Difference between revisions of "Talk:Rome: Total War Mods"
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Also the campaign map column could be improved - to differentiate mods running on vanilla map - other commonly used ones MM WarMap etc, or covering totally new area. Icon idea seems to work OK (thanks Palantir) so something similar could be used? --[[User:Makanyane|Makanyane]] 13:00, 27 May 2007 (CDT) | Also the campaign map column could be improved - to differentiate mods running on vanilla map - other commonly used ones MM WarMap etc, or covering totally new area. Icon idea seems to work OK (thanks Palantir) so something similar could be used? --[[User:Makanyane|Makanyane]] 13:00, 27 May 2007 (CDT) | ||
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+ | Added area for Minor Mods, if anyone thinks this needs to be differentiated even more, preferably let me know on the thread rather than here, because I don't check the Discussion page very often. --[[User:Augustus Lucifer|Augustus Lucifer]] 03:42, 01 Sep 2008 (PST) | ||
==Lists of required alterations / additions== | ==Lists of required alterations / additions== | ||
''If you have difficulty working on table please list things that need changing here:'' | ''If you have difficulty working on table please list things that need changing here:'' |
Revision as of 03:40, 1 September 2008
Contents
Editing Tables
Era Column
The era column works by having a hidden number from 00 to 99 which represents approx point in time line - that is element that is sorted not the era description, eg.
<span style="display:none">45</span>Medieval
It's set up like this:
- 5 = Pre-History to 5000 B.C.
- 10 = 4999 B.C. to 1000 B.C.
- 15 = 999 B.C. to 500 B.C.
- 20 = 499 B.C. to 1 B.C.
- 25 = 1 A.D. to 250 A.D.
- 30 = 251 A.D. to 500 A.D.
- 35 = 501 A.D. to 750 A.D.
- 40 = 751 A.D. to 1000 A.D.
- 45 = 1001 A.D. to 1250 A.D.
- 50 = 1250 A.D. to 1500 A.D.
- 55 = 1500 A.D. to 1600 A.D.
- 60 = 1600 A.D. to 1700 A.D.
- 65 = 1700 A.D. to 1800 A.D.
- 70 = 1800 A.D. to 1900 A.D.
- 75 = 1900 A.D. to Present
- 80 = Present to Future
- 85 = Fantasy - Trademark Series
- 90 = Fantasy - Mythological/Traditional
- 95 = Fantasy - Sci-Fi/Apocalyptic
- 100 = Other
Development
Need to work out way of including and defining sub-mods and add-ons, eg mini-mods for RTR or IBFD (could be included in platform information?) and things like Skymod that can be applied as add on to most mods... ideas?
Also the campaign map column could be improved - to differentiate mods running on vanilla map - other commonly used ones MM WarMap etc, or covering totally new area. Icon idea seems to work OK (thanks Palantir) so something similar could be used? --Makanyane 13:00, 27 May 2007 (CDT)
Added area for Minor Mods, if anyone thinks this needs to be differentiated even more, preferably let me know on the thread rather than here, because I don't check the Discussion page very often. --Augustus Lucifer 03:42, 01 Sep 2008 (PST)
Lists of required alterations / additions
If you have difficulty working on table please list things that need changing here: