Difference between revisions of "Iron Mining Complex (TWS2)"
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<p>Iron is, perhaps, the most important war-making commodity needed by the daimyo. Without iron, there are no swords, spears, or dreams of glory. Gold is all very well, but wealth can always be squeezed from the peasants through taxes. The same is not true of iron.</p> | <p>Iron is, perhaps, the most important war-making commodity needed by the daimyo. Without iron, there are no swords, spears, or dreams of glory. Gold is all very well, but wealth can always be squeezed from the peasants through taxes. The same is not true of iron.</p> | ||
+ | |||
+ | ==Other Information== | ||
+ | Listed below are the Building Combinations and conferred bonuses to reduce Recruitment Costs. | ||
+ | *[[Encampment_(TWS2)|Encampment]]: -10% | ||
+ | *[[Barracks_(TWS2)|Barracks]]: -20% | ||
+ | *[[Iron_Mine_(TWS2)|Iron Mine]]: -10% | ||
+ | *Iron Mine+Encampment: -20% | ||
+ | *Iron Mine+Barracks: -30% | ||
+ | *[[Deep_Iron_Mine_(TWS2)|Deep Iron Mine]]: -20% | ||
+ | *Deep Iron Mine+Encampment: -30% | ||
+ | *Deep Iron Mine+Barracks: -40% | ||
+ | *Iron Mining Complex: -30% | ||
+ | *Iron Mining Complex+Encampment: -40% | ||
+ | *Iron Mining Complex+Barracks: -50% | ||
[[Category:TWS2 Building]] | [[Category:TWS2 Building]] |
Revision as of 00:35, 4 December 2012
Iron Mining Complex (TWS2) | |
---|---|
Chain | Iron Type |
Requires | Buildings: |
Enables | - |
Spawned Defence Forces | - |
Basic Building Statistics | |
Clan Effects | - |
See main article; FotS Buildings |
Description
The earth does not yield its treasures easily.
Once a mine has been constructed, this province will produce iron, a vital resource for weapons. As the mine is developed and expanded, the training cost of units will be greatly reduced.
Iron is, perhaps, the most important war-making commodity needed by the daimyo. Without iron, there are no swords, spears, or dreams of glory. Gold is all very well, but wealth can always be squeezed from the peasants through taxes. The same is not true of iron.
Other Information
Listed below are the Building Combinations and conferred bonuses to reduce Recruitment Costs.
- Encampment: -10%
- Barracks: -20%
- Iron Mine: -10%
- Iron Mine+Encampment: -20%
- Iron Mine+Barracks: -30%
- Deep Iron Mine: -20%
- Deep Iron Mine+Encampment: -30%
- Deep Iron Mine+Barracks: -40%
- Iron Mining Complex: -30%
- Iron Mining Complex+Encampment: -40%
- Iron Mining Complex+Barracks: -50%