Difference between revisions of "Fluyt (ETW Unit)"
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{{Unit|image=[[Image:fl1.jpg]]|Class=Fluyt|Men=142|Guns=41|Recruitable From=Dockyard/Fishing fleet/Trading port|Region=Worldwide|Recruitment Cost=1510|Upkeep Cost=240|Technology Needed=None}} | {{Unit|image=[[Image:fl1.jpg]]|Class=Fluyt|Men=142|Guns=41|Recruitable From=Dockyard/Fishing fleet/Trading port|Region=Worldwide|Recruitment Cost=1510|Upkeep Cost=240|Technology Needed=None}} | ||
− | == | + | ==Game Description== |
The ship is a good sailer, as befits a design coming from a seafaring nation like Holland. | The ship is a good sailer, as befits a design coming from a seafaring nation like Holland. | ||
Historically, the fluyt was originated by Dutch shipbuilders, and the type helped the Dutch to become a maritime trading nation in the 17th Century. Extensively used by the Dutch trading companies, it was soon adopted by other nations. The vessels were easy for a relatively small crew to handle, and could carry around a dozen cannon for self-defence, although these were sometimes left ashore so that even more cargo could be carried. | Historically, the fluyt was originated by Dutch shipbuilders, and the type helped the Dutch to become a maritime trading nation in the 17th Century. Extensively used by the Dutch trading companies, it was soon adopted by other nations. The vessels were easy for a relatively small crew to handle, and could carry around a dozen cannon for self-defence, although these were sometimes left ashore so that even more cargo could be carried. | ||
− | The fluyt had a distinctive “fat-bottomed” cross section. This was a cunning scheme to avoid taxes and tolls, as the Danish had a habit of charging tolls based on deck area for access to the straits between Denmark, Norway and Sweden. A small deck (the big cargo hold below counted for nothing) meant lower taxes! The Dutch had to pay these tolls if they wanted access to any of the lucrative Baltic trade. | + | The fluyt had a distinctive “fat-bottomed” cross section. This was a cunning scheme to avoid taxes and tolls, as the Danish had a habit of charging tolls based on deck area for access to the straits between Denmark, Norway and Sweden. A small deck (the big cargo hold below counted for nothing) meant lower taxes! The Dutch had to pay these tolls if they wanted access to any of the lucrative Baltic trade. |
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==Uses== | ==Uses== |
Revision as of 20:38, 10 August 2011
Game Description
The ship is a good sailer, as befits a design coming from a seafaring nation like Holland.
Historically, the fluyt was originated by Dutch shipbuilders, and the type helped the Dutch to become a maritime trading nation in the 17th Century. Extensively used by the Dutch trading companies, it was soon adopted by other nations. The vessels were easy for a relatively small crew to handle, and could carry around a dozen cannon for self-defence, although these were sometimes left ashore so that even more cargo could be carried.
The fluyt had a distinctive “fat-bottomed” cross section. This was a cunning scheme to avoid taxes and tolls, as the Danish had a habit of charging tolls based on deck area for access to the straits between Denmark, Norway and Sweden. A small deck (the big cargo hold below counted for nothing) meant lower taxes! The Dutch had to pay these tolls if they wanted access to any of the lucrative Baltic trade.
Uses
Fluyts are like a slightly smaller, faster, handier version of the Spanish galleon. Only recruitable by the Dutch, they give them an advantge when in comes to trade in the trade theatres, as fluyts can actually defend themselves quite well if the need arises, unlike other factions' indiamen or dhows.