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Difference between revisions of "BattlePlayerUnitSiegeEngineClass (M2-Scripting)"

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(New page: __TOC__ *'''Type:''' Condition *'''Trigger Requirements:''' player_unit *'''Parameters:''' siege engine category (catapult, tr...)
(No difference)

Revision as of 23:09, 22 September 2008

  • Type: Condition
  • Trigger Requirements: player_unit
  • Parameters: siege engine category (catapult, trebuchet, ballista, scorpion, tower, ram, ladder, sap_point)
  • CA Example: BattlePlayerUnitSiegeEngineClass = scorpion
  • CA Description: What type of siege engine is the player unit?
  • Battle/Strat: Battle
  • Class: BATTLE_PLAYER_UNIT_SIEGE_ENGINE_CLASS


Detailed Description

None currently


Sample Scripts

None Currently


Sample Triggers

None Currently


See Also