Difference between revisions of "BattleEnemyActionStatus (M2-Scripting)"
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Jump to navigationJump to search (New page: __TOC__ *'''Type:''' Condition *'''Trigger Requirements:''' enemy_unit *'''Parameters:''' Action status ( idling, hiding, ready...) |
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== See Also == | == See Also == | ||
*[[Conditions (M2-Scripting)]] - For links to other condition pages and information on parameters. | *[[Conditions (M2-Scripting)]] - For links to other condition pages and information on parameters. | ||
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+ | [[Category:M2TW Scripting Condition]] |
Latest revision as of 14:30, 11 April 2009
- Type: Condition
- Trigger Requirements: enemy_unit
- Parameters: Action status ( idling, hiding, ready, reforming, moving, withdrawing, missiles_firing, missiles_reloading, charging, fighting, pursuing, routing, fighting_backs_to_the_walls, running_amok, rallying, dead, leaving_battle, entering_battle, left_battle )
- CA Example: BattleEnemyActionStatus = moving
- CA Description: What is the current action status of the player unit
- Battle/Strat: Battle
- Class: BATTLE_ENEMY_ACTION_STATUS
Detailed Description
None currently
Sample Scripts
None Currently
Sample Triggers
None Currently
See Also
- Conditions (M2-Scripting) - For links to other condition pages and information on parameters.