Difference between revisions of "Conscripts (ETW Unit)"
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− | Conscripts are missile infantry available to all Republics. Essentially a slight upgrade over militia, conscripts are much more expensive to train and maintain, and have slightly better accuracy and reloading skills. | + | Conscripts are missile infantry available to all Republics. Essentially a slight upgrade over militia, conscripts are much more expensive to train and maintain, and have slightly better accuracy and reloading skills. They have very little ammunition, so be careful when using them as a core unit. |
==Factions== | ==Factions== |
Revision as of 14:34, 22 October 2011
Game Description
Conscripts are usually given basic training of a kind; a measure of drill instruction and enough knowledge of their weapons so that they are less danger to themselves than the enemy. However, it is often impossible to instill military skills and virtues in men who do not want to be in the army, and for this reason their grasp of even elementary tactics may be scant. This can cost lives in battle, as the use of conscripts is to march them towards the enemy en masse, and hope that the enemy cannot kill them all.
Conscription is an easy method of recruiting troops, by simply compelling the adult male population to join the army for a set period or until an emergency ends. Usually, there are enough special exemptions so that the moneyed classes do not have to join the ranks. Conscription is not without its costs: as men are swept into the ranks, the supply of laborers and even skilled workers can vanish almost overnight.
Overview
Conscripts are missile infantry available to all Republics. Essentially a slight upgrade over militia, conscripts are much more expensive to train and maintain, and have slightly better accuracy and reloading skills. They have very little ammunition, so be careful when using them as a core unit.