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	<id>https://wiki.twcenter.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Roman+Clone</id>
	<title>TWC Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.twcenter.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Roman+Clone"/>
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	<updated>2026-06-13T16:18:17Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Roman_Clone&amp;diff=17981</id>
		<title>Roman Clone</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Roman_Clone&amp;diff=17981"/>
		<updated>2008-10-01T23:38:15Z</updated>

		<summary type="html">&lt;p&gt;Roman Clone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;What I remember about the Rise of the empire was, was how quiet it was...&amp;quot;&lt;br /&gt;
501st Clone.    &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
:Roman Clone, once a lurker turned a spammer, [now a normal member,] is the forum&#039;s underdog. He first joined in June 2007 fleeing from another forum and needing help on how to install Rome: Total Realism.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:Although he has only used the internet actively since August of 2006, he has a big history. He first was an Empire at War modder, and formed his own mod, Attack of the Clones. In February 2007, he finally was given a wireless card for his gaming computer. He still participated in modding Star Wars: Empire at War, but slowly turned into an Star Wars: Republic Commando mapper. Within the four months he was one, he became relatively good, especially since he was taught by an experienced Unreal mapper. He was also the inspiration of one of the only Republic Commando mods, the Sandcrawler mod. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:He soon realized that his community was in war. A great modder, who was friends with some of the most powerful mod leaders and even staff, moved into power. He started threatening small mods to close down if he didn&#039;t like them. Roman Clone, under a different time, formed a secret alliance to stop him from gaining power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:Sadly, when the battle was almost won, Roman Clone, was soon banned. Defeat filled the air of his allies and joy overfilled the crowds of his enemies. Roman Clone was so humiliated he removed all of his friends from the community off his Xfire friends list.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:However, the powerful modder was later banned for trying to steal someone&#039;s credit card number, and Roman Clone finally felt that victory was now achieved. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:His computer soon had to be reformatted, and his past work was all lost. He could not afford to start from scratch and return to both of his modding careers. He decided that he worked hard enough, and that he should actually settle down and just play games, not mod them.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:One day in February 2008, he was playing Rome: Total War when all of a sudden, it crashed for the ~100th time. Enough was enough he decided, and he went straight to the Basement. In his thread, &amp;quot;An Unusual Request&amp;quot;, he asked for plans for a $1000 gaming rig. After a month, he was tech savvy enough to take the project onto himself. From March-May, he spent a lot of his free time in the Basement, giving advice usually for new gaming rigs. He built his new gaming rig on June 17, 2008. Roman Clone still works in the Basement and can also be found regularly posting in the Thema Devia as well.&lt;/div&gt;</summary>
		<author><name>Roman Clone</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=SPQR_Total_War&amp;diff=13220</id>
		<title>SPQR Total War</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=SPQR_Total_War&amp;diff=13220"/>
		<updated>2007-12-10T19:33:51Z</updated>

		<summary type="html">&lt;p&gt;Roman Clone: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cleanup}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This article is about the mod by lt1956. If you are looking for the faction, go here: [[Senate]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{mod|mod=SPQR Total War|modscreenshot=SPQR6.jpg |platform=[[Rome: Total War|Rome: Total War - v1.5]]|era=Roman Republic and Empire|leader=[[Lt1956]] }}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
SPQR is a total modification for R:TW. The changes encompass all areas of gameplay with added focus on the Roman military machine and the system of recruitment and training of both pre-Marian units and Legions. &lt;br /&gt;
&lt;br /&gt;
Special care has been given to the battlefield experience which features the longest battle times of probably any existing mod making tactics an essential component of the game. &lt;br /&gt;
&lt;br /&gt;
Definitely not for people accustomed to blitzkrieg tactics both on the battle map and the campaign map.&lt;br /&gt;
&lt;br /&gt;
==Features== &lt;br /&gt;
*Huge Battles for the Ultimate Battle experience&lt;br /&gt;
*New skins and models&lt;br /&gt;
*New Map with bigger scale and a lot of new provinces&lt;br /&gt;
*Scripts which are adding new challenges such as Hannibal in North Italy!&lt;br /&gt;
*New Skies&lt;br /&gt;
*New Horses&lt;br /&gt;
*New Animations&lt;br /&gt;
*New Formations from Sinhuet&lt;br /&gt;
*New strat map models&lt;br /&gt;
*Loyality&lt;br /&gt;
*City specific Legions&lt;br /&gt;
&lt;br /&gt;
==Releases==&lt;br /&gt;
Version 6.4 has been released, it is designed for Rome - Total War version 1.5 only.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Battle Walkthrough - Battle against the Gladiators]] - battle AAR for SPQR version 6.0&lt;br /&gt;
*[[Battle Walkthrough - Brutii vs. Macedon]]&lt;br /&gt;
*[[Battle Walkthrough - Rome vs Carthage]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
Visit [http://www.twcenter.net/forums/forumdisplay.php?f=32 SPQR Total War forum] at TWC&lt;br /&gt;
&lt;br /&gt;
[[Category: RTW Mods]]&lt;br /&gt;
[[Category:TWC Hosted Modifications]]&lt;br /&gt;
[[Category:RTW_Mods_%28Released%29]]&lt;/div&gt;</summary>
		<author><name>Roman Clone</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Shogun:_Total_War&amp;diff=13219</id>
		<title>Shogun: Total War</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Shogun:_Total_War&amp;diff=13219"/>
		<updated>2007-12-10T19:32:47Z</updated>

		<summary type="html">&lt;p&gt;Roman Clone: /* Expansions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cleanup}}&lt;br /&gt;
{{Total War}}&lt;br /&gt;
Shogun: Total War was the first game in the Total War Series. It was first released in June 2000.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
Shogun: Total War (STW) is the first of Creative Assembly&#039;s &amp;quot;Total War&amp;quot; series. It is a history-based grand strategy computer game that combines turn-based provincial development with real-time battles. The player assumes the role of one of seven daimyos (Uesugi, Shimazu, Oda, Mori, Imagawa, Takeda, Hōjō) attempting to unite feudal Japan during the Sengoku period (&amp;quot;The Age of the Country at War&amp;quot;) and become Shogun. Sun Tzu&#039;s The Art of War is central to the game; its precepts are quoted often and its strategies recommended.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The play involves a strategic phase building up armies and moving them into provinces followed by a real time battle phase. During the strategic phase the players (that is including the AI players) decide where they are going to move their forces and then, when the player commits them, all the ordered movements are executed simultaneously. The three dimensional battles are notable for including aspects such as morale that had up to its publication usually been ignored by computer war games and are more typical of table top gaming.&lt;br /&gt;
Sieges are played out using the same engine as the battles in the field. The advantage to the defender comes from the narrow gateway to the castles which prevents a larger force attacking with more than a small part of its strength.&lt;br /&gt;
&lt;br /&gt;
=== Battles ===&lt;br /&gt;
Some of feudal Japan&#039;s greatest battles were recreated based on the expertise of some of the period&#039;s leading historical authorities.&lt;br /&gt;
&lt;br /&gt;
=== Diplomacy ===&lt;br /&gt;
&lt;br /&gt;
=== Factions ===&lt;br /&gt;
The 7 playable factions in Shogun, with their faction colour:&lt;br /&gt;
&lt;br /&gt;
* Hōjō (Purple)&lt;br /&gt;
* Imagawa (Light Blue)&lt;br /&gt;
* Mori (Red)&lt;br /&gt;
* Oda (Gold)&lt;br /&gt;
* Takeda (Black)&lt;br /&gt;
* Shimazu (Green)&lt;br /&gt;
* Uesugi (Dark Blue)&lt;br /&gt;
*&lt;br /&gt;
Each of these factions has an identical unit roster, but all recieve a bonus (usually in the form of a discount) in training a particular unit.: For example, the Uesugi faction recruits Samurai Archers at a lower cost then the other factions.&lt;br /&gt;
&lt;br /&gt;
The Mongol Invasion expansion added a new, unique faction, the Mongols.&lt;br /&gt;
&lt;br /&gt;
=== Religion ===&lt;br /&gt;
&lt;br /&gt;
=== Units ===&lt;br /&gt;
&lt;br /&gt;
The unit roster in Shogun Total War is small in comparison to the later games, with all factions in the original game sharing the same unit roster. However each faction recieves a discount on purchasing a particular unit, and furthermore some provinces grant an experience bonus to units of a particular type recruited there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Japanese Factions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Infantry Units:&lt;br /&gt;
**Yari Ashigaru (Light Spearmen)&lt;br /&gt;
**Yari Samurai (Heavy Spearmen)&lt;br /&gt;
**Samurai Archers&lt;br /&gt;
**No-Dachi Samurai (Offensive Infantry)&lt;br /&gt;
**Naginata Samurai (Defensive Infantry)&lt;br /&gt;
**Warrior Monks (Elite Infantry, not available to Christians)&lt;br /&gt;
**Arquebusiers (Basic firearm unit, unlocked through trade with Europeans)&lt;br /&gt;
**Musketeers (Superior late-game firearm unit)&lt;br /&gt;
:&lt;br /&gt;
*Cavalry Units:&lt;br /&gt;
**Yari Cavalry (Light Lancers)&lt;br /&gt;
**Cavalry Archers&lt;br /&gt;
**Heavy Cavalry (Heavy Melee Cavalry)&lt;br /&gt;
**Hatamoto (as Heavy Cavalry, bodyguard of a general and not recruitable)&lt;br /&gt;
:&lt;br /&gt;
*Agents (on the strategic map):&lt;br /&gt;
**Diplomat&lt;br /&gt;
**Shinobi (Spy)&lt;br /&gt;
**Ninja (Assassin)&lt;br /&gt;
**Jesuit Priest (Diplomat for Christian factions)&lt;br /&gt;
**Legendary Geisha (late-game Elite Assassin)&lt;br /&gt;
&lt;br /&gt;
The Mongol Invasione expansion added a new faction:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Mongols&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Infantry Units:&lt;br /&gt;
**Korean Skirmishers (Light Infantry, javelins)&lt;br /&gt;
**Korean Spearmen (Heavy Spearmen)&lt;br /&gt;
**Korean Guardsmen (Heavy Infantry)&lt;br /&gt;
**Thunder Bombers (&amp;quot;Grenadier&amp;quot; infantry with bombs)&lt;br /&gt;
:&lt;br /&gt;
*Cavalry Units:&lt;br /&gt;
**Mongol Light Cavalry (Superior Cavalry Archers)&lt;br /&gt;
**Mongol Heavy Cavalry (Heavy Melee Cavalry)&lt;br /&gt;
:&lt;br /&gt;
Additionally, the Japanese factions gained several new units in the expansion:&lt;br /&gt;
*Japanese Units in MI:&lt;br /&gt;
**Naginata Cavalry (Medium Cavalry)&lt;br /&gt;
**Battlefield Ninjas (Elite stealth unit)&lt;br /&gt;
**Kensai (Elite Swordsman, extremely powerful 1-man unit)&lt;br /&gt;
**Ashigaru Crossbowmen (MI Campaign only, replaces gunpowder units)&lt;br /&gt;
&lt;br /&gt;
=== Expansions ===&lt;br /&gt;
&lt;br /&gt;
Shogun Total War had one expansion, Mongol Invasion. It&#039;s main addition was to add a new campaign set in 1230, hypothesising a successful Mongol landing in Japan. This campaign had only 2 factions, the Hojo (possessing all of Japan) and the new faction, the Mongols. The gameplay of this campaign was notable in that the Mongols were unable to recruit troops in any conquered provinces, but had to rely on reinforcements periodically appearing in coastal provinces to replenish their troops. In addition to this campaign, the expansion also added &amp;quot;eras&amp;quot; to the original campaign, as well as several new units and a campaign of Historical Battles.&lt;br /&gt;
&lt;br /&gt;
Creative Assembly also subsequently released Shogun Total War: Warlord Edition, a compilation package containing both the original game and the expansion, and featuring a new introductory movie.&lt;br /&gt;
&lt;br /&gt;
[[Category:Total War Series]]&lt;/div&gt;</summary>
		<author><name>Roman Clone</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Roman_Clone&amp;diff=13164</id>
		<title>Roman Clone</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Roman_Clone&amp;diff=13164"/>
		<updated>2007-12-02T00:23:56Z</updated>

		<summary type="html">&lt;p&gt;Roman Clone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;What I remember about the Rise of the empire was, was how quiet it was...&amp;quot;&lt;br /&gt;
501st Clone.    &lt;br /&gt;
&lt;br /&gt;
== &lt;br /&gt;
    Roman Clone, once a lurker turned a spammer, [now a normal member,] is the forum&#039;s underdog. He first joined in June 2007 fleeing from another forum and needing help on how to install Rome: Total Realism.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
     Although he has only used the internet actively since August of 2006, he has a big history. He first was an Empire at War modder, and formed his own mod, Attack of the Clones. In February 2007, he finally was given a wireless card for his gaming computer. He still participated in modding Star Wars: Empire at War, but slowly turned into an Star Wars: Republic Commando mapper. Within the four months he was one, he became relatively good, especially since he was taught by an experienced Unreal mapper. He was also the inspiration of one of the only Republic Commando mods, the Sandcrawler mod. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
     He soon realized that his community was in war. A great modder, who was friends with some of the most powerful mod leaders and even staff, moved into power. He started threatening small mods to close down if he didn&#039;t like them. Roman Clone, under a different time, formed a secret alliance to stop him from gaining power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
     Sadly, when the battle was almost won, Roman Clone, was soon banned. Defeat filled the air of his allies and joy overfilled the crowds of his enemies. Roman Clone was so humiliated he removed all of his friends from the community off his Xfire friends list.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
     However, the powerful modder was later banned for trying to steal someone&#039;s credit card number, and Roman Clone finally felt that victory was now achieved. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
     His computer soon had to be reformatted, and his past work was all lost. He could not afford to start from scratch and return to both of his modding careers. He decided that he worked hard enough, and that he should actually settle down and just play games, not mod them.&lt;br /&gt;
 ==&lt;br /&gt;
[[Image:[[Image:http://i7.photobucket.com/albums/y262/eternaldragon_bjd/Hinata___Kunoichi_Undies_by_hibikin.jpg]]]]&lt;/div&gt;</summary>
		<author><name>Roman Clone</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Roman_Clone&amp;diff=13163</id>
		<title>Roman Clone</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Roman_Clone&amp;diff=13163"/>
		<updated>2007-12-02T00:21:26Z</updated>

		<summary type="html">&lt;p&gt;Roman Clone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;What I remember about the Rise of the empire was, was how quiet it was...&amp;quot;&lt;br /&gt;
501st Clone.    &lt;br /&gt;
&lt;br /&gt;
== &lt;br /&gt;
    Roman Clone, once a lurker turned a spammer, [now a normal member,] is the forum&#039;s underdog. He first joined in June 2007 fleeing from another forum and needing help on how to install Rome: Total Realism.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
     Although he has only used the internet actively since August of 2006, he has a big history. He first was an Empire at War modder, and formed his own mod, Attack of the Clones. In February 2007, he finally was given a wireless card for his gaming computer. He still participated in modding Star Wars: Empire at War, but slowly turned into an Star Wars: Republic Commando mapper. Within the four months he was one, he became relatively good, especially since he was taught by an experienced Unreal mapper. He was also the inspiration of one of the only Republic Commando mods, the Sandcrawler mod. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
     He soon realized that his community was in war. A great modder, who was friends with some of the most powerful mod leaders and even staff, moved into power. He started threatening small mods to close down if he didn&#039;t like them. Roman Clone, under a different time, formed a secret alliance to stop him from gaining power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
     Sadly, when the battle was almost won, Roman Clone, was soon banned. Defeat filled the air of his allies and joy overfilled the crowds of his enemies. Roman Clone was so humiliated he removed all of his friends from the community off his Xfire friends list.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
     However, the powerful modder was later banned for trying to steal someone&#039;s credit card number, and Roman Clone finally felt that victory was now achieved. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
     His computer soon had to be reformatted, and his past work was all lost. He could not afford to start from scratch and return to both of his modding careers. He decided that he worked hard enough, and that he should actually settle down and just play games, not mod them.&lt;br /&gt;
 ==&lt;/div&gt;</summary>
		<author><name>Roman Clone</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Roman_Clone&amp;diff=13162</id>
		<title>Roman Clone</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Roman_Clone&amp;diff=13162"/>
		<updated>2007-12-02T00:20:39Z</updated>

		<summary type="html">&lt;p&gt;Roman Clone: New page: &amp;quot;What I remember about the Rise of the empire was, was how quiet it was...&amp;quot; 501st Clone.          Roman Clone, once a lurker turned a spammer, [now a normal member,] is the forum&amp;#039;s underdo...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;What I remember about the Rise of the empire was, was how quiet it was...&amp;quot;&lt;br /&gt;
501st Clone.    &lt;br /&gt;
&lt;br /&gt;
    Roman Clone, once a lurker turned a spammer, [now a normal member,] is the forum&#039;s underdog. He first joined in June 2007 fleeing from another forum and needing help on how to install Rome: Total Realism.&lt;br /&gt;
&lt;br /&gt;
     Although he has only used the internet actively since August of 2006, he has a big history. He first was an Empire at War modder, and formed his own mod, Attack of the Clones. In February 2007, he finally was given a wireless card for his gaming computer. He still participated in modding Star Wars: Empire at War, but slowly turned into an Star Wars: Republic Commando mapper. Within the four months he was one, he became relatively good, especially since he was taught by an experienced Unreal mapper. He was also the inspiration of one of the only Republic Commando mods, the Sandcrawler mod. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     He soon realized that his community was in war. A great modder, who was friends with some of the most powerful mod leaders and even staff, moved into power. He started threatening small mods to close down if he didn&#039;t like them. Roman Clone, under a different time, formed a secret alliance to stop him from gaining power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     Sadly, when the battle was almost won, Roman Clone, was soon banned. Defeat filled the air of his allies and joy overfilled the crowds of his enemies. Roman Clone was so humiliated he removed all of his friends from the community off his Xfire friends list.&lt;br /&gt;
&lt;br /&gt;
     However, the powerful modder was later banned for trying to steal someone&#039;s credit card number, and Roman Clone finally felt that victory was now achieved. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     His computer soon had to be reformatted, and his past work was all lost. He could not afford to start from scratch and return to both of his modding careers. He decided that he worked hard enough, and that he should actually settle down and just play games, not mod them.&lt;/div&gt;</summary>
		<author><name>Roman Clone</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Mongols_(M2TW_Faction)&amp;diff=13159</id>
		<title>Mongols (M2TW Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Mongols_(M2TW_Faction)&amp;diff=13159"/>
		<updated>2007-12-01T23:44:37Z</updated>

		<summary type="html">&lt;p&gt;Roman Clone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Medieval 2: Total War Factions]]&lt;br /&gt;
[[Image:Symbol_mongols.jpg|Faction Symbol]]&lt;br /&gt;
&lt;br /&gt;
The Mongols are a non playable emergent faction in [[Medieval 2: Total War]].&lt;br /&gt;
&lt;br /&gt;
They emerge in one of the furthest eastern provinces (Sarkel, Bulgar, Tibilsi, Yeravan or Baghdad) around the year 1214, a warning is given a few turns before, the Mongol horde that appears is one of the greatest threats any player can face due to the Mongol army being made up almost entirely of elite units, commanded by experienced generals.&lt;br /&gt;
&lt;br /&gt;
In the likely situation that they do take a city the Mongols will settle, meaning they can start producing more ordinary troops again. &lt;br /&gt;
The Mongols have a selection of powerful cavalry, mostly equipped with bows, hybrid infantry that have a long range, as well as rocket artillery pieces.&lt;br /&gt;
&lt;br /&gt;
There are several theories on how to combat the Mongols when they are a horde, the first is to draw them to a bridge or castle, longbowmen, Janissary Archers and Lithuanian archers are invaluable in this due to them being able to place stakes at the castle or bridge entrance which the Mongol cavalry will have no choice but to charge through, taking its toll on the unit.&lt;br /&gt;
Another is to try and draw the armies away from one another and destroy them in turn with conventional tactics.&lt;br /&gt;
And finally another option is to use your own missile cavalry, its possible for Dvor, Saphia&#039;s or Mamulak cavalry to equal the effectiveness of the Mongols, so long as they have enough experience.&lt;br /&gt;
&lt;br /&gt;
{{M2 Factions}}&lt;/div&gt;</summary>
		<author><name>Roman Clone</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Squalor&amp;diff=13158</id>
		<title>Squalor</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Squalor&amp;diff=13158"/>
		<updated>2007-12-01T23:42:07Z</updated>

		<summary type="html">&lt;p&gt;Roman Clone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
== Cause ==&lt;br /&gt;
&lt;br /&gt;
Squalor in Rome: Total War and it&#039;s expansions, is a direct result of the a too large population limit, culture penalty, and too small garrisons. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Affects ==&lt;br /&gt;
&lt;br /&gt;
Squalor has a negative affect on public order but is capped at 100% (thanks to patching). &lt;br /&gt;
The affects of squalor can be viewed in the settlement details scroll and is represented by dark rats.&lt;br /&gt;
Health buildings do not reduce squalor at all, they in fact increase it due to population growth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Prevention ==&lt;br /&gt;
&lt;br /&gt;
There are a few ways to reduce the affects of squalor, they are:&lt;br /&gt;
* Train lots of units in a city. This reduces population.&lt;br /&gt;
* Try not to build high level farms early on. As this can rapidly increase the population.&lt;br /&gt;
* Extermination. Some players tend to let a city with high squalor rebel, then capture and exterminate it, hence reducing the population. This method is very useful in newly captured large/huge cities where you need to reduce the negative affects of squalor so you can combat the culture penalty.&lt;br /&gt;
* Increase taxes to prevent population growth&lt;br /&gt;
&lt;br /&gt;
While the above tips reduce the chances of getting high squalor levels, they will also hinder the development of your cities. Squalor can be dealt with later on when you have huge cities and access to more public order buildings. You just have to find the right balance of public order and population growth to control it.&lt;/div&gt;</summary>
		<author><name>Roman Clone</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Total_War_Center&amp;diff=13157</id>
		<title>Total War Center</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Total_War_Center&amp;diff=13157"/>
		<updated>2007-12-01T23:39:33Z</updated>

		<summary type="html">&lt;p&gt;Roman Clone: /* Common Community */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:TWC.png|right|thumb|451px| The TWC logo currently on the forum&#039;s homepage]]&lt;br /&gt;
== Overview ==&lt;br /&gt;
[http://www.twcenter.net Total War Center] is one of the largest [[Total War]] fan sites on the internet. It is home to mods created for the different games in the TW series including [[Rome Total Realism]], [[SPQR]] and [[Terrae Expugnandae]] for [[Rome: Total War]] and [[Lands to Conquer]], [[Medieval: Total Realism ]] and [[Medieval: Wrath of the Norsemen]]. The Site also has it&#039;s own [http://www.surrealchat.net/chat/TWCenter IRC Chat] and [[Podcast]]. The Day to day running of the Site is done by the [[:category:administrator|Hexagon Council]] which is comprised of the most senior moderators/administrators. There are also approximately 20 [[:category:moderator|junior moderators]]. TWC is also home to the [[Curia]].&lt;br /&gt;
&lt;br /&gt;
=== Features ===&lt;br /&gt;
&lt;br /&gt;
*Extensive Community&lt;br /&gt;
&lt;br /&gt;
*Regularly Updated News Articles.&lt;br /&gt;
**[[Helios|The Helios]]&lt;br /&gt;
**[[Podcast|The TWC Podcasts]]&lt;br /&gt;
**[http://www.twcenter.net/forums/forumdisplay.php?f=40 The Eagle Standard on TWC]&lt;br /&gt;
**[[:category:Scriptorium|The Scriptorium]]&lt;br /&gt;
**[http://www.twcenter.net/forums/forumdisplay.php?f=39 General Sun&#039;s Tent on TWC]&lt;br /&gt;
&lt;br /&gt;
*A vast array of [[:Category:TWC Hosted Modifications|Hosted Modifications]] for every Total War game.&lt;br /&gt;
&lt;br /&gt;
*A vast discussion board for topics ranging far beyond the Total War series of games.&lt;br /&gt;
**[[Common Community]]&lt;br /&gt;
&lt;br /&gt;
*A system of self governance - every member of TWC has a say in how the forum is run.&lt;br /&gt;
**[[Curia|The Curia]]&lt;br /&gt;
**[[Syntagma|The Syntagma]]&lt;br /&gt;
**[[:category:Ranks|Ranks of TWC]]&lt;br /&gt;
**[http://www.twcenter.net/forums/forumdisplay.php?f=16 The Symposium on TWC]&lt;br /&gt;
&lt;br /&gt;
== Hosted Mods ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;- Main Article: [[:Category:TWC Hosted Modifications|Hosted Modifications]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Total War Center (TWC) is home to the largest collection of modifications for the total war series. The hosted mods are predominantly for Rome Total War and its expansions, although work has started on several mod projects for the new release, Medieval II: Total War.&lt;br /&gt;
&lt;br /&gt;
Here are some of the most well known modifications for the Total War series hosted on the Total War Center:&lt;br /&gt;
&lt;br /&gt;
==== Rome Total War ====&lt;br /&gt;
&lt;br /&gt;
*[http://www.twcenter.net/forums/forumdisplay.php?f=214 Rome Total War Modifications on TWC]&lt;br /&gt;
&lt;br /&gt;
*[http://www.twcenter.net/forums/forumdisplay.php?f=215 Barbarian Invasion (expansion) Modifications on TWC]&lt;br /&gt;
&lt;br /&gt;
==== Medieval 2: Total War ====&lt;br /&gt;
&lt;br /&gt;
The Medieval 2: Total War modding community is waiting in eager anticipation of a new Patch and Pack Extractor.&lt;br /&gt;
&lt;br /&gt;
*[http://www.twcenter.net/forums/forumdisplay.php?f=211 Medieval II Total War Modifications on TWC]&lt;br /&gt;
&lt;br /&gt;
Many mods have been announced including:&lt;br /&gt;
&lt;br /&gt;
*[[Europa Barbarorum 2]]&lt;br /&gt;
*[[Medieval Total Realism: Age of Ambition]]&lt;br /&gt;
&lt;br /&gt;
== Common Community ==&lt;br /&gt;
&lt;br /&gt;
The Common Community Section of TWC is almost as big as the Total War areas. Here people debate topics such as Politics, Current Affairs, Morals, Religion, Science, Sports, History, Technology, and games.&lt;br /&gt;
&lt;br /&gt;
*[[Thema Devia]] (Off Topic Discussion)&lt;br /&gt;
**[[The Political Mudpit]] (National and International Politics)&lt;br /&gt;
**[[The Arts]] (Music, Film, the Arts etc.)&lt;br /&gt;
**[[Ethos, Mores, et Monastica]] (Religion and Philosophy)&lt;br /&gt;
**[[Universitas Ludus Olympus]] (Sport)&lt;br /&gt;
**[[Athenaeum]] (Science)&lt;br /&gt;
**[[Foreign Languages Discussion]]&lt;br /&gt;
*[[Vestigia Vetustatis]] (History)&lt;br /&gt;
*[[Circus Maximus]] (Other Games)&lt;br /&gt;
*[[The Basement]] (Technical)&lt;br /&gt;
*[[Coliseum]] (Competitions)&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
:- See main article: [[Total War Center History]]&lt;br /&gt;
&lt;br /&gt;
Some of the former [[:category:administrator|Administrators]] or [[:category:moderator|Staff]] members of TWC have created accounts of their times at the site: &lt;br /&gt;
&lt;br /&gt;
*[[Mi Lucha]] by [[Siblesz]]&lt;br /&gt;
*[[The Chronicles of the Prince]] by [[the Black Prince]]&lt;br /&gt;
*[[The History of a Society]] by [[Belisarius]].&lt;br /&gt;
&lt;br /&gt;
== Visual History ==&lt;br /&gt;
&amp;lt;gallery caption=&amp;quot;TWC Visual History&amp;quot; widths=&amp;quot;400px&amp;quot; heights=&amp;quot;241px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
Image:TWCRomeskin.jpg|TWC Forum index &amp;quot;Rome Theme&amp;quot; running on Firefox, June 2006&lt;br /&gt;
Image:TWCMedskin.jpg|TWC Forum index &amp;quot;Medieval Theme&amp;quot; running on Firefox, January 2007&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Curia|The Curia]]&lt;br /&gt;
**[[Syntagma|The Syntagma]]&lt;br /&gt;
**[[:category:Ranks| The Ranks of TWC]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
*[http://www.twcenter.net/ TotalWarCenter.net]&lt;br /&gt;
*[http://www.twcenter.net/forums/index.php Total War Center Forums]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Fansites]]&lt;br /&gt;
[[Category:Total War Center Information]]&lt;/div&gt;</summary>
		<author><name>Roman Clone</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Thema_Devia&amp;diff=13156</id>
		<title>Thema Devia</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Thema_Devia&amp;diff=13156"/>
		<updated>2007-12-01T23:37:36Z</updated>

		<summary type="html">&lt;p&gt;Roman Clone: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Thema Devia&#039;&#039;&#039; is [[Total War Center]]&#039;s off-topic forum. It includes many sub-forums, which are [[The Political Mudpit]], [[The Arts]], [[Ethos, Mores, et Monastica]], [[Universitas Ludus Olympus]], [[Athenaeum]] and [[Foreign Languages Discussion]].&lt;br /&gt;
&lt;br /&gt;
Like all other sub-forums, spam, flames, and other breaches of Terms of Service are not tolerated. It is moderated by Ragabash, Scorch, scottishranger, Estlander, Evariste, Trajan, Seneca, Valus, Justinian, Annaeus, and Belisarius. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Total War Center Forums]]&lt;/div&gt;</summary>
		<author><name>Roman Clone</name></author>
	</entry>
</feed>