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Difference between revisions of "Modding:Art"

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*[http://www.twcenter.net/forums/showthread.php?t=66811 Creating Unit Cards]
 
*[http://www.twcenter.net/forums/showthread.php?t=66811 Creating Unit Cards]
 
*[http://www.twcenter.net/forums/showthread.php?t=87628 Photoshop Eye Candy Tutorial]
 
*[http://www.twcenter.net/forums/showthread.php?t=87628 Photoshop Eye Candy Tutorial]
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*[http://www.twcenter.net/wiki/Texture_Databases Free Texture Database]
  
  
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;Intermediate Art/Sprites
 
;Intermediate Art/Sprites
 
*[http://www.twcenter.net/forums/showthread.php?t=97254 CA's Sprite Generation Tutorial]
 
*[http://www.twcenter.net/forums/showthread.php?t=97254 CA's Sprite Generation Tutorial]
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*[http://www.twcenter.net/wiki/Sprites Earlier tutorial, for RTW as well]
  
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;Intermediate Art/Unit Cards
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*[http://www.twcenter.net/wiki/Unit_Cards Wiki page on Unit Cards]
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*[http://www.twcenter.net/forums/showthread.php?t=66811 Making Unit Cards]
  
 
==Advanced Tutorials==
 
==Advanced Tutorials==
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*[http://twc.robg3d.com/tutorials/photoshopTutorial_4.zip Video Tutorial on Creating Normal and Specular Maps]
 
*[http://twc.robg3d.com/tutorials/photoshopTutorial_4.zip Video Tutorial on Creating Normal and Specular Maps]
 
*[http://www.poopinmymouth.com/tutorial/normal_workflow.htm Normal Map Workflow]
 
*[http://www.poopinmymouth.com/tutorial/normal_workflow.htm Normal Map Workflow]
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*[[Shaders | Article on Real-Time Shaders and Rendering]]
  
  

Revision as of 18:45, 11 September 2007

Here are the different sub-topics of the Art discipline of modding. For each sub-category, a number of tutorials are listed; generally the easiest to follow will be listed on top for each sub-topic. Beginner Level tutorials are very basic and fundamental; others should not be tried until these are complete. They may also include common simple tasks from this discipline. Intermediate tutorials are more advanced and often more specific; they will teach you all of the necessities of modding, enough to create a mod. Advanced Level tutorials are for more experienced modders, looking to push what is the expected norm.

The first thing you will want to do is read Art for Total War Primer.

Beginner Art/Texturing


Beginner Art/Modeling


Intermediate Tutorials

Intermediate Art/Foliage and Terrain
  • Tutorial links here
Intermediate Art/Banners
Intermediate Art/Sprites
Intermediate Art/Unit Cards

Advanced Tutorials

Advanced Art/Animation
Advanced Art/Custom Texture Painting
Advanced Art/specular, gloss, normal maps


Tools

Here are program-specific tutorials for learning programs. These are not necessarily TW-specific, but are high quality tutorials relevant to the programs and tools.

TW-Specific Utilities
Animation Utilities
Knight Errant's M2TW Mesh Converter
Knight Errant's Mesh Converter Docs
Banner Template
.texture <-> .dds Converter


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