Difference between revisions of "ETW files:db/battles tables/battles"
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Jump to navigationJump to search (New page: '''Header''' "01", 1 BYTE - #Currently unknown "Count", INTEGER (4 byte) - #Count of items in the file '''Record''' "Map name", UTF-16 STRING: 2 bytes size + pairs of bytes "Map Type", ...) |
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'''Record''' | '''Record''' | ||
− | "Map name", UTF-16 STRING: 2 bytes size + pairs of bytes | + | "Map name", UTF-16 STRING: 2 bytes size + pairs of bytes\n |
"Map Type", UTF-16 STRING: 2 bytes size + pairs of bytes. Possible types: classic, naval, siege, historic | "Map Type", UTF-16 STRING: 2 bytes size + pairs of bytes. Possible types: classic, naval, siege, historic | ||
"Map Folder", UTF-16 STRING: 2 bytes size + pairs of bytes | "Map Folder", UTF-16 STRING: 2 bytes size + pairs of bytes |
Revision as of 12:44, 12 March 2009
Header
"01", 1 BYTE - #Currently unknown "Count", INTEGER (4 byte) - #Count of items in the file
Record
"Map name", UTF-16 STRING: 2 bytes size + pairs of bytes\n "Map Type", UTF-16 STRING: 2 bytes size + pairs of bytes. Possible types: classic, naval, siege, historic "Map Folder", UTF-16 STRING: 2 bytes size + pairs of bytes "Unknown", SOME 4 BYTES "attacker/defender(?) number", INTEGER 2 BYTES (1,2,4 players on side A) "Unknown", SOME 4 BYTES "defender/attacker(?) number", INTEGER 2 BYTES (1,2,4 players on side B) "Unknown", SOME 4 BYTES Ending in 00 00 00 or 01 01 01 (maybe unlocked?)
This file probably described all possible maps & they setups. yet editing it in the patch.pack makes the game crash