Difference between revisions of "Falcom Total War 3 : The Total Conquest"
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== Team and Credits== | == Team and Credits== | ||
− | * | + | *'''falcom4ever''' - Team Leader |
== History == | == History == |
Revision as of 05:02, 24 August 2008
Contents
Overview
A modification for Medieval 2: Total War entirely in French, that adds various new factions, textures, and other things.
Features
Section based on information in this thread
New Faction
Kingdom of Norway Duchy of Brabant Kingdom of Leinster Kingdom of Aragon Principality of Russian Kiev Kingdom of Serbia Empire of Bulgaria Empire of Khazars Kingdom of Sweden Grand-Duchy of Lithuania
Campaign Map
- 199 Provinces to conquer, names written in native languages
- Bigger difference between cities and castles
- New historical events
Other
- New symbols for Venice, France, HRE, England, Turks, Denmark and Spain
- New flags for France, HRE, England, Turcs, Denmark, Spain, Russia, Venice and Moors
- DarthMod 1.4D and some teaks from Ultimate AI and Ultimate Battle AI
- Historical rulers for the most of factions
- New religions : The Judaism
- 1 turn = 1/2 year
- Names of factions edited. Ex: France => Royaume de France, Moors => Empire Maure.
- Aztecs and Papal states playables
- Technology tree remade
- 6 new units : Aviz Knights (Portugal), Dragões (Portugal), Lithuanian Assassins (Lituanie), Khazarian Cavalry (Khazars), Flemish Knights (Brabant) et Mass warrior (Brabant)
Team and Credits
- falcom4ever - Team Leader
History
Falcom Total War was first released as a French mod. The project is now being expanded upon by sinople and y2day to make Version 2.0 better, and in English!
Releases
Version 1.0 released in November 2007