Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Environment and Weather Mod"

From TWC Wiki
Jump to navigationJump to search
Line 1: Line 1:
{{cleanup}}
 
  
 
  {{Mod Information Table (no map)
 
  {{Mod Information Table (no map)

Revision as of 03:47, 1 February 2014

Template:Mod Information Table (no map)

Overview

The Environment and Weather Mod (+ extra blood) is a component mod by HorseArcher to improve the weather and environmental effects in M2TW. This mod is the successor and equivalent of his popular SkyMod for RTW.

Stated aims include:

  • Correct small problems found during customization
  • Reduce the fog globally on all climates
  • Increase sunny the weather patterns according to the climate type
  • Increase the chances of some rare events, such as blizzards and thunder storms
  • Customize weather events by chaining them into one (sunny to rainy, rainy to sunny, cloudy to clear etc)
  • Customize the clouds, try using alternative custom made clouds
  • Increase the speed of the clouds (visually very cool)
  • Build custom effects
  • Reduce bloom lighting globally
  • Create custom weathers
  • Create custom climates
  • Create custom weather phenomena (as far as the modding, the engine and experience allows), such as heavier dust/wind/rain/snow/fog/ effects as well as custom made weather effects (light/heavy snow; light,medium,heavy rain etc.)
  • Attempt to re-activate disabled effects (overcast)

Features

From the words of HorseArcher himself: "My mod is completely beyond of any sort of rules, so just USE IT. Don't ask me for permissions, no permission asking needed, Just take the mod and use it."

Factions

Standard Medieval II Factions, nothing new.

Map

Vanilla map with slight changes in environment.

Team

Releases

Original Release

See Also