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Difference between revisions of "GovernorLoyaltyLevel (M2-Scripting)"

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(New page: __TOC__ *'''Type:''' Condition *'''Trigger Requirements:''' character_record *'''Parameters:''' logic token, value (loyal...)
(No difference)

Revision as of 03:28, 3 October 2008

  • Type: Condition
  • Trigger Requirements: character_record
  • Parameters: logic token, value (loyalty_revolting, loyalty_rioting, loyalty_disillusioned, loyalty_content, loyalty_happy)
  • CA Example: GovernorLoyaltyLevel > loyalty_rioting
  • CA Description: Is the character a governor and, if so how loyal is the settlement to him?
  • Battle/Strat: Either
  • Class: GOVERNOR_LOYALTY_LEVEL


Detailed Description

None currently


Sample Scripts

None Currently


Sample Triggers

None Currently


See Also