /&gt;
=== Modifications: ===&lt;br /&gt;
*[[:Category:ETW Modding|ETW Modding Resources]]&lt;br /&gt;
*[[:Category:ETW Mods (Released)|Released Mods for Empire]]&lt;br /&gt;
*[[:Category:ETW Mods (Hosted)|Hosted Mods for Empire]]&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;center&amp;gt;{{clickpic|Medieval 2: Total War|http://www.twcenter.net/w/images/e/ee/MedievalText2.png}}&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Overview: ===&lt;br /&gt;
*[[Medieval 2: Total War|Medieval 2: Total War Portal]]&lt;br /&gt;
*[[Medieval_II:_Total_War_Kingdoms|Medieval 2: Total War Kingdoms Overview]]&lt;br /&gt;
&lt;br /&gt;
=== Information: ===&lt;br /&gt;
*[[Factions in Medieval 2|Faction List]]&lt;br /&gt;
*[[:Category:Medieval 2 Information|Gameplay Information]]&lt;br /&gt;
*[[Medieval II Patches|Latest Patches]]&lt;br /&gt;
*[[Medieval II cheats|Cheats]]&lt;br /&gt;
&lt;br /&gt;
=== Modifications: ===&lt;br /&gt;
*[[:Category:Medieval_2:_Total_War_Modifications_(Released)|Released Mods for M2TW]]&lt;br /&gt;
*[[:Category:TWC_Hosted_Modifications_-_MTW2|Hosted Mods for M2TW]]&lt;br /&gt;
| style=&amp;quot;width:25%; padding:0.5em; border:2px solid #B0B3D8; background-color:#E6E9FF;&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;center&amp;gt;{{clickpic|Rome: Total War Portal|http://www.twcenter.net/w/images/b/b8/RomeText.png}}&amp;lt;/center&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Overview: ===&lt;br /&gt;
*[[Rome: Total War Portal|Rome: Total War Portal]]&lt;br /&gt;
*[[Barbarian Invasion|Barbarian Invasion Overview]]&lt;br /&gt;
*[[Alexander|Alexander Overview]]&lt;br /&gt;
=== Information: ===&lt;br /&gt;
*[[RTW_Factions|Faction List]]&lt;br /&gt;
*[[RTW_Cheat Codes|Cheats]]&lt;br /&gt;
*[[RTW_Patches|Latest Patches]]&lt;br /&gt;
&lt;br /&gt;
=== Modifications: ===&lt;br /&gt;
*[[:Category:RTW Mods (Released)|Released Mods for Rome]]&lt;br /&gt;
*[[:Category:BI Mods (Released)|Released Mods for Barbarian Invasion]]&lt;br /&gt;
*[[:Category:Alexander Mods (Released)|Released Mods for RTW:Alexander]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
&amp;lt;!-- Recently released mods are listed here --&amp;gt;&lt;br /&gt;
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| width=&amp;quot;25%&amp;quot; rowspan=1 valign=&amp;quot;top&amp;quot; style=&amp;quot;width:25%; padding:0.5em; border:2px solid #B0B3D8; background-color:#E6E9FF;&amp;quot; valign=&amp;quot;top |&lt;br /&gt;
&amp;lt;h3 style=&amp;quot;padding:5px; background-color:#666989; color:white;&amp;quot;&amp;gt; Recently Released Mods &amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[:Category:ETW_Mods_(Released)|Empire: Total War]] ==&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=276555 Empire Total War: EUROPEAN WARS]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=271125 Nine New Lordz Maps released for ETW]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=265788 A Proper Empire: Terra Incognita v1.0.5]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=250655 AUM 2.5]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=254256 NTW3 announced and Map Pack and Tools released for ETW!!!]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=252117 IMPERIUM GLOBALE v1.01]&lt;br /&gt;
&lt;br /&gt;
== [[:Category:M2TW Mods|Medieval 2: Total War]] ==&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=277627 Wind of Scandia]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=274585 Broken Crescent 2.0]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=266376 Third Age: Total War 1.1 Spanish Translation]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=256803 Westeros: Total War for Kingdoms Beta v0.53 Beta]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=253981 Third Age: Total War 1.0]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=253378 Chivalry II: The Sicilian Vespers 3.3]&lt;br /&gt;
&lt;br /&gt;
== [[:Category:RTW Mods (Released)|Rome: Total War]] ==&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=279699 300 Warlords of Sparta]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=273021 The Fall of Rome v1.1]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=268937 New Battles of Asia Submod!!!]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=266107 Arthurian - Total War New Patch]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=263294 Viking Invasion II - Dominion of Britannia]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=260462 Diadochi - Total War v1.0]&lt;br /&gt;
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&amp;lt;h3 style=&amp;quot;padding:5px; background-color:#666989; color:white;&amp;quot;&amp;gt; The Modding Spotlight &amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[300 Warlords of Sparta]] ==&lt;br /&gt;
[[Image:Warlords.jpg|400px|center|300 Warlords of Sparta]]&amp;lt;!-- Simply upload a new version of the spotlight image to replace it --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[300 Warlords of Sparta]] is a modification for Rome Total War: Alexander. It takes place in Greece and a portion of Asia Minor during the second Persian invasion of Greece, in 480 BC. It aims to re-create the Greco-Persian Wars through the inclusion of 2 distinct campaigns; The &amp;quot;300 &#039;Warlords edition&#039;&amp;quot; based on and influenced by the &amp;quot;300&amp;quot; movie and the &amp;quot;300 &#039;Classic edition&#039;&amp;quot; which introduces loads of new units in accordance with the time period, though that is not to say that historical accuracy has always been pursued.&lt;br /&gt;
&lt;br /&gt;
The mod contains brand-new, fully retextured and re-modeled factions. The Greek Cities faction and the Persian faction are playable. A third, rebel faction is also included.&lt;br /&gt;
&lt;br /&gt;
A number of scripted historical battles are also included in the Mod. For example, after the Battle of Thermopylae is over and some time spent in consolidating your alliances has passed, you will be automatically thrust in the Battle of Plataea. The result of such battles will have direct consequences over the course of your campaign.&lt;br /&gt;
&lt;br /&gt;
In addition, various scripted missions have been introduced to the modification. Much like the way missions in MTW2 work, The Oracle&#039;s missions are mostly centered around liberating provinces which are under Persian occupation. There are considerable rewards to be earned upon each mission&#039;s success.&lt;br /&gt;
&lt;br /&gt;
Furthermore, on capturing a Greek region the Spartans can &amp;quot;Liberate&amp;quot; the population by occupying the city and providing their benevolent form of government, or opt to &amp;quot;Disperse Liberated Population&amp;quot; among their other provinces.  The Spartans may not &amp;quot;Exterminate&amp;quot; sympathetic Greek populations, however that option is still available if they capture a non-greek (Persian or Barbarian) region.&lt;br /&gt;
&lt;br /&gt;
Unique, historically accurate generals such as Pausanias are featured in the mod, each complete with his own icon, backstory and traits, while two new buildings for the Spartans have also been implemented. The Krypteria, the Spartan secret police, conferring Public order bonuses due to law, and the House Of Gerusia; the Spartan Elder council, having a similar effect.&lt;br /&gt;
&lt;br /&gt;
Check out the 300 Warlords of Sparta [http://www.twcenter.net/forums/forumdisplay.php?f=1262 Hosted Modification Forum on TWC].&lt;br /&gt;
&lt;br /&gt;
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===&#039;&#039;&#039;The Information Hub For TWC&#039;s Artists!&#039;&#039;&#039;===&lt;br /&gt;
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&amp;lt;h3 style=&amp;quot;padding:5px; background-color:#666989; color:white;&amp;quot;&amp;gt; Help the TWC Wiki &amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[:Special:Wantedpages|Most Wanted Articles:]] ===&lt;br /&gt;
*[[Descr sounds units anims.txt]]&lt;br /&gt;
*[[Export descr sounds units battle events.txt]]&lt;br /&gt;
*[[Export descr sounds stratmap voice.txt]]&lt;br /&gt;
&lt;br /&gt;
=== [[:Category:Stubs|Short articles in need of expansion:]] ===&lt;br /&gt;
*[[Diplomat]]&lt;br /&gt;
*[[May 2005 crisis]]&lt;br /&gt;
*[[The Crusades Campaign]]&lt;br /&gt;
*[[The Americas Campaign]]&lt;br /&gt;
&lt;br /&gt;
=== [[:Category:Cleanup|Articles in need of Cleanup:]] ===&lt;br /&gt;
*[[Total War]]&lt;br /&gt;
*[[Europa Barbarorum II]]&lt;br /&gt;
*[[Shogun: Total War]]&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;h3 style=&amp;quot;padding:5px; background-color:#666989; color:white;&amp;quot;&amp;gt; Total War News&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== EMPIRE: TOTAL WAR ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Update and Information&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Time to update this page about SEGA and CA&#039;s latest installment to the award winning Total War franchise, &#039;&#039;&#039;Empire: Total War&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
Since the release of the game, the [http://www.twcenter.net/forums/forumdisplay.php?f=470 Empire: TW forums] on Total War Center have seen a rush of new members, who quickly brought the first impressions and modifications with them. The [http://www.twcenter.net/forums/forumdisplay.php?f=1073 E:TW modification forums] are booming, and the [http://www.twcenter.net/forums/forumdisplay.php?f=1071 first major overhaul mods] have already been released!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Be sure to read and join the [http://www.twcenter.net/forums/forumdisplay.php?f=469 General Discussion] about E:TW.&lt;br /&gt;
&lt;br /&gt;
Take a look at the [http://www.twcenter.net/forums/showthread.php?t=232145 Screenshot thread] to see how the newest Total War game looks like! If you are interested in more community screenshots, visit the [http://www.twcenter.net/forums/forumdisplay.php?f=1040 Picture of the Week Forum], browse the galleries to find masterfully edited E:TW screenshots.&lt;br /&gt;
&lt;br /&gt;
For previews and articles regarding features such as the Campaign Map, Diplomacy, Agents, Continents and more TWC recommends Issues 192 and 193 of PC Gamer magazine which contain screenshots and exclusive insider&#039;s information. Here is one tantalizing tidbit: &lt;br /&gt;
&lt;br /&gt;
[http://www.computerandvideogames.com/article.php?id=170570 CVG.com]&lt;br /&gt;
&lt;br /&gt;
For the latest screenshots and video posts featuring naval combat, duelling and field action, read the section below. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Empire: Total War Previews and Media&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
*[http://www.totalwar.com/empire/gallery/videos.php All 5 Preview Videos, AI Tactics Videos, Trailers and more!]&lt;br /&gt;
*[http://www.totalwar.com/empire/gallery/screenshots.php?c=campaign,land,naval Official Screenshots to feast your eyes on!]&lt;br /&gt;
&lt;br /&gt;
Visit the [http://www.totalwar.com official site] for more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;h3 style=&amp;quot;padding:5px; background-color:#666989; color:white;&amp;quot;&amp;gt; The Total War Community &amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;[[Total War Center|The Total War Center:]]&amp;lt;/center&amp;gt; ===&lt;br /&gt;
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&amp;lt;center&amp;gt; [[Total_War_Center_History|History of TWC]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[:Category: Famous Characters|Famous Members of TWC]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[:Category:TWC_Hosted_Modifications|Hosted Mods on TWC]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[:Category:Total War Center Information|Information on TWC]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;center&amp;gt;[[:Category:Total War Center Publications|Publications:]]&amp;lt;/center&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Helios|The Helios]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[Podcast|Podcasts]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[Eagle_Standard|The Eagle Standard]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[Scriptorium|The Scriptorium]]  &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;center&amp;gt;[[:TWC:Ranks|Ranks on TWC:]]&amp;lt;/center&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Citizen|Citizen]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[:Category:Civitate|Civitate]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[:Category:Artifex|Artifex]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[Moderator]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[Global Moderator]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[Administrator]]&amp;lt;/center&amp;gt;&lt;br /&gt;
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&amp;lt;center&amp;gt;  [[Opifex]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[Divus]]  &#039;&#039;&#039;|&#039;&#039;&#039; [[Curator|Syntagma Curator]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[Modding_Registrar|Modding Registrar]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[Wiki_Project_Editor|Wiki Project Editor]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;center&amp;gt;[[Curia|The Curia:]]&amp;lt;/center&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[TWC Official:Constitution|The Constitution]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[Consilium_de_Civitate|Consilium de Civitate]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[Houses_of_TWC|Houses of TWC]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[Community_Medals|Community Medals]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;center&amp;gt;Popular Fansites:&amp;lt;/center&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[:Category: Fansites|All Total War Fansites]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[Total War Center]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[The Guild]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[Total Realism Forums]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[Official Forums]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[Total_War_Heaven|Total War Heaven]]  &#039;&#039;&#039;|&#039;&#039;&#039;  [[Strat_Command_Center|Strat Command Center]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;width:33%; padding:0.5em; border:2px solid #B0B3D8; background-color:#E6E9FF;&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;h3 style=&amp;quot;padding:5px; background-color:#666989; color:white;&amp;quot;&amp;gt;References&amp;lt;/h3&amp;gt;&lt;br /&gt;
* Consult the [http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide User&#039;s Guide] for information on using the wiki software.&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Help:Configuration_settings Configuration settings list]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Help:FAQ MediaWiki FAQ]&lt;br /&gt;
* [http://mail.wikipedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>ChampionEuropa</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=RTW_Cheat_Codes&amp;diff=24250</id>
		<title>RTW Cheat Codes</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=RTW_Cheat_Codes&amp;diff=24250"/>
		<updated>2009-08-27T18:12:30Z</updated>

		<summary type="html">&lt;p&gt;ChampionEuropa: Created page with &amp;#039;===Overview===  Rome Total War has a specific cheat &amp;#039;console&amp;#039; built into it. It allows you to put cheats into the game. The console can be accesed by the pressing the ~/` symbol ...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Overview===&lt;br /&gt;
&lt;br /&gt;
Rome Total War has a specific cheat &#039;console&#039; built into it. It allows you to put cheats into the game. The console can be accesed by the pressing the ~/` symbol on the top left position of your key board. &lt;br /&gt;
&lt;br /&gt;
===Cheat Codes===&lt;br /&gt;
&lt;br /&gt;
Here is a list of cheat codes. This list can be updated if some are left out.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;command&amp;gt; ? - Display help for desired command&lt;br /&gt;
gamestop or bestbuy - 10% cheaper units in campaign mode&lt;br /&gt;
oliphaunt - 40% bigger elephants in campaign mode&lt;br /&gt;
jericho - Walls fall down in siege in battle map mode&lt;br /&gt;
add_money 20000 - Increase money by 20,0001&lt;br /&gt;
add_population &amp;lt;city name&amp;gt; &amp;lt;number&amp;gt; - Add population to indicated city&lt;br /&gt;
auto_win &amp;lt;attacker|defender&amp;gt; - Attacker or defender automatically wins next auto resolved battle.&lt;br /&gt;
create_unit &amp;lt;settlement or character&amp;gt; &amp;lt;unit ID&amp;gt; &amp;lt;amount&amp;gt; &amp;lt;exp or armor or weapon&amp;gt; - Creates a unit in the selected settlement or characters army with the stats you input&lt;br /&gt;
toggle_fow - Toggle fog of war&lt;br /&gt;
give_trait &amp;lt;character&amp;gt; &amp;lt;trait&amp;gt; &amp;lt;number&amp;gt; - Give character the trait at indicated level&lt;br /&gt;
process_cq &amp;lt;city name&amp;gt; - Complete all building in construction queue; can only be used once&lt;br /&gt;
process_rq &amp;lt;city name&amp;gt; - Complete all military units in recruitment queue; can only be used once&lt;br /&gt;
list_traits - Lists all traits&lt;br /&gt;
move_character &amp;lt;name&amp;gt; &amp;lt;x,y&amp;gt; - Move indicated character to desired coordinates&lt;br /&gt;
give_trait_points &amp;lt;character&amp;gt; &amp;lt;trait&amp;gt; &amp;lt;number&amp;gt; - Give points for indicated character&#039;s trait&lt;br /&gt;
force_diplomacy &amp;lt;accept|decline|off&amp;gt; - Force opponent to accept diplomatic proposal&lt;br /&gt;
invulnerable_general &amp;lt;character&amp;gt; - General invincibile in combat&lt;br /&gt;
date &amp;lt;year&amp;gt; - Changes date&lt;br /&gt;
kill_character &amp;lt;character&amp;gt; - Kill indicated character&lt;br /&gt;
season &amp;lt;summer|winter&amp;gt; - Change season&lt;br /&gt;
capture_settlement &amp;lt;city name&amp;gt; - Capture indicated city&lt;br /&gt;
toggle_tow - Toggle tabbed output window display&lt;br /&gt;
toggle_restrictcam - Toggle camera restrictions&lt;br /&gt;
give_ancillary &amp;lt;character&amp;gt; &amp;lt;ancillary&amp;gt; - Give character an ancillary&lt;br /&gt;
character_reset - Reset character to start of turn settings&lt;br /&gt;
show_cursorstat - Show cursor position and region ID&lt;br /&gt;
toggle_terrain - Toggle the terrain to display various data sets; no parameter resets to normal&lt;br /&gt;
give_trait_points - Give character points for trait&lt;br /&gt;
list_ancillaries - List all available ancillaries&lt;br /&gt;
mp &amp;lt;value&amp;gt; - Give the character movement points&lt;br /&gt;
list_characters - List all characters in the world or those belonging to a faction&lt;br /&gt;
show_landings - Show landing positions available to the AI from a given region; default hides them&lt;br /&gt;
filter_coastlines - Apply filter to world map coastlines&lt;br /&gt;
toggle_coastlines - Toggle strategy map coastline display&lt;br /&gt;
set_building_health &amp;lt;value&amp;gt; - Set health of building of the specified type in a settlement&lt;br /&gt;
ai_turn_speed &amp;lt;value&amp;gt; - Set maximum speed of turn processing during AI round&lt;br /&gt;
amdb_min &amp;lt;value&amp;gt; - Set aerial map overlay depth bias for minimum zoom&lt;br /&gt;
amdb_max &amp;lt;value&amp;gt; - Set aerial map overlay depth bias for maximum zoom&lt;br /&gt;
amdb_offset &amp;lt;value&amp;gt; - Set aerial map overlay offset towards camera&lt;br /&gt;
zoom &amp;lt;value&amp;gt; - Zoom to specified aerial map zoom&lt;br /&gt;
set_ranking_interval &amp;lt;value&amp;gt; - Set denominator of the faction ranking graph interval (calculated as number_of_turns divided by denominator); if 0, then denominator will be set to number_of_turns for an interval of 1&lt;br /&gt;
regenerate_radar - Regenerate radar&lt;br /&gt;
adjust_sea_bed &amp;lt;value&amp;gt; - Adjust sea bed to specified height&lt;br /&gt;
reload_shaders - Reload all vertex shaders&lt;br /&gt;
reload_textures - Reload all textures&lt;br /&gt;
toggle_game_update &amp;lt;mt|toggle|reload|int&amp;gt; - Fire&lt;br /&gt;
toggle_perfect_spy - Toggle everyone&#039;s spying ability to perfect and infinite range&lt;br /&gt;
building_debug - Toggle building debug mode&lt;br /&gt;
reset_display - Force display reset cycle&lt;br /&gt;
toggle_underlay - Toggle underlay&lt;br /&gt;
toggle_overlay - Toggle overlay&lt;br /&gt;
diplomatic_stance &amp;lt;value&amp;gt; - Set diplomatic stance between the two factions&lt;br /&gt;
test_ancillary_localisation - Add all ancillary to the character info display&lt;br /&gt;
perf_times - Toggle display of simple performance times of game update vs. display&lt;br /&gt;
burn_piggies_burn - Ignite all piggy winks&lt;br /&gt;
test_message - Test the event message specified in descr_event_enums.txt&lt;br /&gt;
show_terrain_lines - Display defensive terrain features&lt;br /&gt;
message_collation_set - Toggle message collation (sets all factions)&lt;br /&gt;
show_all_messages - Toggle show all messages to all factions&lt;br /&gt;
clear_messages - Clear all stacked messages&lt;br /&gt;
reapply_rigid_model_influence - Unknown&lt;br /&gt;
toggle_flowing_water - Toggle display of campaign map flowing water&lt;br /&gt;
nw_stats - Toggle display of network stats&lt;br /&gt;
toggle_pr - Toggle pr mode&lt;br /&gt;
list_units - List all units in an army&lt;br /&gt;
victory - Show victory message for faction for short or long campaign&lt;br /&gt;
trigger_advice - Trigger advice&lt;br /&gt;
damage_wall &amp;lt;none|gate|breach&amp;gt; - Damage wall of settlement&lt;br /&gt;
test_victory_scroll - Open victory scroll declaring that the given faction is the victor&lt;br /&gt;
upgrade_effect - Trigger unit upgrade effect&lt;br /&gt;
force_battle_victory - Force local player&#039;s alliance to win the battle&lt;br /&gt;
force_battle_defeat - Force local player&#039;s alliance to lose the battle&lt;br /&gt;
output_unit_positions &amp;lt;filename&amp;gt; - Output positions of all units in the battle to the specified file&lt;br /&gt;
show_battle_paths - Show all valid processed paths in pathfinder&lt;br /&gt;
show_battle_paths_for_unit &amp;lt;value&amp;gt; - Show all valid processed paths in pathfinder for specific unit given a unit ID&lt;br /&gt;
show_battle_street_plan - Show the street plan for the settlement&lt;br /&gt;
show_battle_marker &amp;lt;value&amp;gt; - Display a marker at x, y for t seconds&lt;br /&gt;
show_battle_circle &amp;lt;value&amp;gt; - Display a circle at x, y of r radius for t seconds&lt;br /&gt;
kill_faction &amp;lt;value&amp;gt; - Remove faction from the game&lt;br /&gt;
diplomacy_mission - Create diplomacy mission&lt;br /&gt;
event &amp;lt;value&amp;gt; - create event at position&lt;br /&gt;
control &amp;lt;value&amp;gt; - Switch player control to specified faction; old faction may not act correctly as AI faction&lt;br /&gt;
create_building &amp;lt;value&amp;gt; - Create building of the specified type in a settlement&lt;br /&gt;
disable_ai - Disable AI&lt;br /&gt;
halt_ai &amp;lt;value&amp;gt; - Halts turn sequence before the start of the specified faction&#039;s turn (the current faction if no faction given)&lt;br /&gt;
run_ai - Restarts an AI turn sequence&lt;br /&gt;
&lt;br /&gt;
===Ancillaries &amp;amp; Traits===&lt;br /&gt;
&lt;br /&gt;
Here is a list of Ancillaries.&lt;br /&gt;
aged_retainer +1management and +1 personal security &lt;br /&gt;
drillmaster +25% to movement, 10% discount on troop training freeman_clerk +1 &lt;br /&gt;
management, 10% bonus on taxes merchant 10% bonus on trade income &lt;br /&gt;
quartermaster 15% to movement + 2% bonus cash looting&lt;br /&gt;
bodyguard +2 personal security, +2 valor of personal bodygaurds doctor &lt;br /&gt;
scribe_ancillary,&lt;br /&gt;
shieldbearer,&lt;br /&gt;
actor,&lt;br /&gt;
treasurer +2 management&lt;br /&gt;
tutor,&lt;br /&gt;
wine_steward +1 influence&lt;br /&gt;
dancer +2 to agents skills&lt;br /&gt;
librarian +1 influence, +1 management &lt;br /&gt;
master_embalmer, &lt;br /&gt;
magician,&lt;br /&gt;
mathematician +1 management &lt;br /&gt;
poisoner +2 to agent skills &lt;br /&gt;
heroic_saviour +1 personal security, +1 valor of bodygaurds &lt;br /&gt;
exotic_slave +1 influence &lt;br /&gt;
biographer +1 influence &lt;br /&gt;
desert_scout, &lt;br /&gt;
mentor +1 command, +1 management &lt;br /&gt;
spymaster +1 command, 20% off training costs &lt;br /&gt;
herald do not use, crashes game with romans &lt;br /&gt;
priest_of_Tanit +1 management, +1 farming &lt;br /&gt;
famous_warrior, &lt;br /&gt;
foodtaster +1 personal security &lt;br /&gt;
galloper, &lt;br /&gt;
priest_of_Zoroastra +1 influence, +1 management, +1 command priest_of_Ceres +1 &lt;br /&gt;
management, +1 farming &lt;br /&gt;
chief_eunuch, &lt;br /&gt;
famous_courtesan 25% off agent training costs &lt;br /&gt;
bard, &lt;br /&gt;
civilized_slave, &lt;br /&gt;
drunken_uncle -1 influence&lt;br /&gt;
drinking_companion +1 influence, -1 command &lt;br /&gt;
beastmaster +1 command, 15% discount animal training &lt;br /&gt;
armourer +1 morale troops battlefield &lt;br /&gt;
druid, &lt;br /&gt;
wrestler +1 influence, +1 personal body gaurds &lt;br /&gt;
brilliant_inventor +30 points building, +1 farming, 20% bonus on farming&lt;br /&gt;
&lt;br /&gt;
playwright +1 influence&lt;br /&gt;
poet +1 influence&lt;br /&gt;
comedian &lt;br /&gt;
catamite +1 agens skills &lt;br /&gt;
astrologer +1 command, -1 management &lt;br /&gt;
goldsmith 10% bonus on all trade, 10 % decrease to bribe wise_man +1 management&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a list of traits.&lt;br /&gt;
&lt;br /&gt;
(To Be Updated)&lt;/div&gt;</summary>
		<author><name>ChampionEuropa</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Main_Page&amp;diff=24249</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Main_Page&amp;diff=24249"/>
		<updated>2009-08-27T17:53:11Z</updated>

		<summary type="html">&lt;p&gt;ChampionEuropa: /* Information: */&lt;/p&gt;
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=== Overview: ===&lt;br /&gt;
*[[Empire: Total War Portal|Empire: Total War Portal]]&lt;br /&gt;
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&lt;br /&gt;
=== Information: ===&lt;br /&gt;
*[[:Category:ETW_Information|Gameplay Articles]]&lt;br /&gt;
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&lt;br /&gt;
=== Modifications: ===&lt;br /&gt;
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&lt;br /&gt;
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=== Overview: ===&lt;br /&gt;
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&lt;br /&gt;
=== Information: ===&lt;br /&gt;
*[[Factions in Medieval 2|Faction List]]&lt;br /&gt;
*[[:Category:Medieval 2 Information|Gameplay Information]]&lt;br /&gt;
*[[Medieval II Patches|Latest Patches]]&lt;br /&gt;
*[[Medieval II cheats|Cheats]]&lt;br /&gt;
&lt;br /&gt;
=== Modifications: ===&lt;br /&gt;
*[[:Category:Medieval_2:_Total_War_Modifications_(Released)|Released Mods for M2TW]]&lt;br /&gt;
*[[:Category:TWC_Hosted_Modifications_-_MTW2|Hosted Mods for M2TW]]&lt;br /&gt;
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=== Overview: ===&lt;br /&gt;
*[[Rome: Total War Portal|Rome: Total War Portal]]&lt;br /&gt;
*[[Barbarian Invasion|Barbarian Invasion Overview]]&lt;br /&gt;
*[[Alexander|Alexander Overview]]&lt;br /&gt;
=== Information: ===&lt;br /&gt;
*[[RTW_Factions|Faction List]]&lt;br /&gt;
*[[RTW_Cheat Codes|Cheats]]&lt;br /&gt;
&lt;br /&gt;
=== Modifications: ===&lt;br /&gt;
*[[:Category:RTW Mods (Released)|Released Mods for Rome]]&lt;br /&gt;
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*[[:Category:Alexander Mods (Released)|Released Mods for RTW:Alexander]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
&amp;lt;!-- Recently released mods are listed here --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
== [[:Category:ETW_Mods_(Released)|Empire: Total War]] ==&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=276555 Empire Total War: EUROPEAN WARS]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=271125 Nine New Lordz Maps released for ETW]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=265788 A Proper Empire: Terra Incognita v1.0.5]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=250655 AUM 2.5]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=254256 NTW3 announced and Map Pack and Tools released for ETW!!!]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=252117 IMPERIUM GLOBALE v1.01]&lt;br /&gt;
&lt;br /&gt;
== [[:Category:M2TW Mods|Medieval 2: Total War]] ==&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=277627 Wind of Scandia]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=274585 Broken Crescent 2.0]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=266376 Third Age: Total War 1.1 Spanish Translation]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=256803 Westeros: Total War for Kingdoms Beta v0.53 Beta]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=253981 Third Age: Total War 1.0]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=253378 Chivalry II: The Sicilian Vespers 3.3]&lt;br /&gt;
&lt;br /&gt;
== [[:Category:RTW Mods (Released)|Rome: Total War]] ==&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=279699 300 Warlords of Sparta]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=273021 The Fall of Rome v1.1]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=268937 New Battles of Asia Submod!!!]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=266107 Arthurian - Total War New Patch]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=263294 Viking Invasion II - Dominion of Britannia]&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=260462 Diadochi - Total War v1.0]&lt;br /&gt;
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== [[300 Warlords of Sparta]] ==&lt;br /&gt;
[[Image:Warlords.jpg|400px|center|300 Warlords of Sparta]]&amp;lt;!-- Simply upload a new version of the spotlight image to replace it --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[300 Warlords of Sparta]] is a modification for Rome Total War: Alexander. It takes place in Greece and a portion of Asia Minor during the second Persian invasion of Greece, in 480 BC. It aims to re-create the Greco-Persian Wars through the inclusion of 2 distinct campaigns; The &amp;quot;300 &#039;Warlords edition&#039;&amp;quot; based on and influenced by the &amp;quot;300&amp;quot; movie and the &amp;quot;300 &#039;Classic edition&#039;&amp;quot; which introduces loads of new units in accordance with the time period, though that is not to say that historical accuracy has always been pursued.&lt;br /&gt;
&lt;br /&gt;
The mod contains brand-new, fully retextured and re-modeled factions. The Greek Cities faction and the Persian faction are playable. A third, rebel faction is also included.&lt;br /&gt;
&lt;br /&gt;
A number of scripted historical battles are also included in the Mod. For example, after the Battle of Thermopylae is over and some time spent in consolidating your alliances has passed, you will be automatically thrust in the Battle of Plataea. The result of such battles will have direct consequences over the course of your campaign.&lt;br /&gt;
&lt;br /&gt;
In addition, various scripted missions have been introduced to the modification. Much like the way missions in MTW2 work, The Oracle&#039;s missions are mostly centered around liberating provinces which are under Persian occupation. There are considerable rewards to be earned upon each mission&#039;s success.&lt;br /&gt;
&lt;br /&gt;
Furthermore, on capturing a Greek region the Spartans can &amp;quot;Liberate&amp;quot; the population by occupying the city and providing their benevolent form of government, or opt to &amp;quot;Disperse Liberated Population&amp;quot; among their other provinces.  The Spartans may not &amp;quot;Exterminate&amp;quot; sympathetic Greek populations, however that option is still available if they capture a non-greek (Persian or Barbarian) region.&lt;br /&gt;
&lt;br /&gt;
Unique, historically accurate generals such as Pausanias are featured in the mod, each complete with his own icon, backstory and traits, while two new buildings for the Spartans have also been implemented. The Krypteria, the Spartan secret police, conferring Public order bonuses due to law, and the House Of Gerusia; the Spartan Elder council, having a similar effect.&lt;br /&gt;
&lt;br /&gt;
Check out the 300 Warlords of Sparta [http://www.twcenter.net/forums/forumdisplay.php?f=1262 Hosted Modification Forum on TWC].&lt;br /&gt;
&lt;br /&gt;
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== EMPIRE: TOTAL WAR ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Update and Information&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Time to update this page about SEGA and CA&#039;s latest installment to the award winning Total War franchise, &#039;&#039;&#039;Empire: Total War&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
Since the release of the game, the [http://www.twcenter.net/forums/forumdisplay.php?f=470 Empire: TW forums] on Total War Center have seen a rush of new members, who quickly brought the first impressions and modifications with them. The [http://www.twcenter.net/forums/forumdisplay.php?f=1073 E:TW modification forums] are booming, and the [http://www.twcenter.net/forums/forumdisplay.php?f=1071 first major overhaul mods] have already been released!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Be sure to read and join the [http://www.twcenter.net/forums/forumdisplay.php?f=469 General Discussion] about E:TW.&lt;br /&gt;
&lt;br /&gt;
Take a look at the [http://www.twcenter.net/forums/showthread.php?t=232145 Screenshot thread] to see how the newest Total War game looks like! If you are interested in more community screenshots, visit the [http://www.twcenter.net/forums/forumdisplay.php?f=1040 Picture of the Week Forum], browse the galleries to find masterfully edited E:TW screenshots.&lt;br /&gt;
&lt;br /&gt;
For previews and articles regarding features such as the Campaign Map, Diplomacy, Agents, Continents and more TWC recommends Issues 192 and 193 of PC Gamer magazine which contain screenshots and exclusive insider&#039;s information. Here is one tantalizing tidbit: &lt;br /&gt;
&lt;br /&gt;
[http://www.computerandvideogames.com/article.php?id=170570 CVG.com]&lt;br /&gt;
&lt;br /&gt;
For the latest screenshots and video posts featuring naval combat, duelling and field action, read the section below. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Empire: Total War Previews and Media&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
*[http://www.totalwar.com/empire/gallery/videos.php All 5 Preview Videos, AI Tactics Videos, Trailers and more!]&lt;br /&gt;
*[http://www.totalwar.com/empire/gallery/screenshots.php?c=campaign,land,naval Official Screenshots to feast your eyes on!]&lt;br /&gt;
&lt;br /&gt;
Visit the [http://www.totalwar.com official site] for more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;h3 style=&amp;quot;padding:5px; background-color:#666989; color:white;&amp;quot;&amp;gt;References&amp;lt;/h3&amp;gt;&lt;br /&gt;
* Consult the [http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide User&#039;s Guide] for information on using the wiki software.&lt;br /&gt;
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__NOTOC__&lt;/div&gt;</summary>
		<author><name>ChampionEuropa</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Rome:_Total_War&amp;diff=24248</id>
		<title>Rome: Total War</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Rome:_Total_War&amp;diff=24248"/>
		<updated>2009-08-27T17:46:02Z</updated>

		<summary type="html">&lt;p&gt;ChampionEuropa: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cleanup}}&lt;br /&gt;
{{Total War}}&lt;br /&gt;
&#039;&#039;&#039;Rome: Total War&#039;&#039;&#039; (sometimes abbreviated as &#039;&#039;&#039;RTW&#039;&#039;&#039;) is a strategy game in the [[:Category:Total War Series|Total War Series]] which combines a turn-based campaign map with real time battles. The game was developed by the [[Creative Assembly]] and was released on September 22, 2004. &lt;br /&gt;
&lt;br /&gt;
http://life2ever.com/images/products/972846.jpg&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
See [[Rome: Total War and Expansions]] for game-play considerations common to [[Rome: Total War]], [[Barbarian Invasion]] and [[Alexander]].&lt;br /&gt;
&lt;br /&gt;
===Campaign Play===&lt;br /&gt;
[[Image:Radar_map1.jpg|thumb|right|A radar map of the Imperial Campaign&#039;s map]][[Image:RTW campaign map.jpg|thumb|right|Screenshot of RTW&#039;s main campaign map]]&lt;br /&gt;
&lt;br /&gt;
The Imperial Campaign starts in 270 BC and ends in 14 AD. Each year consists of two turns. The player controls one of the playable factions on the campaign map with the goal of conquering new regions in order to achieve victory. He can build various structures, expand his cities and move around characters. When the armies of two factions meet each other, they will engage in battle. The player can choose between auto-resolving the battle and fighting it himself on the 3D battle map.&lt;br /&gt;
&lt;br /&gt;
====The Campaign Map====&lt;br /&gt;
&lt;br /&gt;
Rome: Total War&#039;s Imperial Campaign map includes Europe, the Mediterranean Sea, parts of North Africa and the Middle East. The campaign map offers many different features. Along with various locations such as settlements and ports there are also several different campaign map characters. Amongst those are generals, captains, diplomats, spies and assassins. The settlements and characters are controlled by the different [[RTW Factions|factions]] which fight against each other in order to achieve supremacy. Each faction can only see areas which its characters have scouted and regions which are out of sight are covered by the Fog of War. &lt;br /&gt;
====Factions====&lt;br /&gt;
:&#039;&#039;*See main article: [[RTW Factions]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Initial play is restricted to the three playable Roman factions, the [[Julii (RTW Faction)|Julii]], [[Scipii (RTW Faction)|Scipii]] and [[Brutii (RTW Faction)|Brutii]] with other factions becoming accessible after successful completion of a campaign.  The three playable Roman factions are allied to each other and the [[Senate (RTW Faction)|Senate]].  The Senate issues missions to each of the Roman factions, successful completion of [[Senate missions]] improves your factions standing with the Senate.  A high popularity level is necessary to be able to initiate a civil war against one of the other Roman factions.&lt;br /&gt;
&lt;br /&gt;
Other factions designed to be played after successful completion of your first campaign are:&lt;br /&gt;
[[Egypt (RTW Faction)|Egypt]], [[Seleucid Empire (RTW Faction)|Seleucid Empire]], [[Carthage (RTW Faction)|Carthage]], [[Parthia (RTW Faction)|Parthia]], [[Gaul (RTW Faction)|Gaul]], [[Germania  (RTW Faction)|Germania ]], [[Britannia (RTW Faction)|Britannia]] and the [[Greek Cities (RTW Faction)|Greek Cities]].&lt;br /&gt;
&lt;br /&gt;
===Battle Play===&lt;br /&gt;
Battles in Rome: Total War can be epic events containing thousands of individual soldiers.&lt;br /&gt;
:&#039;&#039;*See [[Rome:_Total_War_and_Expansions#Battle_Map_Play|Rome: Total War and Expansions]] for overview of the battle play common to all three games.&lt;br /&gt;
:&#039;&#039;*See [[Battle Map Play - RTW]] for elements specific to Rome: Total War.&lt;br /&gt;
&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&lt;br /&gt;
http://www.counterfrag.com/screenshots/rome%20total%20war/3.jpg&lt;br /&gt;
http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/21/4/82/s21482_pc_16.jpg&lt;br /&gt;
http://bjornlee.files.wordpress.com/2007/01/rome-total-war-20040824042254068.jpg&lt;br /&gt;
http://www.armchairgeneral.com/wordpress/wp-content/gamereviews/pc/rtw/08_WGR_19_d_JP_GrcBrt.jpg&lt;br /&gt;
http://images.1888freeonlinegames.com/download-games/empire-total-war/empire-total-war-game.jpg&lt;br /&gt;
&lt;br /&gt;
==Historic Accuracy==&lt;br /&gt;
Various criticisms have been levelled at the game in regards to historical inaccuracies see:&lt;br /&gt;
:[http://en.wikipedia.org/wiki/Rome:_Total_War#Historical_inaccuracies  Wikipedia article]&lt;br /&gt;
&lt;br /&gt;
==Expansions==&lt;br /&gt;
*[[Barbarian Invasion]], released on September 27, 2005.&lt;br /&gt;
*[[Alexander]], released on June 19, 2006 - initially available by download only, but subsequently included in the [[Total War: Eras]] combined pack.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Rome: Total War Portal]]&lt;br /&gt;
* [[Rome Total Realism]]&lt;br /&gt;
* [[Europa Barbarorum]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
===Players Guides===&lt;br /&gt;
* [http://forums.totalwar.org/vb/showthread.php?t=38382 frogbeastegg’s Guide to Rome: Total War and the Barbarian Invasion] at the Guild&lt;br /&gt;
* [http://forums.totalwar.org/vb/showthread.php?t=45315 Quietus&#039; Rome: Total War Guide] at the Guild&lt;br /&gt;
&lt;br /&gt;
===Reviews===&lt;br /&gt;
* &#039;&#039;&#039;Gamespot&#039;&#039;&#039; - Score 9.1 - Editors Choice Award &#039;&#039;&amp;quot;The results are nothing short of spectacular, helping make Rome: Total War the very definition of an epic strategy game....&amp;quot;&#039;&#039; [http://uk.gamespot.com/pc/strategy/rometotalwar/review.html read more]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Gamespy&#039;&#039;&#039; - &#039;&#039;&amp;quot;Pros: Incredibly deep, addictive strategy with a historically authentic feel. Tons of gameplay modes. Cons: Less than stellar AI can get on your nerves....&amp;quot;&#039;&#039; [http://uk.pc.gamespy.com/pc/rome-total-war/550385p1.html read more]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;IGN&#039;&#039;&#039; - Score 9.4 - Editors Choice Award &#039;&#039;&amp;quot;Personally, I&#039;ve never given a score this high before but Rome Total War is without a doubt one of the best games I&#039;ve ever played. The combination of subject matter, game mechanics, and outstanding visuals add up to one of the best experiences you&#039;ll have on the PC....&amp;quot;&#039;&#039; [http://uk.pc.ign.com/articles/550/550373p1.html read more]&lt;br /&gt;
&lt;br /&gt;
===Official Sites===&lt;br /&gt;
* [http://www.totalwar.com/ Official Game Website]&lt;br /&gt;
* [http://www.totalwar.com/microsites/en/alexander/index.htm Official Alexander expansion site]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Total War Series]]&lt;br /&gt;
[[Category:RTW Information]]&lt;/div&gt;</summary>
		<author><name>ChampionEuropa</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Rome:_Total_War&amp;diff=24247</id>
		<title>Rome: Total War</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Rome:_Total_War&amp;diff=24247"/>
		<updated>2009-08-27T17:41:23Z</updated>

		<summary type="html">&lt;p&gt;ChampionEuropa: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cleanup}}&lt;br /&gt;
{{Total War}}&lt;br /&gt;
&#039;&#039;&#039;Rome: Total War&#039;&#039;&#039; (sometimes abbreviated as &#039;&#039;&#039;RTW&#039;&#039;&#039;) is a strategy game in the [[:Category:Total War Series|Total War Series]] which combines a turn-based campaign map with real time battles. The game was developed by the [[Creative Assembly]] and was released on September 22, 2004. &lt;br /&gt;
&lt;br /&gt;
http://life2ever.com/images/products/972846.jpg&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
See [[Rome: Total War and Expansions]] for game-play considerations common to [[Rome: Total War]], [[Barbarian Invasion]] and [[Alexander]].&lt;br /&gt;
&lt;br /&gt;
===Campaign Play===&lt;br /&gt;
[[Image:Radar_map1.jpg|thumb|right|A radar map of the Imperial Campaign&#039;s map]][[Image:RTW campaign map.jpg|thumb|right|Screenshot of RTW&#039;s main campaign map]]&lt;br /&gt;
&lt;br /&gt;
The Imperial Campaign starts in 270 BC and ends in 14 AD. Each year consists of two turns. The player controls one of the playable factions on the campaign map with the goal of conquering new regions in order to achieve victory. He can build various structures, expand his cities and move around characters. When the armies of two factions meet each other, they will engage in battle. The player can choose between auto-resolving the battle and fighting it himself on the 3D battle map.&lt;br /&gt;
&lt;br /&gt;
====The Campaign Map====&lt;br /&gt;
&lt;br /&gt;
Rome: Total War&#039;s Imperial Campaign map includes Europe, the Mediterranean Sea, parts of North Africa and the Middle East. The campaign map offers many different features. Along with various locations such as settlements and ports there are also several different campaign map characters. Amongst those are generals, captains, diplomats, spies and assassins. The settlements and characters are controlled by the different [[RTW Factions|factions]] which fight against each other in order to achieve supremacy. Each faction can only see areas which its characters have scouted and regions which are out of sight are covered by the Fog of War. &lt;br /&gt;
====Factions====&lt;br /&gt;
:&#039;&#039;*See main article: [[RTW Factions]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Initial play is restricted to the three playable Roman factions, the [[Julii (RTW Faction)|Julii]], [[Scipii (RTW Faction)|Scipii]] and [[Brutii (RTW Faction)|Brutii]] with other factions becoming accessible after successful completion of a campaign.  The three playable Roman factions are allied to each other and the [[Senate (RTW Faction)|Senate]].  The Senate issues missions to each of the Roman factions, successful completion of [[Senate missions]] improves your factions standing with the Senate.  A high popularity level is necessary to be able to initiate a civil war against one of the other Roman factions.&lt;br /&gt;
&lt;br /&gt;
Other factions designed to be played after successful completion of your first campaign are:&lt;br /&gt;
[[Egypt (RTW Faction)|Egypt]], [[Seleucid Empire (RTW Faction)|Seleucid Empire]], [[Carthage (RTW Faction)|Carthage]], [[Parthia (RTW Faction)|Parthia]], [[Gaul (RTW Faction)|Gaul]], [[Germania  (RTW Faction)|Germania ]], [[Britannia (RTW Faction)|Britannia]] and the [[Greek Cities (RTW Faction)|Greek Cities]].&lt;br /&gt;
&lt;br /&gt;
===Battle Play===&lt;br /&gt;
Battles in Rome: Total War can be epic events containing thousands of individual soldiers.&lt;br /&gt;
:&#039;&#039;*See [[Rome:_Total_War_and_Expansions#Battle_Map_Play|Rome: Total War and Expansions]] for overview of the battle play common to all three games.&lt;br /&gt;
:&#039;&#039;*See [[Battle Map Play - RTW]] for elements specific to Rome: Total War.&lt;br /&gt;
&lt;br /&gt;
==Historic Accuracy==&lt;br /&gt;
Various criticisms have been levelled at the game in regards to historical inaccuracies see:&lt;br /&gt;
:[http://en.wikipedia.org/wiki/Rome:_Total_War#Historical_inaccuracies  Wikipedia article]&lt;br /&gt;
&lt;br /&gt;
==Expansions==&lt;br /&gt;
*[[Barbarian Invasion]], released on September 27, 2005.&lt;br /&gt;
*[[Alexander]], released on June 19, 2006 - initially available by download only, but subsequently included in the [[Total War: Eras]] combined pack.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Rome: Total War Portal]]&lt;br /&gt;
* [[Rome Total Realism]]&lt;br /&gt;
* [[Europa Barbarorum]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
===Players Guides===&lt;br /&gt;
* [http://forums.totalwar.org/vb/showthread.php?t=38382 frogbeastegg’s Guide to Rome: Total War and the Barbarian Invasion] at the Guild&lt;br /&gt;
* [http://forums.totalwar.org/vb/showthread.php?t=45315 Quietus&#039; Rome: Total War Guide] at the Guild&lt;br /&gt;
&lt;br /&gt;
===Reviews===&lt;br /&gt;
* &#039;&#039;&#039;Gamespot&#039;&#039;&#039; - Score 9.1 - Editors Choice Award &#039;&#039;&amp;quot;The results are nothing short of spectacular, helping make Rome: Total War the very definition of an epic strategy game....&amp;quot;&#039;&#039; [http://uk.gamespot.com/pc/strategy/rometotalwar/review.html read more]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Gamespy&#039;&#039;&#039; - &#039;&#039;&amp;quot;Pros: Incredibly deep, addictive strategy with a historically authentic feel. Tons of gameplay modes. Cons: Less than stellar AI can get on your nerves....&amp;quot;&#039;&#039; [http://uk.pc.gamespy.com/pc/rome-total-war/550385p1.html read more]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;IGN&#039;&#039;&#039; - Score 9.4 - Editors Choice Award &#039;&#039;&amp;quot;Personally, I&#039;ve never given a score this high before but Rome Total War is without a doubt one of the best games I&#039;ve ever played. The combination of subject matter, game mechanics, and outstanding visuals add up to one of the best experiences you&#039;ll have on the PC....&amp;quot;&#039;&#039; [http://uk.pc.ign.com/articles/550/550373p1.html read more]&lt;br /&gt;
&lt;br /&gt;
===Official Sites===&lt;br /&gt;
* [http://www.totalwar.com/ Official Game Website]&lt;br /&gt;
* [http://www.totalwar.com/microsites/en/alexander/index.htm Official Alexander expansion site]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Total War Series]]&lt;br /&gt;
[[Category:RTW Information]]&lt;/div&gt;</summary>
		<author><name>ChampionEuropa</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Rise_of_Persia&amp;diff=24246</id>
		<title>Rise of Persia</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Rise_of_Persia&amp;diff=24246"/>
		<updated>2009-08-27T17:38:39Z</updated>

		<summary type="html">&lt;p&gt;ChampionEuropa: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{mod|mod=Rise of Persia|modscreenshot=ROP2.png|platform=[[Rome: Total War]]|era=Ancient|leader=[[Nero666]]}}&lt;br /&gt;
&lt;br /&gt;
http://media.moddb.com/images/downloads/1/11/10846/release_pic.jpg&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
The Rise of Persia Mod is set in the 6th century BC, a most fascinating era of mankind’s history. It was the time of four grand empires having divided the known world from the Mediterranean Sea to the River Oxus in the east among themselves after the seemingly invincible Assyrian might had been broken. All of them had ventured through great struggles in their past for becoming the dominant superpower deciding the fate of all mankind. &lt;br /&gt;
&lt;br /&gt;
===Situation===&lt;br /&gt;
In the east lay the vast dominion of the [[Media]]n lords, the undisputed masters of the Iranian Plateau, ruling territory from Asia Minor to the most distant places of east Iran. These dreaded Iranian warriors had overcome the mighty Assyrians, the Kimmerians and the Skythians, they had forged an empire by the means of war that nobody could match in size or power. Yet their wise kings had now been avoiding open conflict on all fronts, making alliances with the Babylonian heir of the Assyrian realm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Babylon]], located deep in the cradle of civilization, had finally revolted successfully against the Assyrian murderers and flattened their seat of power, utterly destroying their capital Niniveh in retaliation. Babylon’s Great Kings took most of their territory including that of the rebellious Judah kingdom in the Levant. Brute force had made them submit, but clemency – and captivity – ensured their loyalty. Babylon and Media had been friends since the Assyrian Downfall, but there was enough space left to conquer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The shadow of the Assyrians was long and their final end had also freed the time-honoured Kingdom of Egypt. The 26th Dynasty had successfully reclaimed its inherent place among the super powers again. Although their great Pharaohs had to face severe problems due to growing mercenary influence and also from the threats posed by Libyans, Greeks and Babylon, they were able to prevail over all these. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
An ally of Egypt was [[Lydia]], the most powerful Nation of Asia Minor. Their war-mongering kings of the Mermnads’ Dynasty hold sway with an iron fist over the lands between the Black Sea and the Mediterranean Sea. Nobody had ever defeated them and their lance-wielding cavalry is as feared as Iranian archers or Greek hoplites. Even the gargantuan Medes could not defeat them and the Greeks of Ionia suffered the same fate as the rest of Asia Minor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These four super powers came to terms of trade and co-existed more or less peacefully, despite some grim tensions between them regarding their bellicose past. Now was also the time when the Greek city states grew to a potentially serious contender for these powers. If an ambitious city state managed to master all of Hellas then a new and dangerous power would threaten to unbalance the tense equilibrium of the four empires. But while the colony of Kyrene in north Africa could hold their own even against the Pharaoh, the Ionian Greeks were in submission. However, the true reason of their rise was not war, but trade making them rich. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On the other end of the known worlds were the Indians, not yet involved in any of the others’ business. The heavy incursions of the northern nomads, which had devastated Asia and Europe in the past were over, nevertheless everyone needed to watch them carefully. In the south, Nubians and Arabians were in danger of being conquered by the expanding powers, who had decided not to engage each other. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nothing seemed to stop their tetrarchy, but the world changed forever, when one man stood up against the Medes. His name was Kuruš and he was the leader of the ignominious Persian tribe. He vanquished the Medes, crushed the Lydians and conquered Babylon. He created the Persian Empire, one of the most splendid the world has ever seen. However, at the beginning of our mod he is just a tribal leader, alone against the super powers. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The year is 559 BC and the Rise of Persia is about to begin.&lt;br /&gt;
&lt;br /&gt;
===Factions===&lt;br /&gt;
&lt;br /&gt;
Rise of Persia features 19 factions, of which 10 are playable in the current beta release.&lt;br /&gt;
Here&#039;s a complete list of them:&lt;br /&gt;
&lt;br /&gt;
Mâda - [[Media]]&lt;br /&gt;
&lt;br /&gt;
Lydia - [[Lydia]]&lt;br /&gt;
&lt;br /&gt;
Bâb-Ilû - [[Babylon]]&lt;br /&gt;
&lt;br /&gt;
Kemet - [[Kemet]]&lt;br /&gt;
&lt;br /&gt;
Parsa - [[Parsa]]&lt;br /&gt;
&lt;br /&gt;
Magadh -  [[Magadh]]&lt;br /&gt;
&lt;br /&gt;
Lakedaimon - [[Sparta]]&lt;br /&gt;
&lt;br /&gt;
Athenaioi - [[Athens]]&lt;br /&gt;
&lt;br /&gt;
Taras - [[Taras]]&lt;br /&gt;
&lt;br /&gt;
Poleis Iades - [[Ionia]]&lt;br /&gt;
&lt;br /&gt;
Kyrene - [[Kyrene]]&lt;br /&gt;
&lt;br /&gt;
Makedon - [[Makedon]]&lt;br /&gt;
&lt;br /&gt;
Illyria - [[Illyria]]&lt;br /&gt;
&lt;br /&gt;
Bessoi - [[Bessoi]]&lt;br /&gt;
&lt;br /&gt;
Mazaka - [[Mazaka]]&lt;br /&gt;
&lt;br /&gt;
Skudata - [[Skudata]]&lt;br /&gt;
&lt;br /&gt;
Kush - [[Kush]]&lt;br /&gt;
&lt;br /&gt;
Saba - [[Saba]]&lt;br /&gt;
&lt;br /&gt;
Balkh - [[Balkh]]&lt;br /&gt;
&lt;br /&gt;
[[:Category: ROP Factions]]&lt;br /&gt;
&lt;br /&gt;
==Mod Information==&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
The Rise of Persia modification has approximately been founded near May 2005, by Faeghi. Originally, its name was Persia: Total War, but after long discussions the new name Rise of Persia was chosen. This name suits our mod the most, since it describes the setting better. It&#039;s not just Persia:TW, there are factions at the start of the era which are way more powerful than Persia itself. Since historically, it WAS Persia that rose to power, we chose this name.&lt;br /&gt;
&lt;br /&gt;
In December 2005, the leadership of our mod was transferred to Nero666, and we started using our website at [http://www.riseofpersia.com Riseofpersia.com] intensively, for development. Soon after, many new members joined our mod, and we started to progress fast. &lt;br /&gt;
&lt;br /&gt;
In March 2006, our first open beta was released, with six playable factions (Persia, Lakedaimon, Athenai, Taras, Ionia and Pandya). This was still based on RTW 1.2.&lt;br /&gt;
&lt;br /&gt;
Soon after, in June, we successfully finished the transfer to RTW 1.5, and re-released our beta.&lt;br /&gt;
&lt;br /&gt;
During the summer holidays, there was a lot of progress, and some new members joined our mod, giving development a great boost. In November 2006, we released a new beta, entitled Beta 2, with 10 playable factions (Lydia, Bâb-Ilû, Kemet, Parsa, Kyrene, Poleis Iades, Taras, Athenai, Lakedaimon, Bessoi), and many improvements, including unique systems.&lt;br /&gt;
&lt;br /&gt;
===Team===&lt;br /&gt;
Our team consists of three magnificent historians, five extraordinary graphics artists, three outstanding coders/mappers and two unbelievably good musicians, most people doing more than one job at a time. Nero666 bears the title Team Leader, but in fact everyone leads the project a little or alot into the good direction, making the atmosphere very nice to work in. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Nero666]] - Team leader, lead coder, mapper, saviour&lt;br /&gt;
 &lt;br /&gt;
*[[Rez]] - Lead Historian, Texts&lt;br /&gt;
&lt;br /&gt;
*[[Goscinio]] - Lead graphics artist&lt;br /&gt;
&lt;br /&gt;
*[[FliegerAD]] - Allround Historical Advisor, Texts&lt;br /&gt;
&lt;br /&gt;
*[[Zenith Darksea]] - High quality Greek historian&lt;br /&gt;
&lt;br /&gt;
*[[Spurius]] - coder, mapper, musician, mad inventor &amp;amp; bughacker extraordinaire &lt;br /&gt;
&lt;br /&gt;
*[[Celtic Man]] - Head of Music &lt;br /&gt;
&lt;br /&gt;
*[[Kallikratis]] - 2D/3D Artist &lt;br /&gt;
&lt;br /&gt;
*[[Kaweh K]] - 2D Artist &lt;br /&gt;
&lt;br /&gt;
*[[Octavius]] - Coder, Team advisor, mapper&lt;br /&gt;
&lt;br /&gt;
*[[Palissa]] - 2D/3D artist&lt;br /&gt;
&lt;br /&gt;
*[[Vikrant1986]] - 2D/3D Artist&lt;br /&gt;
&lt;br /&gt;
===Contact Information===&lt;br /&gt;
Website: [http://www.riseofpersia.com Riseofpersia.com]&lt;br /&gt;
&lt;br /&gt;
IRC Channel: [irc://irc.quakenet.org/riseofpersia #riseofpersia on irc.quakenet.org]&lt;br /&gt;
&lt;br /&gt;
Official Forums: [http://www.riseofpersia.com/forums riseofpersia.com/forums]&lt;br /&gt;
&lt;br /&gt;
Subforums: [http://twcenter.net/forums/forumdisplay.php?f=65 twcenter.net], [http://www.stratcommandcenter.com/forums/index.php?showforum=151 scc.com], [http://www.forums.totalrealism.net/index.php?showforum=25 TotalRealism.net]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:TWC Hosted Modifications]]&lt;br /&gt;
[[Category:RTW Mods]]&lt;br /&gt;
[[Category:RTW_Mods_%28Released%29]]&lt;br /&gt;
[[Category:Featured]]&lt;/div&gt;</summary>
		<author><name>ChampionEuropa</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Medieval_II:_Total_War:_Kingdoms&amp;diff=24245</id>
		<title>Medieval II: Total War: Kingdoms</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Medieval_II:_Total_War:_Kingdoms&amp;diff=24245"/>
		<updated>2009-08-27T17:36:08Z</updated>

		<summary type="html">&lt;p&gt;ChampionEuropa: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Total War}}The first expansion for [[Medieval II: Total War]] was announced on March 30th 2007 and was subsequently released at the end of August 2007. &lt;br /&gt;
&lt;br /&gt;
http://i292.photobucket.com/albums/mm8/ShadowMewtwoMan/61M5eWRHZEL.jpg&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
===Campaigns===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;See main article: [[:Category:M2TW Kingdoms Factions|M2TW Kingdoms Factions]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
use the following to create exe shortcuts for kingdoms with i.o first&lt;br /&gt;
&lt;br /&gt;
[http://www.twcenter.net/wiki/Kindoms_batch]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kingdoms has four completely new campaigns each with its own unique campaign map.  They are:&lt;br /&gt;
**[[The Britannia Campaign]]: With [[England (M2TW Kingdoms)|England]], [[Wales (M2TW Kingdoms)|Wales]], [[Scotland (M2TW Kingdoms)|Scotland]], [[Norway (M2TW Kingdoms)|Norway]], [[Ireland (M2TW Kingdoms)|Ireland]]. All of them are trying to gain dominance over the British Isles.&lt;br /&gt;
**[[The Crusades Campaign]]: Two alliances fight against each other: The [[Kingdom of Jerusalem (M2TW Kingdoms)| Jerusalem]] and the [[Principality of Antioch (M2TW Kingdoms)| Antioch]] face Egypt and the Turks while the Byzantine Empire plays a neutral role. The emergent Mongol faction is hostile towards all other nations. &lt;br /&gt;
**[[The Americas Campaign]]: Aztecs, [[The Mayans (M2TW Kingdoms)| Maya]], Apache, Tarasken, Chichimeken, Tlaxkalteken and Spanish Settlers under Cortés struggle for supremacy in the Americas. New France and New Britain are emergent factions which will appear later in the game.&lt;br /&gt;
**[[The Teutonic Campaign]]: The Teutonic Order, the Holy Roman Empire, Poland, Lithuania, Denmark, Novgorod and Norway fight for control over the Baltic Sea and northeastern Europe.&lt;br /&gt;
&lt;br /&gt;
===New Features===&lt;br /&gt;
*&#039;&#039;&#039;Moats&#039;&#039;&#039; added around castles&lt;br /&gt;
*&#039;&#039;&#039;Special Abilities&#039;&#039;&#039; for the historical persons in the 4 campaigns&lt;br /&gt;
**Richard I of England can collect fleeing troops&lt;br /&gt;
**Emperor Manuel of Byzantium can &amp;quot;confuse&amp;quot; enemy units so that they start to fight amongst themselves.&lt;br /&gt;
*The campaigns have different targets and a different way of playing it. In the Eastern, the religion plays a big role (because of unrest and unit development -&amp;gt; you can only build Teutonic knights in a Catholic area) in the New World if you play the Spanish have only few Units and you have to look for alliances and trading routes.&lt;br /&gt;
*More units on a battlefield.&lt;br /&gt;
*Forts with water around it and permanent forts. The latter can also be conquered and used by other factions.&lt;br /&gt;
*More and different mission targets: A noble man appears and asks for your help in a combat. If you are successful, your reward will depend on how many enemy soldiers you killed. &lt;br /&gt;
*In the Britain campaign, England&#039;s enemies can form an alliance with renegade English aristocrats. They will ask for help with conquering a town. If the player complies and gives the town to them after the victory, they will found a new anti-English faction: the &amp;quot;Baron&#039;s Alliance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&lt;br /&gt;
http://i292.photobucket.com/albums/mm8/ShadowMewtwoMan/crusades9_2.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Americas2.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Britannia5.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Crusades3.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Crusades.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Teutonic.jpg&lt;br /&gt;
&lt;br /&gt;
==Reviews and Previews==&lt;br /&gt;
&lt;br /&gt;
*[http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/Kingdoms_Trailer_Low.wmv First Preview Trailer]&lt;br /&gt;
*[http://www.totalwar.com/index.html?page=/en/medieval2/gameinfo/kingdoms/index.html&amp;amp;nav=/en/medieval2/1/4/ Kingdoms Section on Official Site]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[:Category:M2TW Kingdoms Factions|M2TW Kingdoms Factions]]&lt;br /&gt;
*[http://www.twcenter.net/forums/forumdisplay.php?f=476 Kingdoms sub-forum on TWC]&lt;br /&gt;
&lt;br /&gt;
[[Category: Total War Series]]&lt;br /&gt;
[[Category: Medieval 2 Information]]&lt;/div&gt;</summary>
		<author><name>ChampionEuropa</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Medieval_II:_Total_War:_Kingdoms&amp;diff=24243</id>
		<title>Medieval II: Total War: Kingdoms</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Medieval_II:_Total_War:_Kingdoms&amp;diff=24243"/>
		<updated>2009-08-27T01:26:33Z</updated>

		<summary type="html">&lt;p&gt;ChampionEuropa: /* Screenshots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Total War}}The first expansion for [[Medieval II: Total War]] was announced on March 30th 2007 and was subsequently released at the end of August 2007. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
===Campaigns===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;See main article: [[:Category:M2TW Kingdoms Factions|M2TW Kingdoms Factions]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
use the following to create exe shortcuts for kingdoms with i.o first&lt;br /&gt;
&lt;br /&gt;
[http://www.twcenter.net/wiki/Kindoms_batch]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kingdoms has four completely new campaigns each with its own unique campaign map.  They are:&lt;br /&gt;
**[[The Britannia Campaign]]: With [[England (M2TW Kingdoms)|England]], [[Wales (M2TW Kingdoms)|Wales]], [[Scotland (M2TW Kingdoms)|Scotland]], [[Norway (M2TW Kingdoms)|Norway]], [[Ireland (M2TW Kingdoms)|Ireland]]. All of them are trying to gain dominance over the British Isles.&lt;br /&gt;
**[[The Crusades Campaign]]: Two alliances fight against each other: The [[Kingdom of Jerusalem (M2TW Kingdoms)| Jerusalem]] and the [[Principality of Antioch (M2TW Kingdoms)| Antioch]] face Egypt and the Turks while the Byzantine Empire plays a neutral role. The emergent Mongol faction is hostile towards all other nations. &lt;br /&gt;
**[[The Americas Campaign]]: Aztecs, [[The Mayans (M2TW Kingdoms)| Maya]], Apache, Tarasken, Chichimeken, Tlaxkalteken and Spanish Settlers under Cortés struggle for supremacy in the Americas. New France and New Britain are emergent factions which will appear later in the game.&lt;br /&gt;
**[[The Teutonic Campaign]]: The Teutonic Order, the Holy Roman Empire, Poland, Lithuania, Denmark, Novgorod and Norway fight for control over the Baltic Sea and northeastern Europe.&lt;br /&gt;
&lt;br /&gt;
===New Features===&lt;br /&gt;
*&#039;&#039;&#039;Moats&#039;&#039;&#039; added around castles&lt;br /&gt;
*&#039;&#039;&#039;Special Abilities&#039;&#039;&#039; for the historical persons in the 4 campaigns&lt;br /&gt;
**Richard I of England can collect fleeing troops&lt;br /&gt;
**Emperor Manuel of Byzantium can &amp;quot;confuse&amp;quot; enemy units so that they start to fight amongst themselves.&lt;br /&gt;
*The campaigns have different targets and a different way of playing it. In the Eastern, the religion plays a big role (because of unrest and unit development -&amp;gt; you can only build Teutonic knights in a Catholic area) in the New World if you play the Spanish have only few Units and you have to look for alliances and trading routes.&lt;br /&gt;
*More units on a battlefield.&lt;br /&gt;
*Forts with water around it and permanent forts. The latter can also be conquered and used by other factions.&lt;br /&gt;
*More and different mission targets: A noble man appears and asks for your help in a combat. If you are successful, your reward will depend on how many enemy soldiers you killed. &lt;br /&gt;
*In the Britain campaign, England&#039;s enemies can form an alliance with renegade English aristocrats. They will ask for help with conquering a town. If the player complies and gives the town to them after the victory, they will found a new anti-English faction: the &amp;quot;Baron&#039;s Alliance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&lt;br /&gt;
http://i292.photobucket.com/albums/mm8/ShadowMewtwoMan/crusades9_2.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Americas2.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Britannia5.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Crusades3.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Crusades.jpg&lt;br /&gt;
http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/King_Teutonic.jpg&lt;br /&gt;
&lt;br /&gt;
==Reviews and Previews==&lt;br /&gt;
&lt;br /&gt;
*[http://downloads.sega-europe.com/downloads/totalwar/newsltr_screens/20070330/Kingdoms_Trailer_Low.wmv First Preview Trailer]&lt;br /&gt;
*[http://www.totalwar.com/index.html?page=/en/medieval2/gameinfo/kingdoms/index.html&amp;amp;nav=/en/medieval2/1/4/ Kingdoms Section on Official Site]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[:Category:M2TW Kingdoms Factions|M2TW Kingdoms Factions]]&lt;br /&gt;
*[http://www.twcenter.net/forums/forumdisplay.php?f=476 Kingdoms sub-forum on TWC]&lt;br /&gt;
&lt;br /&gt;
[[Category: Total War Series]]&lt;br /&gt;
[[Category: Medieval 2 Information]]&lt;/div&gt;</summary>
		<author><name>ChampionEuropa</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Rome:_Total_War:_Alexander&amp;diff=24242</id>
		<title>Rome: Total War: Alexander</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Rome:_Total_War:_Alexander&amp;diff=24242"/>
		<updated>2009-08-27T01:21:47Z</updated>

		<summary type="html">&lt;p&gt;ChampionEuropa: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Total War}}&lt;br /&gt;
Rome Total War: Alexander is part of the [[Total War]] series and was released by SEGA on June 19, 2006. It was developed by the [[Creative Assembly]] and is the second official expansion for [[Rome: Total War]].&lt;br /&gt;
&lt;br /&gt;
http://i292.photobucket.com/albums/mm8/ShadowMewtwoMan/2893-1.jpg&lt;br /&gt;
==Overview==&lt;br /&gt;
Alexander features a new campaign map ranging from Egypt in the west to Persia in the east. The only faction which the player can control during the campaign is Macedon. He takes on the role of Alexander the Great in an attempt to sweep eastwards and to capture almost every settlement on the map in 100 turns or less. However, in the &#039;Custom Battles&#039; the player can also take control of three other factions, namely Dahae, India and Persia. Furthermore, there are also six new historical battles. But due to the small scope of the expansion it shouldn&#039;t be considered a &#039;full game&#039; but rather a minor addition to the original Rome: Total War.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
Rome Total War - Alexander has seen quite a few changes to the engine, as well as new in game features. &lt;br /&gt;
&lt;br /&gt;
===New factions===&lt;br /&gt;
Rome Total War - Alexander brings four new playable, and some unplayable races into the mix. The first of these which the player controls during the campaign is Macedon: a phalanx-happy faction with missile troops and cavalry for support, reminiscent of the Greeks from the original game. They are based control all of Greece and Macedon at the start of the game and boarder Thrace to the west and Illyria to the North, their goal is the conquest of the Persian Empire.&lt;br /&gt;
 &lt;br /&gt;
Next, only playable in Custom Battles are the Dahae: This represents 4 diffrent factions in the main campaign which all have the same units and skins etc - the factions are Dahae which is located in the north east of the map, Scythia which is located in the center north of the map and finally Illyria and Thrace which are located in the west of the map.&lt;br /&gt;
&lt;br /&gt;
Third are the Indians: Fairly similar to the Sassanids and Carthaginians from the previous games, these are desert warriors packing a punch with their elephants. This faction however does not exist in the main campaign and is only playable through custom battles.&lt;br /&gt;
&lt;br /&gt;
Lastly come the Persians: Similar to the Indians in a few respects, except for the fact they rely on cavalry more than infantry. Of course, they come with elephant-mounted troops, altogether they have and flexible selection of troops. This faction controls most of the map and controls Egypt, Arabia, Babylon, Asia Minor, Armenia, Persia and India.&lt;br /&gt;
&lt;br /&gt;
===New Units===&lt;br /&gt;
There are a number of new units for each faction. Many of these include new historical units that would be in Alexander&#039;s actual army at that time. The same is with the Persian Army and other factions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Persians&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They have a flexible selection of troop types, including light Hyrcanian cavalry, horse archers, missile and heavy chariots, mercenary Greek bodyguards, and heavy Bactrian cavalry. Their infantry is mostly light, and with a wealth of missile troops like Median Archers and Persian Peltasts. Their specialty troops are mercenary Greek hoplites and the Immortals, which fire a bow and carry a spear for self-defense.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Kingdom of Macedon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Also a flexible faction, but built around a core of heavy troops. They lack missile troops besides javelinmen, and must rely on mercenary archers and slingers.&lt;br /&gt;
They have hoplites and phalangites, along with hypaspists for infantry. Hypaspists act as a &amp;quot;prototype legionary&amp;quot;, with a swath of javelins and a shorter spear for close combat.&lt;br /&gt;
Macedon also has a wide range of cavalry, including Prodromoi, Thessalians, and famous Companions. Macedon can also recruit horse archers and median archers when they capture specific provinces.&lt;br /&gt;
&lt;br /&gt;
They also of course are led by Alexander the Great. If he dies in battle or of old age before the campaign is complete the player loses the campaign. Alexander dies in 100 turns, giving the player 100 turns to complete the campaign.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Dahae&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Armies made up of mostly infantry. They are much like Gaul and Dacia in vanilla Rome, with spear warbands and swordsmen. They have good archers, but lack in heavy cavalry. They have barbarian cavalry (essentially the same as in Rome) and horse archers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;India&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In single player campaign they do not appear as a faction but as a rebel stack near Taxila. They have many good archers, such as the Indian Longbowmen and Female Archers. They do not have much melee infantry, having just one unit in the form of Indian Spearmen. They are so-so troops, and can not hold against the heavier phalanxes or sustained missile fire for long.&lt;br /&gt;
India has a variety of fear units, including scythed chariots and elephants.&lt;br /&gt;
&lt;br /&gt;
===Engine Changes===&lt;br /&gt;
The Alexander engine is different from the RTW engine. It has all the features of RTW, but also some new ones.&lt;br /&gt;
*The DMB limit has increased. In vanilla RTW, it was 255, but not anymore. Wlesmana from LOTR - TW is said to have put over 330 different entries in without a problem.&lt;br /&gt;
*New campaign changes as well. Now you can have faction specific mercenaries, unlike in RTW where mercenaries were available to any faction. Also, you can choose a faction to never attack another faction. While I am a little blind as to the extent of this, it may turn out to be a useful feature.&lt;br /&gt;
*For a list of changes and how they affect modding, see [http://forums.totalwar.org/vb/showthread.php?t=84221 here].&lt;br /&gt;
However, as Alexander was not built from the Barbarian Invasion engine, many features from Barbarian Invasion, such as hording and shieldwall, are unavailable.&lt;br /&gt;
&lt;br /&gt;
==Technical==&lt;br /&gt;
===System Requirements===&lt;br /&gt;
&lt;br /&gt;
Any PC that can run RTW/BI should be able to run Alexander.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official Minimum&#039;&#039;&#039;&lt;br /&gt;
P3 1.0GHZ&lt;br /&gt;
256MB RAM&lt;br /&gt;
Graphics card with 64mb Video RAM&lt;br /&gt;
3400mb hard drive space.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official Recommended&#039;&#039;&#039;&lt;br /&gt;
P4 1.5GHZ&lt;br /&gt;
512mb RAM&lt;br /&gt;
Graphics card with 128mb Video RAM&lt;br /&gt;
3400mb hard drive space&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MY Recommended&#039;&#039;&#039;&lt;br /&gt;
p4 2ghz&lt;br /&gt;
1gb RAM (Much faster loading times 2gb is even better)&lt;br /&gt;
GeForce 7600gt 256mb VRAM for decent performance. It will work on a 6600 decently RTW is unoptimized so a 8 series would be even better.&lt;br /&gt;
3400mb hard drive space.&lt;br /&gt;
&lt;br /&gt;
RTW:A also requires a DVD drive.&lt;br /&gt;
&lt;br /&gt;
===Install Issues===&lt;br /&gt;
Some problems may be experienced with the installation of the Alexander expansion if your original RTW installation is not patched to the right version, or if you have insufficient space on your C: drive (regardless of where game is installed) see [http://shoguntotalwar.yuku.com/topic/1577/t/Alexander-Expansion-Install-Issues.html this thread] on the official forums for details and patch download links.&lt;br /&gt;
&lt;br /&gt;
[[Category:RTW Information]]&lt;br /&gt;
[[Category:Total War Series]]&lt;/div&gt;</summary>
		<author><name>ChampionEuropa</name></author>
	</entry>
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