<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.twcenter.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Marquis+de+Sade</id>
	<title>TWC Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.twcenter.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Marquis+de+Sade"/>
	<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Special:Contributions/Marquis_de_Sade"/>
	<updated>2026-06-21T22:15:22Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Talk:Marquis_de_Sade&amp;diff=15514</id>
		<title>Talk:Marquis de Sade</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Talk:Marquis_de_Sade&amp;diff=15514"/>
		<updated>2008-03-27T10:59:56Z</updated>

		<summary type="html">&lt;p&gt;Marquis de Sade: Talk:Marquis de Sade moved to Talk:Octy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Talk:Octy]]&lt;/div&gt;</summary>
		<author><name>Marquis de Sade</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Talk:Bertie&amp;diff=15513</id>
		<title>Talk:Bertie</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Talk:Bertie&amp;diff=15513"/>
		<updated>2008-03-27T10:59:56Z</updated>

		<summary type="html">&lt;p&gt;Marquis de Sade: Talk:Marquis de Sade moved to Talk:Octy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;lol&lt;/div&gt;</summary>
		<author><name>Marquis de Sade</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Marquis_de_Sade&amp;diff=15512</id>
		<title>Marquis de Sade</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Marquis_de_Sade&amp;diff=15512"/>
		<updated>2008-03-27T10:59:56Z</updated>

		<summary type="html">&lt;p&gt;Marquis de Sade: Marquis de Sade moved to Octy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Octy]]&lt;/div&gt;</summary>
		<author><name>Marquis de Sade</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Bertie&amp;diff=15511</id>
		<title>Bertie</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Bertie&amp;diff=15511"/>
		<updated>2008-03-27T10:59:56Z</updated>

		<summary type="html">&lt;p&gt;Marquis de Sade: Marquis de Sade moved to Octy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{member|name=Octy|avatarimagelocation=Avatar272_13.gif.png |mainrank=Member| of [[TWC]]|ranks=Member, [[Civitate]], [[Patrician]]| patron=[[imb39]]|patronof=[[Lord Gruffles]]}}&lt;br /&gt;
&lt;br /&gt;
== Boring History ==&lt;br /&gt;
&lt;br /&gt;
Octy, formerly known as Marquis de Sade, formerly known as Dorian Gray, formerly known as Livia, formerly known as D-503, formerly known as Octavian has been a member of the Total War Center (or Legion Total War) since April of 2004. Within days of joining the forum, he became a Civitate and after the Patrician system was implemented, held that title for some time. In the later months of the year 2006, he tried to ostracize himself but failed. Even after having insulted various members of staff and the late Steve Irwin, Octy has still managed to stay a member of the forum though he does not hold the rank of a citizen any longer. He is now the concubine of King Arthur (otherwise known as imb39) and the third most humorous member.&lt;br /&gt;
&lt;br /&gt;
== Real Life ==&lt;br /&gt;
&lt;br /&gt;
Octy or Elliot was born on the 25 February 1991 in the small town of Sydney, Australia. Life was particularly dull growing up, even though he now looks back on the 90s with nostalgia. Elliot also used to be really good at chess.&lt;br /&gt;
&lt;br /&gt;
== Sublime Day ==&lt;br /&gt;
&lt;br /&gt;
Begun in 2006, [[Sublime Day]] was created by [[imb39]] to mark the arrival of Octy to the Total War Center. It is on April 7th and even though only one person celebrated it last year, it is expected there will be a slight increase this time.&lt;br /&gt;
&lt;br /&gt;
== Owner&#039;s Manual and Maintenance Guide to Octy ==&lt;br /&gt;
&lt;br /&gt;
(Some of this information is outdated) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Congratulations on your recent purchase of a new Octy. We know that he will bring you many days and nights of enjoyment. For proper handling and continued maintienance of this young Aussie please follow these simple guidelines,&lt;br /&gt;
&lt;br /&gt;
Technical Specifications:&lt;br /&gt;
&lt;br /&gt;
Name: Octy (in standard mode)&lt;br /&gt;
Type: Young Aussie&lt;br /&gt;
Manufacturer: TWC Ltd&lt;br /&gt;
Height: 5&#039;10&amp;quot;&lt;br /&gt;
Weight: 53kg&lt;br /&gt;
Length: Do you want to know? Average...at best.&lt;br /&gt;
Power Output: Sporadic but on average it is below...average&lt;br /&gt;
Color: Yeller (as in he is a coward)&lt;br /&gt;
&lt;br /&gt;
Modes:&lt;br /&gt;
&lt;br /&gt;
Standard Mode: This mode is designated as Tchaikovsky Supporter. In this mode Octy will listen to nothing but Tchaikovsky. This mode usually is continuous over all modes and settings.&lt;br /&gt;
&lt;br /&gt;
Secondary Mode: This mode&#039;s designation is Pseudo-Gay. In this mode he will seemingly act homosexual. It has not been determined whether Octy is actually acting homosexual.&lt;br /&gt;
&lt;br /&gt;
Accessories:&lt;br /&gt;
&lt;br /&gt;
- Compliment of 100 Tchaikovsky CD&#039;s&lt;br /&gt;
- Youth masking gas&lt;br /&gt;
- Anti-sleeping pills (for late night activities...and not those kinds!)&lt;br /&gt;
&lt;br /&gt;
Operating Procedures:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The standard operating procedures are as follows,&lt;br /&gt;
&lt;br /&gt;
Imposter: Octy is active in this setting he will take the alias, &amp;quot;D-503&amp;quot;, and act exactly the same as Octy. This setting has yet to have a real purpose.&lt;br /&gt;
&lt;br /&gt;
Lurk: In this setting he will not talk much. Some think he may be shy but he mostly observes. Late at night he may communicate with entities within range, asking favors, or questions. The actions in this setting are mysterious.&lt;br /&gt;
&lt;br /&gt;
Squire: Octy will act similarly to his friends and superiors that may have some sway on his actions. It is known that this setting corresponds well with the tBP model. This may explain Octy&#039;s seemingly homosexual behavior.&lt;br /&gt;
&lt;br /&gt;
Maintenance Procedures:&lt;br /&gt;
&lt;br /&gt;
Make sure that his compliment of Tchaikovsky CD&#039;s are not scratched. If the CD&#039;s skip he will most certainly whine. Since this model is still relatively young you may, as the owner, have to make him a lunch and even tie his shoes. Also make sure that you can stay up in the late nights because the Octy model tends to stay up late.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Total War Center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:ExCitizen]]&lt;br /&gt;
[[Category:House of Wilpuri]]&lt;br /&gt;
[[Category:Famous_Characters]]&lt;/div&gt;</summary>
		<author><name>Marquis de Sade</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=User:Marquis_de_Sade&amp;diff=15510</id>
		<title>User:Marquis de Sade</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=User:Marquis_de_Sade&amp;diff=15510"/>
		<updated>2008-03-27T10:59:27Z</updated>

		<summary type="html">&lt;p&gt;Marquis de Sade: User:Marquis de Sade moved to User:Octy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[User:Octy]]&lt;/div&gt;</summary>
		<author><name>Marquis de Sade</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=User:Octy&amp;diff=15509</id>
		<title>User:Octy</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=User:Octy&amp;diff=15509"/>
		<updated>2008-03-27T10:59:27Z</updated>

		<summary type="html">&lt;p&gt;Marquis de Sade: User:Marquis de Sade moved to User:Octy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A cool guy.&lt;/div&gt;</summary>
		<author><name>Marquis de Sade</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=File:Avatar272_13.gif.png&amp;diff=15506</id>
		<title>File:Avatar272 13.gif.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=File:Avatar272_13.gif.png&amp;diff=15506"/>
		<updated>2008-03-27T10:55:33Z</updated>

		<summary type="html">&lt;p&gt;Marquis de Sade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Marquis de Sade</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Adding_Custom_Music&amp;diff=10747</id>
		<title>Adding Custom Music</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Adding_Custom_Music&amp;diff=10747"/>
		<updated>2007-09-08T08:13:22Z</updated>

		<summary type="html">&lt;p&gt;Marquis de Sade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an article written by [http://www.twcenter.net/forums/member.php?u=1004 General Sun]. It can also be found [http://www.twcenter.net/forums/showthread.php?t=82318 here].&lt;br /&gt;
&lt;br /&gt;
==Adding Custom Music==&lt;br /&gt;
&lt;br /&gt;
Even though this gets extremely irritating for some people, others want their own music in the game. I&#039;ve discovered an almost foolproof way of modding my favorite music in, and thought I would &amp;quot;share&amp;quot; (shudder, doesn&#039;t like the word). I don&#039;t claim to be the first to discover this, but here it is.&lt;br /&gt;
&lt;br /&gt;
First and foremost, make sure that you have a legal right to use the music. If you like the music from Ben Hur or Gladiator, and you don&#039;t own a legal copy of Miklos Rozsa&#039;s music, you can&#039;t use it.&lt;br /&gt;
&lt;br /&gt;
Also, your music has to be in .mp3 format. Nothing else will work ... at least, on my computer.&lt;br /&gt;
&lt;br /&gt;
MOST IMPORTANT: Make a copy of descr_sounds_music.txt, before you start the following procedure.&lt;br /&gt;
&lt;br /&gt;
Step One: Open Data/Sounds&lt;br /&gt;
&lt;br /&gt;
Step Two: Create a new folder called &amp;quot;Music&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Step Three: Place all of the .mp3 files you wish to use in this new folder&lt;br /&gt;
&lt;br /&gt;
Step Four: Open Data, then open descr_sounds_music.txt&lt;br /&gt;
&lt;br /&gt;
Step Five: Under campaign or battle map events, type the name of the Mp3 that you want to play, when said event occurs. Make sure that you include the &amp;quot;.mp3&amp;quot; extension.&lt;br /&gt;
&lt;br /&gt;
For example, under the &amp;quot;Roma Music&amp;quot; section, and in the state MUSIC_FRONTEND section, I added &amp;quot;AveCaesar.mp3&amp;quot; (music from the movie Quo Vadis, whose soundtrack I own). You must use the exact name of the Mp3 in the Music folder you created. Also, if the name has a space in it, I would suggest renaming the file (for example, &amp;quot;AveCaesar.mp3 was originally &amp;quot;Ave Caesar.mp3&amp;quot; ... it wouldn&#039;t play until I renamed it).&lt;br /&gt;
&lt;br /&gt;
Continue with each battle- or campaign- event that you wish to put a new Mp3 into. If you don&#039;t want the vanilla music, just delete it from the battle event. That has no effect whatever.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve used this technique with the 1.2, 1.5, and 1.6 patches (BI), all with the same amount of success.&lt;br /&gt;
&lt;br /&gt;
That&#039;s it. Boot up the game and enjoy the music that you like!&lt;br /&gt;
&lt;br /&gt;
[[Category:Scriptorium - Aesthetics]]&lt;/div&gt;</summary>
		<author><name>Marquis de Sade</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Talk:American_History_X&amp;diff=10655</id>
		<title>Talk:American History X</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Talk:American_History_X&amp;diff=10655"/>
		<updated>2007-09-08T05:49:37Z</updated>

		<summary type="html">&lt;p&gt;Marquis de Sade: New page: If it&amp;#039;s possible to embed Youtube videos, then could someone please do so?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If it&#039;s possible to embed Youtube videos, then could someone please do so?&lt;/div&gt;</summary>
		<author><name>Marquis de Sade</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Venice_(M2TW_Faction)&amp;diff=10449</id>
		<title>Venice (M2TW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Venice_(M2TW_Faction)&amp;diff=10449"/>
		<updated>2007-09-07T06:01:14Z</updated>

		<summary type="html">&lt;p&gt;Marquis de Sade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{M2 Factions}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
[[Image:Symbol_venice.jpg|Faction Symbol for Venice]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Author:&#039;&#039;&#039; &#039;&#039;[[dad_savage]]&#039;&#039; [http://www.twcenter.net/forums/member.php?u=24524]&lt;br /&gt;
*&#039;&#039;&#039;Original Thread:&#039;&#039;&#039; [http://www.twcenter.net/forums/showthread.php?t=91203&#039;&#039;Venice: Review&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The &#039;complex&#039; of cities in Northern Italy (Florence, &#039;&#039;&#039;Venice&#039;&#039;&#039;, Genoa, [[Milan]], Bologna) is probably the greatest single production area in the entire game. Converting Bologna and Florence to castles is expedient; very soon you&#039;ll have three mutually supportive huge cities and two citadels able to produce three entire full stack armies every four turns. Europe cannot compete with this concentrated production. So grab those cities!&lt;br /&gt;
&lt;br /&gt;
Now aside from in the very early game Venice has a fantastic unit line-up, it&#039;s really quite amazing, and the game may claim they do not boast a &#039;Noteworthy land army&#039; but don&#039;t let this intimidate you as Venice&#039;s forces are easily the equal of any major European nation. It&#039;s not all very easy, though, if you want a nice challenge try leaving Sicily alone and not rushing them; as although they can easily be taken out with a swift rush by about turn sixteen if you leave them you&#039;re going to have some very fun battles being outclassed by their superb early and middle game soldiers.&lt;br /&gt;
&lt;br /&gt;
Normally I consider tier one units only when I review a factions early game forces, but when it is Venice in question, as with the other Italian states, their early cities and first conquests are advanced and fast growing Italian cities, so I will consider city units, rather than large town units, as tier one in this instance. Now, on to the unit review.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Infantry ==&lt;br /&gt;
&#039;&#039;&#039;Venice&#039;&#039;&#039;&#039;s early game infantry is not particularly dangerous, but their trump card is availability. Most factions can produce Armoured Seargents and Seargent spears in the early game from castles, with their towns producing far inferior spear and town militia. For Venice this is not the case, as Italian Militia are as effective as Seargent Spearmen, and Italian Spear Militia are as effective as Armoured Seargents.&lt;br /&gt;
&lt;br /&gt;
Carrocio standards are the one early game unit Venice gets that is truly special, and it can really make a difference to your early game armies. Not only does it bolster the morale of everyone around it, making it feasible to fight without generals in certain situations, the standard itself is accompanied by a small bodyguard of Armoured Seargents who cannot be broken. This makes them a very useful unit! They literally cannot run away, point blank, and fight to the death regardless of odds. This can give your army invaluable second chances as if your main line is broken, and you possess a few standards in the rear the enemy must kill every single guard, giving you precious time to rally your men and form a new battle line. This unit is also quite cheap, although the initial investment of 700 or so Florins certainly isn&#039;t, their upkeep of a mere 70 per turn certainly is! And as their initial price is so high the game engine considers them one of the best units you can train, and what that means is it&#039;s quite possible to be rewarded with four of them for free on completion of certain missions. Very handy. They do slow your forces down, but in the claustrophobic environment of Northern Italy in your early battles with Milan this is not so noticeable.&lt;br /&gt;
&lt;br /&gt;
As the game progresses and you&#039;re packing fortresses and large cities your infantry becomes quite the impressive force. Not only do you receive the standard European DFK, you get quite literally the finest infantry soldiers on earth. Venetian Heavy Infantry are truly as hard as nails. With 16 attack nothing can confidently stand up to their armour-piercing war hammers, and with 16 defence they are very well protected for a unit of shock infantry, with shields to give them far more survivability against missile attacks than contemporary 2-handed ap troops. Of course the shield is currently a liability in melee, but don&#039;t let this deter you. Even with their shield value reduced Venetian Heavy Infantry are still one of the finest infantry units in the game, they&#039;re simply that lethal on the offensive. Now such a fine unit usually costs allot, comparable troops such as the HRE&#039;s fantastic armour-piercing dismounted Imperial Knights have a crippling upkeep of 250 a turn, you might expect something similar for Venetian Infantry, but you&#039;ll be pleasantly surprised. With a mere 150 upkeep they&#039;re actually cheaper to support than armoured seargents! So cheap are they, in fact, that they easily can be used as Garrison troops in castles. Try fighting through the gate against them! It&#039;s not pretty.&lt;br /&gt;
&lt;br /&gt;
As the game grinds onward and you begin building Citadels and Huge cities you may initially be somewhat upset with your new infantry choices. When you view the statistics of dismounted men at arms and see that they&#039;re no better than dismounted Feudal knights you might wonder to yourself how you&#039;re going to go about storming castles in this late era. Well, the answer is of course Venetian Heavy Infantry. Build one from a citadel with a sword smiths guild and take a look at their stats now. Scoring a free chevron at this stage and with armour and weapon upgrades they come off the shelf with 18 armour piercing attack and 18 defence. They are quite literally unstoppable. Even with the shield bug in full force they eat almost any infantry in the game for breakfast.&lt;br /&gt;
&lt;br /&gt;
In your cities, at this stage, you score militia pikemen. A lovely unit that makes your cities almost impossible to assault, and a unit which validates Venice&#039;s fine late game gunpowder by giving them the ability to produce pike and shot formations.&lt;br /&gt;
&lt;br /&gt;
In the end, Venice&#039;s infantry is largely vanilla in the early game with the simple advantage of availability (being able to produce decent spearmen from castles and cities) and the bolstering Carrocio standard to stiffen the line. They&#039;re hardly on a par with, say, the Danish, but they certainly get the job done.&lt;br /&gt;
&lt;br /&gt;
In the middle game Venetian Heavy Infantry ensure you a battleline that will not be outclassed, and in the late game they rise to the occasion with fantastic upgrades and perks to give you the same end result. Throw in dismounted men at arms and dismounted fuedal knights for units that, although not overly useful considering you have acess to something better and cheaper, will keep the game from getting too boring at the very least. Militia pikes round out their forces nicely for defensive purposes and also as an invaluable compliment to muskets in the gunpowder age.&lt;br /&gt;
&lt;br /&gt;
== Archers ==&lt;br /&gt;
As with their infantry Venetian archers start relatively slow but have some nice perks to round themselves out with. In the early game you&#039;ll have the standard lineup in your castles, Peasant Crossbowmen for cheap AP fire support and of course the ever-present peasant archers. Nothing special really, but from their cities Venice can produce Pavise Crossbow Militia, a fine unit at any stage of the game, with superb defence against missiles and a dauntingly high armour piercing attack of 12 they can really compliment your early game spear forces, providing an excellent way to tune up even the most heavily armoured foes before the mellee, and with decent enough armour to survive a little combat unsupported.&lt;br /&gt;
&lt;br /&gt;
By the middle game your pavise crossbow militia are still a fine unit to use in many situations, from defending towns to the open field, but another unit comes along to compliment them here. Venetian Archers are a fine missile unit with 9 attack and mellee stats that are good enough for them to enter combat when the odds are in their favor. Though they cannot compete with the cream of the game&#039;s archery units (Dismounted Dvor, Byzantine Gaurd, Ottoman Infantry, Janissary Archers, etc) you&#039;ll still find them a very valuable unit to have on your side. Their upkeep is low enough for them to be placed in castle garrisons, and on the open field they can do all the things you would demand of a good archery unit. Whether this is punishing the enemy at range, or standing off against horse archers and other skirmishers they won&#039;t let you down in a hurry.&lt;br /&gt;
&lt;br /&gt;
In the late game Venice does not receive anything new regarding archers, aside from being able to give their Venetian Archers full plate, until gunpowder.&lt;br /&gt;
&lt;br /&gt;
All in all, Venice has a capable corps of archers from the early to late game. They&#039;re not so good that you would consider building your army around them at any point, but in a support roll they&#039;re unlikely to let you down.&lt;br /&gt;
&lt;br /&gt;
== Cavalry ==&lt;br /&gt;
The game has something against Venice&#039;s cavalry lineup, claiming it&#039;s rather weak. Well I&#039;m going to say this is rubbish. Venice may not be the equal of Poland, the HRE or France but if you can&#039;t make effective use of the cavalry they do have then you&#039;re simply not a very good cavalry commander.&lt;br /&gt;
&lt;br /&gt;
In the early game they&#039;re dull, vanilla, with the basic lineup of Armoured Seargents and Mailed Knights. Nothing special, but good enough to round out armies consisting of Carrocio standards, Pavise Crossbows and Italian Spear Militia. Their cavalry at this stage is identicle to that of France, Milan, the HRE, etc. there&#039;s nothing unique or particularly effective about it, but for smashing into infantry and running down routers they do the job.&lt;br /&gt;
&lt;br /&gt;
In the middle game Venice is still on equal footing with the standard European Armies, receiving Fuedal Knights from their fortresses, but with the advantage of also getting a solid militia cavalry unit. Don&#039;t mistake these guys for Merchant Cavalry! They have lances and a decent charge bonus, and are very capable for their price and high level of availability. I personally prefer them to Fuedal Knights as the upkeep of these &#039;true&#039; Knights is extortionistically high, and in addition building allot of cavalry militia is likely to score you a Horse Breeders guild. This is very important for Venice as they don&#039;t get jousting lists to improve their cavalry, so shoot for that guild HQ!&lt;br /&gt;
&lt;br /&gt;
By the late game Venice&#039;s castle-built heavy cavalry drop off. When many western nations are training the fantastic Chivalric Knights you receive Men At Arms, a reasonable unit with a solid armor value and a charge bonus of 7, but no match for Chivalrics, their upkeep is not particularly low although their recruitment cost is cheaper than Fuedal Knights, so think before you start building them as their price advantage cancels itself out the longer they&#039;re on the field.&lt;br /&gt;
&lt;br /&gt;
Of course getting mounted Crossbowmen from your castles helps to even the odds with cavalry, we all know how effective this unit can be after all. That&#039;s not all though as from their citidels Venice also receives quite possibly the best light cavalry in the game. The fantastic Stradiots. With a charge bonus of five and the &amp;quot;can_formed_charge&amp;quot; attribute they&#039;re the second best chargers in their category (after Hussars) in the game, and they also carry AP maces with a good attack as a secondary weapon. The best advantage of Stradiots is, however, their sheer speed. Their in-game mount is a &#039;fast pony&#039; as opposed to the &#039;pony&#039; of most light cavalry, allowing them to outrunn even units as quick as Border Horse and Hobilars. With their AP maces, then, it follows that Stradiots make fantastic troops for catching and butchering horse archers and other missile cav. In fact they&#039;re the ultimate answer to things like Jinetes and Reiters. With their feirce mellee stats and ap weapons Stradiots also do good service against hostile heavy cavalry. Although in equal numbers they loose, you must remember they&#039;re far cheaper than, say, Chivalric Knights. However the true asset of Stradiots is their flexibility via micromanagement. It&#039;s a proven fact that a unit of Stradiots can defeat a unit of Lancers if you make use of their speed to escape mellee to perform multiple charges, and this asset is just as effective against infantry units. Of course to do this in a pitched battle where many units are present is quite tough, but the option is there whether or not you choose to use it.&lt;br /&gt;
&lt;br /&gt;
Again Venice compliments it&#039;s castle-built units with a solid city built unit and this time it&#039;s a nice one; Broken Lancers. Much like Demi Lancers they lack the solidity of elite western cavalry, but have all of the punch. With 12 attack and a charge bonus of 8, there are few infantry units these chaps can&#039;t all but eradicate in one solid charge.&lt;br /&gt;
&lt;br /&gt;
So, all in all, Venice&#039;s cavalry is hardly weak. Their mixture of units is eclectic, with some decent, albeit difficult to use elites (Stradiots and Broken Lancers) and allot of the basic European lineup (Feudal Knights and such) you have a good amount of choice and good counters to the things that might be inclined to cause you trouble while still packing some good heavy cavalry for the real business of smashing infantry.&lt;br /&gt;
&lt;br /&gt;
== Special Note ==&lt;br /&gt;
In the late game, post-gunpowder, Venice is one of only four factions ([[Milan  (M2TW Faction)|Milan ]], [[Portugal (M2TW Faction)|Portugal]], [[Spain (M2TW Faction)|Spain]] and &#039;&#039;&#039;Venice&#039;&#039;&#039;) capable of fielding muskets and pikes, and one of only six factions ([[Portugal (M2TW Faction)|Portugal]], [[Spain (M2TW Faction)|Spain]], &#039;&#039;&#039;Venice&#039;&#039;&#039; , [[Turks (M2TW Faction)|Turkey]] and [[Russia (M2TW Faction)|Russia]]) capable of receiving muskets. They are one of only five factions to receive mortars ([[Scotland (M2TW Faction)|Scotland]], [[England (M2TW Faction)|England]], [[Sicily (M2TW Faction)|Sicily]], [[Milan (M2TW Faction)|Milan]] and &#039;&#039;&#039;Venice&#039;&#039;&#039;) and one of only two factions to receive Monster Ribaults (Venice and [[Milan (M2TW Faction)|Milan]]) their gunpowder navy is also quite powerful. Venetian Galleass&#039; absolutely crush Gun Holks and also defeat the Eastern Equivalent. All this said Venice is a true power in the gunpowder age.&lt;br /&gt;
&lt;br /&gt;
My final thought&#039;s on &#039;&#039;&#039;Venice&#039;&#039;&#039; are that they&#039;re one of the few factions that is truly strong through the entire game, with an effective, balanced army that does not come up wanting in any department. A great all-rounder, but with a nasty edge in infantry and gunpowder waiting to be exploited. One of the most rewarding elements of playing Venice is that although their early game forces do not lack, there&#039;s always better units to unlock and use until you play through to gunpowder. In other words, they start strong and they keep getting stronger. This makes their campaign a paced and relaxing affair as you never feel the need to rush, a fitting mood in which to take command of The Most Serene Republic of Venice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Medieval 2: Total War Factions]]&lt;br /&gt;
[[Category:M2TW - Campaign Strategy]]&lt;/div&gt;</summary>
		<author><name>Marquis de Sade</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Talk:M2TW:_Forging_an_Empire-A_Sicilian_Grand_Campaign_AAR&amp;diff=10441</id>
		<title>Talk:M2TW: Forging an Empire-A Sicilian Grand Campaign AAR</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Talk:M2TW:_Forging_an_Empire-A_Sicilian_Grand_Campaign_AAR&amp;diff=10441"/>
		<updated>2007-09-07T05:54:22Z</updated>

		<summary type="html">&lt;p&gt;Marquis de Sade: New page: Forgot to log in. It was me who created it. - Marquis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Forgot to log in. It was me who created it. - Marquis&lt;/div&gt;</summary>
		<author><name>Marquis de Sade</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Bertie&amp;diff=10004</id>
		<title>Bertie</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Bertie&amp;diff=10004"/>
		<updated>2007-09-01T04:03:53Z</updated>

		<summary type="html">&lt;p&gt;Marquis de Sade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{member|name=Marquis de Sade|avatarimagelocation=Avatar272_11.gif|mainrank=Member| of [[TWC]]|ranks=Member, [[Civitate]], [[Patrician]]| patron=[[imb39]]|patronof=[[Lord Gruffles]]}}&lt;br /&gt;
&lt;br /&gt;
== Boring History ==&lt;br /&gt;
&lt;br /&gt;
Marquis de Sade, formerly known as Dorian Gray, formerly known as Livia, formerly known as D-503, formerly known as Octavian has been a member of the Total War Center (or Legion Total War) since April of 2004. Within days of joining the forum, he became a Civitate and after the Patrician system was implemented, held that title for some time. In the later months of the year 2006, he tried to ostracize himself but failed. Even after having insulted various members of staff and the late Steve Irwin, Marquis de Sade has still managed to stay a member of the forum though he does not hold the rank of a citizen any longer. He is now the concubine of King Arthur (otherwise known as imb39) and the third most humorous member.&lt;br /&gt;
&lt;br /&gt;
== Real Life ==&lt;br /&gt;
&lt;br /&gt;
Marquis de Sade or Elliot was born on the 25 February 1991 in the small town of Sydney, Australia. Life was particularly dull growing up, even though he now looks back on the 90s with nostalgia. Elliot also used to be really good at chess.&lt;br /&gt;
&lt;br /&gt;
== Sublime Day ==&lt;br /&gt;
&lt;br /&gt;
Begun in 2006, [[Sublime Day]] was created by [[imb39]] to mark the arrival of Marquis de Sade to the Total War Center. It is on April 7th and even though only one person celebrated it last year, it is expected there will be a slight increase this time.&lt;br /&gt;
&lt;br /&gt;
== Owner&#039;s Manual and Maintenance Guide to Marquis de Sade ==&lt;br /&gt;
&lt;br /&gt;
(Some of this information is outdated) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Congratulations on your recent purchase of a new Marquis de Sade. We know that he will bring you many days and nights of enjoyment. For proper handling and continued maintienance of this young Aussie please follow these simple guidelines,&lt;br /&gt;
&lt;br /&gt;
Technical Specifications:&lt;br /&gt;
&lt;br /&gt;
Name: Marquis de Sade (in standard mode)&lt;br /&gt;
Type: Young Aussie&lt;br /&gt;
Manufacturer: TWC Ltd&lt;br /&gt;
Height: 5&#039;10&amp;quot;&lt;br /&gt;
Weight: 53kg&lt;br /&gt;
Length: Do you want to know? Average...at best.&lt;br /&gt;
Power Output: Sporadic but on average it is below...average&lt;br /&gt;
Color: Yeller (as in he is a coward)&lt;br /&gt;
&lt;br /&gt;
Modes:&lt;br /&gt;
&lt;br /&gt;
Standard Mode: This mode is designated as Tchaikovsky Supporter. In this mode Marquis de Sade will listen to nothing but Tchaikovsky. This mode usually is continuous over all modes and settings.&lt;br /&gt;
&lt;br /&gt;
Secondary Mode: This mode&#039;s designation is Pseudo-Gay. In this mode he will seemingly act homosexual. It has not been determined whether Marquis de Sade is actually acting homosexual.&lt;br /&gt;
&lt;br /&gt;
Accessories:&lt;br /&gt;
&lt;br /&gt;
- Compliment of 100 Tchaikovsky CD&#039;s&lt;br /&gt;
- Youth masking gas&lt;br /&gt;
- Anti-sleeping pills (for late night activities...and not those kinds!)&lt;br /&gt;
&lt;br /&gt;
Operating Procedures:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The standard operating procedures are as follows,&lt;br /&gt;
&lt;br /&gt;
Imposter: Marquis de Sade is active in this setting he will take the alias, &amp;quot;D-503&amp;quot;, and act exactly the same as Marquis de Sade. This setting has yet to have a real purpose.&lt;br /&gt;
&lt;br /&gt;
Lurk: In this setting he will not talk much. Some think he may be shy but he mostly observes. Late at night he may communicate with entities within range, asking favors, or questions. The actions in this setting are mysterious.&lt;br /&gt;
&lt;br /&gt;
Squire: Marquis de Sade will act similarly to his friends and superiors that may have some sway on his actions. It is known that this setting corresponds well with the tBP model. This may explain Marquis de Sade&#039;s seemingly homosexual behavior.&lt;br /&gt;
&lt;br /&gt;
Maintenance Procedures:&lt;br /&gt;
&lt;br /&gt;
Make sure that his compliment of Tchaikovsky CD&#039;s are not scratched. If the CD&#039;s skip he will most certainly whine. Since this model is still relatively young you may, as the owner, have to make him a lunch and even tie his shoes. Also make sure that you can stay up in the late nights because the Marquis de Sade model tends to stay up late.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Total War Center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:ExCitizen]]&lt;br /&gt;
[[Category:House of Wilpuri]]&lt;br /&gt;
[[Category:Famous_Characters]]&lt;/div&gt;</summary>
		<author><name>Marquis de Sade</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=File:Avatar272_11.gif&amp;diff=10003</id>
		<title>File:Avatar272 11.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=File:Avatar272_11.gif&amp;diff=10003"/>
		<updated>2007-09-01T04:03:19Z</updated>

		<summary type="html">&lt;p&gt;Marquis de Sade: Sade&amp;#039;s avatar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sade&#039;s avatar&lt;/div&gt;</summary>
		<author><name>Marquis de Sade</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Zzn%C9%9F_%C7%9D%C9%A5%CA%87&amp;diff=9998</id>
		<title>Zznɟ ǝɥʇ</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Zzn%C9%9F_%C7%9D%C9%A5%CA%87&amp;diff=9998"/>
		<updated>2007-09-01T03:25:08Z</updated>

		<summary type="html">&lt;p&gt;Marquis de Sade: Creation of page for The Fuzz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{member|name=The Fuzz|avatarimagelocation=Avatar21367_4.gif.jpg|mainrank=Member| of [[TWC]]|ranks=[[Member]]| patron=|patronof=}}&lt;br /&gt;
&lt;br /&gt;
== Background == &lt;br /&gt;
&lt;br /&gt;
The Fuzz has been a member of the Total War Center since December 30, 2006. He is a normal American college student trying to make a life for himself and his interests include running and history.&lt;/div&gt;</summary>
		<author><name>Marquis de Sade</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=File:Avatar21367_4.gif.jpg&amp;diff=9997</id>
		<title>File:Avatar21367 4.gif.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=File:Avatar21367_4.gif.jpg&amp;diff=9997"/>
		<updated>2007-09-01T03:18:06Z</updated>

		<summary type="html">&lt;p&gt;Marquis de Sade: Avatar of The Fuzz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Avatar of The Fuzz&lt;/div&gt;</summary>
		<author><name>Marquis de Sade</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Category:House_of_Wilpuri&amp;diff=9977</id>
		<title>Category:House of Wilpuri</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Category:House_of_Wilpuri&amp;diff=9977"/>
		<updated>2007-08-31T09:19:39Z</updated>

		<summary type="html">&lt;p&gt;Marquis de Sade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039; - main article: [[:Category:Houses of the Total War Center|Houses of TWC]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Members==&lt;br /&gt;
&lt;br /&gt;
This is a list of the members of the House of Wilpuri with their patronage links.&lt;br /&gt;
&lt;br /&gt;
*[[Wilpuri]]&lt;br /&gt;
**[[Profler]]&lt;br /&gt;
***[[Garbarsardar]]&lt;br /&gt;
****[[imb39]]&lt;br /&gt;
*****[[King Henry V]]&lt;br /&gt;
******[[Scottishranger]]&lt;br /&gt;
******[[Atterdag]]&lt;br /&gt;
*****[[Perikles]] (Formerly under the patronage of [[Ummon]])&lt;br /&gt;
******[[Goscinio]]&lt;br /&gt;
******[[Kara Kolyo]]&lt;br /&gt;
*******[[Cymera]]&lt;br /&gt;
******[[burrek]]&lt;br /&gt;
******[[MarcusCorneliusMarcellus]]&lt;br /&gt;
******[[Candelarius]]&lt;br /&gt;
******[[Rammstein]]&lt;br /&gt;
******[[RTR Fan]]&lt;br /&gt;
*****[[Seneca]]&lt;br /&gt;
*****[[Sher Khan]]&lt;br /&gt;
*****[[Elrond]]&lt;br /&gt;
*****[[Mangalore]]&lt;br /&gt;
*****[[Marquis de Sade]] (Gracefully abdicated)&lt;br /&gt;
******[[Lord Gruffles]]&lt;br /&gt;
*****[[Sheep]]&lt;br /&gt;
*****[[Ozymandias]] (Formerly under the patronage of [[the Black Prince]] and before him [[Cunobelin]])&lt;br /&gt;
******[[Scorch]]&lt;br /&gt;
*****[[Pannonian]]&lt;br /&gt;
*****[[Phoebus]] &lt;br /&gt;
*****[[Captain Arrrgh!]]&lt;br /&gt;
****[[Gigagaia]]&lt;br /&gt;
*****[[-apocalypsis-]]&lt;br /&gt;
*****[[Professor420]] (Resigned his Rank)&lt;br /&gt;
****[[Halie Satanus]]&lt;br /&gt;
*****[[Makanyane]]&lt;br /&gt;
******[[GODzilla]]&lt;br /&gt;
*****[[Metellus]]&lt;br /&gt;
*****[[beiss]]&lt;br /&gt;
*****[[deRougemont]]&lt;br /&gt;
****[[Tostig]]&lt;br /&gt;
****[[Tony83]]&lt;br /&gt;
****[[TheKwas]]&lt;br /&gt;
**[[ThiudareiksGunthigg]]&lt;br /&gt;
***[[Ringeck]]&lt;br /&gt;
&lt;br /&gt;
==House Image==&lt;br /&gt;
&lt;br /&gt;
Here is a graphical representation of the House today.&lt;br /&gt;
&lt;br /&gt;
http://img282.imageshack.us/img282/6745/wilpuritake3wx1.gif&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
*[[:category:House of Caesars|The House of Caesars]]&lt;br /&gt;
*[[:Category:House of the Black Prince|The House of the Black Prince]]&lt;br /&gt;
*[[Curia|The Curia]]&lt;br /&gt;
*[[Syntagma|The Syntagma]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Houses of the Total War Center]]&lt;br /&gt;
[[Category:People]]&lt;/div&gt;</summary>
		<author><name>Marquis de Sade</name></author>
	</entry>
</feed>