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Difference between revisions of "Player unit (M2-Scripting)"

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m (Conditions That Require)
(Conditions That Require)
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*[[BattlePlayerUnitClass (M2-Scripting)|BattlePlayerUnitClass]]
 
*[[BattlePlayerUnitClass (M2-Scripting)|BattlePlayerUnitClass]]
 
*[[BattlePlayerUnitCloseFormation (M2-Scripting)|BattlePlayerUnitCloseFormation]]
 
*[[BattlePlayerUnitCloseFormation (M2-Scripting)|BattlePlayerUnitCloseFormation]]
 +
*[[BattlePlayerUnitMeleeStrength (M2-Scripting)|BattlePlayerUnitMeleeStrength]]
 +
*[[BattlePlayerUnitMissileStrength (M2-Scripting)|BattlePlayerUnitMissileStrength]]
 
*[[BattlePlayerUnitOnWalls (M2-Scripting)|BattlePlayerUnitOnWalls]]
 
*[[BattlePlayerUnitOnWalls (M2-Scripting)|BattlePlayerUnitOnWalls]]
 
*[[BattlePlayerUnitSiegeEngineClass (M2-Scripting)|BattlePlayerUnitSiegeEngineClass]]
 
*[[BattlePlayerUnitSiegeEngineClass (M2-Scripting)|BattlePlayerUnitSiegeEngineClass]]
 +
*[[BattlePlayerUnitSpecialAbilityActive (M2-Scripting)|BattlePlayerUnitSpecialAbilityActive]]
 +
*[[BattlePlayerUnitSpecialAbilitySupported (M2-Scripting)|BattlePlayerUnitSpecialAbilitySupported]]
 +
*[[BattlePlayerUnitSpecialFormation (M2-Scripting)|BattlePlayerUnitSpecialFormation]]
  
 
== See Also ==
 
== See Also ==
 
*[[Conditions (M2-Scripting)]] - For links to other condition/trigger pages and information on parameters.
 
*[[Conditions (M2-Scripting)]] - For links to other condition/trigger pages and information on parameters.

Revision as of 00:17, 23 September 2008

player_unit is a trigger exported by some Scripting Events and required by some Scripting Conditions.

Detailed Information

To Be Amended

Events That Export

To Be Amended

Conditions That Require

Listed Alphabetically

See Also