Difference between revisions of "Sawmills (TWS2)"
(Created page with " {{TWS2 Building|image=Image:Sawmills S2TW.png |Chain=Timber Type |Requires='''Buildings''':<li>Lumberyards<...") |
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|Enables=- | |Enables=- | ||
|Spawned Defence Forces=- | |Spawned Defence Forces=- | ||
− | |Basic Building Statistics=<li>+350 to wealth from commerce in this province</li><li>+25 tonnes of high-quality timber</li><li>-30% to the cost of recruiting ships</li> | + | |Basic Building Statistics=<li>+350 to wealth from commerce in this province</li> |
+ | <li>+25 tonnes of high-quality timber</li> | ||
+ | <li>-30% to the cost of recruiting ships</li> | ||
|Clan Effects=- | |Clan Effects=- | ||
}} | }} | ||
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<p>It also takes time for cut timber to dry out and season properly for use in shipbuilding. While green timber can be used, it tends to warp and distort as it dries, making it difficult for shipwrights, or any other builders, to work straight.</p> | <p>It also takes time for cut timber to dry out and season properly for use in shipbuilding. While green timber can be used, it tends to warp and distort as it dries, making it difficult for shipwrights, or any other builders, to work straight.</p> | ||
+ | |||
+ | ==Pirate Fortress VS Sawmills== | ||
+ | {| class="wikitable" | ||
+ | ! | ||
+ | ! Pirate Fortress | ||
+ | ! Sawmills | ||
+ | |- | ||
+ | | Warship Cost | ||
+ | | 100% | ||
+ | | 70% | ||
+ | |- | ||
+ | | Crew Experience | ||
+ | | 5 | ||
+ | | 0 | ||
+ | |} | ||
+ | |||
+ | Although the Sawmills reduce the cost of recruiting ships to 70%, this is actually an inferior bonus for building a Navy as the Best Provinces for recruiting Warships are actually those that have both a Pirate Fortress and a [[Drydock_(TWS2)|Drydock]] since a warship with 5 Initial Experience will make a huge difference in battle than a warship built at a 70% construction cost. | ||
[[Category:TWS2 Building]] | [[Category:TWS2 Building]] |
Revision as of 19:54, 3 January 2013
Sawmills (TWS2) | |
---|---|
Chain | Timber Type |
Requires | Buildings: |
Enables | - |
Spawned Defence Forces | - |
Basic Building Statistics | |
Clan Effects | - |
See main article; FotS Buildings |
Description
Beauty & strength await the saw blade.
If the kodama are properly respected, the forests in this province will flourish. With the right investment, the lumbermen will be able to harvest enough good trees to reduce the cost of any vessels constructed. As the lumberyard and sawmill are developed, the costs of ships will be greatly lessened. Not all timber taken from a forest will be suitable for shipbuilding: for some European designs, for example, quite specific trunk-and-bough shapes are required for certain parts of the vessel, but wastage can be minimised.
It also takes time for cut timber to dry out and season properly for use in shipbuilding. While green timber can be used, it tends to warp and distort as it dries, making it difficult for shipwrights, or any other builders, to work straight.
Pirate Fortress VS Sawmills
Pirate Fortress | Sawmills | |
---|---|---|
Warship Cost | 100% | 70% |
Crew Experience | 5 | 0 |
Although the Sawmills reduce the cost of recruiting ships to 70%, this is actually an inferior bonus for building a Navy as the Best Provinces for recruiting Warships are actually those that have both a Pirate Fortress and a Drydock since a warship with 5 Initial Experience will make a huge difference in battle than a warship built at a 70% construction cost.