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	<id>https://wiki.twcenter.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Supermoler</id>
	<title>TWC Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.twcenter.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Supermoler"/>
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	<updated>2026-06-20T08:25:18Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Rise_of_Three_Kingdoms&amp;diff=43159</id>
		<title>Rise of Three Kingdoms</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Rise_of_Three_Kingdoms&amp;diff=43159"/>
		<updated>2012-11-08T19:44:08Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Mod Information Table (map)&lt;br /&gt;
 |Platform=[[Medieval II: Total War Kingdoms]]&lt;br /&gt;
 |Mod Type=Total conversion&lt;br /&gt;
 |Era= Three Kingdoms era in China, 194 AD to 230 AD&lt;br /&gt;
 |Mod Leader=[http://www.twcenter.net/forums/member.php?u=14940 Gigantus]&lt;br /&gt;
 |Release Status=Under construction with a downloadable [http://www.twcenter.net/forums/showthread.php?p=11812998#post11812998 map teaser].&lt;br /&gt;
 |Forum=[http://www.twcenter.net/forums/forumdisplay.php?f=1904 Here]&lt;br /&gt;
 |Campaign Map= PLACEHOLDER&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The previous and original version of this conversion and idea, &amp;quot;Three Kingdoms - The Fight for Supremacy&amp;quot; was a modification for Rome: Total War, but the developers modified the Rome.exe and included the complete game in their uploads. These made the modification illegal, thus TWC never allowed them to advertise the upload links or have an own forum.&lt;br /&gt;
Later, [http://www.twcenter.net/forums/member.php?u=14940 Gigantus] started a new project; he decided to port the old conversion to a better engine, namely Medieval II: Total War Kingdoms. Currently, only a map teaser is available for public download, as the mod is in very early stages of development.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Rise of the Three Kingdoms is a complete porting of an RTW mod &amp;quot;Three Kingdoms - The Fight for Supremacy&amp;quot; to the Medieval 2: Total War Kingdoms engine.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
A campaign, which is set in the era of Three Kingdoms in China, from 194 AD to 230 AD, with every faction, clan or tribe of that time included. Currently, it is using a &#039;12 turns per year&#039; scripted system.&lt;br /&gt;
&lt;br /&gt;
The mod is also aiming to place settlements and regions historically right as much as possible. This era&#039;s wonder are also visible on the campaign map with their own 3D models.&lt;br /&gt;
&lt;br /&gt;
== Team ==&lt;br /&gt;
&lt;br /&gt;
The credits so far:&lt;br /&gt;
&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=4887 riczu74] - Strat Models&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=14940 Gigantus] - Conversions&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=21866 GrnEyedDvl], [http://www.twcenter.net/forums/member.php?u=14940 Gigantus] - Scripts&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=81704 Heathen Storm] - 3D and skinning&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=7617 Seether] - Historical researches&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=32629 y2day] - 2D artworks&lt;br /&gt;
&lt;br /&gt;
[[Category:TWC Hosted Modifications]]&lt;br /&gt;
[[Category:TWC Hosted Modifications - MTW2]]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Rise_of_Three_Kingdoms&amp;diff=43158</id>
		<title>Rise of Three Kingdoms</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Rise_of_Three_Kingdoms&amp;diff=43158"/>
		<updated>2012-11-08T19:43:49Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Mod Information Table (map)&lt;br /&gt;
 |Platform=[[Medieval II: Total War Kingdoms]]&lt;br /&gt;
 |Mod Type=Total conversion&lt;br /&gt;
 |Era= Three Kingdoms era in China, 194 AD to 230 AD&lt;br /&gt;
 |Mod Leader=[http://www.twcenter.net/forums/member.php?u=14940 Gigantus]&lt;br /&gt;
 |Release Status=Under construction with a downloadable [http://www.twcenter.net/forums/showthread.php?p=11812998#post11812998 map teaser].&lt;br /&gt;
 |Forum=[http://www.twcenter.net/forums/forumdisplay.php?f=1904 Here]&lt;br /&gt;
 |Campaign Map= PLACEHOLDER&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
The previous and original version of this conversion and idea, &amp;quot;Three Kingdoms - The Fight for Supremacy&amp;quot; was a modification for Rome: Total War, but the developers modified the Rome.exe and included the complete in their uploads. These made the modification illegal, thus TWC never allowed them to advertise the upload links or have an own forum.&lt;br /&gt;
Later, [http://www.twcenter.net/forums/member.php?u=14940 Gigantus] started a new project; he decided to port the old conversion to a better engine, namely Medieval II: Total War Kingdoms. Currently, only a map teaser is available for public download, as the mod is in very early stages of development.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Rise of the Three Kingdoms is a complete porting of an RTW mod &amp;quot;Three Kingdoms - The Fight for Supremacy&amp;quot; to the Medieval 2: Total War Kingdoms engine.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
A campaign, which is set in the era of Three Kingdoms in China, from 194 AD to 230 AD, with every faction, clan or tribe of that time included. Currently, it is using a &#039;12 turns per year&#039; scripted system.&lt;br /&gt;
&lt;br /&gt;
The mod is also aiming to place settlements and regions historically right as much as possible. This era&#039;s wonder are also visible on the campaign map with their own 3D models.&lt;br /&gt;
&lt;br /&gt;
== Team ==&lt;br /&gt;
&lt;br /&gt;
The credits so far:&lt;br /&gt;
&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=4887 riczu74] - Strat Models&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=14940 Gigantus] - Conversions&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=21866 GrnEyedDvl], [http://www.twcenter.net/forums/member.php?u=14940 Gigantus] - Scripts&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=81704 Heathen Storm] - 3D and skinning&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=7617 Seether] - Historical researches&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=32629 y2day] - 2D artworks&lt;br /&gt;
&lt;br /&gt;
[[Category:TWC Hosted Modifications]]&lt;br /&gt;
[[Category:TWC Hosted Modifications - MTW2]]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Rise_of_Three_Kingdoms&amp;diff=43112</id>
		<title>Rise of Three Kingdoms</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Rise_of_Three_Kingdoms&amp;diff=43112"/>
		<updated>2012-11-07T13:52:50Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Mod Information Table (map)&lt;br /&gt;
 |Platform=[[Medieval II: Total War Kingdoms]]&lt;br /&gt;
 |Mod Type=Total conversion&lt;br /&gt;
 |Era= Three Kingdoms era in China, 194 AD to 230 AD&lt;br /&gt;
 |Mod Leader=[http://www.twcenter.net/forums/member.php?u=14940 Gigantus]&lt;br /&gt;
 |Release Status=Under construction with a downloadable [http://www.twcenter.net/forums/showthread.php?p=11812998#post11812998 map teaser].&lt;br /&gt;
 |Forum=[http://www.twcenter.net/forums/forumdisplay.php?f=1904 Here]&lt;br /&gt;
 |Campaign Map= PLACEHOLDER&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Rise of the Three Kingdoms is a complete porting of an RTW mod &amp;quot;Three Kingdoms - The Fight for Supremacy&amp;quot; to the Medieval 2: Total War Kingdoms engine.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
A campaign, which is set in the era of Three Kingdoms in China, from 194 AD to 230 AD, with every faction, clan or tribe of that time included. Currently, it is using a &#039;12 turns per year&#039; scripted system.&lt;br /&gt;
&lt;br /&gt;
The mod is also aiming to place settlements and regions historically right as much as possible. This era&#039;s wonder are also visible on the campaign map with their own 3D models.&lt;br /&gt;
&lt;br /&gt;
== Team ==&lt;br /&gt;
&lt;br /&gt;
The credits so far:&lt;br /&gt;
&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=4887 riczu74] - Strat Models&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=14940 Gigantus] - Conversions&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=21866 GrnEyedDvl], [http://www.twcenter.net/forums/member.php?u=14940 Gigantus] - Scripts&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=81704 Heathen Storm] - 3D and skinning&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=7617 Seether] - Historical researches&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=32629 y2day] - 2D artworks&lt;br /&gt;
&lt;br /&gt;
[[Category:TWC Hosted Modifications]]&lt;br /&gt;
[[Category:TWC Hosted Modifications - MTW2]]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Rise_of_Three_Kingdoms&amp;diff=43111</id>
		<title>Rise of Three Kingdoms</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Rise_of_Three_Kingdoms&amp;diff=43111"/>
		<updated>2012-11-07T13:52:25Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: Quick-adding category &amp;quot;TWC Hosted Modifications - MTW2&amp;quot; (using HotCat)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Mod Information Table (map)&lt;br /&gt;
 |Platform=[[Medieval II: Total War Kingdoms]]&lt;br /&gt;
 |Mod Type=Total conversion&lt;br /&gt;
 |Era= Three Kingdoms era in China, 194 AD to 230 AD&lt;br /&gt;
 |Mod Leader=[http://www.twcenter.net/forums/member.php?u=14940 Gigantus]&lt;br /&gt;
 |Release Status=Under construction with a downloadable [http://www.twcenter.net/forums/showthread.php?p=11812998#post11812998 map teaser].&lt;br /&gt;
 |Forum=[http://www.twcenter.net/forums/forumdisplay.php?f=1904 Here]&lt;br /&gt;
 |Campaign Map= PLACEHOLDER&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Rise of the Three Kingdoms is a complete porting of an RTW mod &amp;quot;Three Kingdoms - The Fight for Supremacy&amp;quot; to the Medieval 2: Total War Kingdoms engine.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
A campaign, which is set in the era of Three Kingdoms in China, from 194 AD to 230 AD, with every faction, clan or tribe of that time included. Currently, it is using a &#039;12 turns per year&#039; scripted system.&lt;br /&gt;
&lt;br /&gt;
The mod is also aiming to place settlements and regions historically right as much as possible. This era&#039;s wonder are also visible on the campaign map with their own 3D models.&lt;br /&gt;
&lt;br /&gt;
== Team ==&lt;br /&gt;
&lt;br /&gt;
The credits so far:&lt;br /&gt;
&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=4887 riczu74] - Strat Models&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=14940 Gigantus] - Conversions&lt;br /&gt;
* [[http://www.twcenter.net/forums/member.php?u=21866 GrnEyedDvl], [http://www.twcenter.net/forums/member.php?u=14940 Gigantus] - Scripts&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=81704 Heathen Storm] - 3D and skinning&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=7617 Seether] - Historical researches&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=32629 y2day] - 2D artworks&lt;br /&gt;
&lt;br /&gt;
[[Category:TWC Hosted Modifications]]&lt;br /&gt;
[[Category:TWC Hosted Modifications - MTW2]]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Rise_of_Three_Kingdoms&amp;diff=43110</id>
		<title>Rise of Three Kingdoms</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Rise_of_Three_Kingdoms&amp;diff=43110"/>
		<updated>2012-11-07T13:51:35Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: Quick-adding category &amp;quot;TWC Hosted Modifications&amp;quot; (using HotCat)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Mod Information Table (map)&lt;br /&gt;
 |Platform=[[Medieval II: Total War Kingdoms]]&lt;br /&gt;
 |Mod Type=Total conversion&lt;br /&gt;
 |Era= Three Kingdoms era in China, 194 AD to 230 AD&lt;br /&gt;
 |Mod Leader=[http://www.twcenter.net/forums/member.php?u=14940 Gigantus]&lt;br /&gt;
 |Release Status=Under construction with a downloadable [http://www.twcenter.net/forums/showthread.php?p=11812998#post11812998 map teaser].&lt;br /&gt;
 |Forum=[http://www.twcenter.net/forums/forumdisplay.php?f=1904 Here]&lt;br /&gt;
 |Campaign Map= PLACEHOLDER&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Rise of the Three Kingdoms is a complete porting of an RTW mod &amp;quot;Three Kingdoms - The Fight for Supremacy&amp;quot; to the Medieval 2: Total War Kingdoms engine.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
A campaign, which is set in the era of Three Kingdoms in China, from 194 AD to 230 AD, with every faction, clan or tribe of that time included. Currently, it is using a &#039;12 turns per year&#039; scripted system.&lt;br /&gt;
&lt;br /&gt;
The mod is also aiming to place settlements and regions historically right as much as possible. This era&#039;s wonder are also visible on the campaign map with their own 3D models.&lt;br /&gt;
&lt;br /&gt;
== Team ==&lt;br /&gt;
&lt;br /&gt;
The credits so far:&lt;br /&gt;
&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=4887 riczu74] - Strat Models&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=14940 Gigantus] - Conversions&lt;br /&gt;
* [[http://www.twcenter.net/forums/member.php?u=21866 GrnEyedDvl], [http://www.twcenter.net/forums/member.php?u=14940 Gigantus] - Scripts&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=81704 Heathen Storm] - 3D and skinning&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=7617 Seether] - Historical researches&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=32629 y2day] - 2D artworks&lt;br /&gt;
&lt;br /&gt;
[[Category:TWC Hosted Modifications]]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Rise_of_Three_Kingdoms&amp;diff=43109</id>
		<title>Rise of Three Kingdoms</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Rise_of_Three_Kingdoms&amp;diff=43109"/>
		<updated>2012-11-07T13:50:48Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Mod Information Table (map)&lt;br /&gt;
 |Platform=[[Medieval II: Total War Kingdoms]]&lt;br /&gt;
 |Mod Type=Total conversion&lt;br /&gt;
 |Era= Three Kingdoms era in China, 194 AD to 230 AD&lt;br /&gt;
 |Mod Leader=[http://www.twcenter.net/forums/member.php?u=14940 Gigantus]&lt;br /&gt;
 |Release Status=Under construction with a downloadable [http://www.twcenter.net/forums/showthread.php?p=11812998#post11812998 map teaser].&lt;br /&gt;
 |Forum=[http://www.twcenter.net/forums/forumdisplay.php?f=1904 Here]&lt;br /&gt;
 |Campaign Map= PLACEHOLDER&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Rise of the Three Kingdoms is a complete porting of an RTW mod &amp;quot;Three Kingdoms - The Fight for Supremacy&amp;quot; to the Medieval 2: Total War Kingdoms engine.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
A campaign, which is set in the era of Three Kingdoms in China, from 194 AD to 230 AD, with every faction, clan or tribe of that time included. Currently, it is using a &#039;12 turns per year&#039; scripted system.&lt;br /&gt;
&lt;br /&gt;
The mod is also aiming to place settlements and regions historically right as much as possible. This era&#039;s wonder are also visible on the campaign map with their own 3D models.&lt;br /&gt;
&lt;br /&gt;
== Team ==&lt;br /&gt;
&lt;br /&gt;
The credits so far:&lt;br /&gt;
&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=4887 riczu74] - Strat Models&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=14940 Gigantus] - Conversions&lt;br /&gt;
* [[http://www.twcenter.net/forums/member.php?u=21866 GrnEyedDvl], [http://www.twcenter.net/forums/member.php?u=14940 Gigantus] - Scripts&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=81704 Heathen Storm] - 3D and skinning&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=7617 Seether] - Historical researches&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=32629 y2day] - 2D artworks&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Rise_of_Three_Kingdoms&amp;diff=43108</id>
		<title>Rise of Three Kingdoms</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Rise_of_Three_Kingdoms&amp;diff=43108"/>
		<updated>2012-11-07T13:48:16Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Mod Information Table (map)&lt;br /&gt;
 |Platform=[[Medieval II Total War:Kingdoms]]&lt;br /&gt;
 |Mod Type=Total conversion&lt;br /&gt;
 |Era= Three Kingdoms era in China, 194 AD to 230 AD&lt;br /&gt;
 |Mod Leader=[http://www.twcenter.net/forums/member.php?u=14940 Gigantus]&lt;br /&gt;
 |Release Status=Under construction with a downloadable [http://www.twcenter.net/forums/showthread.php?p=11812998#post11812998 map teaser].&lt;br /&gt;
 |Forum=[http://www.twcenter.net/forums/forumdisplay.php?f=1904 Here]&lt;br /&gt;
 |Campaign Map= PLACEHOLDER&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Rise of the Three Kingdoms is a complete porting of an RTW mod &amp;quot;Three Kingdoms - The Fight for Supremacy&amp;quot; to the Medieval 2: Total War Kingdoms engine.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
A campaign, which is set in the era of Three Kingdoms in China, from 194 AD to 230 AD, with every faction, clan or tribe of that time included. Currently, it is using a &#039;12 turns per year&#039; scripted system.&lt;br /&gt;
&lt;br /&gt;
The mod is also aiming to place settlements and regions historically right as much as possible. This era&#039;s wonder are also visible on the campaign map with their own 3D models.&lt;br /&gt;
&lt;br /&gt;
== Team ==&lt;br /&gt;
&lt;br /&gt;
The credits so far:&lt;br /&gt;
&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=4887 riczu74] - Strat Models&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=14940 Gigantus] - Conversions&lt;br /&gt;
* [[http://www.twcenter.net/forums/member.php?u=21866 GrnEyedDvl], [http://www.twcenter.net/forums/member.php?u=14940 Gigantus] - Scripts&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=81704 Heathen Storm] - 3D and skinning&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=7617 Seether] - Historical researches&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=32629 y2day] - 2D artworks&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Rise_of_Three_Kingdoms&amp;diff=43017</id>
		<title>Rise of Three Kingdoms</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Rise_of_Three_Kingdoms&amp;diff=43017"/>
		<updated>2012-11-06T16:18:25Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: Will do this later, longer summary in the wiki workshop.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Mod Information Table (map)&lt;br /&gt;
 |Platform=Kingdoms expansion of Medieval 2: Total War&lt;br /&gt;
 |Mod Type=Total conversion&lt;br /&gt;
 |Era= Three Kingdoms era in China, 194 AD to 230 AD&lt;br /&gt;
 |Mod Leader=[http://www.twcenter.net/forums/member.php?u=14940 Gigantus]&lt;br /&gt;
 |Release Status=Under construction with a downloadable [http://www.twcenter.net/forums/showthread.php?p=11812998#post11812998 map teaser].&lt;br /&gt;
 |Forum=http://www.twcenter.net/forums/forumdisplay.php?f=1904&lt;br /&gt;
 |Campaign Map= PLACEHOLDER&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Rise of the Three Kingdoms is a complete porting of an RTW mod &amp;quot;Three Kingdoms - The Fight for Supremacy&amp;quot; to the Medieval 2: Total War Kingdoms engine.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
A campaign, which is set in the era of Three Kingdoms in China, from 194 AD to 230 AD, with every faction, clan or tribe of that time included. Currently, it is using a &#039;12 turns per year&#039; scripted system.&lt;br /&gt;
&lt;br /&gt;
The mod is also aiming to place settlements and regions historically right as much as possible. This era&#039;s wonder are also visible on the campaign map with their own 3D models.&lt;br /&gt;
&lt;br /&gt;
== Team ==&lt;br /&gt;
&lt;br /&gt;
The credits so far:&lt;br /&gt;
&lt;br /&gt;
* Strat Models (siege, blockade and trade wagons models) were done by [http://www.twcenter.net/forums/member.php?u=4887 riczu74]&lt;br /&gt;
* Conversions (battlemodels, map, scripts and text files) were done by [http://www.twcenter.net/forums/member.php?u=14940 Gigantus]&lt;br /&gt;
* Scripts were done by [http://www.twcenter.net/forums/member.php?u=21866 GrnEyedDvl] (multiple turns per year) and [http://www.twcenter.net/forums/member.php?u=14940 Gigantus] (campaign scripting)&lt;br /&gt;
* 3D, skinning and related things were done by [http://www.twcenter.net/forums/member.php?u=81704 Heathen Storm]&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=7617 Seether] did family trees, translation, and historical researches.&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=32629 y2day] for his great 2D artworks.&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Dominatio_Mundi&amp;diff=41141</id>
		<title>Dominatio Mundi</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Dominatio_Mundi&amp;diff=41141"/>
		<updated>2012-04-06T11:14:34Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|23em}}; font-size: 90%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; class=&amp;quot;summary&amp;quot; | &#039;&#039;{{{title|{{PAGENAME}}}}}&#039;&#039;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{image|}}}|&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #F4E9DF; font-size: 100%; text-align: center;&amp;quot;&amp;gt; {{{image|}}}{{#if:{{{caption|}}}|&amp;lt;br/&amp;gt;&amp;lt;cite&amp;gt;{{{caption|}}}&amp;lt;/cite&amp;gt;|}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Platform:&lt;br /&gt;
| {{{platform|&amp;lt;noinclude&amp;gt;Medieval II: Total War&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Type:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;General game improving&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Era:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;Medieval Era&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Modding Team:&lt;br /&gt;
| {{{leader|&amp;lt;noinclude&amp;gt;Aaldgar, Agis Tournas, caius_titus_ceasar, cossacks368, crusader knight, Drtad, el Cid, F-ake, Frenchy9685, Genava, Gigantus, Giovi, helmersen, husker9.2, killerrabbit, kompadre, LandsHeer, Lebre, Lü Bu, maximius serbus, Nakharar, Nirnaeth, Arnoediad, Overlord.ru, PedroL, pikacrodux, Rev., Sgt.Roadkill, sinople, Stephan, weissnicht, [http://www.twcenter.net/forums/member.php?u=32629 y2day], Zegengeim, \Vazul&#039;s Ghost/, Master Zuma&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Release Status:&lt;br /&gt;
| {{{release|&amp;lt;noinclude&amp;gt;Unknown yet&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Forum:&lt;br /&gt;
| {{{forum|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/forumdisplay.php?f=534 Subforum on TWC]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Campaign Map:&lt;br /&gt;
{{{map|&amp;lt;noinclude&amp;gt;N/A text or pic&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
The purpose of this mod is to improve the big campaign by adding brand new factions, by adding regions, by improving the gameplay and the artificial intelligence. The historicity of certain faction is also improved. The map goes from Norway to south Africa.&lt;br /&gt;
&lt;br /&gt;
= Features =&lt;br /&gt;
This mod is currently in development. The known features so far:&lt;br /&gt;
&lt;br /&gt;
* Final faction list:&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Africa&#039;&#039;&#039;&lt;br /&gt;
: Mali&lt;br /&gt;
: Swahili City States&lt;br /&gt;
: Kanem-Bornu&lt;br /&gt;
: Ethiopia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Asians/Hordes/Nomades&#039;&#039;&#039;&lt;br /&gt;
: Mongols&lt;br /&gt;
: Cumans&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Indian&#039;&#039;&#039;&lt;br /&gt;
: Western Chalukya Empire&lt;br /&gt;
: Cholas Empire&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Middle Eastern&#039;&#039;&#039;&lt;br /&gt;
: Egypt &lt;br /&gt;
: Moors&lt;br /&gt;
: Turcs&lt;br /&gt;
: Ghaznavid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greek&#039;&#039;&#039;&lt;br /&gt;
: Byzantine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Northern Europe&#039;&#039;&#039;&lt;br /&gt;
: Holy Roman Empire&lt;br /&gt;
: Hungary&lt;br /&gt;
: Poland&lt;br /&gt;
: England&lt;br /&gt;
: France&lt;br /&gt;
: Denmark&lt;br /&gt;
: Novgorod&lt;br /&gt;
: Scotland&lt;br /&gt;
: Norway&lt;br /&gt;
: Lithuania&lt;br /&gt;
: Georgia&lt;br /&gt;
: Keivan Rus&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Southern Europe&#039;&#039;&#039;&lt;br /&gt;
: Portugal&lt;br /&gt;
: Papal States&lt;br /&gt;
: Sicily&lt;br /&gt;
: Castile and Leon&lt;br /&gt;
: Venice&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Campaign scripts:&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
: Exploration Script&lt;br /&gt;
: Bankrupt Script&lt;br /&gt;
: Anti-Pope Script&lt;br /&gt;
: Vassal Script&lt;br /&gt;
: Mongol Invasion Script&lt;br /&gt;
: Armies Spawned script&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* Custom Menu and Interface concepts&lt;br /&gt;
&lt;br /&gt;
= The Team =&lt;br /&gt;
&lt;br /&gt;
* Developers&lt;br /&gt;
: Aaldgar&lt;br /&gt;
: Agis Tournas&lt;br /&gt;
: caius_titus_ceasar&lt;br /&gt;
: cossacks368&lt;br /&gt;
: crusader knight&lt;br /&gt;
: Drtad&lt;br /&gt;
: el Cid&lt;br /&gt;
: F-ake&lt;br /&gt;
: Frenchy9685&lt;br /&gt;
: Genava&lt;br /&gt;
: Gigantus&lt;br /&gt;
: Giovi&lt;br /&gt;
: helmersen&lt;br /&gt;
: husker9.2&lt;br /&gt;
: killerrabbit&lt;br /&gt;
: kompadre&lt;br /&gt;
: LandsHeer&lt;br /&gt;
: Lebre&lt;br /&gt;
: Lü Bu&lt;br /&gt;
: maximius serbus&lt;br /&gt;
: Nakharar&lt;br /&gt;
: Nirnaeth Arnoediad&lt;br /&gt;
: Overlord.ru&lt;br /&gt;
: PedroL&lt;br /&gt;
: pikacrodux&lt;br /&gt;
: Rev.&lt;br /&gt;
: Sgt.Roadkill&lt;br /&gt;
: sinople&lt;br /&gt;
: Stephan&lt;br /&gt;
: weissnicht&lt;br /&gt;
: [http://www.twcenter.net/forums/member.php?u=32629 y2day]&lt;br /&gt;
: Zegengeim&lt;br /&gt;
: \Vazul&#039;s Ghost/&lt;br /&gt;
: Master Zuma&lt;br /&gt;
&lt;br /&gt;
* Contributions by other members:&lt;br /&gt;
# Campaign Models - Blue Lotus&lt;br /&gt;
# Real horses - Argent Usher&lt;br /&gt;
# Crimson tide 4 - Magus&lt;br /&gt;
# New castles and cities - Agart&lt;br /&gt;
# Lithuania mod 2 Baltic Crusades units(poland teuton and lithuania)- Lithuania Mod Team&lt;br /&gt;
# CBUR Byzanium units-CBURP team&lt;br /&gt;
# Rushichi tw units-studio Marka&lt;br /&gt;
# Russ 2 tw units-Russ 2 tw team&lt;br /&gt;
# Templar Mod - Lord Calidor&lt;br /&gt;
# 12 centry mod stuff-Rev &lt;br /&gt;
# Norwegian Danish Swiss and Hre units- Sigmar&lt;br /&gt;
# Units- Kompadre and Zegengeim&lt;br /&gt;
# Blood, Broads, &amp;amp; Bastards! v4.0-dearmad&lt;br /&gt;
# PRO DEO ET REGE: Noble Titles v0.1 by billydilly&lt;br /&gt;
# BETTER GRASS 1.0 by davide.cool&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:M2TW Mods (Released)]]&lt;br /&gt;
[[Category:M2TW Mods (Hosted)]]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Dominatio_Mundi&amp;diff=41140</id>
		<title>Dominatio Mundi</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Dominatio_Mundi&amp;diff=41140"/>
		<updated>2012-04-06T11:13:07Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|23em}}; font-size: 90%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; class=&amp;quot;summary&amp;quot; | &#039;&#039;{{{title|{{PAGENAME}}}}}&#039;&#039;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{image|}}}|&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #F4E9DF; font-size: 100%; text-align: center;&amp;quot;&amp;gt; {{{image|}}}{{#if:{{{caption|}}}|&amp;lt;br/&amp;gt;&amp;lt;cite&amp;gt;{{{caption|}}}&amp;lt;/cite&amp;gt;|}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Platform:&lt;br /&gt;
| {{{platform|&amp;lt;noinclude&amp;gt;Medieval II: Total War&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Type:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;General game improving&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Era:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;Medieval Era&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Modding Team:&lt;br /&gt;
| {{{leader|&amp;lt;noinclude&amp;gt;Aaldgar, Agis Tournas, caius_titus_ceasar, cossacks368, crusader knight, Drtad, el Cid, F-ake, Frenchy9685, Genava, Gigantus, Giovi, helmersen, husker9.2, killerrabbit, kompadre, LandsHeer, Lebre, Lü Bu, maximius serbus, Nakharar, Nirnaeth, Arnoediad, Overlord.ru, PedroL, pikacrodux, Rev., Sgt.Roadkill, sinople, Stephan, weissnicht, [http://www.twcenter.net/forums/member.php?u=32629 y2day], Zegengeim, \Vazul&#039;s Ghost/, Master Zuma&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Release Status:&lt;br /&gt;
| {{{release|&amp;lt;noinclude&amp;gt;expected date or link to thread&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Forum:&lt;br /&gt;
| {{{forum|&amp;lt;noinclude&amp;gt;link to forum/thread&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Campaign Map:&lt;br /&gt;
{{{map|&amp;lt;noinclude&amp;gt;N/A text or pic&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
The purpose of this mod is to improve the big campaign by adding brand new factions, by adding regions, by improving the gameplay and the artificial intelligence. The historicity of certain faction is also improved. The map goes from Norway to south Africa.&lt;br /&gt;
&lt;br /&gt;
= Features =&lt;br /&gt;
This mod is currently in development. The known features so far:&lt;br /&gt;
&lt;br /&gt;
* Final faction list:&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Africa&#039;&#039;&#039;&lt;br /&gt;
: Mali&lt;br /&gt;
: Swahili City States&lt;br /&gt;
: Kanem-Bornu&lt;br /&gt;
: Ethiopia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Asians/Hordes/Nomades&#039;&#039;&#039;&lt;br /&gt;
: Mongols&lt;br /&gt;
: Cumans&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Indian&#039;&#039;&#039;&lt;br /&gt;
: Western Chalukya Empire&lt;br /&gt;
: Cholas Empire&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Middle Eastern&#039;&#039;&#039;&lt;br /&gt;
: Egypt &lt;br /&gt;
: Moors&lt;br /&gt;
: Turcs&lt;br /&gt;
: Ghaznavid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greek&#039;&#039;&#039;&lt;br /&gt;
: Byzantine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Northern Europe&#039;&#039;&#039;&lt;br /&gt;
: Holy Roman Empire&lt;br /&gt;
: Hungary&lt;br /&gt;
: Poland&lt;br /&gt;
: England&lt;br /&gt;
: France&lt;br /&gt;
: Denmark&lt;br /&gt;
: Novgorod&lt;br /&gt;
: Scotland&lt;br /&gt;
: Norway&lt;br /&gt;
: Lithuania&lt;br /&gt;
: Georgia&lt;br /&gt;
: Keivan Rus&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Southern Europe&#039;&#039;&#039;&lt;br /&gt;
: Portugal&lt;br /&gt;
: Papal States&lt;br /&gt;
: Sicily&lt;br /&gt;
: Castile and Leon&lt;br /&gt;
: Venice&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Campaign scripts:&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
: Exploration Script&lt;br /&gt;
: Bankrupt Script&lt;br /&gt;
: Anti-Pope Script&lt;br /&gt;
: Vassal Script&lt;br /&gt;
: Mongol Invasion Script&lt;br /&gt;
: Armies Spawned script&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* Custom Menu and Interface concepts&lt;br /&gt;
&lt;br /&gt;
= The Team =&lt;br /&gt;
&lt;br /&gt;
* Developers&lt;br /&gt;
: Aaldgar&lt;br /&gt;
: Agis Tournas&lt;br /&gt;
: caius_titus_ceasar&lt;br /&gt;
: cossacks368&lt;br /&gt;
: crusader knight&lt;br /&gt;
: Drtad&lt;br /&gt;
: el Cid&lt;br /&gt;
: F-ake&lt;br /&gt;
: Frenchy9685&lt;br /&gt;
: Genava&lt;br /&gt;
: Gigantus&lt;br /&gt;
: Giovi&lt;br /&gt;
: helmersen&lt;br /&gt;
: husker9.2&lt;br /&gt;
: killerrabbit&lt;br /&gt;
: kompadre&lt;br /&gt;
: LandsHeer&lt;br /&gt;
: Lebre&lt;br /&gt;
: Lü Bu&lt;br /&gt;
: maximius serbus&lt;br /&gt;
: Nakharar&lt;br /&gt;
: Nirnaeth Arnoediad&lt;br /&gt;
: Overlord.ru&lt;br /&gt;
: PedroL&lt;br /&gt;
: pikacrodux&lt;br /&gt;
: Rev.&lt;br /&gt;
: Sgt.Roadkill&lt;br /&gt;
: sinople&lt;br /&gt;
: Stephan&lt;br /&gt;
: weissnicht&lt;br /&gt;
: [http://www.twcenter.net/forums/member.php?u=32629 y2day]&lt;br /&gt;
: Zegengeim&lt;br /&gt;
: \Vazul&#039;s Ghost/&lt;br /&gt;
: Master Zuma&lt;br /&gt;
&lt;br /&gt;
* Contributions by other members:&lt;br /&gt;
# Campaign Models - Blue Lotus&lt;br /&gt;
# Real horses - Argent Usher&lt;br /&gt;
# Crimson tide 4 - Magus&lt;br /&gt;
# New castles and cities - Agart&lt;br /&gt;
# Lithuania mod 2 Baltic Crusades units(poland teuton and lithuania)- Lithuania Mod Team&lt;br /&gt;
# CBUR Byzanium units-CBURP team&lt;br /&gt;
# Rushichi tw units-studio Marka&lt;br /&gt;
# Russ 2 tw units-Russ 2 tw team&lt;br /&gt;
# Templar Mod - Lord Calidor&lt;br /&gt;
# 12 centry mod stuff-Rev &lt;br /&gt;
# Norwegian Danish Swiss and Hre units- Sigmar&lt;br /&gt;
# Units- Kompadre and Zegengeim&lt;br /&gt;
# Blood, Broads, &amp;amp; Bastards! v4.0-dearmad&lt;br /&gt;
# PRO DEO ET REGE: Noble Titles v0.1 by billydilly&lt;br /&gt;
# BETTER GRASS 1.0 by davide.cool&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:M2TW Mods (Released)]]&lt;br /&gt;
[[Category:M2TW Mods (Hosted)]]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Dominatio_Mundi&amp;diff=41139</id>
		<title>Dominatio Mundi</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Dominatio_Mundi&amp;diff=41139"/>
		<updated>2012-04-06T11:08:01Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|23em}}; font-size: 90%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; class=&amp;quot;summary&amp;quot; | &#039;&#039;{{{title|{{PAGENAME}}}}}&#039;&#039;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{image|}}}|&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #F4E9DF; font-size: 100%; text-align: center;&amp;quot;&amp;gt; {{{image|}}}{{#if:{{{caption|}}}|&amp;lt;br/&amp;gt;&amp;lt;cite&amp;gt;{{{caption|}}}&amp;lt;/cite&amp;gt;|}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Platform:&lt;br /&gt;
| {{{platform|&amp;lt;noinclude&amp;gt;Medieval II: Total War&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Type:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;General game improving&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Era:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;Medieval Era&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Modding Team:&lt;br /&gt;
| {{{leader|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/member.php?u=19507 Falcom4ever], y2day, Master Zuma, sinople, hekk, Quark, Vindahl, Aenima, Lebre, Nakharar, Stephan, Enguerrand, Grandmaster Ryu, gigantus, GOW, A.P&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Release Status:&lt;br /&gt;
| {{{release|&amp;lt;noinclude&amp;gt;expected date or link to thread&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Forum:&lt;br /&gt;
| {{{forum|&amp;lt;noinclude&amp;gt;link to forum/thread&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Campaign Map:&lt;br /&gt;
{{{map|&amp;lt;noinclude&amp;gt;N/A text or pic&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
The purpose of this mod is to improve the big campaign by adding brand new factions, by adding regions, by improving the gameplay and the artificial intelligence. The historicity of certain faction is also improved. The map goes from Norway to south Africa.&lt;br /&gt;
&lt;br /&gt;
= Features =&lt;br /&gt;
This mod is currently in development. The known features so far:&lt;br /&gt;
&lt;br /&gt;
* Final faction list:&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Africa&#039;&#039;&#039;&lt;br /&gt;
: Mali&lt;br /&gt;
: Swahili City States&lt;br /&gt;
: Kanem-Bornu&lt;br /&gt;
: Ethiopia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Asians/Hordes/Nomades&#039;&#039;&#039;&lt;br /&gt;
: Mongols&lt;br /&gt;
: Cumans&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Indian&#039;&#039;&#039;&lt;br /&gt;
: Western Chalukya Empire&lt;br /&gt;
: Cholas Empire&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Middle Eastern&#039;&#039;&#039;&lt;br /&gt;
: Egypt &lt;br /&gt;
: Moors&lt;br /&gt;
: Turcs&lt;br /&gt;
: Ghaznavid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greek&#039;&#039;&#039;&lt;br /&gt;
: Byzantine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Northern Europe&#039;&#039;&#039;&lt;br /&gt;
: Holy Roman Empire&lt;br /&gt;
: Hungary&lt;br /&gt;
: Poland&lt;br /&gt;
: England&lt;br /&gt;
: France&lt;br /&gt;
: Denmark&lt;br /&gt;
: Novgorod&lt;br /&gt;
: Scotland&lt;br /&gt;
: Norway&lt;br /&gt;
: Lithuania&lt;br /&gt;
: Georgia&lt;br /&gt;
: Keivan Rus&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Southern Europe&#039;&#039;&#039;&lt;br /&gt;
: Portugal&lt;br /&gt;
: Papal States&lt;br /&gt;
: Sicily&lt;br /&gt;
: Castile and Leon&lt;br /&gt;
: Venice&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Campaign scripts:&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
: Exploration Script&lt;br /&gt;
: Bankrupt Script&lt;br /&gt;
: Anti-Pope Script&lt;br /&gt;
: Vassal Script&lt;br /&gt;
: Mongol Invasion Script&lt;br /&gt;
: Armies Spawned script&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* Custom Menu and Interface concepts&lt;br /&gt;
&lt;br /&gt;
= The Team =&lt;br /&gt;
&lt;br /&gt;
* Developers&lt;br /&gt;
: [http://www.twcenter.net/forums/member.php?u=19507 Falcom4ever]&lt;br /&gt;
: y2day&lt;br /&gt;
: Master Zuma&lt;br /&gt;
: sinople&lt;br /&gt;
: hekk&lt;br /&gt;
: Quark&lt;br /&gt;
: Vindahl&lt;br /&gt;
: Aenima&lt;br /&gt;
: Lebre&lt;br /&gt;
: Nakharar&lt;br /&gt;
: Stephan&lt;br /&gt;
: Enguerrand&lt;br /&gt;
: Grandmaster Ryu&lt;br /&gt;
: gigantus&lt;br /&gt;
: GOW&lt;br /&gt;
: A.P&lt;br /&gt;
&lt;br /&gt;
* Contributions by other members:&lt;br /&gt;
# Campaign Models - Blue Lotus&lt;br /&gt;
# Real horses - Argent Usher&lt;br /&gt;
# Crimson tide 4 - Magus&lt;br /&gt;
# New castles and cities - Agart&lt;br /&gt;
# Lithuania mod 2 Baltic Crusades units(poland teuton and lithuania)- Lithuania Mod Team&lt;br /&gt;
# CBUR Byzanium units-CBURP team&lt;br /&gt;
# Rushichi tw units-studio Marka&lt;br /&gt;
# Russ 2 tw units-Russ 2 tw team&lt;br /&gt;
# Templar Mod - Lord Calidor&lt;br /&gt;
# 12 centry mod stuff-Rev &lt;br /&gt;
# Norwegian Danish Swiss and Hre units- Sigmar&lt;br /&gt;
# Units- Kompadre and Zegengeim&lt;br /&gt;
# Blood, Broads, &amp;amp; Bastards! v4.0-dearmad&lt;br /&gt;
# PRO DEO ET REGE: Noble Titles v0.1 by billydilly&lt;br /&gt;
# BETTER GRASS 1.0 by davide.cool&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:M2TW Mods (Released)]]&lt;br /&gt;
[[Category:M2TW Mods (Hosted)]]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Dominatio_Mundi&amp;diff=41138</id>
		<title>Dominatio Mundi</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Dominatio_Mundi&amp;diff=41138"/>
		<updated>2012-04-06T10:51:48Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|23em}}; font-size: 90%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; class=&amp;quot;summary&amp;quot; | &#039;&#039;{{{title|{{PAGENAME}}}}}&#039;&#039;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{image|}}}|&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #F4E9DF; font-size: 100%; text-align: center;&amp;quot;&amp;gt; {{{image|}}}{{#if:{{{caption|}}}|&amp;lt;br/&amp;gt;&amp;lt;cite&amp;gt;{{{caption|}}}&amp;lt;/cite&amp;gt;|}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Platform:&lt;br /&gt;
| {{{platform|&amp;lt;noinclude&amp;gt;Medieval II: Total War&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Type:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;General game improving&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Era:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;Medieval Era&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Modding Team:&lt;br /&gt;
| {{{leader|&amp;lt;noinclude&amp;gt;Aaldgar, Agis Tournas, caius_titus_ceasar, cossacks368, crusader knight, Drtad, el Cid, F-ake, Frenchy9685, Genava, Gigantus, Giovi, helmersen, husker9.2, killerrabbit, kompadre, LandsHeer, Lebre, Lü Bu, maximius serbus, Nakharar, Nirnaeth Arnoediad, Overlord.ru, PedroL, pikacrodux, Rev., Sgt.Roadkill, sinople, Stephan, weissnicht, y2day, Zegengeim, \Vazul&#039;s Ghost/, Master Zuma&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Release Status:&lt;br /&gt;
| {{{release|&amp;lt;noinclude&amp;gt;expected date or link to thread&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Forum:&lt;br /&gt;
| {{{forum|&amp;lt;noinclude&amp;gt;link to forum/thread&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Campaign Map:&lt;br /&gt;
{{{map|&amp;lt;noinclude&amp;gt;N/A text or pic&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
The purpose of this mod is to improve the big campaign by adding brand new factions, by adding regions, by improving the gameplay and the artificial intelligence. The historicity of certain faction is also improved. The map goes from Norway to south Africa.&lt;br /&gt;
&lt;br /&gt;
= Features =&lt;br /&gt;
This mod is currently in development. The known features so far:&lt;br /&gt;
&lt;br /&gt;
* Final faction list:&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Africa&#039;&#039;&#039;&lt;br /&gt;
: Mali&lt;br /&gt;
: Swahili City States&lt;br /&gt;
: Kanem-Bornu&lt;br /&gt;
: Ethiopia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Asians/Hordes/Nomades&#039;&#039;&#039;&lt;br /&gt;
: Mongols&lt;br /&gt;
: Cumans&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Indian&#039;&#039;&#039;&lt;br /&gt;
: Western Chalukya Empire&lt;br /&gt;
: Cholas Empire&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Middle Eastern&#039;&#039;&#039;&lt;br /&gt;
: Egypt &lt;br /&gt;
: Moors&lt;br /&gt;
: Turcs&lt;br /&gt;
: Ghaznavid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greek&#039;&#039;&#039;&lt;br /&gt;
: Byzantine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Northern Europe&#039;&#039;&#039;&lt;br /&gt;
: Holy Roman Empire&lt;br /&gt;
: Hungary&lt;br /&gt;
: Poland&lt;br /&gt;
: England&lt;br /&gt;
: France&lt;br /&gt;
: Denmark&lt;br /&gt;
: Novgorod&lt;br /&gt;
: Scotland&lt;br /&gt;
: Norway&lt;br /&gt;
: Lithuania&lt;br /&gt;
: Georgia&lt;br /&gt;
: Keivan Rus&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Southern Europe&#039;&#039;&#039;&lt;br /&gt;
: Portugal&lt;br /&gt;
: Papal States&lt;br /&gt;
: Sicily&lt;br /&gt;
: Castile and Leon&lt;br /&gt;
: Venice&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Campaign scripts:&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
: Exploration Script&lt;br /&gt;
: Bankrupt Script&lt;br /&gt;
: Anti-Pope Script&lt;br /&gt;
: Vassal Script&lt;br /&gt;
: Mongol Invasion Script&lt;br /&gt;
: Armies Spawned script&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* Custom Menu and Interface concepts&lt;br /&gt;
[[Category:M2TW Mods (Released)]]&lt;br /&gt;
[[Category:M2TW Mods (Hosted)]]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Dominatio_Mundi&amp;diff=41137</id>
		<title>Dominatio Mundi</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Dominatio_Mundi&amp;diff=41137"/>
		<updated>2012-04-06T10:44:47Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|23em}}; font-size: 90%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; class=&amp;quot;summary&amp;quot; | &#039;&#039;{{{title|{{PAGENAME}}}}}&#039;&#039;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{image|}}}|&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #F4E9DF; font-size: 100%; text-align: center;&amp;quot;&amp;gt; {{{image|}}}{{#if:{{{caption|}}}|&amp;lt;br/&amp;gt;&amp;lt;cite&amp;gt;{{{caption|}}}&amp;lt;/cite&amp;gt;|}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Platform:&lt;br /&gt;
| {{{platform|&amp;lt;noinclude&amp;gt;Medieval II: Total War&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Type:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;General game improving&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Era:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;Medieval Era&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Modding Team:&lt;br /&gt;
| {{{leader|&amp;lt;noinclude&amp;gt;Aaldgar, Agis Tournas, caius_titus_ceasar, cossacks368, crusader knight, Drtad, el Cid, F-ake, Frenchy9685, Genava, Gigantus, Giovi, helmersen, husker9.2, killerrabbit, kompadre, LandsHeer, Lebre, Lü Bu, maximius serbus, Nakharar, Nirnaeth Arnoediad, Overlord.ru, PedroL, pikacrodux, Rev., Sgt.Roadkill, sinople, Stephan, weissnicht, y2day, Zegengeim, \Vazul&#039;s Ghost/, Master Zuma&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Release Status:&lt;br /&gt;
| {{{release|&amp;lt;noinclude&amp;gt;expected date or link to thread&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Forum:&lt;br /&gt;
| {{{forum|&amp;lt;noinclude&amp;gt;link to forum/thread&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Campaign Map:&lt;br /&gt;
{{{map|&amp;lt;noinclude&amp;gt;N/A text or pic&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
The purpose of this mod is to improve the big campaign by adding brand new factions, by adding regions, by improving the gameplay and the artificial intelligence. The historicity of certain faction is also improved. The map goes from Norway to south Africa.&lt;br /&gt;
&lt;br /&gt;
= Features =&lt;br /&gt;
This mod is currently in development. The known features so far:&lt;br /&gt;
&lt;br /&gt;
* Final faction list:&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Africa&#039;&#039;&#039;&lt;br /&gt;
: Mali&lt;br /&gt;
: Swahili City States&lt;br /&gt;
: Kanem-Bornu&lt;br /&gt;
: Ethiopia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Asians/Hordes/Nomades&#039;&#039;&#039;&lt;br /&gt;
: Mongols&lt;br /&gt;
: Cumans&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Indian&#039;&#039;&#039;&lt;br /&gt;
: Western Chalukya Empire&lt;br /&gt;
: Cholas Empire&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Middle Eastern&#039;&#039;&#039;&lt;br /&gt;
: Egypt &lt;br /&gt;
: Moors&lt;br /&gt;
: Turcs&lt;br /&gt;
: Ghaznavid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greek&#039;&#039;&#039;&lt;br /&gt;
: Byzantine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Northern Europe&#039;&#039;&#039;&lt;br /&gt;
: Holy Roman Empire&lt;br /&gt;
: Hungary&lt;br /&gt;
: Poland&lt;br /&gt;
: England&lt;br /&gt;
: France&lt;br /&gt;
: Denmark&lt;br /&gt;
: Novgorod&lt;br /&gt;
: Scotland&lt;br /&gt;
: Norway&lt;br /&gt;
: Lithuania&lt;br /&gt;
: Georgia&lt;br /&gt;
: Keivan Rus&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Southern Europe&#039;&#039;&#039;&lt;br /&gt;
: Portugal&lt;br /&gt;
: Papal States&lt;br /&gt;
: Sicily&lt;br /&gt;
: Castile and Leon&lt;br /&gt;
: Venice&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Campaign scripts:&lt;br /&gt;
&amp;lt;small&amp;gt;: Exploration Script&lt;br /&gt;
: Bankrupt Script&lt;br /&gt;
: Anti-Pope Script&lt;br /&gt;
: Vassal Script&lt;br /&gt;
: Mongol Invasion Script&lt;br /&gt;
: Armies Spawned script&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* Custom Menu and Interface concepts&lt;br /&gt;
[[Category:M2TW Mods (Released)]]&lt;br /&gt;
[[Category:M2TW Mods (Hosted)]]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Dominatio_Mundi&amp;diff=41136</id>
		<title>Dominatio Mundi</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Dominatio_Mundi&amp;diff=41136"/>
		<updated>2012-04-06T10:44:44Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|23em}}; font-size: 90%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; class=&amp;quot;summary&amp;quot; | &#039;&#039;{{{title|{{PAGENAME}}}}}&#039;&#039;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{image|}}}|&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #F4E9DF; font-size: 100%; text-align: center;&amp;quot;&amp;gt; {{{image|}}}{{#if:{{{caption|}}}|&amp;lt;br/&amp;gt;&amp;lt;cite&amp;gt;{{{caption|}}}&amp;lt;/cite&amp;gt;|}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Platform:&lt;br /&gt;
| {{{platform|&amp;lt;noinclude&amp;gt;Medieval II: Total War&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Type:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;General game improving&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Era:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;Medieval Era&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Modding Team:&lt;br /&gt;
| {{{leader|&amp;lt;noinclude&amp;gt;Aaldgar, Agis Tournas, caius_titus_ceasar, cossacks368, crusader knight, Drtad, el Cid, F-ake, Frenchy9685, Genava, Gigantus, Giovi, helmersen, husker9.2, killerrabbit, kompadre, LandsHeer, Lebre, Lü Bu, maximius serbus, Nakharar, Nirnaeth Arnoediad, Overlord.ru, PedroL, pikacrodux, Rev., Sgt.Roadkill, sinople, Stephan, weissnicht, y2day, Zegengeim, \Vazul&#039;s Ghost/, Master Zuma&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Release Status:&lt;br /&gt;
| {{{release|&amp;lt;noinclude&amp;gt;expected date or link to thread&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Forum:&lt;br /&gt;
| {{{forum|&amp;lt;noinclude&amp;gt;link to forum/thread&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Campaign Map:&lt;br /&gt;
{{{map|&amp;lt;noinclude&amp;gt;N/A text or pic&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Description =&lt;br /&gt;
The purpose of this mod is to improve the big campaign by adding brand new factions, by adding regions, by improving the gameplay and the artificial intelligence. The historicity of certain faction is also improved. The map goes from Norway to south Africa.&lt;br /&gt;
&lt;br /&gt;
== Features =&lt;br /&gt;
This mod is currently in development. The known features so far:&lt;br /&gt;
&lt;br /&gt;
* Final faction list:&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Africa&#039;&#039;&#039;&lt;br /&gt;
: Mali&lt;br /&gt;
: Swahili City States&lt;br /&gt;
: Kanem-Bornu&lt;br /&gt;
: Ethiopia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Asians/Hordes/Nomades&#039;&#039;&#039;&lt;br /&gt;
: Mongols&lt;br /&gt;
: Cumans&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Indian&#039;&#039;&#039;&lt;br /&gt;
: Western Chalukya Empire&lt;br /&gt;
: Cholas Empire&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Middle Eastern&#039;&#039;&#039;&lt;br /&gt;
: Egypt &lt;br /&gt;
: Moors&lt;br /&gt;
: Turcs&lt;br /&gt;
: Ghaznavid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greek&#039;&#039;&#039;&lt;br /&gt;
: Byzantine&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Northern Europe&#039;&#039;&#039;&lt;br /&gt;
: Holy Roman Empire&lt;br /&gt;
: Hungary&lt;br /&gt;
: Poland&lt;br /&gt;
: England&lt;br /&gt;
: France&lt;br /&gt;
: Denmark&lt;br /&gt;
: Novgorod&lt;br /&gt;
: Scotland&lt;br /&gt;
: Norway&lt;br /&gt;
: Lithuania&lt;br /&gt;
: Georgia&lt;br /&gt;
: Keivan Rus&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Southern Europe&#039;&#039;&#039;&lt;br /&gt;
: Portugal&lt;br /&gt;
: Papal States&lt;br /&gt;
: Sicily&lt;br /&gt;
: Castile and Leon&lt;br /&gt;
: Venice&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Campaign scripts:&lt;br /&gt;
&amp;lt;small&amp;gt;: Exploration Script&lt;br /&gt;
: Bankrupt Script&lt;br /&gt;
: Anti-Pope Script&lt;br /&gt;
: Vassal Script&lt;br /&gt;
: Mongol Invasion Script&lt;br /&gt;
: Armies Spawned script&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* Custom Menu and Interface concepts&lt;br /&gt;
[[Category:M2TW Mods (Released)]]&lt;br /&gt;
[[Category:M2TW Mods (Hosted)]]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=DragonDawn:_Total_War&amp;diff=39738</id>
		<title>DragonDawn: Total War</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=DragonDawn:_Total_War&amp;diff=39738"/>
		<updated>2011-12-15T16:51:22Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:DragonbornLogo.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 {{Mod Information Table (map)&lt;br /&gt;
 |Platform=Medieval 2 - Kingdoms expansion&lt;br /&gt;
 |Mod Type=Total conversion &lt;br /&gt;
 |Era=Unknown&lt;br /&gt;
 |Mod Leader=[http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&lt;br /&gt;
 |Release Status=Under development&lt;br /&gt;
 |Forum=[http://www.twcenter.net/forums/forumdisplay.php?f=1800 Forum on TWC]&lt;br /&gt;
 |Campaign Map=[[Image:DragonbornMap.png|240px]]&lt;br /&gt;
}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
Dragonborn is a fully realised full conversion of Medival Total War II: Kingdoms, set in the Universe of Dragonborn. Dragonborn is a unique and non-commercial High-Fantasy setting that was written over a period of ten years.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
* 24 unique factions &amp;lt;div style=&amp;quot;text-align: right; direction: ltr; margin-left: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:DragonbornFactions.jpg|thumb|250px|Click on the picture to enlarge]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==The Team==&lt;br /&gt;
&lt;br /&gt;
:: TEAM LEADER&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: MODELERS&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=70830 Turambar and Death]&lt;br /&gt;
* Banditks&lt;br /&gt;
* Alreadyded&lt;br /&gt;
* Briarius&lt;br /&gt;
* Koultouras&lt;br /&gt;
* Huene&lt;br /&gt;
* Kolwen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: SKINNERS&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=70830 Turambar and Death]&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=2318 Quetzalcoatl]&lt;br /&gt;
* Koultouras&lt;br /&gt;
* Kolwen&lt;br /&gt;
* Aruthiel&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: CODING (includes Scripting)&lt;br /&gt;
* The Holy Pilgrim&lt;br /&gt;
* Banditks&lt;br /&gt;
* Skeleton of the West&lt;br /&gt;
* TNZ&lt;br /&gt;
* TWMadman&lt;br /&gt;
* Erutaron&lt;br /&gt;
* sheba021&lt;br /&gt;
* Kolwen&lt;br /&gt;
* LegionaryCohort&lt;br /&gt;
* Wigar&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: 2D ART&lt;br /&gt;
* Cedric37&lt;br /&gt;
* Master Necromancer&lt;br /&gt;
* Aruthiel&lt;br /&gt;
* Death_Gladiator&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: WRITERS&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&lt;br /&gt;
* Beregond&lt;br /&gt;
* Borissomeone&lt;br /&gt;
* Jean=A=Luc&lt;br /&gt;
* Torvus&lt;br /&gt;
* Anuril&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: MAPPING&lt;br /&gt;
* Colonel CLegg McClegg&lt;br /&gt;
* Russian Gondor&lt;br /&gt;
* Torvus&lt;br /&gt;
&lt;br /&gt;
==Visual Material==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:ImperialLegion.png&lt;br /&gt;
Image:WyndlinFirs.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=DragonDawn:_Total_War&amp;diff=39649</id>
		<title>DragonDawn: Total War</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=DragonDawn:_Total_War&amp;diff=39649"/>
		<updated>2011-11-29T20:28:43Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:DragonbornLogo.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|23em}}; font-size: 90%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; class=&amp;quot;summary&amp;quot; | &#039;&#039;{{{title|{{PAGENAME}}}}}&#039;&#039;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{image|}}}|&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #F4E9DF; font-size: 100%; text-align: center;&amp;quot;&amp;gt; {{{image|}}}{{#if:{{{caption|}}}|&amp;lt;br/&amp;gt;&amp;lt;cite&amp;gt;{{{caption|}}}&amp;lt;/cite&amp;gt;|}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Platform:&lt;br /&gt;
| {{{platform|&amp;lt;noinclude&amp;gt;Medieval 2 - Kingdoms expansion&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Type:&lt;br /&gt;
| {{{Mod Type|&amp;lt;noinclude&amp;gt;Total conversion &amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Leader:&lt;br /&gt;
| {{{leader|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Release Status:&lt;br /&gt;
| {{{release|&amp;lt;noinclude&amp;gt;Soon to be released&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Forum:&lt;br /&gt;
| {{{forum|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/forumdisplay.php?f=1800 Forum on TWC]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Campaign Map:&lt;br /&gt;
{{{map|&amp;lt;noinclude&amp;gt;[[Image:DragonbornMap.png|240px]]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Dragonborn is a fully realised full conversion of Medival Total War II: Kingdoms, set in the Universe of Dragonborn. Dragonborn is a unique and non-commercial High-Fantasy setting that was written over a period of ten years.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
* 24 unique factions &amp;lt;div style=&amp;quot;text-align: right; direction: ltr; margin-left: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:DragonbornFactions.jpg|thumb|250px|Click on the picture to enlarge]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==The Team==&lt;br /&gt;
&lt;br /&gt;
:: TEAM LEADER&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: MODELERS&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=70830 Turambar and Death]&lt;br /&gt;
* Banditks&lt;br /&gt;
* Alreadyded&lt;br /&gt;
* Briarius&lt;br /&gt;
* Koultouras&lt;br /&gt;
* Huene&lt;br /&gt;
* Kolwen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: SKINNERS&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=70830 Turambar and Death]&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=2318 Quetzalcoatl]&lt;br /&gt;
* Koultouras&lt;br /&gt;
* Kolwen&lt;br /&gt;
* Aruthiel&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: CODING (includes Scripting)&lt;br /&gt;
* The Holy Pilgrim&lt;br /&gt;
* Banditks&lt;br /&gt;
* Skeleton of the West&lt;br /&gt;
* TNZ&lt;br /&gt;
* TWMadman&lt;br /&gt;
* Erutaron&lt;br /&gt;
* sheba021&lt;br /&gt;
* Kolwen&lt;br /&gt;
* LegionaryCohort&lt;br /&gt;
* Wigar&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: 2D ART&lt;br /&gt;
* Cedric37&lt;br /&gt;
* Master Necromancer&lt;br /&gt;
* Aruthiel&lt;br /&gt;
* Death_Gladiator&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: WRITERS&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&lt;br /&gt;
* Beregond&lt;br /&gt;
* Borissomeone&lt;br /&gt;
* Jean=A=Luc&lt;br /&gt;
* Torvus&lt;br /&gt;
* Anuril&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: MAPPING&lt;br /&gt;
* Colonel CLegg McClegg&lt;br /&gt;
* Russian Gondor&lt;br /&gt;
* Torvus&lt;br /&gt;
&lt;br /&gt;
==Visual Material==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:ImperialLegion.png&lt;br /&gt;
Image:WyndlinFirs.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=DragonDawn:_Total_War&amp;diff=39622</id>
		<title>DragonDawn: Total War</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=DragonDawn:_Total_War&amp;diff=39622"/>
		<updated>2011-11-26T19:07:13Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:DragonbornLogo.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|23em}}; font-size: 90%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; class=&amp;quot;summary&amp;quot; | &#039;&#039;{{{title|{{PAGENAME}}}}}&#039;&#039;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{image|}}}|&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #F4E9DF; font-size: 100%; text-align: center;&amp;quot;&amp;gt; {{{image|}}}{{#if:{{{caption|}}}|&amp;lt;br/&amp;gt;&amp;lt;cite&amp;gt;{{{caption|}}}&amp;lt;/cite&amp;gt;|}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Platform:&lt;br /&gt;
| {{{platform|&amp;lt;noinclude&amp;gt;Medieval 2 - Kingdoms expansion&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Type:&lt;br /&gt;
| {{{Mod Type|&amp;lt;noinclude&amp;gt;Total conversion &amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Leader:&lt;br /&gt;
| {{{leader|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Release Status:&lt;br /&gt;
| {{{release|&amp;lt;noinclude&amp;gt;Soon to be released&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Forum:&lt;br /&gt;
| {{{forum|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/forumdisplay.php?f=1800 Forum on TWC]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Campaign Map:&lt;br /&gt;
{{{map|&amp;lt;noinclude&amp;gt;[[Image:DragonbornMap.png|240px]]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Use this template for all mods that have a new campaign map.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Dragonborn is a fully realised full conversion of Medival Total War II: Kingdoms, set in the Universe of Dragonborn. Dragonborn is a unique and non-commercial High-Fantasy setting that was written over a period of ten years.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
* 24 unique factions &amp;lt;div style=&amp;quot;text-align: right; direction: ltr; margin-left: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:DragonbornFactions.jpg|thumb|250px|Click on the picture to enlarge]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==The Team==&lt;br /&gt;
&lt;br /&gt;
:: TEAM LEADER&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: MODELERS&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&lt;br /&gt;
* Turambar and Death&lt;br /&gt;
* Banditks&lt;br /&gt;
* Alreadyded&lt;br /&gt;
* Briarius&lt;br /&gt;
* Koultouras&lt;br /&gt;
* Huene&lt;br /&gt;
* Kolwen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: SKINNERS&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&lt;br /&gt;
* Turambar and Death&lt;br /&gt;
* Quetzalcoatl&lt;br /&gt;
* Koultouras&lt;br /&gt;
* Kolwen&lt;br /&gt;
* Aruthiel&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: CODING (includes Scripting)&lt;br /&gt;
* The Holy Pilgrim&lt;br /&gt;
* Banditks&lt;br /&gt;
* Skeleton of the West&lt;br /&gt;
* TNZ&lt;br /&gt;
* TWMadman&lt;br /&gt;
* Erutaron&lt;br /&gt;
* sheba021&lt;br /&gt;
* Kolwen&lt;br /&gt;
* LegionaryCohort&lt;br /&gt;
* Wigar&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: 2D ART&lt;br /&gt;
* Cedric37&lt;br /&gt;
* Master Necromancer&lt;br /&gt;
* Aruthiel&lt;br /&gt;
* Death_Gladiator&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: WRITERS&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&lt;br /&gt;
* Beregond&lt;br /&gt;
* Borissomeone&lt;br /&gt;
* Jean=A=Luc&lt;br /&gt;
* Torvus&lt;br /&gt;
* Anuril&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: MAPPING&lt;br /&gt;
* Colonel CLegg McClegg&lt;br /&gt;
* Russian Gondor&lt;br /&gt;
* Torvus&lt;br /&gt;
&lt;br /&gt;
==Visual Material==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:ImperialLegion.png&lt;br /&gt;
Image:WyndlinFirs.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=DragonDawn:_Total_War&amp;diff=39620</id>
		<title>DragonDawn: Total War</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=DragonDawn:_Total_War&amp;diff=39620"/>
		<updated>2011-11-26T15:30:15Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:DragonbornLogo.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|23em}}; font-size: 90%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; class=&amp;quot;summary&amp;quot; | &#039;&#039;{{{title|{{PAGENAME}}}}}&#039;&#039;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{image|}}}|&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #F4E9DF; font-size: 100%; text-align: center;&amp;quot;&amp;gt; {{{image|}}}{{#if:{{{caption|}}}|&amp;lt;br/&amp;gt;&amp;lt;cite&amp;gt;{{{caption|}}}&amp;lt;/cite&amp;gt;|}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Platform:&lt;br /&gt;
| {{{platform|&amp;lt;noinclude&amp;gt;Medieval 2 - Kingdoms expansion&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Type:&lt;br /&gt;
| {{{Mod Type|&amp;lt;noinclude&amp;gt;Total conversion &amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Leader:&lt;br /&gt;
| {{{leader|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Release Status:&lt;br /&gt;
| {{{release|&amp;lt;noinclude&amp;gt;Soon to be released&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Forum:&lt;br /&gt;
| {{{forum|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/forumdisplay.php?f=1800 Forum on TWC]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Dragonborn is a fully realised full conversion of Medival Total War II: Kingdoms, set in the Universe of Dragonborn. Dragonborn is a unique and non-commercial High-Fantasy setting that was written over a period of ten years.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
* 24 unique factions &amp;lt;div style=&amp;quot;text-align: right; direction: ltr; margin-left: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:DragonbornFactions.jpg|thumb|250px|Click on the picture to enlarge]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==The Team==&lt;br /&gt;
&lt;br /&gt;
:: TEAM LEADER&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: MODELERS&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&lt;br /&gt;
* Turambar and Death&lt;br /&gt;
* Banditks&lt;br /&gt;
* Alreadyded&lt;br /&gt;
* Briarius&lt;br /&gt;
* Koultouras&lt;br /&gt;
* Huene&lt;br /&gt;
* Kolwen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: SKINNERS&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&lt;br /&gt;
* Turambar and Death&lt;br /&gt;
* Quetzalcoatl&lt;br /&gt;
* Koultouras&lt;br /&gt;
* Kolwen&lt;br /&gt;
* Aruthiel&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: CODING (includes Scripting)&lt;br /&gt;
* The Holy Pilgrim&lt;br /&gt;
* Banditks&lt;br /&gt;
* Skeleton of the West&lt;br /&gt;
* TNZ&lt;br /&gt;
* TWMadman&lt;br /&gt;
* Erutaron&lt;br /&gt;
* sheba021&lt;br /&gt;
* Kolwen&lt;br /&gt;
* LegionaryCohort&lt;br /&gt;
* Wigar&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: 2D ART&lt;br /&gt;
* Cedric37&lt;br /&gt;
* Master Necromancer&lt;br /&gt;
* Aruthiel&lt;br /&gt;
* Death_Gladiator&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: WRITERS&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&lt;br /&gt;
* Beregond&lt;br /&gt;
* Borissomeone&lt;br /&gt;
* Jean=A=Luc&lt;br /&gt;
* Torvus&lt;br /&gt;
* Anuril&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: MAPPING&lt;br /&gt;
* Colonel CLegg McClegg&lt;br /&gt;
* Russian Gondor&lt;br /&gt;
* Torvus&lt;br /&gt;
&lt;br /&gt;
==Visual Material==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DragonbornMap.png&lt;br /&gt;
Image:ImperialLegion.png&lt;br /&gt;
Image:WyndlinFirs.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=DragonDawn:_Total_War&amp;diff=39619</id>
		<title>DragonDawn: Total War</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=DragonDawn:_Total_War&amp;diff=39619"/>
		<updated>2011-11-26T15:27:21Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: Created page with &amp;quot;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt; File:DragonbornLogo.png &amp;lt;/div&amp;gt;  {| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|2...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:DragonbornLogo.png]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|23em}}; font-size: 90%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; class=&amp;quot;summary&amp;quot; | &#039;&#039;{{{title|{{PAGENAME}}}}}&#039;&#039;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{image|}}}|&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #F4E9DF; font-size: 100%; text-align: center;&amp;quot;&amp;gt; {{{image|}}}{{#if:{{{caption|}}}|&amp;lt;br/&amp;gt;&amp;lt;cite&amp;gt;{{{caption|}}}&amp;lt;/cite&amp;gt;|}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Platform:&lt;br /&gt;
| {{{platform|&amp;lt;noinclude&amp;gt;Medieval 2 - Kingdoms expansion&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Type:&lt;br /&gt;
| {{{Mod Type|&amp;lt;noinclude&amp;gt;Total conversion &amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Leader:&lt;br /&gt;
| {{{leader|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Release Status:&lt;br /&gt;
| {{{release|&amp;lt;noinclude&amp;gt;Soon to be released&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Forum:&lt;br /&gt;
| {{{forum|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/forumdisplay.php?f=1800 Forum on TWC]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Dragonborn is a fully realised full conversion of Medival Total War II: Kingdoms, set in the Universe of Dragonborn. Dragonborn is a unique and non-commercial High-Fantasy setting that was written over a period of ten years.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
* 24 unique factions &amp;lt;div style=&amp;quot;text-align: right; direction: ltr; margin-left: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:DragonbornFactions.jpg|thumb|250px|Click on the picture to enlarge]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==The Team==&lt;br /&gt;
&lt;br /&gt;
:: TEAM LEADER&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: MODELERS&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&lt;br /&gt;
* Turambar and Death&lt;br /&gt;
* Banditks&lt;br /&gt;
* Alreadyded&lt;br /&gt;
* Briarius&lt;br /&gt;
* Koultouras&lt;br /&gt;
* Huene&lt;br /&gt;
* Kolwen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: SKINNERS&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&lt;br /&gt;
* Turambar and Death&lt;br /&gt;
* Quetzalcoatl&lt;br /&gt;
* Koultouras&lt;br /&gt;
* Kolwen&lt;br /&gt;
* Aruthiel&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: CODING (includes Scripting)&lt;br /&gt;
* The Holy Pilgrim&lt;br /&gt;
* Banditks&lt;br /&gt;
* Skeleton of the West&lt;br /&gt;
* TNZ&lt;br /&gt;
* TWMadman&lt;br /&gt;
* Erutaron&lt;br /&gt;
* sheba021&lt;br /&gt;
* Kolwen&lt;br /&gt;
* LegionaryCohort&lt;br /&gt;
* Wigar&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: 2D ART&lt;br /&gt;
* Cedric37&lt;br /&gt;
* Master Necromancer&lt;br /&gt;
* Aruthiel&lt;br /&gt;
* Death_Gladiator&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: WRITERS&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49265 Squeaks]&lt;br /&gt;
* Beregond&lt;br /&gt;
* Borissomeone&lt;br /&gt;
* Jean=A=Luc&lt;br /&gt;
* Torvus&lt;br /&gt;
* Anuril&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: MAPPING&lt;br /&gt;
* Colonel CLegg McClegg&lt;br /&gt;
* Russian Gondor&lt;br /&gt;
* Torvus&lt;br /&gt;
&lt;br /&gt;
==Visual Material==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DragonbornFactions.jpg&lt;br /&gt;
Image:DragonbornMap.png&lt;br /&gt;
Image:ImperialLegion.png&lt;br /&gt;
Image:WyndlinFirs.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=File:WyndlinFirs.png&amp;diff=39618</id>
		<title>File:WyndlinFirs.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=File:WyndlinFirs.png&amp;diff=39618"/>
		<updated>2011-11-26T15:22:30Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=File:ImperialLegion.png&amp;diff=39617</id>
		<title>File:ImperialLegion.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=File:ImperialLegion.png&amp;diff=39617"/>
		<updated>2011-11-26T15:18:58Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: Picture of an unit of Dragonborn:TW&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Picture of an unit of Dragonborn:TW&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=File:DragonbornMap.png&amp;diff=39616</id>
		<title>File:DragonbornMap.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=File:DragonbornMap.png&amp;diff=39616"/>
		<updated>2011-11-26T15:18:18Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=File:DragonbornFactions.jpg&amp;diff=39615</id>
		<title>File:DragonbornFactions.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=File:DragonbornFactions.jpg&amp;diff=39615"/>
		<updated>2011-11-26T15:17:12Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=File:DragonbornLogo.png&amp;diff=39614</id>
		<title>File:DragonbornLogo.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=File:DragonbornLogo.png&amp;diff=39614"/>
		<updated>2011-11-26T15:16:27Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: Logo of Dragonborn Total War&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Logo of Dragonborn Total War&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=ReallyBadAI_Battle_System&amp;diff=38587</id>
		<title>ReallyBadAI Battle System</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=ReallyBadAI_Battle_System&amp;diff=38587"/>
		<updated>2011-09-21T18:18:32Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
[[image:1z4v314.jpg]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|23em}}; font-size: 90%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; class=&amp;quot;summary&amp;quot; | &#039;&#039;{{{title|{{PAGENAME}}}}}&#039;&#039;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{image|}}}|&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #F4E9DF; font-size: 100%; text-align: center;&amp;quot;&amp;gt; {{{image|}}}{{#if:{{{caption|}}}|&amp;lt;br/&amp;gt;&amp;lt;cite&amp;gt;{{{caption|}}}&amp;lt;/cite&amp;gt;|}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Platform:&lt;br /&gt;
| {{{platform|&amp;lt;noinclude&amp;gt;Medieval 2: Total War, Kingdoms expansion&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Type:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;AI improvement &amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Era:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;Vanilla M2TW&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Leader:&lt;br /&gt;
| {{{leader|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/member.php?u=49939 Germanicu5]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Release Status:&lt;br /&gt;
| {{{release|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/downloads.php?do=file&amp;amp;id=3350 Released, available to download]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Forum:&lt;br /&gt;
| {{{forum|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/forumdisplay.php?f=1745 Forum]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This mod is promoted as the most unique and comprehensive modification of battle AI ever made for Medieval 2: Total War, squeezing out as much as possible from the game engine, supporting it with exclusively developed, manually scripted AI behavior and tweaked settlements, building up an unforgettable experience. It also has a fully automated installer.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
* Most aggressive outflanking around&lt;br /&gt;
* Much improved overall AI performance&lt;br /&gt;
* Heavily customised AI formations, improved player formations&lt;br /&gt;
* Very efficient skirmishing&lt;br /&gt;
* Cavalry avoiding spears&lt;br /&gt;
* Corrected pathfinding&lt;br /&gt;
* Countless fixes, tweaks, balancing changes&lt;br /&gt;
* Limited possibility of exploit use&lt;br /&gt;
* Optional Battle AI and Content Switcher (currently for SS and TATW)&lt;br /&gt;
&lt;br /&gt;
==Team &amp;amp; Credits==&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49939 Germanicu5] as creator of mod&lt;br /&gt;
&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=34521 gracul] for his setup program &lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=32629 y2day] for providing basic art&lt;br /&gt;
&lt;br /&gt;
==Version History==&lt;br /&gt;
&lt;br /&gt;
* [http://www.twcenter.net/forums/downloads.php?do=file&amp;amp;id=3350 5.13] is the current version&lt;br /&gt;
* 5.04: fixed odd custom battle deployment CTDs&lt;br /&gt;
* 5.03: a fix for setup file, TATW-related&lt;br /&gt;
* 5.02: typo correction for ReallyBadAI Hardcore target files &lt;br /&gt;
* 5.01: corrects TATW installation issues and changes installation directory to &amp;quot;mods&amp;quot;, so that you can install AI in parent directory of any custom mod folder (if you have a standalone mod folder, setup file will work now as intended).&lt;br /&gt;
&lt;br /&gt;
==Awards==&lt;br /&gt;
&lt;br /&gt;
Awarded for being the best AI in 2010 in the SS mod\M2TW Category.&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=ReallyBadAI_Battle_System&amp;diff=38586</id>
		<title>ReallyBadAI Battle System</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=ReallyBadAI_Battle_System&amp;diff=38586"/>
		<updated>2011-09-21T18:18:06Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
[[image:1z4v314.jpg]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|23em}}; font-size: 90%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; class=&amp;quot;summary&amp;quot; | &#039;&#039;{{{title|{{PAGENAME}}}}}&#039;&#039;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{image|}}}|&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #F4E9DF; font-size: 100%; text-align: center;&amp;quot;&amp;gt; {{{image|}}}{{#if:{{{caption|}}}|&amp;lt;br/&amp;gt;&amp;lt;cite&amp;gt;{{{caption|}}}&amp;lt;/cite&amp;gt;|}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Platform:&lt;br /&gt;
| {{{platform|&amp;lt;noinclude&amp;gt;Medieval 2: Total War, Kingdoms expansion&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Type:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;AI improvement &amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Era:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;Vanilla M2TW&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Leader:&lt;br /&gt;
| {{{leader|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/member.php?u=49939 Germanicu5]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Release Status:&lt;br /&gt;
| {{{release|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/downloads.php?do=file&amp;amp;id=3350 Released, available to download]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Forum:&lt;br /&gt;
| {{{forum|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/forumdisplay.php?f=1745 Forum]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This mod is promoted as the most unique and comprehensive modification of battle AI ever made for Medieval 2: Total War, squeezing out as much as possible from the game engine, supporting it with exclusively developed, manually scripted AI behavior and tweaked settlements, building up an unforgettable experience. It also has a fully automated installer.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
* Most aggressive outflanking around&lt;br /&gt;
* Much improved overall AI performance&lt;br /&gt;
* Heavily customised AI formations, improved player formations&lt;br /&gt;
* Very efficient skirmishing&lt;br /&gt;
* Cavalry avoiding spears&lt;br /&gt;
* Corrected pathfinding&lt;br /&gt;
* Countless fixes, tweaks, balancing changes&lt;br /&gt;
* Limited possibility of exploit use&lt;br /&gt;
* Optional Battle AI and Content Switcher (currently for SS and TATW)&lt;br /&gt;
&lt;br /&gt;
==Team &amp;amp; Credits==&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49939 Germanicu5] as creator of mod&lt;br /&gt;
&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=34521 gracul] for his setup program &lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=32629 y2day] for providing basic art&lt;br /&gt;
&lt;br /&gt;
==Version History==&lt;br /&gt;
&lt;br /&gt;
* [http://www.twcenter.net/forums/downloads.php?do=file&amp;amp;id=3350 5.13] is the current version&lt;br /&gt;
* 5.04: fixed odd custom battle deployment CTDs&lt;br /&gt;
* 5.03: a fix for setup file, TATW-related&lt;br /&gt;
* 5.02: typo correction for ReallyBadAI Hardcore target files &lt;br /&gt;
* 5.01: corrects TATW installation issues and changes installation directory to &amp;quot;mods&amp;quot;, so that you can install AI in parent directory of any custom mod folder (if you have a standalone mod folder, setup file will work now as intended).&lt;br /&gt;
&lt;br /&gt;
==Awards==&lt;br /&gt;
&lt;br /&gt;
Awarded for being the best AI in 2010 for SS mod\M2TW Category.&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=ReallyBadAI_Battle_System&amp;diff=38292</id>
		<title>ReallyBadAI Battle System</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=ReallyBadAI_Battle_System&amp;diff=38292"/>
		<updated>2011-09-14T16:25:52Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
[[image:1z4v314.jpg]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|23em}}; font-size: 90%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; class=&amp;quot;summary&amp;quot; | &#039;&#039;{{{title|{{PAGENAME}}}}}&#039;&#039;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{image|}}}|&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #F4E9DF; font-size: 100%; text-align: center;&amp;quot;&amp;gt; {{{image|}}}{{#if:{{{caption|}}}|&amp;lt;br/&amp;gt;&amp;lt;cite&amp;gt;{{{caption|}}}&amp;lt;/cite&amp;gt;|}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Platform:&lt;br /&gt;
| {{{platform|&amp;lt;noinclude&amp;gt;Medieval 2: Total War, Kingdoms expansion&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Type:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;AI improvement &amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Era:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;Vanilla M2TW&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Leader:&lt;br /&gt;
| {{{leader|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/member.php?u=49939 Germanicu5]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Release Status:&lt;br /&gt;
| {{{release|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/downloads.php?do=file&amp;amp;id=3350 Released, available to download]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Forum:&lt;br /&gt;
| {{{forum|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/forumdisplay.php?f=1745 Forum]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The most unique and comprehensive modification of battle AI ever committed, squeezing out as much as possible from game engine, supporting it with exclusively developed, manually scripted AI behavior and tweaked settlements, forging an unforgettable experience. Fully automated installer included.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
* Most aggressive outflanking around&lt;br /&gt;
* Much improved overall AI performance&lt;br /&gt;
* Heavily customised AI formations, improved player formations&lt;br /&gt;
* Very efficient skirmishing&lt;br /&gt;
* Cavalry avoiding spears&lt;br /&gt;
* Corrected pathfinding&lt;br /&gt;
* Countless fixes, tweaks, balancing changes&lt;br /&gt;
* Limited possibility of exploit use&lt;br /&gt;
* Pptional Battle AI and Content Switcher (currently for SS and TATW)&lt;br /&gt;
&lt;br /&gt;
==Team &amp;amp; Credits==&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49939 Germanicu5] as creator of mod&lt;br /&gt;
&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=34521 gracul] for his setup program &lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=32629 y2day] for providing basic art&lt;br /&gt;
&lt;br /&gt;
==Version History==&lt;br /&gt;
&lt;br /&gt;
* [http://www.twcenter.net/forums/downloads.php?do=file&amp;amp;id=3350 5.13] is the current version&lt;br /&gt;
* 5.04: fixed odd custom battle deployment CTDs&lt;br /&gt;
* 5.03: a fix for setup file, TATW-related&lt;br /&gt;
* 5.02: typo correction for ReallyBadAI Hardcore target files &lt;br /&gt;
* 5.01: corrects TATW installation issues and changes installation directory to &amp;quot;mods&amp;quot;, so that you can install AI in parent directory of any custom mod folder (if you have a standalone mod folder, setup file will work now as intended).&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=File:1z4v314.jpg&amp;diff=38291</id>
		<title>File:1z4v314.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=File:1z4v314.jpg&amp;diff=38291"/>
		<updated>2011-09-14T16:25:23Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: Really Bad AI banner (Germanicu5&amp;#039;s signature pic)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Really Bad AI banner (Germanicu5&#039;s signature pic)&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=ReallyBadAI_Battle_System&amp;diff=38290</id>
		<title>ReallyBadAI Battle System</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=ReallyBadAI_Battle_System&amp;diff=38290"/>
		<updated>2011-09-14T16:21:30Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: Created page with &amp;quot;{| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|23em}}; font-size: 90%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot;  ! colspan=&amp;quot;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|23em}}; font-size: 90%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; class=&amp;quot;summary&amp;quot; | &#039;&#039;{{{title|{{PAGENAME}}}}}&#039;&#039;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{image|}}}|&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #F4E9DF; font-size: 100%; text-align: center;&amp;quot;&amp;gt; {{{image|}}}{{#if:{{{caption|}}}|&amp;lt;br/&amp;gt;&amp;lt;cite&amp;gt;{{{caption|}}}&amp;lt;/cite&amp;gt;|}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Platform:&lt;br /&gt;
| {{{platform|&amp;lt;noinclude&amp;gt;Medieval 2: Total War, Kingdoms expansion&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Type:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;AI improvement &amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Era:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;Vanilla M2TW&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Leader:&lt;br /&gt;
| {{{leader|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/member.php?u=49939 Germanicu5]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Release Status:&lt;br /&gt;
| {{{release|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/downloads.php?do=file&amp;amp;id=3350 Released, available to download]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Forum:&lt;br /&gt;
| {{{forum|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/forumdisplay.php?f=1745 Forum]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The most unique and comprehensive modification of battle AI ever committed, squeezing out as much as possible from game engine, supporting it with exclusively developed, manually scripted AI behavior and tweaked settlements, forging an unforgettable experience. Fully automated installer included.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
* Most aggressive outflanking around&lt;br /&gt;
* Much improved overall AI performance&lt;br /&gt;
* Heavily customised AI formations, improved player formations&lt;br /&gt;
* Very efficient skirmishing&lt;br /&gt;
* Cavalry avoiding spears&lt;br /&gt;
* Corrected pathfinding&lt;br /&gt;
* Countless fixes, tweaks, balancing changes&lt;br /&gt;
* Limited possibility of exploit use&lt;br /&gt;
* Pptional Battle AI and Content Switcher (currently for SS and TATW)&lt;br /&gt;
&lt;br /&gt;
==Team &amp;amp; Credits==&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=49939 Germanicu5] as creator of mod&lt;br /&gt;
&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=34521 gracul] for his setup program &lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=32629 y2day] for providing basic art&lt;br /&gt;
&lt;br /&gt;
==Version History==&lt;br /&gt;
&lt;br /&gt;
* [http://www.twcenter.net/forums/downloads.php?do=file&amp;amp;id=3350 5.13] is the current version&lt;br /&gt;
* 5.04: fixed odd custom battle deployment CTDs&lt;br /&gt;
* 5.03: a fix for setup file, TATW-related&lt;br /&gt;
* 5.02: typo correction for ReallyBadAI Hardcore target files &lt;br /&gt;
* 5.01: corrects TATW installation issues and changes installation directory to &amp;quot;mods&amp;quot;, so that you can install AI in parent directory of any custom mod folder (if you have a standalone mod folder, setup file will work now as intended).&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Ultimate_AI&amp;diff=38242</id>
		<title>Ultimate AI</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Ultimate_AI&amp;diff=38242"/>
		<updated>2011-09-13T13:23:49Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: Exclamation marks removed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|23em}}; font-size: 90%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; class=&amp;quot;summary&amp;quot; | &#039;&#039;{{{title|{{PAGENAME}}}}}&#039;&#039;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{image|}}}|&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #F4E9DF; font-size: 100%; text-align: center;&amp;quot;&amp;gt; {{{image|}}}{{#if:{{{caption|}}}|&amp;lt;br/&amp;gt;&amp;lt;cite&amp;gt;{{{caption|}}}&amp;lt;/cite&amp;gt;|}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Platform:&lt;br /&gt;
| {{{platform|&amp;lt;noinclude&amp;gt;Medieval 2: Total War&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Type:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;AI improvement&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Era:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;Vanilla M2TW&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Leader:&lt;br /&gt;
| {{{leader|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/member.php?u=20770 GrandViZ]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Release Status:&lt;br /&gt;
| {{{release|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/showthread.php?t=124751 Released, available to download]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Forum:&lt;br /&gt;
| {{{forum|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/forumdisplay.php?f=301 Forum]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A mod aimed at improving the campaign ai, diplomacy and alliances in M2TW&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Campaign AI&#039;&#039;&#039;&lt;br /&gt;
* Total revision of vanilla AI with separate AI profiles for Papal States, Catholics, Orthodox, Muslims, Mongols (Timurids), Aztecs, and Neutrals&lt;br /&gt;
* Reasonable alliances, backstabbing still possible&lt;br /&gt;
* AI using large stacks for attack and defense - no other AI will give you these results&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Diplomacy&#039;&#039;&#039;&lt;br /&gt;
* No more random declarations of war&lt;br /&gt;
* Limited alliances between historically hostile factions&lt;br /&gt;
* Allies will help each other, if they have the means&lt;br /&gt;
* Papal States will primarily act via diplomacy&lt;br /&gt;
* Special relationship between the Pope and Italian states (Venice, Milan, Sicily) - Pope will ask for help when attacked&lt;br /&gt;
* Total revision of faction standing mechanics to provide more subtle changes in relations between factions, rather than jumping from perfect to horrible.&lt;br /&gt;
* All your actions will affect not only the target faction, but also its allies and enemies as well&lt;br /&gt;
* Revised the value of all diplomatic offers and demands&lt;br /&gt;
* AI will make more counterproposals in negotiations&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Battle AI &amp;amp; AI Formations&#039;&#039;&#039;&lt;br /&gt;
* Complete battle AI modification and mechanics for longer lasting and absolutely challenging field battles and sieges&lt;br /&gt;
* Massively improved flanking and skirmish behavior&lt;br /&gt;
* Improved pathfinding&lt;br /&gt;
* Realistic terrain modifiers&lt;br /&gt;
* Differentiated projectile and artillery settings&lt;br /&gt;
* Balanced unit stats thanks to the outstanding Real Combat modification by Point Blank&lt;br /&gt;
* Gates, walls and towers get more hitpoints with every upgrade level: higher level castles will require heavy siege equipment&lt;br /&gt;
* Six new AI formations for open field battles, that are all used by the AI depending on the army composition&lt;br /&gt;
* Total Revision of all offensive and defensive siege formations&lt;br /&gt;
* Naval engagements will result in more casualties&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Campaign Settings&#039;&#039;&#039;&lt;br /&gt;
* Total revision of the starting conditions for all factions and settlements, so that all factions can build the faction specific basic militia units in cities, and basic infantry and cavalry in castles.&lt;br /&gt;
* The starting units have been changed to exactly match the starting recruitment buildings with the exception of Denmark, Scotland and Russia, as these factions start only with one settlement.&lt;br /&gt;
* Countless tweaks &amp;amp; bugfixes to vanilla configuration&lt;br /&gt;
* Complete new growth and economy model&lt;br /&gt;
* Increased corruption, religious unrest, distance to capital penalties&lt;br /&gt;
* Increased high tax penalties&lt;br /&gt;
* Increased income from trade, decreased income from taxation and farming&lt;br /&gt;
* Increased garrison effect on public order&lt;br /&gt;
* Increased govenors influence&lt;br /&gt;
* Higher population thresholds for updating cities and castles&lt;br /&gt;
* Settlement tax for the human player based on the settlement level - fast expansion should be more difficult now&lt;br /&gt;
* Settlement based money script for the AI&lt;br /&gt;
* AI sight and command bonus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Building Tree &amp;amp; Recruitment&#039;&#039;&#039;&lt;br /&gt;
* Total revision of vanilla building tree, the previous RBT mod is no longer used&lt;br /&gt;
* Balanced costs and construction times for the UAI 1t1y campaign&lt;br /&gt;
* Balanced bonuses and effects&lt;br /&gt;
* Revised the requirements for the availability of certain buildings and improvements&lt;br /&gt;
* Era based availability of high and late era units&lt;br /&gt;
* Revised manpower and refreshment parameter to ensure high-quality AI army composition throughout the whole campaign&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Character Names Project&#039;&#039;&#039;&lt;br /&gt;
* This excellent modification fixes the fantasy names from the vanilla game, and adds a huge variety of historically used names for all factions&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;King&#039;s Banner&#039;&#039;&#039;&lt;br /&gt;
* New banners, textures and symbols from the King&#039;s Banner Mod enhance the Ultimate AI visually.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Loading Screens&#039;&#039;&#039;&lt;br /&gt;
* 23 new high-quality loading screens with original medieval motives&lt;br /&gt;
&lt;br /&gt;
==Team==&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=20770 GrandViZ] as developer&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=22888 Point Blank], creator of [http://www.twcenter.net/forums/showthread.php?t=115939 Real Combat]&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=23069 joedreck], creator of [http://www.twcenter.net/forums/showthread.php?t=100746 King&#039;s Banner]&lt;br /&gt;
*  [http://www.twcenter.net/forums/member.php?u=18762 deRougemond], creator of [http://www.twcenter.net/forums/showthread.php?t=95338 Character Names Project]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Ultimate_AI&amp;diff=38239</id>
		<title>Ultimate AI</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Ultimate_AI&amp;diff=38239"/>
		<updated>2011-09-13T12:52:39Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|23em}}; font-size: 90%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; class=&amp;quot;summary&amp;quot; | &#039;&#039;{{{title|{{PAGENAME}}}}}&#039;&#039;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{image|}}}|&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #F4E9DF; font-size: 100%; text-align: center;&amp;quot;&amp;gt; {{{image|}}}{{#if:{{{caption|}}}|&amp;lt;br/&amp;gt;&amp;lt;cite&amp;gt;{{{caption|}}}&amp;lt;/cite&amp;gt;|}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Platform:&lt;br /&gt;
| {{{platform|&amp;lt;noinclude&amp;gt;Medieval 2: Total War&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Type:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;AI improvement&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Era:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;Vanilla M2TW&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Leader:&lt;br /&gt;
| {{{leader|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/member.php?u=20770 GrandViZ]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Release Status:&lt;br /&gt;
| {{{release|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/showthread.php?t=124751 Released, available to download]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Forum:&lt;br /&gt;
| {{{forum|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/forumdisplay.php?f=301 Forum]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A mod aimed at improving the campaign ai, diplomacy and alliances in M2TW&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Campaign AI&#039;&#039;&#039;&lt;br /&gt;
* Total revision of vanilla AI with separate AI profiles for Papal States, Catholics, Orthodox, Muslims, Mongols (Timurids), Aztecs, and Neutrals&lt;br /&gt;
* Reasonable alliances, backstabbing still possible&lt;br /&gt;
* AI using large stacks for attack and defense - no other AI will give you these results!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Diplomacy&#039;&#039;&#039;&lt;br /&gt;
* No more random declarations of war!&lt;br /&gt;
* Limited alliances between historically hostile factions&lt;br /&gt;
* Allies will help each other, if they have the means&lt;br /&gt;
* Papal States will primarily act via diplomacy&lt;br /&gt;
* Special relationship between the Pope and Italian states (Venice, Milan, Sicily) - Pope will ask for help when attacked&lt;br /&gt;
* Total revision of faction standing mechanics to provide more subtle changes in relations between factions, rather than jumping from perfect to horrible.&lt;br /&gt;
* All your actions will affect not only the target faction, but also its allies and enemies as well!&lt;br /&gt;
* Revised the value of all diplomatic offers and demands&lt;br /&gt;
* AI will make more counterproposals in negotiations&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Battle AI &amp;amp; AI Formations&#039;&#039;&#039;&lt;br /&gt;
* Complete battle AI modification and mechanics for longer lasting and absolutely challenging field battles and sieges&lt;br /&gt;
* Massively improved flanking and skirmish behavior&lt;br /&gt;
* Improved pathfinding&lt;br /&gt;
* Realistic terrain modifiers&lt;br /&gt;
* Differentiated projectile and artillery settings&lt;br /&gt;
* Balanced unit stats thanks to the outstanding Real Combat modification by Point Blank&lt;br /&gt;
* Gates, walls and towers get more hitpoints with every upgrade level: higher level castles will require heavy siege equipment&lt;br /&gt;
* Six new AI formations for open field battles, that are all used by the AI depending on the army composition!&lt;br /&gt;
* Total Revision of all offensive and defensive siege formations!&lt;br /&gt;
* Naval engagements will result in more casualties&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Campaign Settings&#039;&#039;&#039;&lt;br /&gt;
* Total revision of the starting conditions for all factions and settlements, so that all factions can build the faction specific basic militia units in cities, and basic infantry and cavalry in castles.&lt;br /&gt;
* The starting units have been changed to exactly match the starting recruitment buildings with the exception of Denmark, Scotland and Russia, as these factions start only with one settlement.&lt;br /&gt;
* Countless tweaks &amp;amp; bugfixes to vanilla configuration&lt;br /&gt;
* Complete new growth and economy model&lt;br /&gt;
* Increased corruption, religious unrest, distance to capital penalties&lt;br /&gt;
* Increased high tax penalties&lt;br /&gt;
* Increased income from trade, decreased income from taxation and farming&lt;br /&gt;
* Increased garrison effect on public order&lt;br /&gt;
* Increased govenors influence&lt;br /&gt;
* Higher population thresholds for updating cities and castles&lt;br /&gt;
* Settlement tax for the human player based on the settlement level - fast expansion should be more difficult now!&lt;br /&gt;
* Settlement based money script for the AI&lt;br /&gt;
* AI sight and command bonus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Building Tree &amp;amp; Recruitment&#039;&#039;&#039;&lt;br /&gt;
* Total revision of vanilla building tree, the previous RBT mod is no longer used!&lt;br /&gt;
* Balanced costs and construction times for the UAI 1t1y campaign&lt;br /&gt;
* Balanced bonuses and effects&lt;br /&gt;
* Revised the requirements for the availability of certain buildings and improvements&lt;br /&gt;
* Era based availability of high and late era units&lt;br /&gt;
* Revised manpower and refreshment parameter to ensure high-quality AI army composition throughout the whole campaign&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Character Names Project&#039;&#039;&#039;&lt;br /&gt;
* This excellent modification fixes the fantasy names from the vanilla game, and adds a huge variety of historically used names for all factions!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;King&#039;s Banner&#039;&#039;&#039;&lt;br /&gt;
* New banners, textures and symbols from the King&#039;s Banner Mod enhance the Ultimate AI visually.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Loading Screens&#039;&#039;&#039;&lt;br /&gt;
* 23 new high-quality loading screens with original medieval motives&lt;br /&gt;
&lt;br /&gt;
==Team==&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=20770 GrandViZ] as developer&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=22888 Point Blank], creator of [http://www.twcenter.net/forums/showthread.php?t=115939 Real Combat]&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=23069 joedreck], creator of [http://www.twcenter.net/forums/showthread.php?t=100746 King&#039;s Banner]&lt;br /&gt;
*  [http://www.twcenter.net/forums/member.php?u=18762 deRougemond], creator of [http://www.twcenter.net/forums/showthread.php?t=95338 Character Names Project]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Ultimate_AI&amp;diff=38238</id>
		<title>Ultimate AI</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Ultimate_AI&amp;diff=38238"/>
		<updated>2011-09-13T12:52:06Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: Created page with &amp;quot;{| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|23em}}; font-size: 90%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot;  ! colspan=&amp;quot;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|23em}}; font-size: 90%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; class=&amp;quot;summary&amp;quot; | &#039;&#039;{{{title|{{PAGENAME}}}}}&#039;&#039;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{image|}}}|&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #F4E9DF; font-size: 100%; text-align: center;&amp;quot;&amp;gt; {{{image|}}}{{#if:{{{caption|}}}|&amp;lt;br/&amp;gt;&amp;lt;cite&amp;gt;{{{caption|}}}&amp;lt;/cite&amp;gt;|}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Platform:&lt;br /&gt;
| {{{platform|&amp;lt;noinclude&amp;gt;Medieval 2: Total War&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Type:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;AI improvement&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Era:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;Vanilla M2TW&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Leader:&lt;br /&gt;
| {{{leader|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/member.php?u=20770 GrandViZ&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Release Status:&lt;br /&gt;
| {{{release|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/showthread.php?t=124751 Released, available to download]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Forum:&lt;br /&gt;
| {{{forum|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/forumdisplay.php?f=301 Forum]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A mod aimed at improving the campaign ai, diplomacy and alliances in M2TW&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Campaign AI&#039;&#039;&#039;&lt;br /&gt;
* Total revision of vanilla AI with separate AI profiles for Papal States, Catholics, Orthodox, Muslims, Mongols (Timurids), Aztecs, and Neutrals&lt;br /&gt;
* Reasonable alliances, backstabbing still possible&lt;br /&gt;
* AI using large stacks for attack and defense - no other AI will give you these results!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Diplomacy&#039;&#039;&#039;&lt;br /&gt;
* No more random declarations of war!&lt;br /&gt;
* Limited alliances between historically hostile factions&lt;br /&gt;
* Allies will help each other, if they have the means&lt;br /&gt;
* Papal States will primarily act via diplomacy&lt;br /&gt;
* Special relationship between the Pope and Italian states (Venice, Milan, Sicily) - Pope will ask for help when attacked&lt;br /&gt;
* Total revision of faction standing mechanics to provide more subtle changes in relations between factions, rather than jumping from perfect to horrible.&lt;br /&gt;
* All your actions will affect not only the target faction, but also its allies and enemies as well!&lt;br /&gt;
* Revised the value of all diplomatic offers and demands&lt;br /&gt;
* AI will make more counterproposals in negotiations&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Battle AI &amp;amp; AI Formations&#039;&#039;&#039;&lt;br /&gt;
* Complete battle AI modification and mechanics for longer lasting and absolutely challenging field battles and sieges&lt;br /&gt;
* Massively improved flanking and skirmish behavior&lt;br /&gt;
* Improved pathfinding&lt;br /&gt;
* Realistic terrain modifiers&lt;br /&gt;
* Differentiated projectile and artillery settings&lt;br /&gt;
* Balanced unit stats thanks to the outstanding Real Combat modification by Point Blank&lt;br /&gt;
* Gates, walls and towers get more hitpoints with every upgrade level: higher level castles will require heavy siege equipment&lt;br /&gt;
* Six new AI formations for open field battles, that are all used by the AI depending on the army composition!&lt;br /&gt;
* Total Revision of all offensive and defensive siege formations!&lt;br /&gt;
* Naval engagements will result in more casualties&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Campaign Settings&#039;&#039;&#039;&lt;br /&gt;
* Total revision of the starting conditions for all factions and settlements, so that all factions can build the faction specific basic militia units in cities, and basic infantry and cavalry in castles.&lt;br /&gt;
* The starting units have been changed to exactly match the starting recruitment buildings with the exception of Denmark, Scotland and Russia, as these factions start only with one settlement.&lt;br /&gt;
* Countless tweaks &amp;amp; bugfixes to vanilla configuration&lt;br /&gt;
* Complete new growth and economy model&lt;br /&gt;
* Increased corruption, religious unrest, distance to capital penalties&lt;br /&gt;
* Increased high tax penalties&lt;br /&gt;
* Increased income from trade, decreased income from taxation and farming&lt;br /&gt;
* Increased garrison effect on public order&lt;br /&gt;
* Increased govenors influence&lt;br /&gt;
* Higher population thresholds for updating cities and castles&lt;br /&gt;
* Settlement tax for the human player based on the settlement level - fast expansion should be more difficult now!&lt;br /&gt;
* Settlement based money script for the AI&lt;br /&gt;
* AI sight and command bonus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Building Tree &amp;amp; Recruitment&#039;&#039;&#039;&lt;br /&gt;
* Total revision of vanilla building tree, the previous RBT mod is no longer used!&lt;br /&gt;
* Balanced costs and construction times for the UAI 1t1y campaign&lt;br /&gt;
* Balanced bonuses and effects&lt;br /&gt;
* Revised the requirements for the availability of certain buildings and improvements&lt;br /&gt;
* Era based availability of high and late era units&lt;br /&gt;
* Revised manpower and refreshment parameter to ensure high-quality AI army composition throughout the whole campaign&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Character Names Project&#039;&#039;&#039;&lt;br /&gt;
* This excellent modification fixes the fantasy names from the vanilla game, and adds a huge variety of historically used names for all factions!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;King&#039;s Banner&#039;&#039;&#039;&lt;br /&gt;
* New banners, textures and symbols from the King&#039;s Banner Mod enhance the Ultimate AI visually.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: &#039;&#039;&#039;Loading Screens&#039;&#039;&#039;&lt;br /&gt;
* 23 new high-quality loading screens with original medieval motives&lt;br /&gt;
&lt;br /&gt;
==Team==&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=20770 GrandViZ] as developer&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=22888 Point Blank], creator of [http://www.twcenter.net/forums/showthread.php?t=115939 Real Combat]&lt;br /&gt;
* [http://www.twcenter.net/forums/member.php?u=23069 joedreck], creator of [http://www.twcenter.net/forums/showthread.php?t=100746 King&#039;s Banner]&lt;br /&gt;
*  [http://www.twcenter.net/forums/member.php?u=18762 deRougemond], creator of [http://www.twcenter.net/forums/showthread.php?t=95338 Character Names Project]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Rise_of_Three_Kingdoms&amp;diff=38237</id>
		<title>Rise of Three Kingdoms</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Rise_of_Three_Kingdoms&amp;diff=38237"/>
		<updated>2011-09-13T12:31:30Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: Created page with &amp;quot;{| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|23em}}; font-size: 90%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot;  ! colspan=&amp;quot;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered vevent&amp;quot; style=&amp;quot;float: {{{align|right}}}; width: {{#if:{{{width|}}}|{{{width|}}}|23em}}; font-size: 90%; text-align: left;&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; class=&amp;quot;summary&amp;quot; | &#039;&#039;{{{title|{{PAGENAME}}}}}&#039;&#039;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#if:{{{image|}}}|&amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #F4E9DF; font-size: 100%; text-align: center;&amp;quot;&amp;gt; {{{image|}}}{{#if:{{{caption|}}}|&amp;lt;br/&amp;gt;&amp;lt;cite&amp;gt;{{{caption|}}}&amp;lt;/cite&amp;gt;|}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Platform:&lt;br /&gt;
| {{{platform|&amp;lt;noinclude&amp;gt;Rome: Total War Barbarian Invasion 1.6&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Type:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;Total conversion &amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Era:&lt;br /&gt;
| {{{era|&amp;lt;noinclude&amp;gt;China AD 190&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Mod Leader:&lt;br /&gt;
| {{{leader|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/member.php?u=3278 waitchu]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Release Status:&lt;br /&gt;
| {{{release|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/showthread.php?t=176537 Released, available to download]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Forum:&lt;br /&gt;
| {{{forum|&amp;lt;noinclude&amp;gt;[http://www.twcenter.net/forums/forumdisplay.php?f=264 Forum]&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:110%; text-align: center; background-color: #F4E9DF;&amp;quot; style=&amp;quot;background-color: #F4E9DF;&amp;quot; | Campaign Map:&lt;br /&gt;
{{{map|&amp;lt;noinclude&amp;gt;Picture is not available &#039;&#039;yet&#039;&#039;&amp;lt;/noinclude&amp;gt;}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Ancient China is caught in the flames of war again! Step in the era of the Three Kingdoms and reunite the Empire and create your own dynasty!&lt;br /&gt;
&lt;br /&gt;
==Visual Material==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:0053.jpg&lt;br /&gt;
Image:0070.jpg&lt;br /&gt;
Image:Aaaadf.jpg&lt;br /&gt;
Image:Mediumarmor0017ix.jpg&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=File:Mediumarmor0017ix.jpg&amp;diff=38236</id>
		<title>File:Mediumarmor0017ix.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=File:Mediumarmor0017ix.jpg&amp;diff=38236"/>
		<updated>2011-09-13T12:27:23Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=File:Aaaadf.jpg&amp;diff=38235</id>
		<title>File:Aaaadf.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=File:Aaaadf.jpg&amp;diff=38235"/>
		<updated>2011-09-13T12:27:10Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: Another pic for TK:TW&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Another pic for TK:TW&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Pack_Extractor&amp;diff=36997</id>
		<title>Pack Extractor</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Pack_Extractor&amp;diff=36997"/>
		<updated>2011-08-01T09:57:52Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: Spam executed :P&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Unpacking Medieval II: Total War Files==&lt;br /&gt;
A Pack Extractor is needed to open or change any files in [[M2TW]].  The pack extractor was not included in the initial release of the game. Community attempts to create one failed as the files are just not packed, they are also encrypted. CA says this helps game performance.&lt;br /&gt;
&lt;br /&gt;
[[Creative Assembly]] included a pack extractor with their first patch (v1.1) which can be found in tools/unpacker after the patch has been installed.&lt;br /&gt;
&lt;br /&gt;
Even after unpacking some files are still not immediately editable.  To edit the contents which make up the strings.bin files in data/text folder you need to use Alpaca&#039;s.&lt;br /&gt;
&lt;br /&gt;
==Unpacking Rome: Total War Files==&lt;br /&gt;
Some of the unit and graphics files in RTW are contained in .pak files, see&lt;br /&gt;
[[Unpaking Files:Step-by-Step]] for details of how to unpack for that game.&lt;br /&gt;
&lt;br /&gt;
[[Category:M2TW Modding]][[Category: Modding]]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Supermoler&amp;diff=36996</id>
		<title>Supermoler</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Supermoler&amp;diff=36996"/>
		<updated>2011-08-01T09:50:36Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered&amp;quot; style=&amp;quot;width: 25em; text-align: left; font-size: 90%;&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-size: large;&amp;quot; | Supermoler&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | http://www.twcenter.net/forums/customavatars/avatar73710_10.gif&lt;br /&gt;
|- &lt;br /&gt;
! Ranks:&lt;br /&gt;
| [[Content Staff]]&lt;br /&gt;
|- &lt;br /&gt;
! Patron:&lt;br /&gt;
|   -&lt;br /&gt;
|- &lt;br /&gt;
! Patron of:&lt;br /&gt;
|   -&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size: smaller;&amp;quot; | {{{Biography|}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
[http://www.twcenter.net/forums/member.php?u=73710 Supermoler] joined TWC in February 14, 2010. Near making provincial campaings, he also joined to the Wiki staff, and he is still writing articles.&lt;br /&gt;
&lt;br /&gt;
== Ranks ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Rank&#039;&#039;&#039; !! &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[Image:Content_writer_radadir2.png]] || Is a content Writer for TWC Wiki.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[Image:Librarian_radadir2.png]] || Is a Librarian in the [[Scriptorium]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== AARs ==&lt;br /&gt;
&lt;br /&gt;
[http://www.twcenter.net/forums/showthread.php?p=9023669#post9023669 Hungarian domination of Europe]&lt;br /&gt;
&lt;br /&gt;
= Total War games owned =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Box Art&#039;&#039;&#039; !! &#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[File:Romebox.jpg|50px]] || [[Rome: Total War]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[File:RTWBIBA.JPG|50px]] || [[Barbarian Invasion|Rome: Total War Barbarian Invasion]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[File:M2TWBA.jpg|50px]] || [[Medieval 2: Total War]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[File:M2TWKBA.jpg|50px]] || [[Medieval II: Total War Kingdoms|Medieval 2: Total War Kingdoms]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[File:Empire Total War cover art.jpg|50px]] || [[Empire: Total War]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[File:NTWBA.jpg|50px]] || [[Napoleon: Total War]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[File:Shogun2boxart.jpg|50px]] || [[Shogun 2: Total War]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Awards ==&lt;br /&gt;
&lt;br /&gt;
: [[File:wiki_contributor_large.png]]  -  Wiki Contributor&lt;br /&gt;
: [[File:Quillbigbronze.png]]  -  Scribe&#039;s quill (Bronze)&lt;br /&gt;
: [[File:scriptorium_librarian_large.png]]  -  Scriptorium Writing Competition Librarian&#039;s Choice&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Supermoler&amp;diff=36995</id>
		<title>Supermoler</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Supermoler&amp;diff=36995"/>
		<updated>2011-08-01T09:49:54Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered&amp;quot; style=&amp;quot;width: 25em; text-align: left; font-size: 90%;&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-size: large;&amp;quot; | Supermoler&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | http://www.twcenter.net/forums/customavatars/avatar73710_10.gif&lt;br /&gt;
|- &lt;br /&gt;
! Ranks:&lt;br /&gt;
| [[Content Staff]]&lt;br /&gt;
|- &lt;br /&gt;
! Patron:&lt;br /&gt;
|   -&lt;br /&gt;
|- &lt;br /&gt;
! Patron of:&lt;br /&gt;
|   -&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size: smaller;&amp;quot; | {{{Biography|}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
[http://www.twcenter.net/forums/member.php?u=73710 Supermoler] joined TWC in February 14, 2010. Near making provincial campaings, he also joined to the Wiki staff, and he is still writing articles.&lt;br /&gt;
&lt;br /&gt;
== Ranks ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Rank&#039;&#039;&#039; !! &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[Image:Content_writer_radadir2.png]] || Is a content Writer for TWC Wiki.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[Image:Librarian_radadir2.png]] || Is a Librarian in the [[Scriptorium]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== AARs ==&lt;br /&gt;
&lt;br /&gt;
[http://www.twcenter.net/forums/showthread.php?p=9023669#post9023669 Hungarian domination of Europe]&lt;br /&gt;
&lt;br /&gt;
= Total War games owned =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Box Art&#039;&#039;&#039; !! &#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[File:Romebox.jpg|50px]] || [[Rome: Total War]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[File:RTWBIBA.JPG|50px]] || [[Barbarian Invasion|Rome: Total War Barbarian Invasion]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[File:M2TWBA.jpg|50px]] || [[Medieval 2: Total War]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[File:M2TWKBA.jpg|50px]] || [[Medieval II: Total War Kingdoms|Medieval 2: Total War Kingdoms]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[File:Empire Total War cover art.jpg|50px]] || [[Empire: Total War]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[File:NTWBA.jpg|50px]] || [[Napoleon: Total War]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[File:File:Shogun2boxart.jpg|50px]] || [[Shogun 2: Total War]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Awards ==&lt;br /&gt;
&lt;br /&gt;
: [[File:wiki_contributor_large.png]]  -  Wiki Contributor&lt;br /&gt;
: [[File:Quillbigbronze.png]]  -  Scribe&#039;s quill (Bronze)&lt;br /&gt;
: [[File:scriptorium_librarian_large.png]]  -  Scriptorium Writing Competition Librarian&#039;s Choice&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Roma_Surrectum_I&amp;diff=36994</id>
		<title>Roma Surrectum I</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Roma_Surrectum_I&amp;diff=36994"/>
		<updated>2011-08-01T09:43:41Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: Deleted empty gallery&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{mod3|mod=Roma Surrectum|image=[[Image:Romaresen3.jpg]]|platform=[[Barbarian Invasion|Barbarian Invasion 1.6]] and [[Rome: Total War|RTW 1.5]] and [[Alexander|Alexander Expansion]]|era=280BC|leader=dvk901|mod-folder=Overwrites vanilla game files|release=[http://www.twcenter.net/forums/showthread.php?t=65725 RS 1.6]|map=[[Image:RSMap.jpg]]}}&lt;br /&gt;
==Overview==&lt;br /&gt;
Roma Surrectum, covering the era from 280BC, is a complete modification for Rome: Total War. It aims to improve both the battle and campaign AI and portray a more realistic view of the ancient world, while remaining an enjoyable and challenging experience. &lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
===Factions===&lt;br /&gt;
The following factions are included in Roma Surrectum:&lt;br /&gt;
*Epirus&lt;br /&gt;
*Rome- A download for a unit manual can be found [http://files.filefront.com/Roman+Unit+Manual+15+Finypdf/;9681104;/fileinfo.html here]&lt;br /&gt;
*Syracusae&lt;br /&gt;
*Macedon&lt;br /&gt;
*Ptolemaics&lt;br /&gt;
*The Seleucid Empire&lt;br /&gt;
*Carthage&lt;br /&gt;
*Parthia&lt;br /&gt;
*Pontus&lt;br /&gt;
*Gallic Tribes&lt;br /&gt;
*Germanic Tribes&lt;br /&gt;
*Armenians&lt;br /&gt;
*Getae&lt;br /&gt;
*The Greek Cities&lt;br /&gt;
*Pergamum&lt;br /&gt;
*Sarmatia&lt;br /&gt;
*Iberia&lt;br /&gt;
*Bosporous&lt;br /&gt;
&lt;br /&gt;
Out of those, Pergamum, The Bosporous, Epirus and Syracusae are completely unique factions.&lt;br /&gt;
&lt;br /&gt;
===Map===&lt;br /&gt;
The map features a larger number of provinces, especially in areas such as the Italian Peninsula, Greece, Syria and Sicily. It has been thoroughly researched and, for the most part, is quite historically accurate.&lt;br /&gt;
&lt;br /&gt;
===Other Features===&lt;br /&gt;
One of the most publicised features of Roma Surrectum was the thirty five historically accurate named and numbered Legions for the Roman faction, based on an Area Of Recruitment(AOR) system, whereby certain legions can only be recruited in specific cities. More information can be found [http://www.twcenter.net/forums/showthread.php?t=71519 here].&lt;br /&gt;
&lt;br /&gt;
The Rebel faction has been given a massive facelift for Roma Surrectum, and are now essentially many smaller kingdoms that work together with other cities in that region to make expanding harder. Each of the two Free Kingdoms and Tribes factions act like whole nation rather than rebels and will expand, and are much more aggresive. More information on the Free People in Roma Surrectum can be found [http://twcenter.net/forums/showthread.php?t=102789 here].&lt;br /&gt;
&lt;br /&gt;
The date is no longer recorded in the standard B.C. format, but rather in the form Ab Urbe Condita, which means &amp;quot;from the founding of the city&amp;quot;.&lt;br /&gt;
* Barbarian Weapons Dealer (improved weapons and armor)&lt;br /&gt;
* Eastern Gardens (increased trade)&lt;br /&gt;
* Military Monuments and Shrines for all factions (happiness bonus)&lt;br /&gt;
* The Great Temple of Ba&#039;al for Carthage&lt;br /&gt;
* The Temple of Jerusalem (happiness bonus and trade increase)&lt;br /&gt;
* Legion Monuments (happiness bonus)&lt;br /&gt;
* Arches and Columns (happiness bonus)&lt;br /&gt;
* Colonnaded Streets (happiness and trade bonuses)&lt;br /&gt;
* Suburbs, towns, and cities(reduces population)&lt;br /&gt;
* Population Growth Initiative(increases population)&lt;br /&gt;
&lt;br /&gt;
Additional features are mentioned in [http://twcenter.net/forums/showthread.php?t=137604 this thread].&lt;br /&gt;
&lt;br /&gt;
==Team==&lt;br /&gt;
* The leader of Roma Surrectum is [[dvk901]].&lt;br /&gt;
* The unit moddeler is [[Tone]]. &lt;br /&gt;
* The creator of the trait and temple system is [[Sqυιd]].&lt;br /&gt;
* [[Icetorque]] is the creator of the map RS uses.&lt;br /&gt;
* [[Baxon7]] is the mapper who creates the beautiful campaign map textures.&lt;br /&gt;
* [[cherryfunk]] revises the map.&lt;br /&gt;
* [[swhunter]] among others help with beta-testing.&lt;br /&gt;
&lt;br /&gt;
A full list of the people that have contributed to the mod can be found [http://www.twcenter.net/forums/showthread.php?t=65725 here].&lt;br /&gt;
&lt;br /&gt;
==Releases==&lt;br /&gt;
:[http://www.twcenter.net/forums/showthread.php?t=65725 Roma Surrectum 1.6] - for RTW 1.5, BI 1.6 or Alexander&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[http://twcenter.net/forums/forumdisplay.php?f=251 Roma Surrectum Hosted Mod Forum]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:TWC Hosted Modifications]]&lt;br /&gt;
[[Category:RTW Mods]]&lt;br /&gt;
[[Category:RTW_Mods_%28Released%29]]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Empire:_Total_War&amp;diff=36993</id>
		<title>Empire: Total War</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Empire:_Total_War&amp;diff=36993"/>
		<updated>2011-08-01T09:37:23Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Total War}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Empire: Total War is a game based on the musketry warfare that revolutionized how the battles were fought. The insertion of gun powder and the changes that it brought is one of the hallmarks of this game. The changes in social structures, a period of revolutions, of turmoil. The span of the campaign is the turbulent 18th century, a period that shaped great empires with the colonization of new continents and the stabilization and growth of a global economy. &lt;br /&gt;
&lt;br /&gt;
Empire: Total War introduces to us a great number of changes, being the most valuables the addition of a new type of battlefield, water; a new diplomacy system; a complete new technology system; and a great review of the economic system. Those changes come in the light of what the scope of the game had, major naval battles, the hardships of battle using line infantry, the age of enlightenment, colonies and empires that the sun never goes down on. Those changes only add to the immersion of the game, seeing how you can go to battle with a aristocratic empire and suddenly fight a renewed republic with troops ready to defend their acquired freedom.&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
There were several innovative changes in this title since the start of the Total War series. &lt;br /&gt;
&lt;br /&gt;
===Campaign Map===&lt;br /&gt;
&lt;br /&gt;
The campaign map is one of the first noted changes in this game. It expands the European centric focus of the first Total War series (the exception is the Shogun: Total War and the Americas Campaign in Medieval 2: Total War Kingdoms Expansion), and this expansion covers simultaneously, the European theatre (which also includes the North African coast and parts of the Middle East), the Indian subcontinent, and the Eastern half of North America, Central America, Northern South America and the Carribean islands, with trading theatres on the Eastern South American coast, West African Coast, Ivory Coast, and Pacific Islands. This expansion is one of the most uncontroversial ones within this game.&lt;br /&gt;
&lt;br /&gt;
The new campaign map offers new possible strategies to the player, being it with local expansion or the foundation of colonies in diverse theaters of action. Aside that the economic complexity is also affected by this major change, with the addition of new feature called Trade nodes.&lt;br /&gt;
&lt;br /&gt;
The trade nodes add immersion to the game, by allowing the player to acquire and trade resources via merchant ships at specific theaters in the map, those are: South America, West Africa, East Africa and Indonesia. This simulates the enormous growth in trade that is a hallmark of the scope period of the game, with bustling sails reaching far corners of the world with the purpose of trading/colonizing. These theaters offer a great economic boost to whoever controls them, with rich resources like ivory, spice and sugar.&lt;br /&gt;
&lt;br /&gt;
This add to a much neglected part of the Total War series, the need to maintain the dominion of the seas. The pirates now pose a great threat, leading to what was a bustling economy to a ruined empire in a few turns. Another major component to the now need for a great armada is that the trade routes which appeared in previous games are interactive, leading to options of not only blockading the ports put to hinder the enemy economy through state piracy giving you the goods that were flowing through that route.&lt;br /&gt;
&lt;br /&gt;
The resources inside the provinces have now a closer resemblance to Rome: Total War than it had to Medieval 2: Total War, since the latter needs a merchant for the exploitation of the resources, similarities aside this is an expansion on the concept of the province system for that the building who is responsible for the harvesting is not centralized in a capital, but it is spread in the territory itself. This change is more visible in the new town system.&lt;br /&gt;
&lt;br /&gt;
This new town system involves a capital and several subsidiary towns, thus removing some of the importance of the capital and spreading along the whole province. The new slave towns are born from the growth of the population in several villages that are already defined in number different to which territory. Those towns can be configured in four basic towns: schools (used for research of new technologies), manufacturing plants (factories that have several types: textile, smelters and pottery the choice is not up to the player, churches and entertainment buildings.&lt;br /&gt;
&lt;br /&gt;
This add to military strategy as well since that the control of those towns is responsible not only for the income, but for the general happiness of the province, thus raiding towns is a useful tactics and preferred by the AI.&lt;br /&gt;
&lt;br /&gt;
===Technology===&lt;br /&gt;
&lt;br /&gt;
A game based in the century of lights can&#039;t cast aside the revolution that happened in several fields of the human knowledge and perception. Empire: Total War brings to the table a new form of supremacy, the technology. The 18th century was marked by several changes to the humanity as a whole, bringing to light several concepts that marked and constructed the post modern world. The tech tree is divided in three major branches, being those: Military, Economics, Governance.&lt;br /&gt;
&lt;br /&gt;
This is one of the most relevant aspects of the game, leading to an empire being weaker than the other considerably just because one has the technological edge over the other. The research also lead to the changes in the way the population behaves and perceives the government, an absolute monarchy is going to have much trouble to sustain itself in the late stages of the campaign, because of the governance researches that were made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Factions===&lt;br /&gt;
::&#039;&#039;-See main article: [[:category:Empire Total War Factions|Empire: Total War Factions]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
More than fifty factions are included in the game, 36 of which are playable. The other factions cannot be unlocked and have to be modded into the game. The eleven playable factions from the the beginning are:&lt;br /&gt;
&lt;br /&gt;
====Playable Factions====&lt;br /&gt;
*[[Austria (ETW Faction)|Austria]]- Catholic Absolute Monarchy&lt;br /&gt;
*[[France (ETW Faction)|France]]- Catholic Absolute Monarchy&lt;br /&gt;
*[[Great Britain (ETW Faction)|Great Britain]]- Protestant Constitutional Monarchy&lt;br /&gt;
*[[Marathas (ETW Faction)|Marathas]]- Hindu Absolute Monarchy&lt;br /&gt;
*[[Ottoman Empire (ETW Faction)|Ottoman Empire]]- Islamic Absolute Monarchy&lt;br /&gt;
*[[Poland-Lithuania (ETW Faction)|Poland-Lithuania]]- Catholic Constitutional Monarchy&lt;br /&gt;
*[[Prussia (ETW Faction)|Prussia]]- Protestant Absolute Monarchy&lt;br /&gt;
*[[Russia (ETW Faction)|Russia]]- Orthodox Absolute Monarchy&lt;br /&gt;
*[[Spain (ETW Faction)|Spain]]- Catholic Absolute Monarchy&lt;br /&gt;
*[[Sweden (ETW Faction)|Sweden]]- Protestant Absolute Monarchy&lt;br /&gt;
*[[United Provinces (ETW Faction)|United Provinces (The Netherlands)]]- Protestant Republic&lt;br /&gt;
*[[United States (ETW faction)|United States of America]]- Protestant Republic (Road to Independence)&lt;br /&gt;
&lt;br /&gt;
====Warpath Factions====&lt;br /&gt;
*[[Cherokee Nations (ETW Faction)|Cherokee Nations]]- Animist Absolute Monarchy&lt;br /&gt;
*[[Huron Confederacy (ETW Faction)|Huron-Wyandot Confederacy]]- Animist Absolute Monarchy&lt;br /&gt;
*[[Iroquois Confederacy (ETW Nation)|Iroquois Confederacy]]- Animist Absolute Monarchy&lt;br /&gt;
*[[Plains Nations (ETW Faction)|Plains Nations]]- Animist Absolute Monarchy&lt;br /&gt;
*[[Pueblo Nations (ETW Faction)|Pueblo Nations]]- Animist Absolute Monarchy&lt;br /&gt;
&lt;br /&gt;
====Unplayable Factions====&lt;br /&gt;
*[[Bavaria (ETW Faction)|Bavaria]]- Catholic Absolute Monarchy&lt;br /&gt;
*[[Dagestan (ETW Faction)|Dagestan]]- Islamic Absolute Monarchy&lt;br /&gt;
*[[Denmark (ETW Faction)|Denmark]]- Protestant Constitutional Monarchy&lt;br /&gt;
*[[Genoa (ETW Faction)|Genoa]]- Catholic Republic&lt;br /&gt;
*[[Georgia (ETW Faction)|Georgia]]- Orthodox Absolute Monarchy&lt;br /&gt;
*[[Hannover (ETW Faction)|Hannover]]- Protestant Absolute Monarchy&lt;br /&gt;
*[[Inuit Nations (ETW Faction)|Inuit Nations]]- Animist Absolute Monarchy&lt;br /&gt;
*[[Italian States (ETW Factions)|Italian States]]- Catholic Absolute Monarchy&lt;br /&gt;
*[[Knights of St. John (ETW Faction)|Knights of St. John]]- Catholic Absolute Monarchy&lt;br /&gt;
*[[Morocco (ETW Faction)|Morocco]]- Islamic Absolute Monarchy&lt;br /&gt;
*[[Mughal Empire (ETW Faction)|Mughal Empire]]- Islamic Absolute Monarchy&lt;br /&gt;
*[[Mysore (ETW Faction)|Mysore]]- Islamic Absolute Monarchy&lt;br /&gt;
*[[Persia (ETW Faction)|Persia]]- Islamic Absolute Monarchy&lt;br /&gt;
*[[Pirates (ETW Faction)|Pirates]]- Protestant Absolute Monarchy&lt;br /&gt;
*Portugal- Catholic Constitutional Monarchy&lt;br /&gt;
*[[Savoy (ETW Faction)|Savoy]]- Catholic Absolute Monarchy&lt;br /&gt;
*Venice- Catholic Republic&lt;br /&gt;
*Westphalia- Catholic Absolute Monarchy&lt;br /&gt;
*Wurttemberg- Catholic Absolute Monarchy&lt;br /&gt;
&lt;br /&gt;
====Starting Protectorates====&lt;br /&gt;
*[[Barbary States (ETW Faction)|Barbary States]] - Islamic Absolute Monarchy&lt;br /&gt;
*Courland - Protestant Absolute Monarchy&lt;br /&gt;
*[[Crimean Khanate (ETW Faction)|Crimean Khanate]] - Islamic Absolute Monarchy&lt;br /&gt;
*[[Louisiana (ETW Faction)|Louisiana]] - Catholic Absolute Monarchy&lt;br /&gt;
*[[New Spain (ETW Faction)|New Spain]] - Catholic Absolute Monarchy&lt;br /&gt;
*Saxony- Catholic Absolute Monarchy&lt;br /&gt;
*[[Thirteen Colonies (ETW Faction)|Thirteen Colonies]] - Protestant Constitutional Monarchy&lt;br /&gt;
&lt;br /&gt;
====Emerging====&lt;br /&gt;
*Afghanistan - Islamic Absolute Monarchy&lt;br /&gt;
*Gran Columbia - Catholic Absolute Monarchy&lt;br /&gt;
*[[Greece (ETW Faction)|Greece]] - Orthodox Absolute Monarchy&lt;br /&gt;
*Guatemala - Catholic Absolute Monarchy&lt;br /&gt;
*Hessen - Protestant Absolute Monarchy&lt;br /&gt;
*Hungary - Catholic Absolute Monarchy&lt;br /&gt;
*Ireland - Catholic Absolute Monarchy&lt;br /&gt;
*Mamelukes - Islamic Absolute Monarchy&lt;br /&gt;
*Mexico - Catholic Absolute Monarchy&lt;br /&gt;
*Naples &amp;amp; Sicily - Catholic Absolute Monarchy&lt;br /&gt;
*[[Norway (ETW Faction)|Norway]] - Protestant Absolute Monarchy&lt;br /&gt;
*Punjab - Sikh Absolute Monarchy&lt;br /&gt;
*Quebec - Catholic Absolute Monarchy&lt;br /&gt;
*Scotland - Protestant Absolute Monarchy&lt;br /&gt;
*[[United States (ETW Faction)|United States]] - Protestant Republic (Grand Campaign)&lt;br /&gt;
&lt;br /&gt;
=== Battlefield Gameplay === &lt;br /&gt;
&lt;br /&gt;
The introduction of the [[Naval Battles in ETW|naval warfare]] was a major addition to the series. This new and unexplored battlefield was plagued with problems at the game launch. Pathfinding errors made navigation difficult and real world strategies used by admirals from the past didn&#039;t work correctly. Land battles suffered from AI problems as well, which resulted in a commander to inevitably win a battle unless faced with overwhelming opposition. Patch 1.6 has helped to alleviate these launch issues.&lt;br /&gt;
&lt;br /&gt;
===Multiplayer===&lt;br /&gt;
&lt;br /&gt;
ETW multiplayer was supposed to be revolutionary with the addition of a brand new feature, the multiplayer online campaign. Aside that we can also highlight that with the integration with steam the game could get a ladder system, giving players the motivation to pursue constant online battles.&lt;br /&gt;
&lt;br /&gt;
The Multiplayer online campaign only reached beta phase, and thus is not integrated into the game. Although it was fully implemented in the Napoleon: Total War. This move was done since that the Hot Seat feature would be discarded in this title.&lt;br /&gt;
&lt;br /&gt;
Although it is still in beta, its possible to conduct a campaign with other players, this requires a [http://www.totalwar.com/empire/beta/ registration]&lt;br /&gt;
&lt;br /&gt;
===System Requirements===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Minimum System Requirements=====&lt;br /&gt;
&lt;br /&gt;
:Supported OS: Windows® XP Service Pack 2 or Windows Vista™ or Windows 7™&lt;br /&gt;
:Processor: 2.4 GHz Intel® Pentium® or greater or AMD® Athlon® equivalent CPU, with [http://en.wikipedia.org/wiki/SSE2 SSE2 instruction]&lt;br /&gt;
:Memory: 1 GB RAM (XP,) 2 GB RAM (Vista™)&lt;br /&gt;
:Graphics: 100% DirectX 9.0c compatible hardware accelerated video card with shader version 2.0 support, 256 MB video memory&lt;br /&gt;
:Display: Minimum screen resolution of 1024 x 768 pixels&lt;br /&gt;
:Sound: Directx9.0c compatible sound card&lt;br /&gt;
:Hard Drive: 15 GB free hard disk space formatted as NTFS&lt;br /&gt;
:Peripherals: Windows compatible mouse and keyboard&lt;br /&gt;
&lt;br /&gt;
=====Recommended Requirements=====&lt;br /&gt;
&lt;br /&gt;
:Supported OS: Windows® XP Service Pack 2 or Windows Vista™ or Windows 7™&lt;br /&gt;
:Processor: 2.4 GHz Intel® Core 2 Duo® or greater or AMD® Athlon64® equivalent CPU, with [http://en.wikipedia.org/wiki/SSE2 SSE2 instruction]&lt;br /&gt;
:Memory: 3 GB RAM (XP,) 4 GB RAM (Vista™)&lt;br /&gt;
:Graphics: 100% DirectX 9.0c compatible hardware accelerated video card with shader version 3.0 support, 512 MB video memory&lt;br /&gt;
:Display: Minimum screen resolution of 1280 x 1024 pixels&lt;br /&gt;
:Sound: Directx9.0c compatible sound card&lt;br /&gt;
:Hard Drive: 15 GB free hard disk space formatted as NTFS&lt;br /&gt;
:Peripherals: Windows compatible mouse and keyboard&lt;br /&gt;
&lt;br /&gt;
== Community Links ==&lt;br /&gt;
*[http://www.twcenter.net/forums/forumdisplay.php?f=469 TWCenter Empire TW Discussion Forum]&lt;br /&gt;
&lt;br /&gt;
[[Category:Total War Series]]&lt;br /&gt;
[[Category:ETW Information]]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Bellum_Crucis&amp;diff=36986</id>
		<title>Bellum Crucis</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Bellum_Crucis&amp;diff=36986"/>
		<updated>2011-07-31T07:30:07Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: /* Visual Materials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
[[file: Logo.JPG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mod_overview&lt;br /&gt;
|width=&lt;br /&gt;
|title=Bellum Crucis&lt;br /&gt;
|compatibility=M2TW&lt;br /&gt;
|type=Mod&lt;br /&gt;
|members=Brancaleone da Norcia, Caesar Magnus, Fabius Maximus Germanicus, The Housekeeper&lt;br /&gt;
|release=6.2&lt;br /&gt;
|description=A mod that greatly improves the base game.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
”Bellum Crucis” is an extended modification of the software&lt;br /&gt;
game Medieval II – Total War that aims at an overall&lt;br /&gt;
improvement of this videogame in all its aspects, from&lt;br /&gt;
campaign map to unit models, from artificial intelligence to&lt;br /&gt;
diplomacy, from gameplay to historical accuracy.&lt;br /&gt;
 &lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
* Four available Campaigns: “Full”, “Feudal Full”, “Light” or even “Feudal Light”. &lt;br /&gt;
* Featuring many scripts. Examples: Welcome Script, Garrison Script, Rise of Heroes, New-king Script, Prestige Script and New Agents.&lt;br /&gt;
* 8 new factions&lt;br /&gt;
* The number of regions has been maximized (as many as 199, besides the seas), and they have been rationally distributed over the entire extension of the map, in order to optimize the&lt;br /&gt;
pathfinding calculations of the AI, while maintaining great&lt;br /&gt;
historical exactitude in choosing the settlements.&lt;br /&gt;
* Special attention has been given to climatic distribution,&lt;br /&gt;
directly influencing many aspects of the campaign such as the&lt;br /&gt;
appearance of snow during winter seasons and the reduced&lt;br /&gt;
mobility of the characters.&lt;br /&gt;
* The location on the map of more lucrative, varied and&lt;br /&gt;
plentiful resources (most of them are totally new compared to&lt;br /&gt;
the original game) has been made basing on historical maps&lt;br /&gt;
and documents.&lt;br /&gt;
* Diplomacy has a central role in the campaign.&lt;br /&gt;
* AI behaviour in battle has been improved and made more&lt;br /&gt;
efficient.&lt;br /&gt;
* “Bellum Crucis” has introduced greater differentiation&lt;br /&gt;
among the kinds of fleets (military, commercial, pirate) which&lt;br /&gt;
will be discussed in more details later in the section dedicated&lt;br /&gt;
to “Traits”.&lt;br /&gt;
== The Team ==&lt;br /&gt;
:&#039;&#039;&#039;Directors&#039;&#039;&#039;:&lt;br /&gt;
:: -Brancaleone da Norcia&lt;br /&gt;
:: -Caesar Magnus&lt;br /&gt;
:: -Fabius Maximus Germanicus&lt;br /&gt;
:: -The Housekeeper&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Forum Creator&#039;&#039;&#039;&lt;br /&gt;
:: -Mather&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mapping&#039;&#039;&#039;&lt;br /&gt;
:: -Brancaleone da norcia&lt;br /&gt;
:: -Fabius Maximus Germanicus Renjard&lt;br /&gt;
:: -The Housekeeper&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;A.I. &amp;amp; Diplomacy&#039;&#039;&#039;&lt;br /&gt;
:: -Brancaleone da norcia&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Battle Modelling&#039;&#039;&#039;&lt;br /&gt;
:: -Boboav&lt;br /&gt;
:: -Caesar Magnus&lt;br /&gt;
:: -Dragases&lt;br /&gt;
:: -Fedeita89&lt;br /&gt;
:: -Mather&lt;br /&gt;
:: -Renjard&lt;br /&gt;
:: -SanGiovanniEvangelista&lt;br /&gt;
:: -Saraceno&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Bellum Crucis has been developed since the end of 2006 as a&lt;br /&gt;
community project within the forum “Medieval Total War&lt;br /&gt;
Italia”, belonging to the “FreeForumZone” circuit. It&lt;br /&gt;
obtained excellent previews on the magazines “The Games&lt;br /&gt;
Machine” and “Giochi per il mio Computer” and has found a&lt;br /&gt;
great and enduring success, boasting many thousands of&lt;br /&gt;
downloads in Italy and abroad.&lt;br /&gt;
&lt;br /&gt;
The latest version is [http://www.twcenter.net/forums/showthread.php?t=458351 6.2]&lt;br /&gt;
&lt;br /&gt;
== Visual Materials==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Bc_loadingscreen.JPG|Loading screen&lt;br /&gt;
Image:Bc_knights.JPG&lt;br /&gt;
Image:Campaign_start.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Bellum_Crucis&amp;diff=36985</id>
		<title>Bellum Crucis</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Bellum_Crucis&amp;diff=36985"/>
		<updated>2011-07-31T07:29:51Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: Pics done&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
[[file: Logo.JPG]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mod_overview&lt;br /&gt;
|width=&lt;br /&gt;
|title=Bellum Crucis&lt;br /&gt;
|compatibility=M2TW&lt;br /&gt;
|type=Mod&lt;br /&gt;
|members=Brancaleone da Norcia, Caesar Magnus, Fabius Maximus Germanicus, The Housekeeper&lt;br /&gt;
|release=6.2&lt;br /&gt;
|description=A mod that greatly improves the base game.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
”Bellum Crucis” is an extended modification of the software&lt;br /&gt;
game Medieval II – Total War that aims at an overall&lt;br /&gt;
improvement of this videogame in all its aspects, from&lt;br /&gt;
campaign map to unit models, from artificial intelligence to&lt;br /&gt;
diplomacy, from gameplay to historical accuracy.&lt;br /&gt;
 &lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
* Four available Campaigns: “Full”, “Feudal Full”, “Light” or even “Feudal Light”. &lt;br /&gt;
* Featuring many scripts. Examples: Welcome Script, Garrison Script, Rise of Heroes, New-king Script, Prestige Script and New Agents.&lt;br /&gt;
* 8 new factions&lt;br /&gt;
* The number of regions has been maximized (as many as 199, besides the seas), and they have been rationally distributed over the entire extension of the map, in order to optimize the&lt;br /&gt;
pathfinding calculations of the AI, while maintaining great&lt;br /&gt;
historical exactitude in choosing the settlements.&lt;br /&gt;
* Special attention has been given to climatic distribution,&lt;br /&gt;
directly influencing many aspects of the campaign such as the&lt;br /&gt;
appearance of snow during winter seasons and the reduced&lt;br /&gt;
mobility of the characters.&lt;br /&gt;
* The location on the map of more lucrative, varied and&lt;br /&gt;
plentiful resources (most of them are totally new compared to&lt;br /&gt;
the original game) has been made basing on historical maps&lt;br /&gt;
and documents.&lt;br /&gt;
* Diplomacy has a central role in the campaign.&lt;br /&gt;
* AI behaviour in battle has been improved and made more&lt;br /&gt;
efficient.&lt;br /&gt;
* “Bellum Crucis” has introduced greater differentiation&lt;br /&gt;
among the kinds of fleets (military, commercial, pirate) which&lt;br /&gt;
will be discussed in more details later in the section dedicated&lt;br /&gt;
to “Traits”.&lt;br /&gt;
== The Team ==&lt;br /&gt;
:&#039;&#039;&#039;Directors&#039;&#039;&#039;:&lt;br /&gt;
:: -Brancaleone da Norcia&lt;br /&gt;
:: -Caesar Magnus&lt;br /&gt;
:: -Fabius Maximus Germanicus&lt;br /&gt;
:: -The Housekeeper&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Forum Creator&#039;&#039;&#039;&lt;br /&gt;
:: -Mather&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mapping&#039;&#039;&#039;&lt;br /&gt;
:: -Brancaleone da norcia&lt;br /&gt;
:: -Fabius Maximus Germanicus Renjard&lt;br /&gt;
:: -The Housekeeper&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;A.I. &amp;amp; Diplomacy&#039;&#039;&#039;&lt;br /&gt;
:: -Brancaleone da norcia&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Battle Modelling&#039;&#039;&#039;&lt;br /&gt;
:: -Boboav&lt;br /&gt;
:: -Caesar Magnus&lt;br /&gt;
:: -Dragases&lt;br /&gt;
:: -Fedeita89&lt;br /&gt;
:: -Mather&lt;br /&gt;
:: -Renjard&lt;br /&gt;
:: -SanGiovanniEvangelista&lt;br /&gt;
:: -Saraceno&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Bellum Crucis has been developed since the end of 2006 as a&lt;br /&gt;
community project within the forum “Medieval Total War&lt;br /&gt;
Italia”, belonging to the “FreeForumZone” circuit. It&lt;br /&gt;
obtained excellent previews on the magazines “The Games&lt;br /&gt;
Machine” and “Giochi per il mio Computer” and has found a&lt;br /&gt;
great and enduring success, boasting many thousands of&lt;br /&gt;
downloads in Italy and abroad.&lt;br /&gt;
&lt;br /&gt;
The latest version is [http://www.twcenter.net/forums/showthread.php?t=458351 6.2]&lt;br /&gt;
&lt;br /&gt;
== Visual Materials==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Bc_loadingscreen.JPG|[Loading screen]]&lt;br /&gt;
Image:Bc_knights.JPG&lt;br /&gt;
Image:Campaign_start.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=File:Campaign_start.JPG&amp;diff=36984</id>
		<title>File:Campaign start.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=File:Campaign_start.JPG&amp;diff=36984"/>
		<updated>2011-07-31T07:29:31Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=File:Bc_knights.JPG&amp;diff=36983</id>
		<title>File:Bc knights.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=File:Bc_knights.JPG&amp;diff=36983"/>
		<updated>2011-07-31T07:29:21Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=File:Bc_loadingscreen.JPG&amp;diff=36982</id>
		<title>File:Bc loadingscreen.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=File:Bc_loadingscreen.JPG&amp;diff=36982"/>
		<updated>2011-07-31T07:25:03Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=File:Logo.JPG&amp;diff=36981</id>
		<title>File:Logo.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=File:Logo.JPG&amp;diff=36981"/>
		<updated>2011-07-31T07:22:24Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: uploaded a new version of &amp;amp;quot;File:Logo.JPG&amp;amp;quot;: A logo of Bellum Crucis, found in its pdf file.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A logo of Bellum Crucis.&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=File:Logo.JPG&amp;diff=36980</id>
		<title>File:Logo.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=File:Logo.JPG&amp;diff=36980"/>
		<updated>2011-07-31T07:22:15Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: A logo of Bellum Crucis.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A logo of Bellum Crucis.&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Bellum_Crucis&amp;diff=36979</id>
		<title>Bellum Crucis</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Bellum_Crucis&amp;diff=36979"/>
		<updated>2011-07-31T07:21:12Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: Text part is done.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mod_overview&lt;br /&gt;
|width=&lt;br /&gt;
|title=Bellum Crucis&lt;br /&gt;
|compatibility=M2TW&lt;br /&gt;
|type=Mod&lt;br /&gt;
|members=Brancaleone da Norcia, Caesar Magnus, Fabius Maximus Germanicus, The Housekeeper&lt;br /&gt;
|release=6.2&lt;br /&gt;
|description=A mod that greatly improves the base game.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
”Bellum Crucis” is an extended modification of the software&lt;br /&gt;
game Medieval II – Total War that aims at an overall&lt;br /&gt;
improvement of this videogame in all its aspects, from&lt;br /&gt;
campaign map to unit models, from artificial intelligence to&lt;br /&gt;
diplomacy, from gameplay to historical accuracy.&lt;br /&gt;
 &lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
* Four available Campaigns: “Full”, “Feudal Full”, “Light” or even “Feudal Light”. &lt;br /&gt;
* Featuring many scripts. Examples: Welcome Script, Garrison Script, Rise of Heroes, New-king Script, Prestige Script and New Agents.&lt;br /&gt;
* 8 new factions&lt;br /&gt;
* The number of regions has been maximized (as many as 199, besides the seas), and they have been rationally distributed over the entire extension of the map, in order to optimize the&lt;br /&gt;
pathfinding calculations of the AI, while maintaining great&lt;br /&gt;
historical exactitude in choosing the settlements.&lt;br /&gt;
* Special attention has been given to climatic distribution,&lt;br /&gt;
directly influencing many aspects of the campaign such as the&lt;br /&gt;
appearance of snow during winter seasons and the reduced&lt;br /&gt;
mobility of the characters.&lt;br /&gt;
* The location on the map of more lucrative, varied and&lt;br /&gt;
plentiful resources (most of them are totally new compared to&lt;br /&gt;
the original game) has been made basing on historical maps&lt;br /&gt;
and documents.&lt;br /&gt;
* Diplomacy has a central role in the campaign.&lt;br /&gt;
* AI behaviour in battle has been improved and made more&lt;br /&gt;
efficient.&lt;br /&gt;
* “Bellum Crucis” has introduced greater differentiation&lt;br /&gt;
among the kinds of fleets (military, commercial, pirate) which&lt;br /&gt;
will be discussed in more details later in the section dedicated&lt;br /&gt;
to “Traits”.&lt;br /&gt;
== The Team ==&lt;br /&gt;
:&#039;&#039;&#039;Directors&#039;&#039;&#039;:&lt;br /&gt;
:: -Brancaleone da Norcia&lt;br /&gt;
:: -Caesar Magnus&lt;br /&gt;
:: -Fabius Maximus Germanicus&lt;br /&gt;
:: -The Housekeeper&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Forum Creator&#039;&#039;&#039;&lt;br /&gt;
:: -Mather&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mapping&#039;&#039;&#039;&lt;br /&gt;
:: -Brancaleone da norcia&lt;br /&gt;
:: -Fabius Maximus Germanicus Renjard&lt;br /&gt;
:: -The Housekeeper&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;A.I. &amp;amp; Diplomacy&#039;&#039;&#039;&lt;br /&gt;
:: -Brancaleone da norcia&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Battle Modelling&#039;&#039;&#039;&lt;br /&gt;
:: -Boboav&lt;br /&gt;
:: -Caesar Magnus&lt;br /&gt;
:: -Dragases&lt;br /&gt;
:: -Fedeita89&lt;br /&gt;
:: -Mather&lt;br /&gt;
:: -Renjard&lt;br /&gt;
:: -SanGiovanniEvangelista&lt;br /&gt;
:: -Saraceno&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Bellum Crucis has been developed since the end of 2006 as a&lt;br /&gt;
community project within the forum “Medieval Total War&lt;br /&gt;
Italia”, belonging to the “FreeForumZone” circuit. It&lt;br /&gt;
obtained excellent previews on the magazines “The Games&lt;br /&gt;
Machine” and “Giochi per il mio Computer” and has found a&lt;br /&gt;
great and enduring success, boasting many thousands of&lt;br /&gt;
downloads in Italy and abroad.&lt;br /&gt;
&lt;br /&gt;
The latest version is [http://www.twcenter.net/forums/showthread.php?t=458351 6.2]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Supermoler&amp;diff=36938</id>
		<title>Supermoler</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Supermoler&amp;diff=36938"/>
		<updated>2011-07-27T15:36:07Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: Changed avatar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox bordered&amp;quot; style=&amp;quot;width: 25em; text-align: left; font-size: 90%;&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; font-size: large;&amp;quot; | Supermoler&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | http://www.twcenter.net/forums/customavatars/avatar73710_10.gif&lt;br /&gt;
|- &lt;br /&gt;
! Ranks:&lt;br /&gt;
| [[Content Staff]]&lt;br /&gt;
|- &lt;br /&gt;
! Patron:&lt;br /&gt;
|   -&lt;br /&gt;
|- &lt;br /&gt;
! Patron of:&lt;br /&gt;
|   -&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size: smaller;&amp;quot; | {{{Biography|}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
[http://www.twcenter.net/forums/member.php?u=73710 Supermoler] joined TWC in February 14, 2010. Near making provincial campaings, he also joined to the Wiki staff, and he is still writing articles.&lt;br /&gt;
&lt;br /&gt;
== Ranks ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Rank&#039;&#039;&#039; !! &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[Image:Content_writer_radadir2.png]] || Is a content Writer for TWC Wiki.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[Image:Librarian_radadir2.png]] || Is a Librarian in the [[Scriptorium]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== AARs ==&lt;br /&gt;
&lt;br /&gt;
[http://www.twcenter.net/forums/showthread.php?p=9023669#post9023669 Hungarian domination of Europe]&lt;br /&gt;
&lt;br /&gt;
= Total War games owned =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Box Art&#039;&#039;&#039; !! &#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[File:Romebox.jpg|50px]] || [[Rome: Total War]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[File:RTWBIBA.JPG|50px]] || [[Barbarian Invasion|Rome: Total War Barbarian Invasion]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[File:M2TWBA.jpg|50px]] || [[Medieval 2: Total War]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[File:M2TWKBA.jpg|50px]] || [[Medieval II: Total War Kingdoms|Medieval 2: Total War Kingdoms]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[File:Empire Total War cover art.jpg|50px]] || [[Empire: Total War]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; | [[File:NTWBA.jpg|50px]] || [[Napoleon: Total War]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Awards ==&lt;br /&gt;
&lt;br /&gt;
: [[File:wiki_contributor_large.png]]  -  Wiki Contributor&lt;br /&gt;
: [[File:Quillbigbronze.png]]  -  Scribe&#039;s quill (Bronze)&lt;br /&gt;
: [[File:scriptorium_librarian_large.png]]  -  Scriptorium Writing Competition Librarian&#039;s Choice&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
	<entry>
		<id>https://wiki.twcenter.net/index.php?title=Date_(Shogun_2_Faction)&amp;diff=36242</id>
		<title>Date (Shogun 2 Faction)</title>
		<link rel="alternate" type="text/html" href="https://wiki.twcenter.net/index.php?title=Date_(Shogun_2_Faction)&amp;diff=36242"/>
		<updated>2011-04-11T19:16:19Z</updated>

		<summary type="html">&lt;p&gt;Supermoler: Quick-adding category &amp;quot;Shogun 2 Clans&amp;quot; (using HotCat)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Shogun-2-ClansB.png|center]]&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Date is one of the clans from [[Total War: Shogun 2]]. It&#039;s faction logo is is shown on the right and it&#039;s starting position is shown below on the campaign map:-&lt;br /&gt;
[[File:S2TW DateFL.png|thumb|right|100px|Date Clan Symbol]]&lt;br /&gt;
[[File:SIITW-clans map.jpg|center|600px]]&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Date warriors have fierce and unforgiving natures. Their foes learn this on the battlefield, shortly before they die. All Date units have a charge bonus, and their fearsome no-dachi samurai, with two-handed swords, are cheap to recruit and maintain. The Date can also recruit superior no-dachi units as well: attack is a Date watchword! Seen from their home province of Iwate, there are many rivals worth attacking. Date Harumune, their daimyo, is already at war with rebels at his own door, not to mention the Mogami clan of Ugo and Usen to the west. An attack there could put holy shrines under Date control. To the southwest, matters are a little more settled: the Hatakeyama clan in Miyagi is currently at peace with the Date, but who knows if such a situation will last? The forests of Miyagi represent a useful resource too. The clan was founded by Isa Tomomune when he was given control of the Date district by the shogun Minamoto Yoritomo at the end of the 12th Century. The clan steadily gained influence until recently, when fighting broke out within the clan over the issue of a marriage alliance with the Uesugi. Date Harumune quarrelled violently with his own father, Tanemune, over plans to marry off his younger brother: a large number of the Date retainers and warriors agreed with Harumune and the old man was removed. Now, Harumune needs a new challenge, perhaps the shogunate?&lt;br /&gt;
&lt;br /&gt;
==Clan Traits==&lt;br /&gt;
*Charge bonus to all units&lt;br /&gt;
*Reduced recruitment cost and upkeep for no-dachi samurai&lt;br /&gt;
*Can recruit superior no-dachi samurai&lt;br /&gt;
&lt;br /&gt;
[[Category:Shogun 2 Clans]]&lt;/div&gt;</summary>
		<author><name>Supermoler</name></author>
	</entry>
</feed>