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Difference between revisions of "Inn (FOTS)"

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  |Chain=[[:Category:FOTS_Buildings#Business_Chain|Business Type]]
 
  |Chain=[[:Category:FOTS_Buildings#Business_Chain|Business Type]]
 
  |Requires=-
 
  |Requires=-
  |Enables='''Buildings''':<li>[[Gambling Den (FOTS)|Gambling Den]]</li>
+
  |Enables='''Buildings''':<li>[[Market (FOTS)|Market]]</li>
<li>[[Market (FOTS)|Market]]</li>
+
<li>[[Gambling Den (FOTS)|Gambling Den]]</li>
 
  |Spawned Defence Forces=-
 
  |Spawned Defence Forces=-
 
  |Basic Building Statistics=<li>Cost: 1400</li>
 
  |Basic Building Statistics=<li>Cost: 1400</li>

Revision as of 03:25, 28 December 2012

Inn (FOTS)
File:Inn FOTS.png
Chain Business Type
Requires -
Enables Buildings:
  • Market
  • Gambling Den
  • Spawned Defence Forces -
    Basic Building Statistics
  • Cost: 1400
  • +360 to wealth generated by trade in this province
  • +1 to happiness in this province
  • Enables recruitment of Rank 1 Geisha
  • Clan Effects +1 to the number of Geisha that may be fielded (Maximum: 5)
    See main article; FotS Buildings


    Description

    "More sake! Now!"

    An inn is a place for entertainment, and for weary travellers to rest on their journeys. It increases the happiness of the local population and, as they can use their skills there, enables geishas to be recruited as agents.

    The great Imperial roads of Japan had inns at regular intervals, allowing messengers to rest before pressing on with the Shogun's business. Unfortunately, they also had a less salubrious side: drunken duels were not unknown, and gambling was also common. Geishas, however, did not provide any "personal services" to their clients: they were decorous escorts, not prostitutes. It was their part to make sure that everyone had a good time, drank a lot, ate excessively, and spent a lot of money at the inn.

    Other Information

    When you finish construction of an Inn, you're presented with two choices for the next upgrade: The Market Branch or the Gambling Branch.

    • The Market Branch gives you lots of money and increases Clan Modernisation.
    • The Gambling Branch increases provincial happiness but gives you less money and hampers Clan Modernisation.

    Given the fact that the costs for upgrading your infrastructure and expanding your military will get progressively higher later on, go with the Market Branch. You will need every bit of money that you possibly get.