Difference between revisions of "Imperator & Metro Naval"
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|Era=Classical Era | |Era=Classical Era | ||
|Mod Leader=[http://www.twcenter.net/forums/member.php?u=9173 LeslaT], [http://www.twcenter.net/forums/member.php?u=12332 Maced0n] | |Mod Leader=[http://www.twcenter.net/forums/member.php?u=9173 LeslaT], [http://www.twcenter.net/forums/member.php?u=12332 Maced0n] | ||
− | |Release Status=Imperator v2.1, Metro Naval v1.9 | + | |Release Status=Imperator II v2.1, Metro Naval v1.9 |
|Forum=[http://www.twcenter.net/forums/forumdisplay.php?f=385 Here] | |Forum=[http://www.twcenter.net/forums/forumdisplay.php?f=385 Here] | ||
}} | }} |
Revision as of 07:41, 19 December 2012
Template:Mod Information Table (no map)
Imperator mod is a Roman Campaign submod based on Rome Total Realism, intended to make Roman Faction campaign harder featuring name and numbered Legions.
Metro-Naval is the term for the combination of Metropolis Mod and Naval Mods for RTR 6 Gold, upgraded for RTR Platinum Edition.
Imperator I and II
Imperator was created as a mod with the intention of playing the romans only. It contains 2 separate campaigns and a unique provincial and citizenship system which develops on RTR's auxilia system.
Special Notes
- Imperator II was created for the designer and therefore reflects his view of gameplay
- This mod was never designed to rival any other mods, nor was it done for personal glory, but for personal gameplay satisfaction
- Imperator II requires Rome Total Realism : Platinum Edition v1.8
Metropolis & Naval Mod was created for RTR 6 as a modpack which combined the Metropolis and Naval mods for RTR 6 Gold edition. It has since been updated for RTR PE.