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Difference between revisions of "Armoury (TWS2)"

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(Created page with " {{Building TWS2|image=Image:Armoury S2TW.png |Chain=Improvement Type |Requires='''Buildings''':<li>Encampment</li> |Enables=- |Spawned Defence Forc...")
 
(Description)
 
(2 intermediate revisions by 2 users not shown)
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  {{Building TWS2|image=[[Image:Armoury S2TW.png]]
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  {{TWS2 Building|image=[[Image:Armoury S2TW.png]]
 
  |Chain=Improvement Type
 
  |Chain=Improvement Type
 
  |Requires='''Buildings''':<li>[[Encampment (TWS2)|Encampment]]</li>
 
  |Requires='''Buildings''':<li>[[Encampment (TWS2)|Encampment]]</li>
 
  |Enables=-
 
  |Enables=-
 
  |Spawned Defence Forces=-
 
  |Spawned Defence Forces=-
  |Basic Building Statistics=<li>-10% to the cost of recruiting land units in this province</li>
+
  |Basic Building Statistics=<li>Cost: 1600</li>
 +
<li>-10% to the cost of recruiting land units in this province</li>
 
<li>+10% to the replenishment rate in this province</li>
 
<li>+10% to the replenishment rate in this province</li>
 
<li>+2 armour for all units recruited in this province</li>
 
<li>+2 armour for all units recruited in this province</li>
Line 10: Line 11:
  
 
==Description==
 
==Description==
<p>The empty scabbard is useless; beautiful lacquer mocks the owner.</p>
+
'''The empty scabbard is useless; beautiful lacquer mocks the owner.'''
  
<p>This store of arms and armour is an important investment by a clan. By purchasing arms and armour in large quantities, the clan’s warmasters have leverage with their suppliers. Because they are spending a lot of money they can insist on good quality items, and not just take anything and everything that is produced. An armoury, therefore, improves the armour rating of any unit recruited in the province.</p>
+
This store of arms and armour is an important investment by a clan. By purchasing arms and armour in large quantities, the clan’s warmasters have leverage with their suppliers. Because they are spending a lot of money they can insist on good quality items, and not just take anything and everything that is produced. An armoury, therefore, improves the armour rating of any unit recruited in the province.
  
<p>It was not unusual for ashigaru to take weapons from the dead after a battle. All kinds of weaponry would end up in use by commoners, including some rather excellent blades that had once belonged to samurai families. However, during the Sengoku Jidai it became obvious that such informal arrangements were not enough when thousands of ashigaru troops had to be equipped. The various clans took pains to issue standardised arms and armour to their troops, for both protection and recognition purposes. Armour was usually painted or stained in clan colours, and prominently displayed the clan mon, or heraldic symbol, on the breastplate. Standardised equipment was only standard to the issuing clan: each clan had its own preferences over such matters as spear length, and even helmet shape! The enormously tall Date clan gold dress helmets were, perhaps, the most extreme items issued.</p>
+
It was not unusual for ashigaru to take weapons from the dead after a battle. All kinds of weaponry would end up in use by commoners, including some rather excellent blades that had once belonged to samurai families. However, during the Sengoku Jidai it became obvious that such informal arrangements were not enough when thousands of ashigaru troops had to be equipped. The various clans took pains to issue standardised arms and armour to their troops, for both protection and recognition purposes. Armour was usually painted or stained in clan colours, and prominently displayed the clan mon, or heraldic symbol, on the breastplate. Standardised equipment was only standard to the issuing clan: each clan had its own preferences over such matters as spear length, and even helmet shape! The enormously tall Date clan gold dress helmets were, perhaps, the most extreme items issued.
 +
 
 +
==Other Information==
 +
Listed below are the Building Combinations and conferred bonuses to improve Armor.
 +
*Armoury: +2 Armor
 +
*[[Blacksmith_(TWS2)|Blacksmith]]: +1 Armor
 +
*Blacksmith+Armoury: +3 Armor
 +
*[[Armourer_(TWS2)|Armourer]]: +2 Armor
 +
*Armourer+Armoury: +4 Armor
 +
*[[Master_Armourer_(TWS2)|Master Armourer]]: +3 Armor
 +
*Master Armourer+Armoury: +5 (Gold) Armor
  
 
[[Category:TWS2 Building]]
 
[[Category:TWS2 Building]]

Latest revision as of 23:42, 3 December 2012

Armoury (TWS2)
Armoury S2TW.png
Chain Improvement Type
Requires Buildings:
  • Encampment
  • Enables -
    Spawned Defence Forces -
    Basic Building Statistics
  • Cost: 1600
  • -10% to the cost of recruiting land units in this province
  • +10% to the replenishment rate in this province
  • +2 armour for all units recruited in this province
  • Clan Effects -
    See main article; FotS Buildings


    Description

    The empty scabbard is useless; beautiful lacquer mocks the owner.

    This store of arms and armour is an important investment by a clan. By purchasing arms and armour in large quantities, the clan’s warmasters have leverage with their suppliers. Because they are spending a lot of money they can insist on good quality items, and not just take anything and everything that is produced. An armoury, therefore, improves the armour rating of any unit recruited in the province.

    It was not unusual for ashigaru to take weapons from the dead after a battle. All kinds of weaponry would end up in use by commoners, including some rather excellent blades that had once belonged to samurai families. However, during the Sengoku Jidai it became obvious that such informal arrangements were not enough when thousands of ashigaru troops had to be equipped. The various clans took pains to issue standardised arms and armour to their troops, for both protection and recognition purposes. Armour was usually painted or stained in clan colours, and prominently displayed the clan mon, or heraldic symbol, on the breastplate. Standardised equipment was only standard to the issuing clan: each clan had its own preferences over such matters as spear length, and even helmet shape! The enormously tall Date clan gold dress helmets were, perhaps, the most extreme items issued.

    Other Information

    Listed below are the Building Combinations and conferred bonuses to improve Armor.

    • Armoury: +2 Armor
    • Blacksmith: +1 Armor
    • Blacksmith+Armoury: +3 Armor
    • Armourer: +2 Armor
    • Armourer+Armoury: +4 Armor
    • Master Armourer: +3 Armor
    • Master Armourer+Armoury: +5 (Gold) Armor