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	<updated>2026-06-19T18:14:52Z</updated>
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	<entry>
		<id>https://wiki.twcenter.net/index.php?title=United_States_(ETW_Faction)&amp;diff=40324</id>
		<title>United States (ETW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=United_States_(ETW_Faction)&amp;diff=40324"/>
		<updated>2012-02-16T03:27:35Z</updated>

		<summary type="html">&lt;p&gt;FlaviusJulius: /* Starting Positions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:United_States_flag.jpg|250px]]|Name=United States|Game=[[Empire: Total War]]|Religion=[[Protestant]]|Culture=American}}&lt;br /&gt;
&lt;br /&gt;
United States is one of the playable factions in Empire: Total War and is available through completing the Road to Independence. The United States can also appear if a rebellion occurs, and succeeds, within (former) thirteen colony territory. The United States is the only emergent faction that is considered a major faction and also the only playable emergent faction without modding. Unlike all other faction campaigns, the American campaign begins in 1783-meaning that objectives must be completed much sooner.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
The United States of America is a nation forged in the fires of revolution and rebellion against a British monarch seen as distant, foreign and tyrannical.&lt;br /&gt;
&lt;br /&gt;
After the French and Indian Wars, the British government took an entirely unreasonable line: the American colonists should pay taxes to contribute to the navy and army that helped defend them. After all, those colonial fellows enjoyed the benefits of peace, protected by Britain’s expensive soldiers and sailors. The colonists had other views. The British responded with political stupidity and military ineptitude.&lt;br /&gt;
&lt;br /&gt;
Aided, once they had rebelled, by the French Bourbons (who, for reasons of their own, had every wish to see Britain pre-occupied with war and then humiliated by seditious rebels), the Americans faced down Britain. The struggle split counties, cities, towns, even families, but it united the nation.&lt;br /&gt;
&lt;br /&gt;
In its wake, the revolution left a new kind of nation, a republic where men choose their own destinies, and are not subject to the whims of kings. This spirit of independence is a source of strength: it is an idea worth defending! It is also a source of weakness, for Americans cherish the right to do as they think best. This is not necessarily a good thing in an army.&lt;br /&gt;
&lt;br /&gt;
America now has a future of boundless possibilities. A continent stretches away to the West, and no one is entirely sure what is to be found there. The Atlantic swell washes against the eastern seaboard, and beckons American seamen onwards: trade and adventure lie that way too. There may still be scores to settle with the British in Canada, or ambitious nations from Europe to discourage. There is much to do, if this newest and boldest of nations is to survive and prosper!&lt;br /&gt;
&lt;br /&gt;
==Starting Positions==&lt;br /&gt;
&lt;br /&gt;
The United States start with Georgia, the Carolinas, Virginia, Maryland, Pennsylvania, New York, the Confederation of New England, and Maine. The United States starts in a strong position, surrounded by weak nations with potentially strong enemies far away. These factors mean that it is relatively easy for the United States to dominate the Americas in a short period of time.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
&lt;br /&gt;
The United States has a well-rounded army, with a couple of unique units such as the long riflemen (the American variant of riflemen) and minutemen (slightly superior militia). If the Elite Units of America pack has been purchased, they have access to quite a few unique units, most of them superior variants of line infantry or grenadiers. Most notably, the United States can train the Legion of the United States and the US Marines: unique troops that have some of the strengths of line infantry mixed in with some of the strengths of light infantry. The United States has a rather unique navy, with heavy frigates as its mainstay rather than traditional ships of the line (although these are available too with the right research). It has access to the U.S.S Constitution, a good frigate to add to any navy.&lt;br /&gt;
&lt;br /&gt;
==Units==&lt;br /&gt;
&lt;br /&gt;
*[[Sakers (ETW Unit)|Sakers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Empire Total War Factions]]&lt;br /&gt;
{{ETW Factions}}&lt;/div&gt;</summary>
		<author><name>FlaviusJulius</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=United_States_(ETW_Faction)&amp;diff=40323</id>
		<title>United States (ETW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=United_States_(ETW_Faction)&amp;diff=40323"/>
		<updated>2012-02-16T03:26:19Z</updated>

		<summary type="html">&lt;p&gt;FlaviusJulius: /* Starting Positions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:United_States_flag.jpg|250px]]|Name=United States|Game=[[Empire: Total War]]|Religion=[[Protestant]]|Culture=American}}&lt;br /&gt;
&lt;br /&gt;
United States is one of the playable factions in Empire: Total War and is available through completing the Road to Independence. The United States can also appear if a rebellion occurs, and succeeds, within (former) thirteen colony territory. The United States is the only emergent faction that is considered a major faction and also the only playable emergent faction without modding. Unlike all other faction campaigns, the American campaign begins in 1783-meaning that objectives must be completed much sooner.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
The United States of America is a nation forged in the fires of revolution and rebellion against a British monarch seen as distant, foreign and tyrannical.&lt;br /&gt;
&lt;br /&gt;
After the French and Indian Wars, the British government took an entirely unreasonable line: the American colonists should pay taxes to contribute to the navy and army that helped defend them. After all, those colonial fellows enjoyed the benefits of peace, protected by Britain’s expensive soldiers and sailors. The colonists had other views. The British responded with political stupidity and military ineptitude.&lt;br /&gt;
&lt;br /&gt;
Aided, once they had rebelled, by the French Bourbons (who, for reasons of their own, had every wish to see Britain pre-occupied with war and then humiliated by seditious rebels), the Americans faced down Britain. The struggle split counties, cities, towns, even families, but it united the nation.&lt;br /&gt;
&lt;br /&gt;
In its wake, the revolution left a new kind of nation, a republic where men choose their own destinies, and are not subject to the whims of kings. This spirit of independence is a source of strength: it is an idea worth defending! It is also a source of weakness, for Americans cherish the right to do as they think best. This is not necessarily a good thing in an army.&lt;br /&gt;
&lt;br /&gt;
America now has a future of boundless possibilities. A continent stretches away to the West, and no one is entirely sure what is to be found there. The Atlantic swell washes against the eastern seaboard, and beckons American seamen onwards: trade and adventure lie that way too. There may still be scores to settle with the British in Canada, or ambitious nations from Europe to discourage. There is much to do, if this newest and boldest of nations is to survive and prosper!&lt;br /&gt;
&lt;br /&gt;
==Starting Positions==&lt;br /&gt;
&lt;br /&gt;
The United States start with Georgia, the Carolinas, Virginia, Maryland, Pennsylvania, New York, Confederation of New England, and Maine. The United States starts in a strong position, surrounded by weak nations with potentially strong enemies far away. These factors mean that it is relatively easy for the United States to dominate the Americas in a short period of time.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
&lt;br /&gt;
The United States has a well-rounded army, with a couple of unique units such as the long riflemen (the American variant of riflemen) and minutemen (slightly superior militia). If the Elite Units of America pack has been purchased, they have access to quite a few unique units, most of them superior variants of line infantry or grenadiers. Most notably, the United States can train the Legion of the United States and the US Marines: unique troops that have some of the strengths of line infantry mixed in with some of the strengths of light infantry. The United States has a rather unique navy, with heavy frigates as its mainstay rather than traditional ships of the line (although these are available too with the right research). It has access to the U.S.S Constitution, a good frigate to add to any navy.&lt;br /&gt;
&lt;br /&gt;
==Units==&lt;br /&gt;
&lt;br /&gt;
*[[Sakers (ETW Unit)|Sakers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Empire Total War Factions]]&lt;br /&gt;
{{ETW Factions}}&lt;/div&gt;</summary>
		<author><name>FlaviusJulius</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=France_(ETW_Faction)&amp;diff=36910</id>
		<title>France (ETW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=France_(ETW_Faction)&amp;diff=36910"/>
		<updated>2011-07-19T15:44:33Z</updated>

		<summary type="html">&lt;p&gt;FlaviusJulius: /* Quebec, New France */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:France_flag.jpg|250px]]|Name=France|Game=[[Empire: Total War]]|Religion=[[Catholic (ETW Religion|Catholic]]|Culture=European}} &lt;br /&gt;
&lt;br /&gt;
France is one of the 11 playable nations in Empire: Total War&#039;s Grand Campaign. It is also a major faction in the game.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
[[Image:France_Monarchy_flag.jpg‎|250px]] [[Image:France_Republic_flag.jpg‎|250px]]&lt;br /&gt;
&lt;br /&gt;
France has had fifty years of military and administrative excellence under Louis XIV, the Sun King and his servants. They achieved this in spite of a backdrop of strife and rebellion sparked by France’s involvement in the Thirty Years War. Louis and his able ministers, Cardinals Richelieu and Mazarin, were able to steer France away from the feudal struggles that hampered growth, and they created a centralised government where the King’s power is absolute.&lt;br /&gt;
In 1700, France is the pre-eminent power in Western Europe, with an unrivalled army, vast colonies and a King who is respected and feared by all, both at home and abroad. Few nations pose any real threat to his well-equipped armies and heavily fortified borders.&lt;br /&gt;
&lt;br /&gt;
The French Bourbon dynasty is strong, even though Louis XIV is aging. There are sons and relations aplenty, with legitimate claims to many titles. To the south, the lack of a Hapsburg heir in Spain – and the feeble-mindedness of Charles II – means that a Bourbon could one day rule in Madrid. A course of action that brings this about has much to recommend it. Of course, not all offshoots of the Hapsburg line are weak as their Spanish cousins. The Austrian Habsburgs, and other European nations, may not be entirely willing to see a Frenchman or French nominee as King of Spain. No matter.&lt;br /&gt;
&lt;br /&gt;
France is surrounded by possibilities, and beyond Europe there are other continents to conquer and colonise: New France in North America, and the riches of India. The untrustworthy British may have to be swept aside or crushed, but what is wrong with that?&lt;br /&gt;
&lt;br /&gt;
==Starting Position==&lt;br /&gt;
&lt;br /&gt;
France starts the game with regions in both the European and the American theatre. In Europe, the French own France and its capital, Paris, along with Alsace-Lorraine and the province&#039;s capital, Strasbourg. In America, the French control several regions and also have a protectorate which can become part of the French kingdom after completing a specific mission. The French colonies border the Iroquois Confederacy and the 13 British Colonies. The Kingdom does not hold any provinces in the Indian Theater.&lt;br /&gt;
&lt;br /&gt;
In the European Theater, France borders both the Atlantic Ocean and the Mediterranean Sea. They are bordered by the Kingdom of Spain in the south, and Flanders, a Spanish province, in the north. Furthermore, France borders Württemberg in Central Europe and Savoy in the southeast. Across the English Channel lies France&#039;s biggest rival, the United Kingdom. &lt;br /&gt;
&lt;br /&gt;
===Victory Conditions===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Short Campaign&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Capture and hold 20 regions by the end of the year 1750, including: &#039;&#039;&#039;New France&#039;&#039;&#039;, &#039;&#039;&#039;Corsica&#039;&#039;&#039;, &#039;&#039;&#039;New York&#039;&#039;&#039;, &#039;&#039;&#039;Confederation of New England&#039;&#039;&#039;, &#039;&#039;&#039;Leeward Islands&#039;&#039;&#039;, &#039;&#039;&#039;Pennsylvania&#039;&#039;&#039;, &#039;&#039;&#039;Cherokee Territory&#039;&#039;&#039;, &#039;&#039;&#039;Savoy&#039;&#039;&#039;, &#039;&#039;&#039;Algonquin Territory&#039;&#039;&#039;, &#039;&#039;&#039;Liguria&#039;&#039;&#039;, &#039;&#039;&#039;Michigan Territory&#039;&#039;&#039;, and &#039;&#039;&#039;France&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Long Campaign&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Capture and hold 30 regions by the end of the year 1799, including: &#039;&#039;&#039;New France&#039;&#039;&#039;, &#039;&#039;&#039;Corsica&#039;&#039;&#039;, &#039;&#039;&#039;New York&#039;&#039;&#039;, &#039;&#039;&#039;Confederation of New England&#039;&#039;&#039;, &#039;&#039;&#039;Leeward Islands&#039;&#039;&#039;, &#039;&#039;&#039;Pennsylvania&#039;&#039;&#039;, &#039;&#039;&#039;Cherokee Territory&#039;&#039;&#039;, &#039;&#039;&#039;Savoy&#039;&#039;&#039;, &#039;&#039;&#039;Algonquin Territory&#039;&#039;&#039;, &#039;&#039;&#039;Liguria&#039;&#039;&#039;, &#039;&#039;&#039;Michigan Territory&#039;&#039;&#039;, &#039;&#039;&#039;France&#039;&#039;&#039;, &#039;&#039;&#039;Orissa &amp;amp; Circars&#039;&#039;&#039;, &#039;&#039;&#039;Carnatica&#039;&#039;&#039;, &#039;&#039;&#039;Flanders&#039;&#039;&#039;, &#039;&#039;&#039;Hindustan&#039;&#039;&#039;, and &#039;&#039;&#039;Egypt&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;World domination&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Capture and hold 50 regions by the end of the year 1799, including: &#039;&#039;&#039;France&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Basics at start===&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Protectorates&#039;&#039;&#039;&amp;lt;/u&amp;gt; – &#039;&#039;&#039;Louisiana&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Allies&#039;&#039;&#039;&amp;lt;/u&amp;gt; – &#039;&#039;&#039;Spain&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Trade Partners&#039;&#039;&#039;&amp;lt;/u&amp;gt; – &#039;&#039;&#039;Spain&#039;&#039;&#039;, &#039;&#039;&#039;Louisiana&#039;&#039;&#039;, &#039;&#039;&#039;Savoy&#039;&#039;&#039;, &#039;&#039;&#039;Sweden&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Enemies&#039;&#039;&#039;&amp;lt;/u&amp;gt; – &#039;&#039;&#039;Barbary States&#039;&#039;&#039;, &#039;&#039;&#039;Pirates&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Religion&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Catholic&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Government&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Absolute Monarchy&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Ruler&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Louis XIV (King)&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Population&#039;&#039;&#039;&amp;lt;/u&amp;gt; – 26,059,676&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Prosperity&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Spectacular&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Prestige&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Sublime&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Treasury&#039;&#039;&#039;&amp;lt;/u&amp;gt; – 8000&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Technology&#039;&#039;&#039;&amp;lt;/u&amp;gt; - Physiocracy&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Missionaries&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Guillaume Vasser (&#039;&#039;&#039;Upper Canada&#039;&#039;&#039;), Guillaume Chretien (&#039;&#039;&#039;France&#039;&#039;&#039;)&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Rakes&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Roger Fouquet (&#039;&#039;&#039;Michigan Territory&#039;&#039;&#039;), Urbain Despreaux (&#039;&#039;&#039;France&#039;&#039;&#039;)&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Gentlemen&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Bernard le Bovier de Foutanelle (&#039;&#039;&#039;France&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
====Europe Theatre====&lt;br /&gt;
&lt;br /&gt;
=====Paris, France=====&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Starting Buildings&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Barracks, Royal Palace, Opera House, Admiralty, Cannon Foundry&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Infrastructure&#039;&#039;&#039;&amp;lt;/u&amp;gt; - Basic Roads&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Population&#039;&#039;&#039;&amp;lt;/u&amp;gt; – 24,567,308&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Wealth&#039;&#039;&#039;&amp;lt;/u&amp;gt; – 6278&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Religion&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Catholicism 80.0%, Protestantism 20.0%&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Starting Towns/Ports&#039;&#039;&#039;&amp;lt;/u&amp;gt; – &#039;&#039;&#039;Poitou Farmland&#039;&#039;&#039; (Not Developed), &#039;&#039;&#039;Brittany Farmland&#039;&#039;&#039; (Not Developed), &#039;&#039;&#039;Bordeaux Vineyards&#039;&#039;&#039; (Vineyard), &#039;&#039;&#039;Loire Vineyards&#039;&#039;&#039; (Vineyard), &#039;&#039;&#039;Auvergne Mines&#039;&#039;&#039; (Iron Mine), &#039;&#039;&#039;Lille&#039;&#039;&#039; (Coaching Inn), &#039;&#039;&#039;Brest&#039;&#039;&#039; (Shipyard), &#039;&#039;&#039;Orleans&#039;&#039;&#039; (School), &#039;&#039;&#039;Clermont-Ferrand&#039;&#039;&#039; (Craft Workshops Smiths), &#039;&#039;&#039;Dijon&#039;&#039;&#039; (Church School), &#039;&#039;&#039;Marseille&#039;&#039;&#039; (Trading Port), &#039;&#039;&#039;Bordeaux&#039;&#039;&#039; (Craft Workshops Weavers), &#039;&#039;&#039;Le Havre&#039;&#039;&#039; (Trading Port)&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Later Villages/Ports&#039;&#039;&#039;&amp;lt;/u&amp;gt; – &#039;&#039;&#039;Calais&#039;&#039;&#039; (Port), &#039;&#039;&#039;Lyon&#039;&#039;&#039; (Village), &#039;&#039;&#039;Nantes&#039;&#039;&#039; (Village), &#039;&#039;&#039;Toulouse&#039;&#039;&#039; (Village)&lt;br /&gt;
&lt;br /&gt;
=====Strasbourg, Alsace-Lorraine=====&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Starting Buildings&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Military Governor’s Encampment, Settlement Fortification&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Infrastructure&#039;&#039;&#039;&amp;lt;/u&amp;gt; - Basic Roads&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Population&#039;&#039;&#039;&amp;lt;/u&amp;gt; – 1,442,152&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Wealth&#039;&#039;&#039;&amp;lt;/u&amp;gt; – 2625&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Religion&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Catholicism 80.0%, Protestantism 20.0%&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Starting Towns/Ports&#039;&#039;&#039;&amp;lt;/u&amp;gt; – &#039;&#039;&#039;Metz Mines&#039;&#039;&#039; (Iron Mines), &#039;&#039;&#039;Nancy&#039;&#039;&#039; (Craft Workshops Smiths)&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Later Villages/Ports&#039;&#039;&#039;&amp;lt;/u&amp;gt; - None&lt;br /&gt;
&lt;br /&gt;
====America Theatre====&lt;br /&gt;
&lt;br /&gt;
=====Quebec, New France=====&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Starting Buildings&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Army Encampment, Magistrate&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Infrastructure&#039;&#039;&#039;&amp;lt;/u&amp;gt; - Basic Roads&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Population&#039;&#039;&#039;&amp;lt;/u&amp;gt; – 16,044&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Wealth&#039;&#039;&#039;&amp;lt;/u&amp;gt; – 1307&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Religion&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Catholicism 95.0%, Animism 5.0%&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Starting Towns/Ports&#039;&#039;&#039;&amp;lt;/u&amp;gt; – &#039;&#039;&#039;St. Jean Trapper Post&#039;&#039;&#039; (Fur Trader), &#039;&#039;&#039;St. Lazare Farmland&#039;&#039;&#039; (Peasant Farms), &#039;&#039;&#039;Mont-Laurier Mines&#039;&#039;&#039; (Not Developed), &#039;&#039;&#039;Marsoui Forests&#039;&#039;&#039; (Logging Camp), &#039;&#039;&#039;Tadoussac&#039;&#039;&#039; (Trading Port)&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Later Villages/Ports&#039;&#039;&#039;&amp;lt;/u&amp;gt; – &#039;&#039;&#039;Trois-Rivieres&#039;&#039;&#039; (Village), &#039;&#039;&#039;Gaspe&#039;&#039;&#039; (Village)&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Plantations&#039;&#039;&#039;&amp;lt;/u&amp;gt; - None&lt;br /&gt;
&lt;br /&gt;
=====Montreal, Upper Canada=====&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Starting Building&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Magistrate&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Infrastructure&#039;&#039;&#039;&amp;lt;/u&amp;gt; - Not Developed&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Population&#039;&#039;&#039;&amp;lt;/u&amp;gt; – 8,100&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Wealth&#039;&#039;&#039;&amp;lt;/u&amp;gt; – 39&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Religion&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Catholicism 30.0%, Animism 70.0%&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Starting Towns/Ports&#039;&#039;&#039;&amp;lt;/u&amp;gt; – &#039;&#039;&#039;Ahmic Trapper Post&#039;&#039;&#039; (Fur Trader), &#039;&#039;&#039;Conestoga Farmland&#039;&#039;&#039; (Not Developed)&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Later Villages/Ports&#039;&#039;&#039;&amp;lt;/u&amp;gt; – &#039;&#039;&#039;Fort Frontenac&#039;&#039;&#039; (Village), &#039;&#039;&#039;Tkaronto&#039;&#039;&#039; (Village), &#039;&#039;&#039;Fort Sault Sainte-Marie&#039;&#039;&#039; (Village).&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Plantations&#039;&#039;&#039;&amp;lt;/u&amp;gt; – None&lt;br /&gt;
&lt;br /&gt;
=====Fort Nashwaak, Acadia=====&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Starting Building&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Magistrate&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Infrastructure&#039;&#039;&#039;&amp;lt;/u&amp;gt; - Not Developed&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Population&#039;&#039;&#039;&amp;lt;/u&amp;gt; – 6,706&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Wealth&#039;&#039;&#039;&amp;lt;/u&amp;gt; – 1428&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Religion&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Catholicism 70.0%, Protestantism 20.0%, Animism 10.0%&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Starting Towns/Ports&#039;&#039;&#039;&amp;lt;/u&amp;gt; – &#039;&#039;&#039;Northesk Mines&#039;&#039;&#039; (Silver Mine), &#039;&#039;&#039;Nova Scotia Farmland&#039;&#039;&#039; (Peasant Farms)&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Later Villages/Ports&#039;&#039;&#039;&amp;lt;/u&amp;gt; – &#039;&#039;&#039;Bathurst&#039;&#039;&#039; (Village), &#039;&#039;&#039;Cap Fourchu&#039;&#039;&#039; (Port), &#039;&#039;&#039;Louisbourg&#039;&#039;&#039; (Port)&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Plantations&#039;&#039;&#039;&amp;lt;/u&amp;gt; – None&lt;br /&gt;
&lt;br /&gt;
=====Martinique, Windward Islands=====&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Starting Building&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Magistrate&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Infrastructure&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Not Developed&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Population&#039;&#039;&#039;&amp;lt;/u&amp;gt; – 8,151&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Wealth&#039;&#039;&#039;&amp;lt;/u&amp;gt; – 372&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Religion&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Catholicism 90.0%, Animism 10.0%&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Starting Towns/Ports&#039;&#039;&#039;&amp;lt;/u&amp;gt; – &#039;&#039;&#039;Barbados&#039;&#039;&#039; (Trading Port)&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Later Villages/Ports&#039;&#039;&#039;&amp;lt;/u&amp;gt; – None&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Plantations&#039;&#039;&#039;&amp;lt;/u&amp;gt; – &#039;&#039;&#039;St. Vincent&#039;&#039;&#039; (Small Sugar Plantation)&lt;br /&gt;
&lt;br /&gt;
=====Plaissance, Newfoundland=====&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Starting Building&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Magistrate&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Infrastructure&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Not Developed&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Population&#039;&#039;&#039;&amp;lt;/u&amp;gt; – 7,031&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Wealth&#039;&#039;&#039;&amp;lt;/u&amp;gt; – 1246&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Religion&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Catholicism 70.0%, Protestantism 25.0%, Animism 5.0%&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Starting Towns/Ports&#039;&#039;&#039;&amp;lt;/u&amp;gt; – &#039;&#039;&#039;Badger Trapper Post&#039;&#039;&#039; (Fur Trader), &#039;&#039;&#039;St. George’s Forests&#039;&#039;&#039; (Logging Camp), &#039;&#039;&#039;Burgeo Farmland&#039;&#039;&#039; (Not Developed), &#039;&#039;&#039;St. John’s&#039;&#039;&#039; (Trading Post)&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Later Villages/Ports&#039;&#039;&#039;&amp;lt;/u&amp;gt; – &#039;&#039;&#039;Bonavista&#039;&#039;&#039; (Village)&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Plantations&#039;&#039;&#039;&amp;lt;/u&amp;gt; – None&lt;br /&gt;
&lt;br /&gt;
=====Cayenne, French Guyana=====&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Starting Building&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Magistrate&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Infrastructure&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Not Developed&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Population&#039;&#039;&#039;&amp;lt;/u&amp;gt; – 4,184&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Wealth&#039;&#039;&#039;&amp;lt;/u&amp;gt; – 257&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Religion&#039;&#039;&#039;&amp;lt;/u&amp;gt; – Catholicism 85.0%, Animism 15.0%&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Starting Towns/Ports&#039;&#039;&#039;&amp;lt;/u&amp;gt; – &#039;&#039;&#039;Camopi Mines&#039;&#039;&#039; (Not Developed), &#039;&#039;&#039;Sinnamary&#039;&#039;&#039; (Trading Post)&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Later Villages/Ports&#039;&#039;&#039;&amp;lt;/u&amp;gt; – None&lt;br /&gt;
*&amp;lt;u&amp;gt;&#039;&#039;&#039;Plantations&#039;&#039;&#039;&amp;lt;/u&amp;gt; – &#039;&#039;&#039;Maroni&#039;&#039;&#039; (Small Spice Plantation)&lt;br /&gt;
&lt;br /&gt;
==Units==&lt;br /&gt;
&lt;br /&gt;
===Artillery===&lt;br /&gt;
*[[Sakers (ETW Unit)|Sakers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Empire Total War Factions]]&lt;br /&gt;
{{ETW Factions}}&lt;/div&gt;</summary>
		<author><name>FlaviusJulius</name></author>
	</entry>
</feed>