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Difference between revisions of "Religion (ETW)"

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(Islam)
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Adding sections soon.
 
 
 
In [[Empire: Total War]] there are seven different state religions. These are Christianity (Catholicism, Protestantism and Orthodox), Hinduism, Islam, Sikhism and Animism.
 
In [[Empire: Total War]] there are seven different state religions. These are Christianity (Catholicism, Protestantism and Orthodox), Hinduism, Islam, Sikhism and Animism.
  
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====Animist Buildings====
 
====Animist Buildings====
  
 +
==Effects of Religious Buildings==
 +
They all convert the populace to their religion-eg a Jesuit college will convert the populace to catholicism and a madrassa will convert the populace to islam.
 +
 +
In addition (all these effects are cumulative):
 +
===Level 1===
 +
+1 happiness for the part of the population that belong to that religion.
 +
+1 max number of religious agents
 +
===Level 2===
 +
+2 happiness for the part of the population that belong to that religion.
 +
+1 max number of religious agents
 +
===Level 3===
 +
+4 happiness for the part of the population that belong to that religion.
 +
+1 max number of religious agents
 
==Agents==
 
==Agents==
 
===Priests===
 
===Priests===

Revision as of 12:32, 9 November 2010

In Empire: Total War there are seven different state religions. These are Christianity (Catholicism, Protestantism and Orthodox), Hinduism, Islam, Sikhism and Animism.


Religions

Catholicism

Catholism is the state religion of the following playable nations:

And also the following unplayable nations:

Catholic Buildings

  • Level 1:Church School
  • Level 2:Jesuit College
  • Level 3:Seminary

Protestantism

Protestantism is the state religion of the following playable nations:

And also the following unplayable nations:

Protestant Buildings

  • Level 1:Church School
  • Level 2:Chapter School
  • Level 3:College of Divinity

Orthodox

Orthodox is the state religion of Russia, and also of the unplayable nations:

Orthodox Buildings

Hinduism

Hinduism is the state religion of the Marathas

Hindu Buildings

Islam

Islam is the state religion of the Ottoman Empire and also of the unplayable nations:

Islamic Buildings

Sikhism

Sikhism is the state religion of Punjab

Sikh Buildings

Animism

Animism is the state religion of the following playable nations (only with Warpath Campaign DLC):


Animist Buildings

Effects of Religious Buildings

They all convert the populace to their religion-eg a Jesuit college will convert the populace to catholicism and a madrassa will convert the populace to islam.

In addition (all these effects are cumulative):

Level 1

+1 happiness for the part of the population that belong to that religion. +1 max number of religious agents

Level 2

+2 happiness for the part of the population that belong to that religion. +1 max number of religious agents

Level 3

+4 happiness for the part of the population that belong to that religion. +1 max number of religious agents

Agents

Priests

Imams

Gurus

Effects of Religion

Diplomacy

Public Order