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	<id>https://wiki.twcenter.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kressh</id>
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	<updated>2026-06-17T09:00:41Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Armenian_Legionaries_(RTW_unit)&amp;diff=37329</id>
		<title>Armenian Legionaries (RTW unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Armenian_Legionaries_(RTW_unit)&amp;diff=37329"/>
		<updated>2011-08-21T01:35:13Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Unit Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This unit belongs to the following faction(s): [[Armenia (RTW Faction)]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
== Unit Stats ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Attack: 7 (Missile 11)&lt;br /&gt;
*Defence: 16&lt;br /&gt;
*Charge bonus: 2&lt;br /&gt;
*Price: 440&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Uses a missile weapon before charging, Can Sap, Well armoured, Good Stamina&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Armenian legionaries are an attempt to copy the fighting style and skills of the Roman Legions, and give other commanders the war-winning troops of Rome. Although armed and equipped in the manner of Roman legionaries, with iron-shafted throwing spears (pila), short swords, chainmail and large shields, these men are not of quite the same quality as the originals. Armenians are hardy folk and do not tire easily. It is true, and they have accepted the iron discipline that legionary training requires, but the quality of that training is not quite up to Roman standards. They are good heavy infantry once seasoned, but poor training means they cannot use the famous tortoise (testudo) formation. That said, they can still give a nasty shock to any enemy - their fighting style of bombarding an enemy with pila and then closing for the kill is just as effective when performed by Armenians as it is when Romans do the job!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
== Preview ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Armenian Legionaries.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Category:RTW Unit]]&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Heavy_Spearmen_(RTW_Unit)&amp;diff=37328</id>
		<title>Heavy Spearmen (RTW Unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Heavy_Spearmen_(RTW_Unit)&amp;diff=37328"/>
		<updated>2011-08-21T01:34:12Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Unit Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This unit belongs to the following faction(s): [[Armenia (RTW Faction)]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
== Unit Stats ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Type: Spearmen&lt;br /&gt;
*Attack: 7&lt;br /&gt;
*Defence: 17&lt;br /&gt;
*Charge Bonus: 3&lt;br /&gt;
*Price: 460&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Can form Phalanx, Bonus fighting cavalry, Well armoured, Can sap&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Heavy spearmen can be the backbone of an Eastern army and are well able to take on many opponents. Their war gear includes long spears, chainmail and round shields.They can withstand attacks by most cavalry, and the training they have received allows them to form phalanx and carry an attack to an enemy infantry line. Against skirmishers and other missile troops, however, they require some support.These men are recruited from the native population, not from among the Greek stratum of society that exists in all the Successor states, so they do not have the discipline of the &#039;hoplite ethos&#039; in their training. They are still, however, worthwhile troops.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
== Preview ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Heavy Spearmen.jpg]]&lt;br /&gt;
&lt;br /&gt;
--[[User:MedievalGaming|MedievalGaming]] 01:00, 28 February 2010 (MST)&lt;br /&gt;
&lt;br /&gt;
[[Category:RTW Unit]]&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Heavy_Spearmen_(RTW_Unit)&amp;diff=37327</id>
		<title>Heavy Spearmen (RTW Unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Heavy_Spearmen_(RTW_Unit)&amp;diff=37327"/>
		<updated>2011-08-21T01:33:46Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Unit Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This unit belongs to the following faction(s): [[Armenia (RTW Faction)]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
== Unit Stats ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Type: Spearmen&lt;br /&gt;
*Attack: 7&lt;br /&gt;
*Defence: 17&lt;br /&gt;
*Charge Bonus: 3&lt;br /&gt;
*Price: 460&lt;br /&gt;
*Attributes: Bonus vs. cavalry, Can form phalanx, Can sap&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Can form Phalanx, Bonus fighting cavalry, Well armoured, Can sap&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Heavy spearmen can be the backbone of an Eastern army and are well able to take on many opponents. Their war gear includes long spears, chainmail and round shields.They can withstand attacks by most cavalry, and the training they have received allows them to form phalanx and carry an attack to an enemy infantry line. Against skirmishers and other missile troops, however, they require some support.These men are recruited from the native population, not from among the Greek stratum of society that exists in all the Successor states, so they do not have the discipline of the &#039;hoplite ethos&#039; in their training. They are still, however, worthwhile troops.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
== Preview ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Heavy Spearmen.jpg]]&lt;br /&gt;
&lt;br /&gt;
--[[User:MedievalGaming|MedievalGaming]] 01:00, 28 February 2010 (MST)&lt;br /&gt;
&lt;br /&gt;
[[Category:RTW Unit]]&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Chariot_Archers_(RTW_Unit)&amp;diff=37326</id>
		<title>Chariot Archers (RTW Unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Chariot_Archers_(RTW_Unit)&amp;diff=37326"/>
		<updated>2011-08-21T01:30:49Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
===Stats===&lt;br /&gt;
&lt;br /&gt;
*Attack: 9&lt;br /&gt;
*Missile: 14, 13 (Egyptian)&lt;br /&gt;
*Defense: 1&lt;br /&gt;
*Hit Points: 1&lt;br /&gt;
*Price: 1040, 570&lt;br /&gt;
*Attributes: Special attack, Frighten nearby enemy infantry, Can form Cantabrian circle, Good morale, Fast Moving (Egyptian), Combat Bonus in Desert (Egyptian)&lt;br /&gt;
&lt;br /&gt;
http://www.g-unleashed.com/files/34_pontus_cavalry_chariot_archers_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_egypt_cavalry_chariot_archers_screen.jpg&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Chariot_Archers_(RTW_Unit)&amp;diff=37325</id>
		<title>Chariot Archers (RTW Unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Chariot_Archers_(RTW_Unit)&amp;diff=37325"/>
		<updated>2011-08-21T01:30:27Z</updated>

		<summary type="html">&lt;p&gt;Kressh: Created page with &amp;quot; ===Stats===  *Attack: 9 *Missile: 14, 13 (Egyptian) *Defense: 1 *Hit Points: 1 *Price: 1040, 570 *Attributes: Special attack, Frighten nearby enemy infantry, Can form Cantabrian...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
===Stats===&lt;br /&gt;
&lt;br /&gt;
*Attack: 9&lt;br /&gt;
*Missile: 14, 13 (Egyptian)&lt;br /&gt;
*Defense: 1&lt;br /&gt;
*Hit Points: 1&lt;br /&gt;
*Price: 1040, 570&lt;br /&gt;
*Attributes: Special attack, Frighten nearby enemy infantry, Can form Cantabrian circle, Good morale, Fast Moving (Egyptian), Combat Bonus in Desert (Egyptian)&lt;br /&gt;
&lt;br /&gt;
http://www.g-unleashed.com/files/34_pontus_cavalry_chariot_archers_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_pontus_cavalry_chariot_archers_screen.jpg&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Pontic_Light_Cavalry_(RTW_Unit)&amp;diff=37324</id>
		<title>Pontic Light Cavalry (RTW Unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Pontic_Light_Cavalry_(RTW_Unit)&amp;diff=37324"/>
		<updated>2011-08-21T01:26:08Z</updated>

		<summary type="html">&lt;p&gt;Kressh: Created page with &amp;quot; ===Stats===  *Attack: 7 *Missile: 7 *Defense: 7 *Price: 370 *Attributes: Can form Cantabrian circle, Fast moving  http://www.g-unleashed.com/files/34_pontus_cavalry_pontic_light...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
===Stats===&lt;br /&gt;
&lt;br /&gt;
*Attack: 7&lt;br /&gt;
*Missile: 7&lt;br /&gt;
*Defense: 7&lt;br /&gt;
*Price: 370&lt;br /&gt;
*Attributes: Can form Cantabrian circle, Fast moving&lt;br /&gt;
&lt;br /&gt;
http://www.g-unleashed.com/files/34_pontus_cavalry_pontic_light_screen.jpg&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Eastern_General%27s_Bodyguard_(RTW_Unit)&amp;diff=37323</id>
		<title>Eastern General&#039;s Bodyguard (RTW Unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Eastern_General%27s_Bodyguard_(RTW_Unit)&amp;diff=37323"/>
		<updated>2011-08-21T01:24:16Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
===Stats===&lt;br /&gt;
&lt;br /&gt;
*Attack: 10&lt;br /&gt;
*Defense: 15, 24 (Cataphracts)&lt;br /&gt;
*Hit Points: 2&lt;br /&gt;
*Price: 940, 1310 (Cataphracts)&lt;br /&gt;
*Attributes: Can rally nearby troops, Good morale, Good stamina, Powerful charge&lt;br /&gt;
&lt;br /&gt;
http://www.g-unleashed.com/files/34_pontus_general_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_parthia_general_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_armenia_general_screen.jpg&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Eastern_General%27s_Bodyguard_(RTW_Unit)&amp;diff=37322</id>
		<title>Eastern General&#039;s Bodyguard (RTW Unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Eastern_General%27s_Bodyguard_(RTW_Unit)&amp;diff=37322"/>
		<updated>2011-08-21T01:22:33Z</updated>

		<summary type="html">&lt;p&gt;Kressh: Created page with &amp;quot; ===Stats===  *Attack: 10 *Defense: 15 *Hit Points: 2 *Price: 940 *Attributes: Can rally nearby troops, Good morale, Good stamina, Powerful charge  http://www.g-unleashed.com/fil...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
===Stats===&lt;br /&gt;
&lt;br /&gt;
*Attack: 10&lt;br /&gt;
*Defense: 15&lt;br /&gt;
*Hit Points: 2&lt;br /&gt;
*Price: 940&lt;br /&gt;
*Attributes: Can rally nearby troops, Good morale, Good stamina, Powerful charge&lt;br /&gt;
&lt;br /&gt;
http://www.g-unleashed.com/files/34_pontus_general_screen.jpg&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Scythed_Chariots_(RTW_Unit)&amp;diff=37321</id>
		<title>Scythed Chariots (RTW Unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Scythed_Chariots_(RTW_Unit)&amp;diff=37321"/>
		<updated>2011-08-21T01:19:31Z</updated>

		<summary type="html">&lt;p&gt;Kressh: Created page with &amp;quot; ===Stats===  *Attack: 15 *Defense: 1 *Hit Points: 4 *Price: 920 *Attributes: Special attack, Frighten nearby enemy, May charge without orders, Good morale, Animals may run amok ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
===Stats===&lt;br /&gt;
&lt;br /&gt;
*Attack: 15&lt;br /&gt;
*Defense: 1&lt;br /&gt;
*Hit Points: 4&lt;br /&gt;
*Price: 920&lt;br /&gt;
*Attributes: Special attack, Frighten nearby enemy, May charge without orders, Good morale, Animals may run amok&lt;br /&gt;
&lt;br /&gt;
http://www.g-unleashed.com/files/34_pontus_cavalry_chariots_screen.jpg&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Cappadocian_Cavalry_(RTW_Unit)&amp;diff=37320</id>
		<title>Cappadocian Cavalry (RTW Unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Cappadocian_Cavalry_(RTW_Unit)&amp;diff=37320"/>
		<updated>2011-08-21T01:15:58Z</updated>

		<summary type="html">&lt;p&gt;Kressh: Created page with &amp;quot; ===Stats===  *Attack: 7 *Defense: 23 *Price: 820 *Attributes: Can form wedge, Good morale, Powerful charge  http://www.g-unleashed.com/files/34_pontus_cavalry_cappadocian_screen...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
===Stats===&lt;br /&gt;
&lt;br /&gt;
*Attack: 7&lt;br /&gt;
*Defense: 23&lt;br /&gt;
*Price: 820&lt;br /&gt;
*Attributes: Can form wedge, Good morale, Powerful charge&lt;br /&gt;
&lt;br /&gt;
http://www.g-unleashed.com/files/34_pontus_cavalry_cappadocian_screen.jpg&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Pontic_Heavy_Cavalry_(RTW_Unit)&amp;diff=37319</id>
		<title>Pontic Heavy Cavalry (RTW Unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Pontic_Heavy_Cavalry_(RTW_Unit)&amp;diff=37319"/>
		<updated>2011-08-21T01:06:45Z</updated>

		<summary type="html">&lt;p&gt;Kressh: Created page with &amp;quot; ===Stats===  *Attack: 9 *Missile: 9 *Defense: 14 *Price: 630 *Attributes: Can form Cantabrian circle, Good morale  http://www.g-unleashed.com/files/34_pontus_cavalry_pontic_heav...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
===Stats===&lt;br /&gt;
&lt;br /&gt;
*Attack: 9&lt;br /&gt;
*Missile: 9&lt;br /&gt;
*Defense: 14&lt;br /&gt;
*Price: 630&lt;br /&gt;
*Attributes: Can form Cantabrian circle, Good morale&lt;br /&gt;
&lt;br /&gt;
http://www.g-unleashed.com/files/34_pontus_cavalry_pontic_heavy_screen.jpg&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Cilician_Pirates_(RTW_Unit)&amp;diff=37318</id>
		<title>Cilician Pirates (RTW Unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Cilician_Pirates_(RTW_Unit)&amp;diff=37318"/>
		<updated>2011-08-21T01:04:20Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
===Stats===&lt;br /&gt;
&lt;br /&gt;
*Number of Men: 80&lt;br /&gt;
*Type of unit: Light Infantry&lt;br /&gt;
*Attack: 10&lt;br /&gt;
*Missile: 13&lt;br /&gt;
*Defense: 5&lt;br /&gt;
*Price: 450 Denari&lt;br /&gt;
*Attributes: Javelins thrown before charge, May charge without orders, Good morale, Fast moving, Can sap &lt;br /&gt;
&lt;br /&gt;
They kinda remind me of a Cilician [[Hastati]]&lt;br /&gt;
&lt;br /&gt;
http://www.g-unleashed.com/files/34_pontus_infantry_cilicianpirates_screen.jpg&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Cilician_Pirates_(RTW_Unit)&amp;diff=37317</id>
		<title>Cilician Pirates (RTW Unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Cilician_Pirates_(RTW_Unit)&amp;diff=37317"/>
		<updated>2011-08-21T01:01:41Z</updated>

		<summary type="html">&lt;p&gt;Kressh: Created page with &amp;quot; ===Stats===  *Attack: 10 *Missile: 13 *Defense: 5 *Price: 450 Denari *Attributes: Javelins thrown before charge, May charge without orders, Good morale, Fast moving, Can sap   T...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
===Stats===&lt;br /&gt;
&lt;br /&gt;
*Attack: 10&lt;br /&gt;
*Missile: 13&lt;br /&gt;
*Defense: 5&lt;br /&gt;
*Price: 450 Denari&lt;br /&gt;
*Attributes: Javelins thrown before charge, May charge without orders, Good morale, Fast moving, Can sap &lt;br /&gt;
&lt;br /&gt;
They kinda remind me of a Cilician [[Hastati]]&lt;br /&gt;
&lt;br /&gt;
http://www.g-unleashed.com/files/34_pontus_infantry_cilicianpirates_screen.jpg&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Thracian_Mercenaries_(RTW_Unit)&amp;diff=37316</id>
		<title>Thracian Mercenaries (RTW Unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Thracian_Mercenaries_(RTW_Unit)&amp;diff=37316"/>
		<updated>2011-08-21T00:56:00Z</updated>

		<summary type="html">&lt;p&gt;Kressh: Created page with &amp;quot; ===Stats===  *Attack: 10 *Defense: 6 *Price: 330 Denari *Attributes: Expert at hiding in woods, Combat bonus in woods, May charge without orders, Fast moving  Also look at their...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
===Stats===&lt;br /&gt;
&lt;br /&gt;
*Attack: 10&lt;br /&gt;
*Defense: 6&lt;br /&gt;
*Price: 330 Denari&lt;br /&gt;
*Attributes: Expert at hiding in woods, Combat bonus in woods, May charge without orders, Fast moving&lt;br /&gt;
&lt;br /&gt;
Also look at their Thracian brothers the [[Bastarnae]]&lt;br /&gt;
&lt;br /&gt;
http://www.g-unleashed.com/files/34_pontus_infantry_thracianmerc_screen.jpg&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Bronze_Shield_Pikemen_(RTW_Unit)&amp;diff=37315</id>
		<title>Bronze Shield Pikemen (RTW Unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Bronze_Shield_Pikemen_(RTW_Unit)&amp;diff=37315"/>
		<updated>2011-08-21T00:52:58Z</updated>

		<summary type="html">&lt;p&gt;Kressh: Created page with &amp;quot;===Stats===  *Attack: 10 *Defense: 14 *Price: 690 Denari *Attributes: Can form phalanx, Bonus vs. cavalry, Good Morale, Good Stamina, Very long spears, Can sap  http://www.g-unle...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Stats===&lt;br /&gt;
&lt;br /&gt;
*Attack: 10&lt;br /&gt;
*Defense: 14&lt;br /&gt;
*Price: 690 Denari&lt;br /&gt;
*Attributes: Can form phalanx, Bonus vs. cavalry, Good Morale, Good Stamina, Very long spears, Can sap&lt;br /&gt;
&lt;br /&gt;
http://www.g-unleashed.com/files/34_pontus_infantry_pikemen_bronzeshield_screen.jpg&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Phalanx_Pikemen_(RTW_Unit)&amp;diff=37314</id>
		<title>Phalanx Pikemen (RTW Unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Phalanx_Pikemen_(RTW_Unit)&amp;diff=37314"/>
		<updated>2011-08-21T00:45:38Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
===Stats===&lt;br /&gt;
&lt;br /&gt;
*Attack: 8&lt;br /&gt;
*Defense: 9&lt;br /&gt;
*Attributes: Can form phalanx, Bonus vs. cavalry, Very long spears, Can sap&lt;br /&gt;
*Price: 470 Denari&lt;br /&gt;
&lt;br /&gt;
http://www.g-unleashed.com/files/34_pontus_infantry_pikemen_phalanx_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_macedon_infantry_pikemen_phalanx_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_seleucid_infantry_pikemen_phalanx_screen.jpg&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Phalanx_Pikemen_(RTW_Unit)&amp;diff=37313</id>
		<title>Phalanx Pikemen (RTW Unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Phalanx_Pikemen_(RTW_Unit)&amp;diff=37313"/>
		<updated>2011-08-21T00:45:02Z</updated>

		<summary type="html">&lt;p&gt;Kressh: Created page with &amp;quot; ===Stats===  *Attack: 8 *Defense: 9 *Attributes: Can form phalanx, Bonus vs. cavalry, Very long spears, Can sap  http://www.g-unleashed.com/files/34_pontus_infantry_pikemen_phal...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
===Stats===&lt;br /&gt;
&lt;br /&gt;
*Attack: 8&lt;br /&gt;
*Defense: 9&lt;br /&gt;
*Attributes: Can form phalanx, Bonus vs. cavalry, Very long spears, Can sap&lt;br /&gt;
&lt;br /&gt;
http://www.g-unleashed.com/files/34_pontus_infantry_pikemen_phalanx_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_macedon_infantry_pikemen_phalanx_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_seleucid_infantry_pikemen_phalanx_screen.jpg&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Hillmen_(RTW_Unit)&amp;diff=37312</id>
		<title>Hillmen (RTW Unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Hillmen_(RTW_Unit)&amp;diff=37312"/>
		<updated>2011-08-21T00:40:08Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Preview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This unit belongs to the following faction(s): [[Armenia (RTW Faction)]],[[Pontus (RTW Faction)]],[[Parthia (RTW Faction)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
== Unit stats ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Type: Light Infantry&lt;br /&gt;
&lt;br /&gt;
Attack: 5&lt;br /&gt;
&lt;br /&gt;
Defence: 9&lt;br /&gt;
&lt;br /&gt;
Charge Bonus: 2&lt;br /&gt;
&lt;br /&gt;
Price: 290 Denari&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Can Sap, Can hide in long grass, Bonus fighting cavalry, Can charge without orders, Good Stamina, Fast Moving&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To outsiders, the hillmen are a wild savage people, but they are also skilled hunters, making them superb ambushers. Although only armed with spears and shields, they are a valuable addition to many forces. Their skills at reading ground allow them to hide where others cannot, and this makes them valuable to commanders with a penchant for tactical ambushes.They are expert raiders and thieves (often taking sheep and goats from their lowland neighbours) and this is, unfortunately, something that makes them occasionally difficult to control. They do not see any need for military formalities!&lt;br /&gt;
&lt;br /&gt;
== Preview ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Hillmen.jpg]]&lt;br /&gt;
http://www.g-unleashed.com/files/34_pontus_infantry_hillmen_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_parthia_infantry_hillmen_screen.jpg&lt;br /&gt;
&lt;br /&gt;
--[[User:MedievalGaming|MedievalGaming]] 00:37, 28 February 2010 (MST)&lt;br /&gt;
&lt;br /&gt;
[[Category:RTW Unit]]&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Hillmen_(RTW_Unit)&amp;diff=37311</id>
		<title>Hillmen (RTW Unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Hillmen_(RTW_Unit)&amp;diff=37311"/>
		<updated>2011-08-21T00:39:24Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Unit stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This unit belongs to the following faction(s): [[Armenia (RTW Faction)]],[[Pontus (RTW Faction)]],[[Parthia (RTW Faction)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
== Unit stats ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Type: Light Infantry&lt;br /&gt;
&lt;br /&gt;
Attack: 5&lt;br /&gt;
&lt;br /&gt;
Defence: 9&lt;br /&gt;
&lt;br /&gt;
Charge Bonus: 2&lt;br /&gt;
&lt;br /&gt;
Price: 290 Denari&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Can Sap, Can hide in long grass, Bonus fighting cavalry, Can charge without orders, Good Stamina, Fast Moving&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To outsiders, the hillmen are a wild savage people, but they are also skilled hunters, making them superb ambushers. Although only armed with spears and shields, they are a valuable addition to many forces. Their skills at reading ground allow them to hide where others cannot, and this makes them valuable to commanders with a penchant for tactical ambushes.They are expert raiders and thieves (often taking sheep and goats from their lowland neighbours) and this is, unfortunately, something that makes them occasionally difficult to control. They do not see any need for military formalities!&lt;br /&gt;
&lt;br /&gt;
== Preview ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Hillmen.jpg]]&lt;br /&gt;
&lt;br /&gt;
--[[User:MedievalGaming|MedievalGaming]] 00:37, 28 February 2010 (MST)&lt;br /&gt;
&lt;br /&gt;
[[Category:RTW Unit]]&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Pontus_(RTW_Faction)&amp;diff=37310</id>
		<title>Pontus (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Pontus_(RTW_Faction)&amp;diff=37310"/>
		<updated>2011-08-21T00:38:48Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:Pontus_Faction_Symbol-Vanilla.png]]|Name=&#039;&#039;&#039;Pontus&#039;&#039;&#039;|Game=[[Rome: Total War]]|Culture=Eastern}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pontus&#039;&#039;&#039; is one of the factions in [[Rome: Total War]] designed to be non-playable.  However they can be made playable by simple modifications to the game files (more information on which can be found [[HowTo:Unlock_All_Factions|here]]). Aside from [[Macedon]], Pontus is the only non-playable faction to have a pre-made description.&lt;br /&gt;
&lt;br /&gt;
==Game Play==&lt;br /&gt;
&lt;br /&gt;
===Starting Position===&lt;br /&gt;
&lt;br /&gt;
[[Image:Pontus_Starting_Position-Vanilla.jpg|thumb|Pontus Starting Position (Click to enlarge)]]&lt;br /&gt;
&lt;br /&gt;
Pontus starts in north and east Asia Minor, north of the [[Seleucid Empire (RTW Faction)|Seleucid Empire]], and west of [[Armenia (RTW Faction)|Armenia]].&lt;br /&gt;
&lt;br /&gt;
Their cities are:&lt;br /&gt;
&lt;br /&gt;
*Sinope - Pontic Capital; Region - Pontus&lt;br /&gt;
&lt;br /&gt;
*Mazaka - Pontic Large Town; Region - Cappadocia&lt;br /&gt;
&lt;br /&gt;
===Victory Conditions===&lt;br /&gt;
*Long Campaign: Hold 50 provinces including Rome.&lt;br /&gt;
*Short campaign: Hold 15 provinces and outlast or destroy [[Armenia (RTW Faction)|Armenia]] and [[Thrace (RTW Faction)|Thrace]].&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
&lt;br /&gt;
[[Image:EAST PONTIC GENERALS INFO.jpg|thumb|right|Pontic General&#039;s Bodyguard.]]&lt;br /&gt;
&lt;br /&gt;
*Infantry&lt;br /&gt;
**[[Peasants]]&lt;br /&gt;
**[[Hillmen]]&lt;br /&gt;
**[[Eastern Infantry]]&lt;br /&gt;
**[[Phalanx Pikemen]]&lt;br /&gt;
**[[Bronze Shield Pikemen]] (U)&lt;br /&gt;
**[[Thracian Mercenaries]]&lt;br /&gt;
**[[Cilician Pirates]]&lt;br /&gt;
&lt;br /&gt;
*Cavalry&lt;br /&gt;
**[[Pontic Heavy Cavalry]] (U)&lt;br /&gt;
**[[Cappadocian Cavalry]] (U)&lt;br /&gt;
**[[Scythed Chariots]]&lt;br /&gt;
**[[Eastern General&#039;s Bodyguard]]&lt;br /&gt;
**[[Pontic Light Cavalry]]&lt;br /&gt;
**[[Chariot Archers]]&lt;br /&gt;
&lt;br /&gt;
*Missle&lt;br /&gt;
**[[Peltasts]]&lt;br /&gt;
**[[Archers]]&lt;br /&gt;
&lt;br /&gt;
*Siege&lt;br /&gt;
**[[Onagers]]&lt;br /&gt;
&lt;br /&gt;
====Unique Units====&lt;br /&gt;
&#039;&#039;&#039;Bronze Shield Pikemen:&#039;&#039;&#039; Bronze shields are the elite of the army of Pontus, among the heirs of the world-conquering phalanxes of Alexander!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cappadocian Cavalry:&#039;&#039;&#039; Cappadocian lancers are excellent horsemen, best suited to charging into and breaking through enemy formations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pontic Heavy Cavalry:&#039;&#039;&#039; Pontic heavy cavalry are javelin-armed horsemen who can also fight hand-to-hand - a potent combination in one force!&lt;br /&gt;
&lt;br /&gt;
==Strategy guides==&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?p=1005011#post1005011 Pontus - RTW guide]&lt;br /&gt;
*[http://forums.totalwar.org/vb/showthread.php?t=37271 Pontus Strategies at The Org]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Eastern_Infantry_(RTW_Unit)&amp;diff=37309</id>
		<title>Eastern Infantry (RTW Unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Eastern_Infantry_(RTW_Unit)&amp;diff=37309"/>
		<updated>2011-08-21T00:37:01Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Unit Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This unit belongs to the following faction(s): [[Armenia (RTW Faction)]],[[Pontus (RTW Faction)]],[[Parthia (RTW Faction)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
== Unit Stats ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Type:Spearmen&lt;br /&gt;
&lt;br /&gt;
Attack: 3&lt;br /&gt;
&lt;br /&gt;
Defence: 10&lt;br /&gt;
&lt;br /&gt;
Charge: 1&lt;br /&gt;
&lt;br /&gt;
Price: 330 Denari&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;&#039;              &lt;br /&gt;
&lt;br /&gt;
Can Sap, Bonus fighting cavalry, Poor morale&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Eastern infantry are easily recruited militia-spearmen, who are good for defence against less able opponents. They are drawn from among the peasantry and urban poor, given minimal training and sent into battle. They are, however, given large shields. Individually, they are not outstanding warriors, but as a group they have their uses in holding off light cavalry; even medium and heavier troops will be unwilling to charge into a forest of spear points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
== Preview ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Armenian Eastern Infantry.jpg]]&lt;br /&gt;
http://www.g-unleashed.com/files/34_parthia_infantry_eastern_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_pontus_infantry_eastern_screen.jpg&lt;br /&gt;
&lt;br /&gt;
--[[User:MedievalGaming|MedievalGaming]] 11:43, 27 February 2010 (MST)&lt;br /&gt;
&lt;br /&gt;
[[Category:RTW Unit]]&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Eastern_Infantry_(RTW_Unit)&amp;diff=37308</id>
		<title>Eastern Infantry (RTW Unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Eastern_Infantry_(RTW_Unit)&amp;diff=37308"/>
		<updated>2011-08-21T00:36:01Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Preview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This unit belongs to the following faction(s): [[Armenia (RTW Faction)]],[[Pontus (RTW Faction)]],[[Parthia (RTW Faction)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
== Unit Stats ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Type:Spearmen&lt;br /&gt;
&lt;br /&gt;
Attack: 3&lt;br /&gt;
&lt;br /&gt;
Defence: 10&lt;br /&gt;
&lt;br /&gt;
Charge: 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;&#039;              &lt;br /&gt;
&lt;br /&gt;
Can Sap, Bonus fighting cavalry, Poor morale&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
== Description ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Eastern infantry are easily recruited militia-spearmen, who are good for defence against less able opponents. They are drawn from among the peasantry and urban poor, given minimal training and sent into battle. They are, however, given large shields. Individually, they are not outstanding warriors, but as a group they have their uses in holding off light cavalry; even medium and heavier troops will be unwilling to charge into a forest of spear points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
== Preview ==&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Armenian Eastern Infantry.jpg]]&lt;br /&gt;
http://www.g-unleashed.com/files/34_parthia_infantry_eastern_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_pontus_infantry_eastern_screen.jpg&lt;br /&gt;
&lt;br /&gt;
--[[User:MedievalGaming|MedievalGaming]] 11:43, 27 February 2010 (MST)&lt;br /&gt;
&lt;br /&gt;
[[Category:RTW Unit]]&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Thrace_(RTW_Faction)&amp;diff=37307</id>
		<title>Thrace (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Thrace_(RTW_Faction)&amp;diff=37307"/>
		<updated>2011-08-21T00:32:29Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:Thrace_Faction_Symbol-Vanilla.png]]|Name=&#039;&#039;&#039;Thrace&#039;&#039;&#039;|Game=[[Rome: Total War]]|Culture=Greek-Barbarian Fusion}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thrace&#039;&#039;&#039; is one of the factions in [[Rome: Total War]] designed to be non-playable.  However they can be made playable by simple modifications to the game files (more information on which can be found [[HowTo:Unlock_All_Factions|here]]).&lt;br /&gt;
&lt;br /&gt;
==Game Play==&lt;br /&gt;
&lt;br /&gt;
===Starting Position===&lt;br /&gt;
&lt;br /&gt;
[[Image:Thrace_Starting_Position-Vanilla.jpg|thumb|Thrace Starting Position (Click to enlarge)]]&lt;br /&gt;
&lt;br /&gt;
Thrace starts on the western coast of the Black Sea.&lt;br /&gt;
&lt;br /&gt;
Their cities are:&lt;br /&gt;
&lt;br /&gt;
*Tylis: Thracian Large Town; Region - Thrace&lt;br /&gt;
&lt;br /&gt;
*Campus Getae: Thracian Large Town; Region - Tribus Getae&lt;br /&gt;
&lt;br /&gt;
===Victory Conditions===&lt;br /&gt;
*Long campaign: Hold 50 provinces including Rome.&lt;br /&gt;
*Short campaign: Hold 15 provinces and outlast or destroy [[Macedon (RTW Faction)|Macedon]].&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
&lt;br /&gt;
[[Image:Thrace_Generals_Bodyguard-Vanilla.jpg|thumb|right|Thrace General&#039;s Bodyguard.]]&lt;br /&gt;
&lt;br /&gt;
*Infantry&lt;br /&gt;
**[[Peasants]]&lt;br /&gt;
**Flaxmen&lt;br /&gt;
**Bastarnae (U)&lt;br /&gt;
**Militia Hoplites&lt;br /&gt;
**Phalanx Pikemen&lt;br /&gt;
&lt;br /&gt;
*Cavalry&lt;br /&gt;
**Greek Cavalry&lt;br /&gt;
**Militia Cavalry&lt;br /&gt;
**General&#039;s Bodyguard&lt;br /&gt;
&lt;br /&gt;
*Missile&lt;br /&gt;
**Archers&lt;br /&gt;
**Peltasts&lt;br /&gt;
**Illyrian Mercenaries&lt;br /&gt;
&lt;br /&gt;
*Siege&lt;br /&gt;
**Onagers&lt;br /&gt;
&lt;br /&gt;
====Unique Units====&lt;br /&gt;
&#039;&#039;&#039;Bastarnae:&#039;&#039;&#039; Fierce warriors adept at close quarters against other infantry, Bastarnae may attack without orders.&lt;br /&gt;
&lt;br /&gt;
==Strategy guides==&lt;br /&gt;
*[http://forums.totalwar.org/vb/showthread.php?t=37273 Thrace Strategies at The Org]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Spain_(RTW_Faction)&amp;diff=37306</id>
		<title>Spain (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Spain_(RTW_Faction)&amp;diff=37306"/>
		<updated>2011-08-21T00:32:15Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:Spain_Faction_Symbol-Vanilla.png]]|Name=&#039;&#039;&#039;Spain&#039;&#039;&#039;|Game=[[Rome: Total War]]|Culture=Greek-Barbarian Fusion}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spain&#039;&#039;&#039; is one of the factions in [[Rome: Total War]] designed to be non-playable.  However they can be made playable by simple modifications to the game files (more information on which can be found [[HowTo:Unlock_All_Factions|here]]).&lt;br /&gt;
&lt;br /&gt;
==Game Play==&lt;br /&gt;
&lt;br /&gt;
===Starting Position===&lt;br /&gt;
&lt;br /&gt;
[[Image:Spain_Starting_Position-Vanilla.jpg|thumb|Spain Starting Position (Click to enlarge)]]&lt;br /&gt;
&lt;br /&gt;
They start occupying half of Spain on the Iberian Peninsula. They are bordered by [[Carthage (RTW Faction)|Carthage]] and [[Gaul (RTW Faction)|Gaul]].&lt;br /&gt;
&lt;br /&gt;
Their cities are:&lt;br /&gt;
&lt;br /&gt;
*Scallabis: Spanish Capital; Region - Lusitania&lt;br /&gt;
&lt;br /&gt;
*Asturica: Spanish Large Town; Region - Gallaecia&lt;br /&gt;
&lt;br /&gt;
*Carthago Nova: Spanish Town; Region - Hispania &lt;br /&gt;
&lt;br /&gt;
*Osca: Spanish Town; Region - Taraconenis&lt;br /&gt;
&lt;br /&gt;
===Victory conditions===&lt;br /&gt;
&lt;br /&gt;
*Long Campaign: Hold 50 provinces including Rome.&lt;br /&gt;
*Short Campaign: Hold 15 provinces and outlast or destroy [[Carthage (RTW Faction)|Carthage]].&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
&lt;br /&gt;
[[Image:Spain_Generals_Bodyguard-Vanilla.jpg|thumb|right|Spain General&#039;s Bodyguard.]]&lt;br /&gt;
&lt;br /&gt;
*Infantry&lt;br /&gt;
**[[Peasants]]&lt;br /&gt;
**Town Militia&lt;br /&gt;
**Iberian Infantry&lt;br /&gt;
**Scutarii (U)&lt;br /&gt;
**Naked Fanatics&lt;br /&gt;
**Bull Warriors (U)&lt;br /&gt;
&lt;br /&gt;
*Cavalry&lt;br /&gt;
**Round Shield Cavalry&lt;br /&gt;
**Long Shield Cavalry&lt;br /&gt;
**General&#039;s Bodyguard&lt;br /&gt;
&lt;br /&gt;
*Missile&lt;br /&gt;
**Slingers&lt;br /&gt;
**Balearic Slingers&lt;br /&gt;
**Skimishers&lt;br /&gt;
&lt;br /&gt;
*Siege&lt;br /&gt;
**Onagers&lt;br /&gt;
&lt;br /&gt;
====Unique Units====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scutarii:&#039;&#039;&#039; Scutarii are well-equipped light infantry armed with swords, shields and heavy javelins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bull warriors:&#039;&#039;&#039; Bull warriors are men whose bravery, stamina and skill are unmatched. These elite fighters are shock troops.&lt;br /&gt;
&lt;br /&gt;
==Strategy guides==&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?p=1004997#post1004997 Iberians - guide in Scriptorium]&lt;br /&gt;
*[http://forums.totalwar.org/vb/showthread.php?t=37274 Spain Strategies at The Org]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Senate_(RTW_Faction)&amp;diff=37305</id>
		<title>Senate (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Senate_(RTW_Faction)&amp;diff=37305"/>
		<updated>2011-08-21T00:31:50Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Senate Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:Senate_Faction_Symbol-Vanilla.png]]|Name=&#039;&#039;&#039;Senate&#039;&#039;&#039;|Game=[[Rome: Total War]]|Culture=[[Roman]]}} &lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
&lt;br /&gt;
The Senate faction (also known as SPQR) is an unplayable faction in [[Rome: Total War]].&lt;br /&gt;
&lt;br /&gt;
The Senate faction is relatively immobile and acts as guardian of the Latium region and the city of Rome. They have comparatively strong units and provide a good defence for Rome in the early stages of the game.&lt;br /&gt;
&lt;br /&gt;
When the Senate faction is present in the game the other Roman factions will receive Senate Missions, have Senate Standing ratings and Senate Offices.&lt;br /&gt;
&lt;br /&gt;
When the player has been manually modified via the [[descr_strat]] file, it&#039;s role in the Roman Policy is disabled. Senate missions are disabled, there are no Senate officers, and there is no Senate popularity standing. Also, if you try to access the Senate Screen, the game will automatically crash to desktop. On another note, settlements controlled by the Senate faction will never revolt, no matter how low the public order.&lt;br /&gt;
&lt;br /&gt;
==Starting Position==&lt;br /&gt;
The Senate begin with control over the city of Rome and no other settlements.&lt;br /&gt;
&lt;br /&gt;
==Victory Conditions==&lt;br /&gt;
To win with the Senate faction, all other factions, including the Rebels, must be completely destroyed.&lt;br /&gt;
&lt;br /&gt;
==Senate Units==&lt;br /&gt;
All units included in the Senate faction, are those of who are the same as the House of Julii, Scipii and Brutii.&lt;br /&gt;
[[Image:Generals Bodyguard Senate.jpg|right|thumb|Senate General&#039;s Bodyguard.]]&lt;br /&gt;
*Pre-Marian Units&lt;br /&gt;
**Infantry&lt;br /&gt;
***[[Peasants]]&lt;br /&gt;
***Town Watch&lt;br /&gt;
***Hastati&lt;br /&gt;
***Principes&lt;br /&gt;
***Triarii&lt;br /&gt;
***Samnite Gladiators (Special)&lt;br /&gt;
**Missile&lt;br /&gt;
***Velites&lt;br /&gt;
***Roman Archers&lt;br /&gt;
***Ballistas&lt;br /&gt;
***Scorpions&lt;br /&gt;
***Onagers&lt;br /&gt;
***Heavy Onagers&lt;br /&gt;
***Repeating Ballistas&lt;br /&gt;
**Cavalry&lt;br /&gt;
***Equites&lt;br /&gt;
***Cavalry Auxilia&lt;br /&gt;
**Special Units&lt;br /&gt;
***Arcani&lt;br /&gt;
***Wardogs&lt;br /&gt;
***Incendiary Pigs&lt;br /&gt;
&lt;br /&gt;
*Post-Marian Units&lt;br /&gt;
**Infantry&lt;br /&gt;
***Auxilia&lt;br /&gt;
***Early Legionary Cohort&lt;br /&gt;
***Legionary Cohort&lt;br /&gt;
***Praetorian Guard&lt;br /&gt;
***Urban Cohorts&lt;br /&gt;
***Early Legionary First Cohort&lt;br /&gt;
***Legionary First Cohort&lt;br /&gt;
***Arcani&lt;br /&gt;
**Missile&lt;br /&gt;
***Light Auxilia&lt;br /&gt;
***Archer Auxilia&lt;br /&gt;
**Cavalry&lt;br /&gt;
***Roman Cavalry&lt;br /&gt;
***Legionary Cavalry&lt;br /&gt;
***Praetorian Cavalry&lt;br /&gt;
***Armoured General&#039;s Bodyguard&lt;br /&gt;
&lt;br /&gt;
==Modding the Senate==&lt;br /&gt;
&lt;br /&gt;
The internal name of the Senate faction is &#039;&#039;romans_senate&#039;&#039;&lt;br /&gt;
The strong alliance between the Senate and the other Roman factions exists because of the &#039;&#039;superfaction romans_senate&#039;&#039; line in the other Roman factions sections of the descr_strat.txt file.&lt;br /&gt;
&lt;br /&gt;
If that line is removed the alliance becomes a normal one that can be broken by any of the parties at any time.  However that does not remove all the hard-coded attributes associated with the Senate faction.  If you wish to play the Senate as a normal faction or mod them to represent another faction in RTW v1.5 you should change their internal name to something else.  This has to be done in all the files the romans_senate name appear in.  The apparent name can be left the same so instead of&lt;br /&gt;
&lt;br /&gt;
  {ROMANS_SENATE}					S.P.Q.R.&lt;br /&gt;
in expanded_bi.txt you have:&lt;br /&gt;
  {NEW_NAME}					S.P.Q.R.&lt;br /&gt;
&lt;br /&gt;
A set of files changing the internal name of the senate faction is available [http://www.twcenter.net/forums/downloads.php?do=file&amp;amp;id=1340 here].&lt;br /&gt;
&lt;br /&gt;
==Senate Details==&lt;br /&gt;
For more details and information on the Senate faction, see the, [[Senate Details (RTW Faction)]] page.&lt;br /&gt;
&lt;br /&gt;
{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Seleucid_Empire_(RTW_Faction)&amp;diff=37304</id>
		<title>Seleucid Empire (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Seleucid_Empire_(RTW_Faction)&amp;diff=37304"/>
		<updated>2011-08-21T00:31:33Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:Seleucid_Faction_Symbol-Vanilla.png]]|Name=&#039;&#039;&#039;Seleucid Empire&#039;&#039;&#039;|Game=[[Rome: Total War]]|Culture=[[Greek]]}} &lt;br /&gt;
&lt;br /&gt;
The Seleucid Empire are one of the playable factions in [[Rome: Total War]].  They can be played by successfully completing either a long or short campaign with any of the Roman factions, by destroying them in the Imperial Campaign or by editing [[descr_strat.txt]] (more information on which can be found [[HowTo:Unlock_All_Factions|here]].)&lt;br /&gt;
===Starting Position===&lt;br /&gt;
The Seleucid Empire starts originally with a rather large amount of settlements. They are bordering and surrounded by Pontus, Egypt, the Greeks Cities and the Parthians.They control modern day Jordan,Syria,Most of Iraq,Some of Turkey.&lt;br /&gt;
&lt;br /&gt;
===Win Conditions===&lt;br /&gt;
*&#039;&#039;&#039;Long Game&#039;&#039;&#039;: Seleucids must hold Rome and 49 other regions.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Short Game&#039;&#039;&#039;:Seleucids must hold 15 regions and destroy or outlast Egypt.&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
The Seleucids have quite a varied roster of units, combining both Greek and Eastern units. Their unit roster includes pikemen, cataphracts, elephants, chariots, companion cavalry, and even legionaries. &lt;br /&gt;
[[Image:Seleucid general late.jpg|thumb|right|Seleucid Empire General&#039;s Bodyguard.]]&lt;br /&gt;
*Infantry&lt;br /&gt;
**[[Peasants]]&lt;br /&gt;
**Militia Hoplites&lt;br /&gt;
**Levy Pikemen&lt;br /&gt;
**Phalanx Pikemen&lt;br /&gt;
**Silver Shield Pikemen&lt;br /&gt;
**Silver Shield Legionaries &lt;br /&gt;
&lt;br /&gt;
*Missiles&lt;br /&gt;
**Peltasts&lt;br /&gt;
**Archers&lt;br /&gt;
**Onagers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Cavalry&lt;br /&gt;
**Militia Cavalry&lt;br /&gt;
**Greek Cavalry&lt;br /&gt;
**Cataphracts &lt;br /&gt;
**Companion Cavalry&lt;br /&gt;
**Scythed Chariots&lt;br /&gt;
**Elephants&lt;br /&gt;
**War Elephants&lt;br /&gt;
**Armoured War Elephants&lt;br /&gt;
&lt;br /&gt;
==== Unique Units ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silver Shield Pikemen&#039;&#039;&#039;: Elite phalanx troops with high attack and defence and very good morale.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silver Shield Legionaries&#039;&#039;&#039;: Local imitations of the soldiers of the Roman Legions.&lt;br /&gt;
&lt;br /&gt;
==Faction Details==&lt;br /&gt;
If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information. &lt;br /&gt;
&lt;br /&gt;
[[Seleucid Empire Details (RTW Faction)]]&lt;br /&gt;
&lt;br /&gt;
{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Scythia_(RTW_Faction)&amp;diff=37303</id>
		<title>Scythia (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Scythia_(RTW_Faction)&amp;diff=37303"/>
		<updated>2011-08-21T00:31:14Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:Scythia_Faction_Symbol-Vanilla.png]]|Name=&#039;&#039;&#039;Scythia&#039;&#039;&#039;|Game=[[Rome: Total War]]|Culture=[[Barbarian]]}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scythia&#039;&#039;&#039; s one of the factions in [[Rome: Total War]] designed to be non-playable.  However they can be made playable by simple modifications to the game files (more information on which can be found [[HowTo:Unlock_All_Factions|here]]).&lt;br /&gt;
&lt;br /&gt;
==Game Play==&lt;br /&gt;
&lt;br /&gt;
===Starting Position===&lt;br /&gt;
&lt;br /&gt;
[[Image:Scythia_Starting_Position-Vanilla.jpg|thumb|Scythia Starting Position (Click to enlarge)]]&lt;br /&gt;
&lt;br /&gt;
Scythia starts game on the northern coast of Black Sea. They are bordered by [[Dacia (RTW Faction)|Dacia]] and [[Thrace (RTW Faction)|Thrace]] to the south, [[Armenia (RTW Faction)|Armenia]] to the southeast, and [[Parthia (RTW Faction)|Parthia]] to the east.&lt;br /&gt;
&lt;br /&gt;
Their cities are:&lt;br /&gt;
&lt;br /&gt;
*Campus Scythii: Scythian Capital; Region - Scythia&lt;br /&gt;
&lt;br /&gt;
*Tanais: Scythian Town; Region - Maeotis&lt;br /&gt;
&lt;br /&gt;
*Campus Samartae: Scythian Town; Region - Tribus Sarmatae&lt;br /&gt;
&lt;br /&gt;
*Campurs Allani: Scythian Town; Region - Tribus Alanni&lt;br /&gt;
&lt;br /&gt;
===Victory Conditions===&lt;br /&gt;
&lt;br /&gt;
*Long Campaign: Hold 50 provinces including Rome.&lt;br /&gt;
*Short Campaign: Hold 15 provinces and outlast or destroy [[Dacia (RTW Faction)|Dacia]] and [[Thrace (RTW Faction)|Thrace]].&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
&lt;br /&gt;
[[Image:Scythia_Generals_Bodyguard-Vanilla.jpg|thumb|right|Scythia General&#039;s Bodyguard.]]&lt;br /&gt;
&lt;br /&gt;
*Infantry&lt;br /&gt;
**[[Peasants]]&lt;br /&gt;
**Axemen &lt;br /&gt;
&lt;br /&gt;
*Cavalry&lt;br /&gt;
**Barbarian Cavalry&lt;br /&gt;
**Head Hunting Maidens (U)&lt;br /&gt;
**Scythian Nobles (U)&lt;br /&gt;
**Barbarian Warlord&lt;br /&gt;
**Scythian Horse Archers (U)&lt;br /&gt;
**Scythian Noble Women (U)&lt;br /&gt;
**Scythian Noble Archers (U)&lt;br /&gt;
&lt;br /&gt;
*Missile&lt;br /&gt;
**Archer Warband&lt;br /&gt;
**Chosen Archer Warband&lt;br /&gt;
&lt;br /&gt;
*Siege&lt;br /&gt;
**Onagers&lt;br /&gt;
&lt;br /&gt;
====Unique Units====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Head Hunting Maidens:&#039;&#039;&#039; Head hunting maidens are hot-headed light cavalry who are useful against skirmisher and missile troops.&lt;br /&gt;
They also have armour piercing axes and can be used vs heavy troops except head on.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scythian Nobles:&#039;&#039;&#039; Scythian nobles are superb hit and run cav if you attack a unit in the flank or rear all enemy units will most likely rout.&lt;br /&gt;
Hovever they are useless in prolonged combat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scythian Horse Archers:&#039;&#039;&#039; Deadly with a bow and highly mobile, horse archers are thorns in the side of many opponents.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scythian Noble Women:&#039;&#039;&#039; Like the horse archers, noble women can be a thorn in the side of any infantry-based oponent; more so, as they can fight well in melee&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scythain Noble Archers:&#039;&#039;&#039; Deadly horse archers with a great missile attack and good melee attack&lt;br /&gt;
&lt;br /&gt;
==Strategy guides==&lt;br /&gt;
*[http://forums.totalwar.org/vb/showthread.php?t=45351 Scythia Strategies at The Org]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Pontus_(RTW_Faction)&amp;diff=37302</id>
		<title>Pontus (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Pontus_(RTW_Faction)&amp;diff=37302"/>
		<updated>2011-08-21T00:29:45Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:Pontus_Faction_Symbol-Vanilla.png]]|Name=&#039;&#039;&#039;Pontus&#039;&#039;&#039;|Game=[[Rome: Total War]]|Culture=Eastern}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pontus&#039;&#039;&#039; is one of the factions in [[Rome: Total War]] designed to be non-playable.  However they can be made playable by simple modifications to the game files (more information on which can be found [[HowTo:Unlock_All_Factions|here]]). Aside from [[Macedon]], Pontus is the only non-playable faction to have a pre-made description.&lt;br /&gt;
&lt;br /&gt;
==Game Play==&lt;br /&gt;
&lt;br /&gt;
===Starting Position===&lt;br /&gt;
&lt;br /&gt;
[[Image:Pontus_Starting_Position-Vanilla.jpg|thumb|Pontus Starting Position (Click to enlarge)]]&lt;br /&gt;
&lt;br /&gt;
Pontus starts in north and east Asia Minor, north of the [[Seleucid Empire (RTW Faction)|Seleucid Empire]], and west of [[Armenia (RTW Faction)|Armenia]].&lt;br /&gt;
&lt;br /&gt;
Their cities are:&lt;br /&gt;
&lt;br /&gt;
*Sinope - Pontic Capital; Region - Pontus&lt;br /&gt;
&lt;br /&gt;
*Mazaka - Pontic Large Town; Region - Cappadocia&lt;br /&gt;
&lt;br /&gt;
===Victory Conditions===&lt;br /&gt;
*Long Campaign: Hold 50 provinces including Rome.&lt;br /&gt;
*Short campaign: Hold 15 provinces and outlast or destroy [[Armenia (RTW Faction)|Armenia]] and [[Thrace (RTW Faction)|Thrace]].&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
&lt;br /&gt;
[[Image:EAST PONTIC GENERALS INFO.jpg|thumb|right|Pontic General&#039;s Bodyguard.]]&lt;br /&gt;
&lt;br /&gt;
*Infantry&lt;br /&gt;
**[[Peasants]]&lt;br /&gt;
**Hillmen&lt;br /&gt;
**Eastern Infantry&lt;br /&gt;
**Phalanx Pikemen&lt;br /&gt;
**Bronze Shield Pikemen (U)&lt;br /&gt;
**Thracian Mercenaries&lt;br /&gt;
**Cilician Pirates&lt;br /&gt;
&lt;br /&gt;
*Cavalry&lt;br /&gt;
**Pontic Heavy Cavalry (U)&lt;br /&gt;
**Cappadocian Cavalry (U)&lt;br /&gt;
**Scythed Chariots&lt;br /&gt;
**Eastern General&#039;s Bodyguard&lt;br /&gt;
**Pontic Light Cavalry&lt;br /&gt;
**Chariot Archers&lt;br /&gt;
&lt;br /&gt;
*Missle&lt;br /&gt;
**Peltasts&lt;br /&gt;
**Archers&lt;br /&gt;
&lt;br /&gt;
*Siege&lt;br /&gt;
**Onagers&lt;br /&gt;
&lt;br /&gt;
====Unique Units====&lt;br /&gt;
&#039;&#039;&#039;Bronze Shield Pikemen:&#039;&#039;&#039; Bronze shields are the elite of the army of Pontus, among the heirs of the world-conquering phalanxes of Alexander!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cappadocian Cavalry:&#039;&#039;&#039; Cappadocian lancers are excellent horsemen, best suited to charging into and breaking through enemy formations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pontic Heavy Cavalry:&#039;&#039;&#039; Pontic heavy cavalry are javelin-armed horsemen who can also fight hand-to-hand - a potent combination in one force!&lt;br /&gt;
&lt;br /&gt;
==Strategy guides==&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?p=1005011#post1005011 Pontus - RTW guide]&lt;br /&gt;
*[http://forums.totalwar.org/vb/showthread.php?t=37271 Pontus Strategies at The Org]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Parthia_(RTW_Faction)&amp;diff=37301</id>
		<title>Parthia (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Parthia_(RTW_Faction)&amp;diff=37301"/>
		<updated>2011-08-21T00:29:31Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:Parthia_Faction_Symbol-Vanilla.png]]|Name=&#039;&#039;&#039;Parthia&#039;&#039;&#039;|Game=[[Rome: Total War]]|Culture=Eastern}} &lt;br /&gt;
&lt;br /&gt;
Parthia are one of the playable factions in [[Rome: Total War]]. They can be played after successfully completing a campaign as a Roman faction or by simple modifications to the game files (more information on which can be found [[HowTo:Unlock_All_Factions|here]]).&lt;br /&gt;
&lt;br /&gt;
==Game Play==&lt;br /&gt;
&lt;br /&gt;
Parthia has nearby rebels to conquer and three immediate factions to contend with: [[Scythia (RTW Faction)|Scythia]], [[Armenia (RTW Faction)|Armenia]], and the [[Seleucid Empire (RTW Faction)|Seleucid Empire]].&lt;br /&gt;
&lt;br /&gt;
===Starting Position===&lt;br /&gt;
&lt;br /&gt;
[[Image:Parthia_Starting_Position-Vanilla.jpg|thumb|Parthia Starting Position (Click to enlarge)]]&lt;br /&gt;
&lt;br /&gt;
Parthia starts at the far eastern edge of the map in and around Asia Minor.&lt;br /&gt;
&lt;br /&gt;
Their cities are:&lt;br /&gt;
&lt;br /&gt;
*Arsakia: Parthian Capital; Region - Media&lt;br /&gt;
&lt;br /&gt;
*Susa: Parthian City; Region - Elymais&lt;br /&gt;
&lt;br /&gt;
*Campus Sakae: Parthian Large Town; Region - Tribus Sakae&lt;br /&gt;
&lt;br /&gt;
===Victory Conditions===&lt;br /&gt;
*Long Campaign: Hold 50 provinces including Rome. Danzig&lt;br /&gt;
*Short Campaign: Hold 15 provinces and outlast or destroy [[Seleucid Empire (RTW Faction)|Seleucid Empire]] and [[Armenia (RTW Faction)|Armenia]]. Rebels in all Games Total War.&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
&lt;br /&gt;
[[Image:Parthia General&#039;s Bodyguard.jpg|thumb|right|Parthia General&#039;s Bodyguard.]]&lt;br /&gt;
&lt;br /&gt;
*Infantry&lt;br /&gt;
**[[Peasants]]&lt;br /&gt;
**Eastern Infantry&lt;br /&gt;
**Hillmen&lt;br /&gt;
*Cavalry&lt;br /&gt;
**Horse Archers&lt;br /&gt;
**Persian Cavalry (U)&lt;br /&gt;
**Cataphracts&lt;br /&gt;
**War Elephants (U)&lt;br /&gt;
**Cataphract Camels (U)&lt;br /&gt;
*Missile&lt;br /&gt;
**Slingers&lt;br /&gt;
**Archers&lt;br /&gt;
**Onagers&lt;br /&gt;
*Naval&lt;br /&gt;
**Bireme&lt;br /&gt;
**Trireme&lt;br /&gt;
**Quinquireme&lt;br /&gt;
*Bodyguard&lt;br /&gt;
**Armoured Eastern General&lt;br /&gt;
*Mercenary&lt;br /&gt;
**Arab Cavalry&lt;br /&gt;
**Bedouin Warriors&lt;br /&gt;
**Bedouin Archers&lt;br /&gt;
*Local Mercenaries&lt;br /&gt;
**Eastern Mercenaries&lt;br /&gt;
**Sarmatian Mercenaries&lt;br /&gt;
**Scythian Mercenaries&lt;br /&gt;
**Mercenary Hoplites&lt;br /&gt;
&lt;br /&gt;
====Unique Units====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Persian Cavalry:&#039;&#039;&#039; Can be recruited from Cavalry Stables.&lt;br /&gt;
Persian cavalry are very useful, namely if they use cantribian circle. Cantabrian circle allows them to move while shooting, making them more effective versus foot archers as they take less hits.&lt;br /&gt;
&lt;br /&gt;
Persian cavalry themselves have long range bows making them more dangerous than normal horse archers ,even if Persian cavalry lack mobility. They are far better protected than normal horse archers and have swords for melee.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;War Elephants:&#039;&#039;&#039; Can be recruited from Elite Cavalry Stables.&lt;br /&gt;
These troops provide your army with shockpower you can place these elefants behind eastern infantry(if facing romans the enemy roman player thinks eastern infantry? against my Urbans easy kills he charges his urbans in maybe he has only cohorts and cav no archers or onagers)&lt;br /&gt;
&lt;br /&gt;
Now what you do now is send your elephants right through your own eastern infantry and into the Urban Cohort.&lt;br /&gt;
&lt;br /&gt;
At the same time you smash the enemy cav with your own cav by attacking from all sides remember this:Battles are about Routing units you dont have to  kill them 1 by 1 Kill them all once they are all runinng so that you dont lose troops durning the slow process of annahilating enemy army.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cataphract Camels:&#039;&#039;&#039; Can be recruited from Royal Cavalry Stables.&lt;br /&gt;
These units are simply cataphracts who have exchanged their horse mounts for camels. Camels scare horses, making them extremely effective in attacking and destroying enemy cavalry units, particularly slower heavy cavalry, as Cataphract camels still have the &#039;&#039;Armor-piercing mace attack&#039;&#039;, the alternate attack for Cataphracts. However, as camels are slower than horses and the extensive amount of armor on this unit makes it tire quite easily, most cavalry will be able to easily outmanuever this unit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eastern infantry&#039;&#039;&#039;:These infantry units can be recruited very early in the game and are extremely cheap, with 240 men on Huge unit size, making Eastern Infantry quite good infantry-of-the-line units early on in the game; however, they are very weak when compared to other factions&#039; early-game infantry, and so should generally be used as a cheap cannon-fodder unit once cataphracts become available.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Archers:&#039;&#039;&#039; Mobile and has a decent punch; unarmoured, this unit is not the best but it is good enough as a missile unit if the enemy archers are eliminated early on in battle. These are the only long-range foot missiles that Parthia can recruit, and so unless horsearchers are used, Parthia is easily outclassed in missile duels between factions with better archers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Onagers&#039;&#039;&#039;:This unit counters testudo very effectivly in campaign; flaming missiles are ideal aganst packed enemy units and very useful in forcing the enemy into all out attacks or making him or her thin out his or her line. However, by all accounts, artillery is very expensive and almost comletely useless in multiplayer, so it is advised to not get too used to using these units.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cataphract&#039;&#039;&#039;:Cataphracts are the decisive arm in Parthia&#039;s arsenal; it is this one unit, coupled with horsearchers that makes Parthia so deadly in multiplayer as a skirmish army. Cataphracts are &#039;&#039;the most powerful heavy cavalry units in the game&#039;&#039;. To make full use of these units, use their unique alternate attack; an &#039;&#039;armor-piercing mace attack&#039;&#039;&lt;br /&gt;
, used by pressing and holdind down the Alt key on your keyboard and right-clicking the enemy unit that you wish to use this attack on. &lt;br /&gt;
&lt;br /&gt;
Cataphracts have so much armor that a shield is not needed to ward off missiles, and since they have a charge value of 9, they should be the main attack arm of your multiplayer &#039;&#039;and&#039;&#039; campaign armies.&lt;br /&gt;
Note that cataphracts are more mobile than camels but do not scare horses.&lt;br /&gt;
&lt;br /&gt;
===Strategy Guides===&lt;br /&gt;
[http://forums.totalwar.org/vb/showthread.php?t=36867 Parthia Strategies at The Org]&lt;br /&gt;
&lt;br /&gt;
==Faction Details==&lt;br /&gt;
&lt;br /&gt;
If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information.&lt;br /&gt;
&lt;br /&gt;
[[Parthia Details (RTW Faction)]]&lt;br /&gt;
&lt;br /&gt;
{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Numidia_(RTW_Faction)&amp;diff=37300</id>
		<title>Numidia (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Numidia_(RTW_Faction)&amp;diff=37300"/>
		<updated>2011-08-21T00:29:14Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Numidia_Faction_Symbol-Vanilla.png|thumb|right|Numidia Faction Symbol.]]&lt;br /&gt;
&lt;br /&gt;
Numidia are one of the factions in [[Rome: Total War]] designed to be non-playable.  However they can be made playable by simple modifications to the game files (more information on which can be found [[HowTo:Unlock_All_Factions|here]]).&lt;br /&gt;
&lt;br /&gt;
==Game Play==&lt;br /&gt;
===Starting Position===&lt;br /&gt;
&lt;br /&gt;
[[Image:Numidia_Starting_Position-Vanilla.jpg|thumb|Numidia Starting Position (Click to enlarge)]]&lt;br /&gt;
&lt;br /&gt;
Numidia start in north-west Africa bordered by Carthage, with a city in Libya.&lt;br /&gt;
&lt;br /&gt;
Their cities are:&lt;br /&gt;
&lt;br /&gt;
*Cirta: Numidian Capital; Region - Numidia&lt;br /&gt;
&lt;br /&gt;
*Dimmidi: Numidian Town; Region - Gaetulia&lt;br /&gt;
&lt;br /&gt;
*Tingi: Numidian Town; Region - Mauretania&lt;br /&gt;
&lt;br /&gt;
*Siwa: Numidian Large Town; Region - Libya&lt;br /&gt;
&lt;br /&gt;
===Victory Conditions===&lt;br /&gt;
*Long Campaign: Hold 50 provinces including Rome.&lt;br /&gt;
*Short Campaign: Hold 15 provinces and destroy or outlast Carthage.&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
&lt;br /&gt;
[[Image:Numidia_Generals_Bodyguard.jpg|right|thumb|Numidia General&#039;s Bodyguard.]]&lt;br /&gt;
&lt;br /&gt;
*Infantry&lt;br /&gt;
**[[Peasants]]&lt;br /&gt;
**Numidian Javelinmen&lt;br /&gt;
**Desert Infantry&lt;br /&gt;
**Numidian Legionaries&lt;br /&gt;
*Cavalry&lt;br /&gt;
**Numidian Cavalry&lt;br /&gt;
**Long Shield Cavalry&lt;br /&gt;
**Numidian Camel Riders&lt;br /&gt;
*Missile&lt;br /&gt;
**Archers&lt;br /&gt;
**Slingers&lt;br /&gt;
**Onagers&lt;br /&gt;
*Naval&lt;br /&gt;
**Bireme&lt;br /&gt;
**Trireme&lt;br /&gt;
**Quinquireme&lt;br /&gt;
*Bodyguard&lt;br /&gt;
**General&#039;s Bodyguard&lt;br /&gt;
**General&#039;s Armoured Bodyguard&lt;br /&gt;
*Mercenaries&lt;br /&gt;
**Mercenary War Elephants&lt;br /&gt;
*Local Mercenaries&lt;br /&gt;
**Libyan Mercenaries&lt;br /&gt;
**Numidian Mercenaries&lt;br /&gt;
**Mercenary Hoplites&lt;br /&gt;
**Balearic Slingers&lt;br /&gt;
&lt;br /&gt;
====Unique Units====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Numidian Javelinmen:&#039;&#039;&#039; Can be recruited from Barracks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Desert Infantry:&#039;&#039;&#039; Can be recruited from Militia Barracks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Numidian Legionaries:&#039;&#039;&#039; Can be recruited from Army Barracks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Numidian Cavalry:&#039;&#039;&#039; Can be recruited from Stables.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Numidian Camel Riders:&#039;&#039;&#039; Can be recruited from Cavalry Stables.&lt;br /&gt;
&lt;br /&gt;
===Strategy Guides===&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?p=1005007#post1005007 Numidians - guide in the Scriptorium]]&lt;br /&gt;
*[http://forums.totalwar.org/vb/showthread.php?t=37272 Numidian Strategies at The Org]&lt;br /&gt;
&lt;br /&gt;
{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Macedon_(RTW_Faction)&amp;diff=37299</id>
		<title>Macedon (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Macedon_(RTW_Faction)&amp;diff=37299"/>
		<updated>2011-08-21T00:28:59Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:Macedon_Faction_Symbol-Vanilla.png]]|Name=&#039;&#039;&#039;Macedon&#039;&#039;&#039;|Game=[[Rome: Total War]]|Culture=[[Greek]]}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Macedon&#039;&#039;&#039; (Μακεδονία) are one of the factions in [[Rome: Total War]] designed to be non-playable.  However they can be made playable by simple modifications to the game files (more information on which can be found [[HowTo:Unlock_All_Factions|here]]). This faction has a pre-made description.&lt;br /&gt;
&lt;br /&gt;
==Linguistic Note==&lt;br /&gt;
The symbol for Macedon in RTW is the Greek letter Lambda, which is not usually associated with Macedonia, but rather Sparta, the lambda being the first letter in &amp;quot;Lakedaimon,&amp;quot; the name for the area around Sparta in Greek.&lt;br /&gt;
==Game Play==&lt;br /&gt;
===Starting Position===&lt;br /&gt;
Bylazora, Region - Paionia&lt;br /&gt;
&lt;br /&gt;
Thessalonica, Region - Macedonia&lt;br /&gt;
&lt;br /&gt;
Larissa, Region - Thessalia&lt;br /&gt;
&lt;br /&gt;
Corinth, Region - Peloponessia&lt;br /&gt;
&lt;br /&gt;
===Win Conditions===&lt;br /&gt;
*&#039;&#039;&#039;Long Campaign:&#039;&#039;&#039; Hold 50 provinces inclding Rome.&lt;br /&gt;
*&#039;&#039;&#039;Short Campaign:&#039;&#039;&#039; Hold 15 provinces and outlast or destroy [[Greek Cities (RTW Faction)|Greek Cities]] and [[Thrace (RTW Faction)|Thrace]]&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
[[Image:General_Macedon.jpg‎|thumb|right|In-game screenshot of a Macedon General unit.]]&lt;br /&gt;
&#039;&#039;&#039;Infantry&#039;&#039;&#039;&lt;br /&gt;
*[[Peasants]]&lt;br /&gt;
*Militia Hoplites&lt;br /&gt;
*Levy Pikemen&lt;br /&gt;
*Phalanx Pikemen&lt;br /&gt;
*Royal Pikemen&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cavalry&#039;&#039;&#039;&lt;br /&gt;
*Greek Cavalry&lt;br /&gt;
*Light Lancers&lt;br /&gt;
*Macedonian Cavalry&lt;br /&gt;
*Companion Cavalry&lt;br /&gt;
*General&#039;s Bodyguard&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Support&#039;&#039;&#039;&lt;br /&gt;
*Archers&lt;br /&gt;
*Cretan Archers&lt;br /&gt;
*Peltasts &lt;br /&gt;
*Illyrian Mercenaries&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Siege&#039;&#039;&#039;&lt;br /&gt;
*Ballistas&lt;br /&gt;
*Onagers&lt;br /&gt;
*Heavy Onagers&lt;br /&gt;
&lt;br /&gt;
====Unique Units====&lt;br /&gt;
&#039;&#039;&#039;Royal Pikemen&#039;&#039;&#039;&lt;br /&gt;
This unit is more like a hoplite unit equipped with long spears than a true pikemen unit.  They are the fourth best spear unit in the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Companion Cavalry&#039;&#039;&#039; &lt;br /&gt;
These cavalry men have a powerful charge,as well as melee capability.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Macedonian Cavalry&#039;&#039;&#039;&lt;br /&gt;
A nimble unit which is easy to train and quite effective.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Light Lancers&#039;&#039;&#039; &lt;br /&gt;
A fast unit with a incredible charge.&lt;br /&gt;
&lt;br /&gt;
==Strategy guides==&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?p=1005004#post1005004 Macedon Strategy Guide]&lt;br /&gt;
&lt;br /&gt;
==Faction Details==&lt;br /&gt;
&lt;br /&gt;
If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information.&lt;br /&gt;
&lt;br /&gt;
[[Macedon Details (RTW Faction)]]&lt;br /&gt;
&lt;br /&gt;
{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Greek_Cities_(RTW_Faction)&amp;diff=37298</id>
		<title>Greek Cities (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Greek_Cities_(RTW_Faction)&amp;diff=37298"/>
		<updated>2011-08-21T00:28:37Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:Greek_Cities_Faction_Symbol-Vanilla.png]]|Name=&#039;&#039;&#039;Greek Cities&#039;&#039;&#039;|Game=[[Rome: Total War]]|Culture=[[Greek]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Greek Cities&#039;&#039;&#039; are one of the playable factions in [[Rome: Total War]].  They can be unlocked after successfully completing a campaign as a Roman faction or by simple modifications to the game files (more information on which can be found [[HowTo:Unlock_All_Factions|here]]).&lt;br /&gt;
==Game Play==&lt;br /&gt;
===Starting Position===&lt;br /&gt;
&lt;br /&gt;
[[Image:Greek_Cities_Starting_Position-Vanilla.jpg|thumb|The Greek Cities start in mainland greece. (Click to enlarge)]]&lt;br /&gt;
&lt;br /&gt;
The Greek Cities start with a few cities in mainland Greece, along with several colonies scattered around the Mediterranean and Aegean. They are bordered by the [[Scipii (RTW Faction)|Scipii]] and [[Carthage (RTW Faction)|Carthage]] on Sicily , [[Macedon (RTW Faction)|Macedon]] in Greece and [[Seleucid Empire (RTW Faction)|Seleucid Empire]] in Asia Minor.&lt;br /&gt;
&lt;br /&gt;
Greek Cities are as following:     &lt;br /&gt;
&lt;br /&gt;
*Sparta: Greek Cities Capital; Region - Laconia&lt;br /&gt;
&lt;br /&gt;
*Rhodes: Greek Cities Large Town; Region - Rhodos&lt;br /&gt;
&lt;br /&gt;
*Pergamum: Greek Cities Large Town; Region - Phrygia&lt;br /&gt;
&lt;br /&gt;
*Thermon: Greek Cities Large Town; Region - Aetolia&lt;br /&gt;
&lt;br /&gt;
*Syracuse: Greek Cities City; Region Sicilia Graecus&lt;br /&gt;
&lt;br /&gt;
===Victory Conditions===&lt;br /&gt;
&lt;br /&gt;
*Long Campaign:  Control 50 provinces including Latium (Rome)&lt;br /&gt;
*Short Campaign: Hold 15 provinces and outlive or destroy both [[Macedon (RTW Faction)|Macedon]] and [[Thrace (RTW Faction)|Thrace]]&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
&lt;br /&gt;
[[Image:Greek General&#039;s Bodyguard.jpg|thumb|right|Greek General&#039;s Bodyguard.]]&lt;br /&gt;
&lt;br /&gt;
*Infantry&lt;br /&gt;
**[[Peasants]]&lt;br /&gt;
**Militia Hoplites&lt;br /&gt;
**Hoplites&lt;br /&gt;
**Armoured Hoplites (U)&lt;br /&gt;
**Spartan Hoplites (U)&lt;br /&gt;
&lt;br /&gt;
*Cavalry&lt;br /&gt;
**Militia Cavalry&lt;br /&gt;
**Greek Cavalry&lt;br /&gt;
**General&#039;s Bodyguard&lt;br /&gt;
&lt;br /&gt;
*Missile&lt;br /&gt;
**Archers&lt;br /&gt;
**Cretan Archers&lt;br /&gt;
**[[Peltasts]]&lt;br /&gt;
**Heavy Peltasts&lt;br /&gt;
**Rhodian Slingers&lt;br /&gt;
&lt;br /&gt;
*Siege&lt;br /&gt;
**Ballistas&lt;br /&gt;
**Onagers&lt;br /&gt;
**Heavy Onagers&lt;br /&gt;
&lt;br /&gt;
====Unique Units====&lt;br /&gt;
&#039;&#039;&#039;Spartan Hoplites&#039;&#039;&#039;: Spartan hoplites are trained from infancy to be nothing but soldiers. They are &#039;perfect soldiers&#039; and nothing else. They can be trained only in cities of Sparta and Syracuse. Have a very low value in money.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armoured Hoplites&#039;&#039;&#039;: Armoured hoplites are an elite among Greek soldiery, carefully selected and given the best training to make them superior spearmen. They are the third most effective spear unit in the game, after sacred band and spartans.&lt;br /&gt;
&lt;br /&gt;
==Strategy guides==&lt;br /&gt;
*[[Greeks - RTW guide]]&lt;br /&gt;
*[http://forums.totalwar.org/vb/showthread.php?t=36871 Greek Cities Strategies at The Org]&lt;br /&gt;
&lt;br /&gt;
==Faction Details==&lt;br /&gt;
&lt;br /&gt;
If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information.&lt;br /&gt;
&lt;br /&gt;
[[Greek Cities Details (RTW Faction)]]&lt;br /&gt;
&lt;br /&gt;
{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Germania_(RTW_Faction)&amp;diff=37297</id>
		<title>Germania (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Germania_(RTW_Faction)&amp;diff=37297"/>
		<updated>2011-08-21T00:28:18Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:Germania_Faction_Symbol-Vanilla.png]]|Name=&#039;&#039;&#039;Germania&#039;&#039;&#039;|Game=[[Rome: Total War]]|Culture=[[Barbarian]]}} &lt;br /&gt;
&lt;br /&gt;
Germania is one of the playable factions in [[Rome: Total War]].  They can be played by successfully completing either a long or short campaign with any of the Roman factions, by destroying them in the Imperial Campaign or by editing [[descr_strat.txt]] (more information on which can be found [[HowTo:Unlock_All_Factions|here]]).&lt;br /&gt;
&lt;br /&gt;
==Game Play==&lt;br /&gt;
&lt;br /&gt;
===Starting Position===&lt;br /&gt;
&lt;br /&gt;
[[Image:Germania_Starting_Position-Vanilla.jpg|thumb|Germania Starting Position (Click to enlarge)]]&lt;br /&gt;
&lt;br /&gt;
They start in the area south of Scandinavia with several villages and towns under their control. They are bordered by [[Gaul (RTW Faction)|Gaul]] to the south.&lt;br /&gt;
&lt;br /&gt;
Their cities are:&lt;br /&gt;
&lt;br /&gt;
*Damme: German Capital; Region - Tribus Chattii&lt;br /&gt;
&lt;br /&gt;
*Mogontiacum: German Large Town; Region - Agri Decumates&lt;br /&gt;
&lt;br /&gt;
*Trier: German Town; Region - Germania Superior&lt;br /&gt;
&lt;br /&gt;
*Batavordum: German Town; Region - Germania Inferior&lt;br /&gt;
&lt;br /&gt;
*Vicus Marcomanni: German Town; Region - Regnum Marcomannii&lt;br /&gt;
&lt;br /&gt;
===Victory Conditions===&lt;br /&gt;
&lt;br /&gt;
*Long Campaign: Hold 50 provinces including Rome&lt;br /&gt;
*Short Campaign: Hold 15 provinces and outlast or destroy [[Dacia (RTW Faction)|Dacia]] and [[Scythia (RTW Faction)|Scythia]]&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
&lt;br /&gt;
[[Image:German General&#039;s Bodyguard.jpg|thumb|right|Germania General&#039;s Bodyguard.]]&lt;br /&gt;
&lt;br /&gt;
*Infantry&lt;br /&gt;
**[[Peasants]]&lt;br /&gt;
**Spear Warband (U)&lt;br /&gt;
**Axemen&lt;br /&gt;
**Night Raiders (U)&lt;br /&gt;
**Screeching Women (U)&lt;br /&gt;
**Chosen Axemen(U)&lt;br /&gt;
**Beserkers (U)&lt;br /&gt;
*Cavalry&lt;br /&gt;
**Barbarian Cavalry&lt;br /&gt;
**Gothic Cavalry (U)&lt;br /&gt;
**Noble Cavalry&lt;br /&gt;
*Missile&lt;br /&gt;
**Slingers&lt;br /&gt;
**Skirmishers&lt;br /&gt;
**Chosen Archers&lt;br /&gt;
*General&lt;br /&gt;
**Barbarian Warlord&lt;br /&gt;
*Naval&lt;br /&gt;
**Boats&lt;br /&gt;
**War Boats&lt;br /&gt;
*Mercenaries&lt;br /&gt;
**Barbarian Mercenaries&lt;br /&gt;
**Barbarian Mercenary Cavalry&lt;br /&gt;
&lt;br /&gt;
====Unique Units====&lt;br /&gt;
&#039;&#039;&#039;Spear Warbands:&#039;&#039;&#039; The men of a spear warband are effective against cavalry and most infantry, but lack the discipline of more &amp;quot;civilized&amp;quot; troops. They are the only barbarian troops that can form a phalanx.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Night Raiders:&#039;&#039;&#039; Night raiders are lightly armed shock troops whose appearance alone is fearful!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Screeching Women:&#039;&#039;&#039; German screeching women think nothing of participating in a battle, wailing encouragement to their own men as they fight, and screaming defiance at the enemy to unnerve them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chosen Axemen:&#039;&#039;&#039; Double-handed axes are intimidating weapons, especially in the hands of chosen axemen. These men can hack a hole in almost any enemy battle line. &lt;br /&gt;
&lt;br /&gt;
Chosen Axemen are usually the backbone of german armies in multiplayer. They have an armor-piercing attack and can thus wreak havoc on legionary cohorts and even Urban cohorts, provided that the cohorts have already used up their pila.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Berserkers:&#039;&#039;&#039; Berserkers are extremely ferocious, aggressive, indomitable warriors with no thought for personal safety once the rage of battle comes upon them. Once they go berserk they are capable of beating most standard infantry units one on one, their small unit size being the only limiting factor. But you have no control over them and they are also very expensive so be careful with them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gothic Cavalry:&#039;&#039;&#039; Gothic cavalry are an aristocratic - if such a word can be applied to barbarians - heavy cavalry elite of the German tribes.&lt;br /&gt;
&lt;br /&gt;
They are the fourth most powerful cavalry in the game, but do not have a secondary attack.&lt;br /&gt;
&lt;br /&gt;
==Strategy Guides==&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?t=107452&amp;amp;highlight=Germania+strategy Germania Guide at the Total War Center]&lt;br /&gt;
*[http://forums.totalwar.org/vb/showthread.php?t=36869 Germania Guide at The Org]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Gaul_(RTW_Faction)&amp;diff=37296</id>
		<title>Gaul (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Gaul_(RTW_Faction)&amp;diff=37296"/>
		<updated>2011-08-21T00:27:59Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:Gaul_Faction_Symbol-Vanilla.png]]|Name=&#039;&#039;&#039;Gaul&#039;&#039;&#039;|Game=[[Rome: Total War]]|Culture=[[Barbarian]]}} &lt;br /&gt;
&lt;br /&gt;
Gaul is one of the playable factions in [[Rome: Total War]]. It can be played after successfully completing a campaign as a Roman faction or by simple modifications to the game files (more information on which can be found [[HowTo:Unlock_All_Factions|here]]).&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
Gaul is a &#039;barbarian&#039; civilization, and thus are unable to build stone walls and access many of the types of buildings and units that the Roman and Greek cultures are able to. However this does mean that they get their Elite troops much quicker than &amp;quot;civilised&amp;quot; factions.&lt;br /&gt;
&lt;br /&gt;
===Starting Position===&lt;br /&gt;
&lt;br /&gt;
Gaul starts in what is now France, as well as Northern Italy. They are bordered by the Julii to the south, Spain to the West and the Britons to the North,&lt;br /&gt;
&lt;br /&gt;
At the beginning of the campaign, they hold the following settlements:&lt;br /&gt;
*Alesia (Capital)&lt;br /&gt;
&lt;br /&gt;
*Condate Rodonum &lt;br /&gt;
&lt;br /&gt;
*Patavium &lt;br /&gt;
&lt;br /&gt;
*Lemonum &lt;br /&gt;
&lt;br /&gt;
*Medolanium&lt;br /&gt;
&lt;br /&gt;
*Narbo Maritus &lt;br /&gt;
&lt;br /&gt;
*Numanthia&lt;br /&gt;
&lt;br /&gt;
===Victory Conditions===&lt;br /&gt;
&lt;br /&gt;
*Long Campaign: Hold 50 regions including Rome&lt;br /&gt;
&lt;br /&gt;
*Short Campaign: Hold 15 regions and outlast or destroy the [[Julii]] and [[Senate (RTW Faction)|the Senate]]&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
*Infantry&lt;br /&gt;
**[[Peasants]]&lt;br /&gt;
**Spear Warband&lt;br /&gt;
**Swordsmen&lt;br /&gt;
**Chosen Swordsmen&lt;br /&gt;
**Druids&lt;br /&gt;
**Naked Fanatics&lt;br /&gt;
*Cavalry&lt;br /&gt;
**Warhounds&lt;br /&gt;
**Barbarian Cavalry&lt;br /&gt;
**Noble Cavalry&lt;br /&gt;
*Missile&lt;br /&gt;
**Skirmishers&lt;br /&gt;
**Forester Warband (U)&lt;br /&gt;
*General&lt;br /&gt;
**Barbarian Warlord&lt;br /&gt;
*Mercenaries&lt;br /&gt;
**Barbarian Mercenaries&lt;br /&gt;
**Barbarian Mercenary Cavalry&lt;br /&gt;
*Naval&lt;br /&gt;
**Boats&lt;br /&gt;
**War Boats&lt;br /&gt;
&lt;br /&gt;
====Unique Units====&lt;br /&gt;
&lt;br /&gt;
*Forester Warband: Become available after the player builds a higher-tier Archery Range.&lt;br /&gt;
&lt;br /&gt;
==Strategy Guides==&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?p=1004994#post1004994 Strategy Guide for Gaul] by Morble.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Egypt_(RTW_Faction)&amp;diff=37295</id>
		<title>Egypt (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Egypt_(RTW_Faction)&amp;diff=37295"/>
		<updated>2011-08-21T00:27:37Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:Egypt_Faction_Symbol-Vanilla.png]]|Name=&#039;&#039;&#039;Egypt&#039;&#039;&#039;|Game=[[Rome: Total War]]|Culture=Egyptian}} &lt;br /&gt;
&lt;br /&gt;
Egypt (جمهورية مصر العربية) is one of the playable factions in [[Rome: Total War]].  They can be played after successfully completing a campaign as a Roman faction or by simple modifications to the game files (more information on which can be found [[HowTo:Unlock_All_Factions|here]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
===Starting Position===&lt;br /&gt;
&lt;br /&gt;
Egypt is located in North-Eastern Africa, as well as holding some settlements around the Mediterranean, in Judea and Cyprus.&lt;br /&gt;
&lt;br /&gt;
At the start of the game, it holds the following cities:&lt;br /&gt;
&lt;br /&gt;
*Alexandria: Capital city. The Pharos Lighthouse wonder is also present in this region.&lt;br /&gt;
&lt;br /&gt;
*Memphis: The Pyramids at Giza are in this region, and they grant a bonus of increasing the loyalty of the population towards the faction that owns the region, regardless of culture.&lt;br /&gt;
&lt;br /&gt;
*Thebes: Settlement in Upper (South) Egypt.&lt;br /&gt;
&lt;br /&gt;
*Salamis: Settlement in Cyprus.&lt;br /&gt;
&lt;br /&gt;
*Jerusalem: Settlement in Judea.&lt;br /&gt;
&lt;br /&gt;
*Sidon: Settlement in Judea.&lt;br /&gt;
&lt;br /&gt;
===Win Conditions===&lt;br /&gt;
*Long Campaign: Hold 50 provinces, including Rome.&lt;br /&gt;
&lt;br /&gt;
*Short Campaign: Hold 15 provinces and outlast or destroy [[Armenia (RTW Faction)|Armenia]] and [[Seleucid Empire (RTW Faction)|Seleucid Empire]]&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
[[Image:Egypt general late.jpg|thumb|right|Egyptian General&#039;s Bodyguard.]]&lt;br /&gt;
&lt;br /&gt;
*Infantry&lt;br /&gt;
**[[Peasants]]&lt;br /&gt;
**Nubian Spearman &lt;br /&gt;
**Nile Spearman&lt;br /&gt;
**Desert Axeman&lt;br /&gt;
**Pharaoh&#039;s Guards&lt;br /&gt;
&lt;br /&gt;
*Cavalry&lt;br /&gt;
**Nubian Cavalry&lt;br /&gt;
**Desert Cavalry&lt;br /&gt;
**Nile Cavalry&lt;br /&gt;
**Egyptian Chariots&lt;br /&gt;
**Camel Archers&lt;br /&gt;
**Egyptian Chariot Archers&lt;br /&gt;
&lt;br /&gt;
*Missile&lt;br /&gt;
**Bowmen&lt;br /&gt;
**Pharaoh&#039;s Bowmen&lt;br /&gt;
**Skirmishers&lt;br /&gt;
**Slingers&lt;br /&gt;
**Onagers&lt;br /&gt;
**Heavy Onagers&lt;br /&gt;
&lt;br /&gt;
====Unique Units====&lt;br /&gt;
*Pharaoh&#039;s Guards: Pikemen that may enter phalanx mode.&lt;br /&gt;
&lt;br /&gt;
*Pharaoh&#039;s Bowmen: Archers with relatively high missile attack.&lt;br /&gt;
&lt;br /&gt;
*Desert Axemen: Infantry that gain a bonus from fighting in the desert.&lt;br /&gt;
&lt;br /&gt;
*Egyptian Chariots: Charioteers that engage in hand-to-hand combat.&lt;br /&gt;
&lt;br /&gt;
==Faction Details==&lt;br /&gt;
Egypt starts the campaign with all of Egypt in its control, along with Jerusalem,Cyprus(Salamis),and Sidon. Egypt should first take Petra and Bostra, due to the fact they are meagerly defended rebel settelemants. It could also be advantagous to gather a force and take Halcarnassus in Asia Minor. Once you obtain the money, you should buy Siwa from the Numidians(if it hasn&#039;t already rebelled against them). You will come under attack first from the Seleucids, so you should keep a strong garrison in Sidon and Jerusalem. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Egypt Details (RTW Faction)]]&lt;br /&gt;
&lt;br /&gt;
{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Egypt_(RTW_Faction)&amp;diff=37294</id>
		<title>Egypt (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Egypt_(RTW_Faction)&amp;diff=37294"/>
		<updated>2011-08-21T00:27:27Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:Egypt_Faction_Symbol-Vanilla.png]]|Name=&#039;&#039;&#039;Egypt&#039;&#039;&#039;|Game=[[Rome: Total War]]|Culture=Egyptian}} &lt;br /&gt;
&lt;br /&gt;
Egypt (جمهورية مصر العربية) is one of the playable factions in [[Rome: Total War]].  They can be played after successfully completing a campaign as a Roman faction or by simple modifications to the game files (more information on which can be found [[HowTo:Unlock_All_Factions|here]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
===Starting Position===&lt;br /&gt;
&lt;br /&gt;
Egypt is located in North-Eastern Africa, as well as holding some settlements around the Mediterranean, in Judea and Cyprus.&lt;br /&gt;
&lt;br /&gt;
At the start of the game, it holds the following cities:&lt;br /&gt;
&lt;br /&gt;
*Alexandria: Capital city. The Pharos Lighthouse wonder is also present in this region.&lt;br /&gt;
&lt;br /&gt;
*Memphis: The Pyramids at Giza are in this region, and they grant a bonus of increasing the loyalty of the population towards the faction that owns the region, regardless of culture.&lt;br /&gt;
&lt;br /&gt;
*Thebes: Settlement in Upper (South) Egypt.&lt;br /&gt;
&lt;br /&gt;
*Salamis: Settlement in Cyprus.&lt;br /&gt;
&lt;br /&gt;
*Jerusalem: Settlement in Judea.&lt;br /&gt;
&lt;br /&gt;
*Sidon: Settlement in Judea.&lt;br /&gt;
&lt;br /&gt;
===Win Conditions===&lt;br /&gt;
*Long Campaign: Hold 50 provinces, including Rome.&lt;br /&gt;
&lt;br /&gt;
*Short Campaign: Hold 15 provinces and outlast or destroy [[Armenia (RTW Faction)|Armenia]] and [[Seleucid Empire (RTW Faction)|Seleucid Empire]]&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
[[Image:Egypt general late.jpg|thumb|right|Egyptian General&#039;s Bodyguard.]]&lt;br /&gt;
&lt;br /&gt;
*Infantry&lt;br /&gt;
**[[Peasents]]&lt;br /&gt;
**Nubian Spearman &lt;br /&gt;
**Nile Spearman&lt;br /&gt;
**Desert Axeman&lt;br /&gt;
**Pharaoh&#039;s Guards&lt;br /&gt;
&lt;br /&gt;
*Cavalry&lt;br /&gt;
**Nubian Cavalry&lt;br /&gt;
**Desert Cavalry&lt;br /&gt;
**Nile Cavalry&lt;br /&gt;
**Egyptian Chariots&lt;br /&gt;
**Camel Archers&lt;br /&gt;
**Egyptian Chariot Archers&lt;br /&gt;
&lt;br /&gt;
*Missile&lt;br /&gt;
**Bowmen&lt;br /&gt;
**Pharaoh&#039;s Bowmen&lt;br /&gt;
**Skirmishers&lt;br /&gt;
**Slingers&lt;br /&gt;
**Onagers&lt;br /&gt;
**Heavy Onagers&lt;br /&gt;
&lt;br /&gt;
====Unique Units====&lt;br /&gt;
*Pharaoh&#039;s Guards: Pikemen that may enter phalanx mode.&lt;br /&gt;
&lt;br /&gt;
*Pharaoh&#039;s Bowmen: Archers with relatively high missile attack.&lt;br /&gt;
&lt;br /&gt;
*Desert Axemen: Infantry that gain a bonus from fighting in the desert.&lt;br /&gt;
&lt;br /&gt;
*Egyptian Chariots: Charioteers that engage in hand-to-hand combat.&lt;br /&gt;
&lt;br /&gt;
==Faction Details==&lt;br /&gt;
Egypt starts the campaign with all of Egypt in its control, along with Jerusalem,Cyprus(Salamis),and Sidon. Egypt should first take Petra and Bostra, due to the fact they are meagerly defended rebel settelemants. It could also be advantagous to gather a force and take Halcarnassus in Asia Minor. Once you obtain the money, you should buy Siwa from the Numidians(if it hasn&#039;t already rebelled against them). You will come under attack first from the Seleucids, so you should keep a strong garrison in Sidon and Jerusalem. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;If you have further detailed information on the faction, such as strategies, AARs, pictures, or history, please post it on the Faction Details page in a new sub-section so that this page can be kept clean of opinionated information.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Egypt Details (RTW Faction)]]&lt;br /&gt;
&lt;br /&gt;
{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Dacia_(RTW_Faction)&amp;diff=37293</id>
		<title>Dacia (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Dacia_(RTW_Faction)&amp;diff=37293"/>
		<updated>2011-08-21T00:27:12Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:Dacia_Faction_Symbol-Vanilla.png]]|Name=&#039;&#039;&#039;Dacia&#039;&#039;&#039;|Game=[[Rome: Total War]]|Culture=[[Barbarian]]}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dacia&#039;&#039;&#039; is one of the factions in [[Rome: Total War]] designed to be non-playable.  However they can be made playable by simple modifications to the game files (more information on which can be found [[HowTo:Unlock_All_Factions|here]]).&lt;br /&gt;
==Gameplay==&lt;br /&gt;
===Starting Position===&lt;br /&gt;
Dacia begins in the Balkans, north of Macedonia.&lt;br /&gt;
&lt;br /&gt;
===Victory Conditions===&lt;br /&gt;
&lt;br /&gt;
*Long Campaign: Hold 50 provinces including Rome.&lt;br /&gt;
*Short Campaign: Hold 15 provinces and outlast or destroy [[Thrace (RTW Faction)|Thrace]] and [[Macedon (RTW Faction)|Macedon]]&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
*Infantry&lt;br /&gt;
**[[Peasants]]&lt;br /&gt;
**Warband&lt;br /&gt;
**Naked Fanatics&lt;br /&gt;
**Falxmen&lt;br /&gt;
**Chosen Swordsmen&lt;br /&gt;
&lt;br /&gt;
*Cavalry&lt;br /&gt;
**Barbarian Cavalry&lt;br /&gt;
**Barbarian Noble Cavalry&lt;br /&gt;
**Scythian Mercenaries&lt;br /&gt;
&lt;br /&gt;
*Missile&lt;br /&gt;
**Archer Warband&lt;br /&gt;
**Chosen Archer Warband&lt;br /&gt;
**Ballistas&lt;br /&gt;
**Onagers&lt;br /&gt;
&lt;br /&gt;
====Unique Units====&lt;br /&gt;
&#039;&#039;&#039;Falxmen&#039;&#039;&#039; These warriors have a strong attack but poor defense.&lt;br /&gt;
Falxmen are also very mobile so you can use these guys in ambushes or as a supporting role for your noble cav.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chosen swordsmen&#039;&#039;&#039; These men have good bodyarmour and a shield is a sight you seldom see in barbarian factions.&lt;br /&gt;
&lt;br /&gt;
These men are very confident about their skill at arms they have excellent morale defense and attack.&lt;br /&gt;
Use warcry and they get even stronger!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chosen archers&#039;&#039;&#039;&lt;br /&gt;
These men are highly prized for their skill with the bow and the ability to keep enemy archers away from your less protected soldiers make these men worth more than their prize.&lt;br /&gt;
&lt;br /&gt;
==Strategy Guides==&lt;br /&gt;
[http://www.twcenter.net/forums/showthread.php?t=198952 Strategy Guide for Dacia] by Legio Caesar &amp;lt;br/&amp;gt;&lt;br /&gt;
[http://www.twcenter.net/forums/showthread.php?p=1004993#post1004993 Strategy Guide for Dacia] by King Socci III Of Ireland&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Carthage_(RTW_Faction)&amp;diff=37292</id>
		<title>Carthage (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Carthage_(RTW_Faction)&amp;diff=37292"/>
		<updated>2011-08-21T00:26:59Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:Carthage_Faction_Symbol-Vanilla.png]]|Name=&#039;&#039;&#039;Carthage&#039;&#039;&#039;|Game=[[Rome: Total War]]|Culture=Greek-Barbarian fusion}} &lt;br /&gt;
&lt;br /&gt;
Carthage is one of the playable factions in [[Rome: Total War]].  They can be played after successfully completing a campaign as a Roman faction or by simple modifications to the game files (more information on which can be found [[HowTo:Unlock_All_Factions|here]]).&lt;br /&gt;
&lt;br /&gt;
==Game Play==&lt;br /&gt;
===Starting Position===&lt;br /&gt;
&lt;br /&gt;
[[Image:Carthage_Starting_Position-Vanilla.jpg|thumb|Carthage Starting Position (Click to enlarge)]]&lt;br /&gt;
&lt;br /&gt;
Carthage owns an area in Northwest Africa around the area of Tunisia, portions of southern Iberia, and some of Sicily.&lt;br /&gt;
&lt;br /&gt;
Their cities are:&lt;br /&gt;
&lt;br /&gt;
*Carthage: Carthaginian Capital; Region - Africa&lt;br /&gt;
&lt;br /&gt;
*Lilybaeum: Carthaginian Large Town; Region - Sicilia Poeni&lt;br /&gt;
&lt;br /&gt;
*Thapsus: Carthaginian Large Town; Region - Byzancium&lt;br /&gt;
&lt;br /&gt;
*Caralis: Carthaginian Town; Region - Sardinia&lt;br /&gt;
&lt;br /&gt;
*Palma: Carthaginian Town; Region - Baliares&lt;br /&gt;
&lt;br /&gt;
*Corduba: Carthaginian Town; Region - Baetica&lt;br /&gt;
&lt;br /&gt;
===Victory Conditions===&lt;br /&gt;
*Long Campaign: Hold 50 provinces including Rome. &lt;br /&gt;
*Short Campaign: Hold 15 provinces and outlast or destroy [[Scipii (RTW Faction)|House of Scipii]] and [[Spain (RTW Faction)|Spain]].&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
&lt;br /&gt;
[[Image:Carthage Generals Bodyguard.jpg|right|thumb|Carthage General&#039;s Bodyguard.]]&lt;br /&gt;
&lt;br /&gt;
*Infantry&lt;br /&gt;
**[[Peasants]]&lt;br /&gt;
**Town Militia&lt;br /&gt;
**Iberian Infantry&lt;br /&gt;
**Libyan Spearmen (U)&lt;br /&gt;
**Poeni Infantry (U)&lt;br /&gt;
**Sacred Band (U)&lt;br /&gt;
*Cavalry&lt;br /&gt;
**Round Shield Cavalry&lt;br /&gt;
**Long Shield Cavalry&lt;br /&gt;
**Sacred Band Cavalry (U)&lt;br /&gt;
**Elephants&lt;br /&gt;
**War Elephants&lt;br /&gt;
**Armoured Elephants&lt;br /&gt;
*Missile&lt;br /&gt;
**Skirmishers&lt;br /&gt;
**Slingers&lt;br /&gt;
**Onagers&lt;br /&gt;
**Heavy Onagers&lt;br /&gt;
*Naval&lt;br /&gt;
**Bireme&lt;br /&gt;
**Trireme&lt;br /&gt;
**Quinquireme&lt;br /&gt;
*Bodyguard&lt;br /&gt;
**General&#039;s Bodyguard&lt;br /&gt;
**General&#039;s Armoured Bodyguard&lt;br /&gt;
*Mercenary&lt;br /&gt;
**Spanish Mercenaries&lt;br /&gt;
**Numidian Mercenaries&lt;br /&gt;
**Balearic Slingers&lt;br /&gt;
*Local Mercenaries&lt;br /&gt;
**Mercenary Hoplites&lt;br /&gt;
**Mercenary Peltasts&lt;br /&gt;
**Barbarian Mercenaries&lt;br /&gt;
&lt;br /&gt;
====Unique Units====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poeni Infantry:&#039;&#039;&#039; Can be recruited from Army Barracks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sacred Band:&#039;&#039;&#039; Can be recruited from Awesome Temple of Baal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sacred Band Cavalry:&#039;&#039;&#039; Can be recruited from Royal Cavalry Stables.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Libyan Spearmen:&#039;&#039;&#039; Can be recruited from City Barracks.&lt;br /&gt;
&lt;br /&gt;
===Strategy guides===&lt;br /&gt;
*[http://forums.totalwar.org/vb/showthread.php?t=36866 Carthage Strategies at The Org]&lt;br /&gt;
&lt;br /&gt;
{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Britannia_(RTW_Faction)&amp;diff=37291</id>
		<title>Britannia (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Britannia_(RTW_Faction)&amp;diff=37291"/>
		<updated>2011-08-21T00:26:44Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:Britannia_Faction_Symbol-Vanilla.png]]|Name=&#039;&#039;&#039;Britannia&#039;&#039;&#039;|Game=[[Rome: Total War]]|Culture=Barbarian}} &lt;br /&gt;
&lt;br /&gt;
Britannia are one of the playable factions in [[Rome: Total War]].  They can be played by successfully completing either a long or short campaign with any of the Roman factions, by destroying them in the Imperial Campaign or by editing [[descr_strat.txt]] (more information on which can be found [[HowTo:Unlock_All_Factions|here]]).&lt;br /&gt;
&lt;br /&gt;
==Game Play==&lt;br /&gt;
&lt;br /&gt;
===Starting Position===&lt;br /&gt;
&lt;br /&gt;
[[Image:Brittania_Starting_Position-Vanilla.jpg|thumb|Brittania begins in the British Isles. (Click to enlarge)]]&lt;br /&gt;
&lt;br /&gt;
The Britons start in the British Isles, controlling the entire island of Britain. However Ireland is controlled by the [[Rebels]].&lt;br /&gt;
&lt;br /&gt;
Their cities are:&lt;br /&gt;
&lt;br /&gt;
*Londinium: Briton Capital; Region - Britannia Superior&lt;br /&gt;
&lt;br /&gt;
*Eburacum: Briton Town; Region - Brittania Inferior&lt;br /&gt;
&lt;br /&gt;
*Deva: Briton Town; Region - Tribus Silurii&lt;br /&gt;
&lt;br /&gt;
*Samarobriva: Briton Town; Region - Belgica&lt;br /&gt;
&lt;br /&gt;
===Victory Conditions===&lt;br /&gt;
&lt;br /&gt;
*Long Campaign: Hold 50 regions including Rome&lt;br /&gt;
*Short Campaign: Hold 15 regions and outlast or destroy [[Gaul (RTW Faction)|Gaul]]&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
&lt;br /&gt;
[[Image:British General&#039;s Bodyguard.jpg|thumb|right|Briton General&#039;s Bodyguard.]]&lt;br /&gt;
&lt;br /&gt;
*Infantry&lt;br /&gt;
**[[Peasants]]&lt;br /&gt;
**Warband&lt;br /&gt;
**Swordsmen&lt;br /&gt;
**Chosen Swordsmen&lt;br /&gt;
**Druids&lt;br /&gt;
**Woad Warriors (U)&lt;br /&gt;
*Cavalry&lt;br /&gt;
**Warhounds&lt;br /&gt;
**British Light Chariots (U)&lt;br /&gt;
**British Heavy Chariots (U)&lt;br /&gt;
*Missile&lt;br /&gt;
**Slingers&lt;br /&gt;
**Head Hurlers (U)&lt;br /&gt;
*Naval&lt;br /&gt;
**Boats&lt;br /&gt;
**War Boats&lt;br /&gt;
*Bodyguard&lt;br /&gt;
**Barbarian Warlord&lt;br /&gt;
*Mercenary&lt;br /&gt;
**Barbarian Cavalry Mercenaries&lt;br /&gt;
*Local Mercenaries&lt;br /&gt;
**Barbarian Mercenaries&lt;br /&gt;
&lt;br /&gt;
====Unique Units====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;British Light Chariots&#039;&#039;&#039;: Can be recruited from Blacksmith.&lt;br /&gt;
These men are chariot archers, fast and mobile, and are deadly against enemy archers when in cantabrian circle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;British Heavy Chariots&#039;&#039;&#039;: Can be recruited from Weaponsmith.&lt;br /&gt;
These units are the Briton&#039;s only recruitable non-general heavy cavalry unit. The fact that they are chariots means that they can shred enemy cavalry and demoralize other enemy units. Watch out for enemy phalanxes, however.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Head Hurlers&#039;&#039;&#039; : Can be recruited from Sacred grove of Andrasta. &lt;br /&gt;
&lt;br /&gt;
The Head hurlers have an armour piercing missile attack and are also good in melee.&lt;br /&gt;
Highly mobile because they dont wear armour they are vulnerble to archers and must come close to the enemy if they want to throw missiles. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Woad Warriors&#039;&#039;&#039; : Can be recruited from Shrine to Andrasta.&lt;br /&gt;
Woad warriors follow this simple rule: attack is the best defence.&lt;br /&gt;
Excellent attack but very poor defence.&lt;br /&gt;
&lt;br /&gt;
Very cheap unit that can disengage from an enemy if the enemy begins to surrond you.&lt;br /&gt;
&lt;br /&gt;
==Strategy Guides==&lt;br /&gt;
&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?p=1004992#post1004992 Brittania Guide by spork]&lt;br /&gt;
*[http://forums.totalwar.org/vb/showthread.php?t=36870 Brittania Strategies at The Org]&lt;br /&gt;
&lt;br /&gt;
{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Armenia_(RTW_Faction)&amp;diff=37290</id>
		<title>Armenia (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Armenia_(RTW_Faction)&amp;diff=37290"/>
		<updated>2011-08-21T00:25:53Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:Armenia_Faction_Symbol-Vanilla.png]]|Name=&#039;&#039;&#039;Armenia&#039;&#039;&#039;|Game=[[Rome: Total War]]|Culture=Eastern}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armenia&#039;&#039;&#039; is one of the factions in [[Rome: Total War]] designed to be non-playable.  However they can be made playable by simple modifications to the game files (more information on which can be found [[HowTo:Unlock_All_Factions|here]]).&lt;br /&gt;
&lt;br /&gt;
==Game Play==&lt;br /&gt;
&lt;br /&gt;
===Starting Position===&lt;br /&gt;
&lt;br /&gt;
[[Image:Armenia_Starting_Position-Vanilla.jpg|thumb|Armenia starts in modern day Amrenia and Georgia. (Click to enlarge)]]&lt;br /&gt;
&lt;br /&gt;
Armenia begin in modern day Armenia and Georgia, north-east of [[Pontus (RTW Faction)|Pontus]], south-west of the [[Scythia (RTW Faction)|Scythians]] and to the west of [[Parthia (RTW Faction)|Parthia]].&lt;br /&gt;
&lt;br /&gt;
Their cities are:&lt;br /&gt;
&lt;br /&gt;
*Artaxarta: Armenian Capital; Region - Armenia&lt;br /&gt;
&lt;br /&gt;
*Koltais: Armenian Large Town; Region - Colchis&lt;br /&gt;
&lt;br /&gt;
===Victory Conditions===&lt;br /&gt;
&lt;br /&gt;
*Long Campaign: Hold 50 provinces including Rome.&lt;br /&gt;
*Short Campaign: Hold 15 provinces and outlast or destroy the [[Seleucid Empire (RTW Faction)|Seleucid Empire]]&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
&lt;br /&gt;
[[Image:Armenian_Generals_Bodyguard-Vanilla.jpg|thumb|right|Armenia General&#039;s Bodyguard.]]&lt;br /&gt;
&lt;br /&gt;
*Infantry&lt;br /&gt;
**[[Peasants]]&lt;br /&gt;
**[[Eastern Infantry]]&lt;br /&gt;
**[[Hillmen]]&lt;br /&gt;
**[[Heavy Spearmen]] (U)&lt;br /&gt;
**[[Armenian Legionaries]] (U)&lt;br /&gt;
&lt;br /&gt;
*Cavalry&lt;br /&gt;
**[[Horse Archers]]&lt;br /&gt;
**[[Cataphract Archers]]&lt;br /&gt;
**[[Cataphracts]]&lt;br /&gt;
&lt;br /&gt;
*Missile&lt;br /&gt;
**[[Peltasts]]&lt;br /&gt;
**[[Archers]]&lt;br /&gt;
**Onagers&lt;br /&gt;
&lt;br /&gt;
*Naval&lt;br /&gt;
**Bireme&lt;br /&gt;
**Trireme&lt;br /&gt;
**Quinquireme&lt;br /&gt;
&lt;br /&gt;
*Bodyguard&lt;br /&gt;
**Armoured Eastern General&lt;br /&gt;
&lt;br /&gt;
*Mercenary&lt;br /&gt;
**Arab Cavalry&lt;br /&gt;
**Bedouin Warriors&lt;br /&gt;
**Bedouin Archers&lt;br /&gt;
&lt;br /&gt;
*Local Mercenaries&lt;br /&gt;
**Eastern Infantry&lt;br /&gt;
**Horse Archers&lt;br /&gt;
**Sarmatian Cavalry&lt;br /&gt;
&lt;br /&gt;
====Unique Units====&lt;br /&gt;
&#039;&#039;&#039;Heavy Spearmen:&#039;&#039;&#039; Can be recruited from City Barracks.&lt;br /&gt;
Useful to pin the enemy if their formation is deep since they are not in the same class as hoplites or phalangites.&lt;br /&gt;
The deeper the formation the more time you give your cavalry to deliver a decisive blow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armenian Legionaries:&#039;&#039;&#039; Can be recruited from Army Barracks.&lt;br /&gt;
If you want to avoid your Heavy spearmen to become pila fodder send these guys forward to take pila fire and give the Romans a taste of their own medicine with volleys of pila.&lt;br /&gt;
Can delay infantry trying to flank Heavy spearmen but cannot win on their own.&lt;br /&gt;
&lt;br /&gt;
==Strategy guides==&lt;br /&gt;
*[http://www.twcenter.net/forums/showthread.php?p=1004990#post1004990 Armenians - guide in Scriptorium]&lt;br /&gt;
*[http://forums.totalwar.org/vb/showthread.php?t=37268 Armenia Strategies at The Org]&lt;br /&gt;
*[http://www.twcenter.net/wiki/Armenia_Details_(RTW_Faction) Armenia Faction Details]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Brutii_(RTW_Faction)&amp;diff=37289</id>
		<title>Brutii (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Brutii_(RTW_Faction)&amp;diff=37289"/>
		<updated>2011-08-21T00:25:07Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:Brutii_Faction_Symbol-Vanilla.png]]|Name=&#039;&#039;&#039;House oF Brutii&#039;&#039;&#039;|Game=[[Rome: Total War]]|Culture=Roman}} &lt;br /&gt;
&lt;br /&gt;
The Brutii are one of the three playable factions in [[Rome: Total War]] that are playable from the beginning (the other two, of course, being the other Roman Houses, the Scipii and Julii).&lt;br /&gt;
&lt;br /&gt;
==Game Play==&lt;br /&gt;
&lt;br /&gt;
Being one of the three Roman families, the House of the Brutii will receive missions from the Senate, and will be forced to deal with the consequences of not completing them.&lt;br /&gt;
&lt;br /&gt;
At a certain point during the game, the Senate will demand that your faction leader commit suicide. If you accept their demand, the heir will become the faction leader and the process will be renewed several years later. If you refuse, you will initiate the Civil War, a gameplay mechanic unique to the Roman factions. It should be noted that, once your popularity with the people is high enough, you can simply initiate the Civil War by attacking another Roman faction. Also, if you are playing as another faction the Civil War will not take place.&lt;br /&gt;
&lt;br /&gt;
===Starting Position===&lt;br /&gt;
&lt;br /&gt;
[[Image:Brutii_Starting_Position-Vanilla.jpg|thumb|Brutii Starting Position (Click to enlarge)]]&lt;br /&gt;
&lt;br /&gt;
Brutii starts on the southeastern part of the Italian peninsula bordered by [[Julii_(RTW_Faction)|Julii]] and [[Scipii_(RTW_Faction)|Scipii]].&lt;br /&gt;
&lt;br /&gt;
*Tarentum: Brutii Capital; Region - Apulia&lt;br /&gt;
&lt;br /&gt;
*Croton: Brutii Large Town; Region - Bruttium&lt;br /&gt;
&lt;br /&gt;
===Victory Conditions===&lt;br /&gt;
&lt;br /&gt;
*Long Campaign: Hold 50 provinces including Rome.&lt;br /&gt;
*Short Campaign: Hold 15 provinces and outlast or destroy the [[Greek Cities (RTW Faction)|Greek Cities]] and [[Macedon (RTW Faction)|Macedon]].&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
&lt;br /&gt;
[[Image:Brutii_Generals_Bodyguard-Vanilla.jpg|thumb|right|House of Brutii General&#039;s Bodyguard.]]&lt;br /&gt;
&lt;br /&gt;
All of the Roman factions share the same unit roster. The Roman factions are unique, however, in that once you construct an Imperial Palace in any of your Italian cities you will receive a message informing you that the Marian reforms have taken place. The Marian Reforms introduce a more powerful roster of heavy infantry units (such as the Legionary Cohort), which replace your older-style legions. Any older units will not be automatically replaced, they will simply continue to exist, but you are not able to train any more.&lt;br /&gt;
&lt;br /&gt;
*Pre-Marian Units&lt;br /&gt;
**Infantry&lt;br /&gt;
***[[Peasants]]&lt;br /&gt;
***Town Watch&lt;br /&gt;
***Hastati&lt;br /&gt;
***Principes&lt;br /&gt;
***Triarii&lt;br /&gt;
***Velite Gladiators (U)&lt;br /&gt;
**Missile&lt;br /&gt;
***Velites&lt;br /&gt;
***Roman Archers&lt;br /&gt;
***Ballistas&lt;br /&gt;
***Scorpions&lt;br /&gt;
***Onagers&lt;br /&gt;
***Heavy Onagers&lt;br /&gt;
***Repeating Ballistas&lt;br /&gt;
**Cavalry&lt;br /&gt;
***Equites&lt;br /&gt;
***Cavalry Auxilia&lt;br /&gt;
**Special Units&lt;br /&gt;
***Arcani&lt;br /&gt;
***Wardogs&lt;br /&gt;
***Incendiary Pigs&lt;br /&gt;
&lt;br /&gt;
*Post-Marian Units&lt;br /&gt;
**Infantry&lt;br /&gt;
***Auxilia&lt;br /&gt;
***Early Legionary Cohort&lt;br /&gt;
***Legionary Cohort&lt;br /&gt;
***Praetorian Guard&lt;br /&gt;
***Urban Cohorts&lt;br /&gt;
***Early Legionary First Cohort&lt;br /&gt;
***Legionary First Cohort&lt;br /&gt;
***Arcani&lt;br /&gt;
**Missile&lt;br /&gt;
***Light Auxilia&lt;br /&gt;
***Archer Auxilia&lt;br /&gt;
**Cavalry&lt;br /&gt;
***Roman Cavalry&lt;br /&gt;
***Legionary Cavalry&lt;br /&gt;
***Praetorian Cavalry&lt;br /&gt;
***Armoured General&#039;s Bodyguard&lt;br /&gt;
&lt;br /&gt;
====Unique Units====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Velite Gladiators:&#039;&#039;&#039; Every Roman faction has its own unique type of gladiator, and the Velite Gladiators are the ones that are available to the Brutii.&lt;br /&gt;
&lt;br /&gt;
==Strategy Guides==&lt;br /&gt;
*[[House of Brutii - RTW guide]]&lt;br /&gt;
*[http://forums.totalwar.org/vb/showthread.php?t=36847 Brutii Strategies at The Org]&lt;br /&gt;
*[[Brutii Start-up Guide]]&lt;br /&gt;
&lt;br /&gt;
{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Scipii_(RTW_Faction)&amp;diff=37288</id>
		<title>Scipii (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Scipii_(RTW_Faction)&amp;diff=37288"/>
		<updated>2011-08-21T00:24:35Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:Scipii_Faction_Symbol-Vanilla.png]]|Name=&#039;&#039;&#039;House of Scipii&#039;&#039;&#039;|Game=[[Rome: Total War]]|Culture=[[Roman]]}} &lt;br /&gt;
&lt;br /&gt;
The Scipii are one of the three playable factions in [[Rome: Total War]] that are playable from the beginning (the other two, of course, being the other Roman Houses, the Brutii and Julii). &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Being one of the three Roman families, the House of the Scipii will receive missions from the Senate, and will be forced to deal with the consequences of not completing them.&lt;br /&gt;
&lt;br /&gt;
At a certain point during the game, the Senate will demand that your faction leader commit suicide. If you accept their demand, the heir will become the faction leader and the process will be renewed several years later. If you refuse, you will initiate the Civil War, a gameplay mechanic unique to the Roman factions. It should be noted that, once your popularity with the people is high enough, you can simply initiate the Civil War by attacking another Roman faction. Also, if you are playing as another faction the Civil War will not take place.&lt;br /&gt;
 &lt;br /&gt;
===Starting Position===&lt;br /&gt;
&lt;br /&gt;
[[Image:Scipii_Starting_Position-Vanilla.jpg|thumb|Scipii Starting Position (Click to enlarge)]]&lt;br /&gt;
&lt;br /&gt;
The Scipii begin with control of two settlements, Capua on the Italian mainland and Messana in north-eastern Sicily.&lt;br /&gt;
&lt;br /&gt;
===Win Conditions===&lt;br /&gt;
&lt;br /&gt;
*Long Campaign: Hold 50 provinces including Rome.&lt;br /&gt;
&lt;br /&gt;
*Short Campaign: Hold 15 provinces and destroy or outlast Carthage and Numidia.&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
&lt;br /&gt;
[[Image:ROMAN GENERALS GUARD CAVALRY INFO.jpg|thumb|right|House of Scipii General&#039;s Bodyguard.]]&lt;br /&gt;
&lt;br /&gt;
All of the Roman factions share the same unit roster. The Roman factions are unique, however, in that once you construct an Imperial Palace in any of your Italian cities you will receive a message informing you that the Marian reforms have taken place. The Marian Reforms introduce a more powerful roster of heavy infantry units (such as the Legionary Cohort), which replace your older-style legions. Any older units will not be automatically replaced, they will simply continue to exist, but you are not able to train any more.&lt;br /&gt;
&lt;br /&gt;
*Pre-Marian Units&lt;br /&gt;
**Infantry&lt;br /&gt;
***[[Peasants]]&lt;br /&gt;
***Town Watch&lt;br /&gt;
***Hastati&lt;br /&gt;
***Principes&lt;br /&gt;
***Triarii&lt;br /&gt;
***Murmillo Gladiators&lt;br /&gt;
**Missile&lt;br /&gt;
***Velites&lt;br /&gt;
***Roman Archers&lt;br /&gt;
***Ballistas&lt;br /&gt;
***Scorpions&lt;br /&gt;
***Onagers&lt;br /&gt;
***Heavy Onagers&lt;br /&gt;
***Repeating Ballistas&lt;br /&gt;
**Cavalry&lt;br /&gt;
***Equites&lt;br /&gt;
***Cavalry Auxilia&lt;br /&gt;
**Special Units&lt;br /&gt;
***Arcani&lt;br /&gt;
***Wardogs&lt;br /&gt;
***Incendiary Pigs&lt;br /&gt;
&lt;br /&gt;
*Post-Marian Units&lt;br /&gt;
**Infantry&lt;br /&gt;
***Auxilia&lt;br /&gt;
***Early Legionary Cohort&lt;br /&gt;
***Legionary Cohort&lt;br /&gt;
***Praetorian Guard&lt;br /&gt;
***Urban Cohorts&lt;br /&gt;
***Early Legionary First Cohort&lt;br /&gt;
***Legionary First Cohort&lt;br /&gt;
***Arcani&lt;br /&gt;
**Missile&lt;br /&gt;
***Light Auxilia&lt;br /&gt;
***Archer Auxilia&lt;br /&gt;
**Cavalry&lt;br /&gt;
***Roman Cavalry&lt;br /&gt;
***Legionary Cavalry&lt;br /&gt;
***Praetorian Cavalry&lt;br /&gt;
***Armoured General&#039;s Bodyguard&lt;br /&gt;
&lt;br /&gt;
====Unique Units====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mirmillo Gladiators&#039;&#039;&#039;: Every Roman faction has its own unique type of gladiator, and the Mirmillo Gladiators are the ones that are available to the Scipii.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corvus Quinquireme&#039;&#039;&#039;: A battleship that is slightly more powerful than a regular quinquireme. Becomes available when you build an Awesome Temple to Neptune in your capital.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deceres&#039;&#039;&#039; - The most powerful battleship available to any nation. They become available once you build a Pantheon to Neptune.&lt;br /&gt;
&lt;br /&gt;
===Strategy Guides===&lt;br /&gt;
&lt;br /&gt;
A campaign strategy guide for the House of Scipii written by [http://www.twcenter.net/forums/member.php?do=getinfo&amp;amp;username=fallingsuperspark fallingsuperspark] can be found [http://www.twcenter.net/forums/showthread.php?p=1005014#post1005014 here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Julii_(RTW_Faction)&amp;diff=37287</id>
		<title>Julii (RTW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Julii_(RTW_Faction)&amp;diff=37287"/>
		<updated>2011-08-21T00:24:03Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Faction|image=[[Image:Julii_Faction_Symbol-Vanilla.png]]|Name=&#039;&#039;&#039;House of Julii&#039;&#039;&#039;|Game=[[Rome: Total War]]|Culture=Roman}}&lt;br /&gt;
&lt;br /&gt;
The Julii are one of the three playable factions in [[Rome: Total War]] that are playable from the beginning (the other two being the other Roman Houses, the Brutii and Scipii). &lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Being one of the three Roman families, the House of the Julii will receive missions from the Senate, and will be forced to deal with the consequences of not completing them.&lt;br /&gt;
&lt;br /&gt;
At a certain point during the game, the Senate will demand that your faction leader commit suicide. If you accept their demand, the heir will become the faction leader and the process will be renewed several years later. If you refuse, you will initiate the Civil War, a gameplay mechanic unique to the Roman factions. It should be noted that, once your popularity with the people is high enough, you can simply initiate the Civil War by attacking another Roman faction. Also, if you are playing as another faction the Civil War will not take place.&lt;br /&gt;
&lt;br /&gt;
===Starting Position===&lt;br /&gt;
&lt;br /&gt;
[[Image:Julii start.jpg|thumb|Julii Starting Position (Click to enlarge)]]&lt;br /&gt;
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The Julii are originally based in northern Italy. They hold two settlements, Ariminium and Arretium (their capital city).&lt;br /&gt;
&lt;br /&gt;
===Victory Conditions===&lt;br /&gt;
&lt;br /&gt;
*Long Campaign: Hold 50 provinces including Rome.&lt;br /&gt;
*Short Campaign: Hold 15 provinces and outlast or destroy Gauls.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Units===&lt;br /&gt;
[[Image:Copy of ROMAN GENERALS GUARD CAVALRY INFO.jpg|thumb|right|House of Julii General&#039;s Bodyguard.]]&lt;br /&gt;
All of the Roman factions share the same unit roster. The Roman factions are unique, however, in that once you construct an Imperial Palace in any of your Italian cities you will receive a message informing you that the Marian reforms have taken place. The Marian Reforms introduce a more powerful roster of heavy infantry units (such as the Legionary Cohort), which replace your older-style legions. Any older units will not be automatically replaced, they will simply continue to exist, but you are not able to train any more.&lt;br /&gt;
&lt;br /&gt;
*Pre-Marian Units&lt;br /&gt;
**Infantry&lt;br /&gt;
***[[Peasants]]&lt;br /&gt;
***Town Watch&lt;br /&gt;
***Hastati&lt;br /&gt;
***Principes&lt;br /&gt;
***Triarii&lt;br /&gt;
***Samnite Gladiators&lt;br /&gt;
**Missile&lt;br /&gt;
***Velites&lt;br /&gt;
***Roman Archers&lt;br /&gt;
***Ballistas&lt;br /&gt;
***Scorpions&lt;br /&gt;
***Onagers&lt;br /&gt;
***Heavy Onagers&lt;br /&gt;
***Repeating Ballistas&lt;br /&gt;
**Cavalry&lt;br /&gt;
***Equites&lt;br /&gt;
***Cavalry Auxilia&lt;br /&gt;
**Special Units&lt;br /&gt;
***Arcani&lt;br /&gt;
***Wardogs&lt;br /&gt;
***Incendiary Pigs&lt;br /&gt;
&lt;br /&gt;
*Post-Marian Units&lt;br /&gt;
**Infantry&lt;br /&gt;
***Auxilia&lt;br /&gt;
***Early Legionary Cohort&lt;br /&gt;
***Legionary Cohort&lt;br /&gt;
***Praetorian Guard&lt;br /&gt;
***Urban Cohorts&lt;br /&gt;
***Early Legionary First Cohort&lt;br /&gt;
***Legionary First Cohort&lt;br /&gt;
***Arcani&lt;br /&gt;
**Missile&lt;br /&gt;
***Light Auxilia&lt;br /&gt;
***Archer Auxilia&lt;br /&gt;
**Cavalry&lt;br /&gt;
***Roman Cavalry&lt;br /&gt;
***Legionary Cavalry&lt;br /&gt;
***Praetorian Cavalry&lt;br /&gt;
***Armoured General&#039;s Bodyguard&lt;br /&gt;
====Unique Units====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Samnite Gladiators&#039;&#039;&#039;: Every Roman faction has its own unique type of gladiator. Samnite Gladiators are can be recruited once you build an Amphitheatre in a settlement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arcani&#039;&#039;&#039;: The Arcani are a unit unique to the Julii. These units are, in effect, &amp;quot;roman ninjas&amp;quot;. They are able to hide anywhere on the battlefield and can have a frightening effect on enemy units. They are also powerful warriors, though units of Arcani include very few soldiers, as a result. However, Arcani only have &amp;quot;good morale&amp;quot; as opposed to the much stronger gladiator units who have &amp;quot;excellent morale&amp;quot;, and should not be used in multiplayer battles, as Arcani are not cost-effective units.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Urban cohorts&#039;&#039;&#039;: They are the strongest sword unit in the game with great defense and stamina.&lt;br /&gt;
If you use urban cohorts for flanking actions you will win against any phalanx unit.&lt;br /&gt;
From the front against you dont use their full potential.&lt;br /&gt;
Urbans are so strong that when they are upgraded that they can counter almost any infantry in a head on fight.&lt;br /&gt;
&lt;br /&gt;
And when attacking enemy flanks or the enemy rear, they are even more deadly!&lt;br /&gt;
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&#039;&#039;&#039;Legionary first cohorts&#039;&#039;&#039;:These cohorts bring more men to the battlefield than the other cohorts and as a result have higher firepower punch than the other cohorts.&lt;br /&gt;
They also inspire other units to stand firm longer they have also more men this unit is ideal pila fodder in loose formation.&lt;br /&gt;
The reason they are ideal pila fodder is because they are ordinary legionaries not urbans or preatorian cohort.&lt;br /&gt;
However the pila is still deadly and you can kill better men with lesser men. First cohorts are notable for the fact that they carry a legionary eagle, which gives a morale bonus to any surrounding friendly units. This bonus can be valuable when fighting morale-damaging unit factions, such as the chariot factions, or germania.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Praetorian cavalry&#039;&#039;&#039; Praetorian cavalry are the best roman cavalry available. These units can take on almost any other cavalry unit in the game other than the superior cataphracts.&lt;br /&gt;
When they have infantry cohorts in support they are almost invincible in a 1 vs 1 head on cavalry fight.&lt;br /&gt;
&lt;br /&gt;
However, flanking actions kill and rout the enemy cav faster so it is advisable to not select all cav units you have, and click on 1 unit, because if your opponent holds back and flanks you, that will put you in trouble.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Praetorian cohort&#039;&#039;&#039; Praetorian cohorts are almost as strong as urban cohorts, with almost the same pila damage as urbans; use this unit to kill legionary first cohorts or use them to exchange pila with opposing urban cohorts, saving your own urban cohorts, giving you superior infantry quality compared to the other roman player.&lt;br /&gt;
&lt;br /&gt;
==Strategy Guide ==&lt;br /&gt;
&lt;br /&gt;
A campaign strategy guide for the House of Julii written by [http://www.twcenter.net/forums/member.php?do=getinfo&amp;amp;username=Morble morble] can be found [http://www.twcenter.net/forums/showthread.php?p=1005000#post1005000 here].&lt;br /&gt;
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Occupy small towns enslave large towns.&lt;br /&gt;
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Have cheap garrisons 4 town watch.&lt;br /&gt;
be aggressive with the army you have by in the beginning combine all experienced troops into 1 army and then go for Gaul!&lt;br /&gt;
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Make sure to have a governor in every town and to develop your trade before you go to war.&lt;br /&gt;
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Be patient and build up your economy recruit peasants from Ariminum and disband them in Arretium to speed up your development and get access to better troops.&lt;br /&gt;
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Your early army should consist off 2 familymembers they are a lot stronger than equites and retrain themself for free!&lt;br /&gt;
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Lots of Hastati and remember Velites can also fight well in melee if they attack the flank or you can use them as distraction.&lt;br /&gt;
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Later when the Marius reform arrives replace your infantry with legionary cohorts and introduce archers and when available heavy cavalry and a few artillery pieces&lt;br /&gt;
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{{RTW Factions}}&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Peasants_(RTW_Unit)&amp;diff=37286</id>
		<title>Peasants (RTW Unit)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Peasants_(RTW_Unit)&amp;diff=37286"/>
		<updated>2011-08-21T00:22:21Z</updated>

		<summary type="html">&lt;p&gt;Kressh: /* Unit Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Unit Stats==&lt;br /&gt;
&lt;br /&gt;
*Soldiers: 121&lt;br /&gt;
*Attack: 1, 3(Desert)&lt;br /&gt;
*Charge Bonus: 2&lt;br /&gt;
*Weapon Type: Dagger, Pitchfork (Desert)&lt;br /&gt;
*Total Defense: 1, 3, 4&lt;br /&gt;
*Armor: 0&lt;br /&gt;
*Defense Skill: 1, 3 (Desert), 4 (Barbarian)&lt;br /&gt;
*Shield: 0&lt;br /&gt;
*Hit Points: 1&lt;br /&gt;
*Recruitment Cost: 100 Denari, 120 (Desert), 150 (Barbarian)&lt;br /&gt;
*Upkeep: 33&lt;br /&gt;
*Abilities: Can Swim, Fast Moving&lt;br /&gt;
*Attributes: Poor Morale, Can Sap, Warcry can improve attack (Barbarian), Expert at hiding in woods (Barbarian), Combat Bonus in woods or snow (Barbarian)&lt;br /&gt;
*Troop Type: Light Infantry&lt;br /&gt;
*Recruitment Building: Governor&#039;s House, Warrior&#039;s Hold (Barbarian)&lt;br /&gt;
&lt;br /&gt;
Roman Peasants&lt;br /&gt;
http://www.g-unleashed.com/files/34_roman_infantry_peasants_screen.jpg&lt;br /&gt;
&lt;br /&gt;
Greek Peasants&lt;br /&gt;
http://www.g-unleashed.com/files/34_greek_infantry_peasants.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_thrace_infantry_peasants_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_macedon_infantry_peasants_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_seleucid_infantry_peasants_screen.jpg&lt;br /&gt;
&lt;br /&gt;
Eastern Peasants&lt;br /&gt;
http://www.g-unleashed.com/files/34_carthage_infantry_peasants_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_numidia_infantry_peasants_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_parthia_infantry_peasants_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_pontus_infantry_peasants_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_armenia_infantry_peasants_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_spain_infantry_peasants_screen.jpg&lt;br /&gt;
&lt;br /&gt;
Egyptian Peasants&lt;br /&gt;
http://www.g-unleashed.com/files/34_egypt_infantry_peasants_screen.jpg&lt;br /&gt;
&lt;br /&gt;
Barbarian Peasants&lt;br /&gt;
http://www.g-unleashed.com/files/34_britannia_infantry_peasants_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_dacia_infantry_peasants_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_gaul_infantry_peasants_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_germania_infantry_peasants_screen.jpg&lt;br /&gt;
http://www.g-unleashed.com/files/34_scythia_infantry_peasants_screen.jpg&lt;br /&gt;
&lt;br /&gt;
== Description==&lt;br /&gt;
&lt;br /&gt;
Peasants are reluctant warriors at the best, but a life of endless toil and drudgery does at least produce strong backs and an acceptance of grim reality. Men, no matter how untrained or unready for war, are always useful in battle - the enemy can be weakened simply by having to hack a way through the press of bodies. Forcing peasants to leave the land and fight is cheap and quick even if it does damage the prospects for the next harvest. This is an important consideration where famine may be only one failed harvest away Still more of a problem is the reluctance of these men to fight well in a situation they neither know nor care about. That said, these men can fight; maybe they are not experts, but every enemy they kill is one less for proper warriors to face down.&lt;br /&gt;
&lt;br /&gt;
==Factions==&lt;br /&gt;
[[Goths (BI Faction)]]&lt;/div&gt;</summary>
		<author><name>Kressh</name></author>
	</entry>
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