Difference between revisions of "Fluyt (ETW Unit)"
Tango12345 (talk | contribs) (updating to proper standard) |
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− | {{Unit|image=[[Image:fl1.jpg]]|Class=Fluyt|Men=142| | + | {{Unit|image=[[Image:fl1.jpg]]|Class=Fluyt|Men=142|Weaponry=41 guns|Minimum Building Requirement=Dockyard|Region=Worldwide|Recruitment Cost=1510|Upkeep Cost=240|Technology Needed=None}} |
− | + | [[Image:Fluyt.png]]A Fluyt is a design for a square-rigged armed merchantman that is faster and handier than a galleon. | |
==Overview== | ==Overview== |
Revision as of 03:40, 22 November 2011
A Fluyt is a design for a square-rigged armed merchantman that is faster and handier than a galleon.
Overview
The ship is a good sailer, as befits a design coming from a seafaring nation like Holland.
Historically, the fluyt was originated by Dutch shipbuilders, and the type helped the Dutch to become a maritime trading nation in the 17th Century. Extensively used by the Dutch trading companies, it was soon adopted by other nations. The vessels were easy for a relatively small crew to handle, and could carry around a dozen cannon for self-defence, although these were sometimes left ashore so that even more cargo could be carried.
The fluyt had a distinctive “fat-bottomed” cross section. This was a cunning scheme to avoid taxes and tolls, as the Danish had a habit of charging tolls based on deck area for access to the straits between Denmark, Norway and Sweden. A small deck (the big cargo hold below counted for nothing) meant lower taxes! The Dutch had to pay these tolls if they wanted access to any of the lucrative Baltic trade.
Details
Fluyts are like slightly smaller, faster, and handier version of the Spanish galleon. Available only to the Dutch, fluyts are an advantageous asset when in comes to trade in the trade theatres, as they can actually defend themselves quite well if the need arises, unlike other factions' indiamen or dhows.