Difference between revisions of "Richi Mahjong Parlour (FOTS)"
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{{TWS2 Building|image=[[Image:Richi Mahjong Parlour FOTS.png]] | {{TWS2 Building|image=[[Image:Richi Mahjong Parlour FOTS.png]] | ||
|Chain=[[:Category:FOTS_Buildings#Business_Chain|Business Type]] | |Chain=[[:Category:FOTS_Buildings#Business_Chain|Business Type]] | ||
− | |Requires='''Buildings''':<li>[[Gambling Den (FOTS)|Gambling Den]]</li>'''Resources''':<li>Tea</li> | + | |Requires='''Buildings''':<li>[[Gambling Den (FOTS)|Gambling Den]]</li> |
+ | '''Resources''':<li>Tea</li> | ||
|Enables='''Buildings''':<li>[[Yakuza Office (FOTS)|Yakuza Office]]</li> | |Enables='''Buildings''':<li>[[Yakuza Office (FOTS)|Yakuza Office]]</li> | ||
|Spawned Defence Forces=- | |Spawned Defence Forces=- | ||
− | |Basic Building Statistics=<li>Cost: 3000</li><li>+1000 to wealth generated by trade in this province</li><li>+3 to happiness in this province</li><li>Enables recruitment of Rank 1 geisha</li><li>+2 per turn to town growth from trade within this province</li> | + | |Basic Building Statistics=<li>Cost: 3000</li> |
+ | <li>+1000 to wealth generated by trade in this province</li> | ||
+ | <li>+3 to happiness in this province</li> | ||
+ | <li>Enables recruitment of Rank 1 geisha</li> | ||
+ | <li>+2 per turn to town growth from trade within this province</li> | ||
|Clan Effects=-1 to modernisation (clan development)}} | |Clan Effects=-1 to modernisation (clan development)}} | ||
Revision as of 21:28, 6 November 2012
Richi Mahjong Parlour (FOTS) | |
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File:Richi Mahjong Parlour FOTS.png | |
Chain | Business Type |
Requires | Buildings: |
Enables | Buildings: |
Spawned Defence Forces | - |
Basic Building Statistics | |
Clan Effects | -1 to modernisation (clan development) |
See main article; FotS Buildings |
Description
The twittering of sparrows can be costly.
This hotbed of criminality and gambling improves happiness in the province. It also gives geishas a chance to practice their skills, and so adds experience to any recruited here.
Mahjong ("Sparrow Tiles" in the original Chinese) looks complicated, but is actually remarkably simple in principle, and ruthless in practice. Played with 136 ivory tiles, four players try to form matching groups of four tiles until "Mahjong" is called, gambling on the result as they do so. Based on an older Chinese card game, Ma-Taio, the Japanese embraced the game and made it a little more cutthroat. Richi Mahjong adds a winner-takes-all element that makes the game more of a race to victory. While gambling is now illegal in Japan, Richi Mahjong was once the perfect game for high-stakes excitement.