Difference between revisions of "Norway (M2TW:K Faction)"
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== Starting Area == | == Starting Area == | ||
− | They start on several islands with single towns on them and very little income. They have a few boats with armies ready on them | + | They start on several islands with single towns on them and very little income. They have a few boats with armies ready on them |
+ | They also begin with one city near the scottish. | ||
== Units == | == Units == |
Revision as of 17:58, 25 February 2008
Norway is a faction in Medieval II: Total War Kingdoms which is highly based on powerful melee units being used to powerful and speedy extent. Norway is often considered the hardest faction in brittania due to generals constantly rebelling and lack of power in field battles. However their units are highly advanced and even the cavalry are pretty good. They suffer from massive economic problems, but their islands arent likely to get attacked by the AI, Although there is always an inherent problem in competetive hotseat.
Contents
Starting Area
They start on several islands with single towns on them and very little income. They have a few boats with armies ready on them They also begin with one city near the scottish.
Units
Good selection of siege assault weapons and anti-infantry field battles. Suffers against powerful ranged power and regular battles (although regular battles they still have a slight advantage over most factions)
Infantry
Ranged Infantry
Cavalry
Artillery
Hero (haarold Haakanson?)
Dynamic Kings purse
Of all the kingdoms factions the most diverse in the kings purse is norway , which gets a substantial boost when the king appears which is lost several turns later
Mercenaries
There are several mercenaries your enemies can recruit when they take a town with high norway culture.