Difference between revisions of "User:Makanyane/sandbox2"
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− | | class=" | + | | class="modding" colspan="2" width="100%"| |
− | + | ==Introduction== | |
{{TOC right|limit=3}} | {{TOC right|limit=3}} | ||
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If you are not familiar with modelling you may want to read [[Art for Total War - Terminology]]. | If you are not familiar with modelling you may want to read [[Art for Total War - Terminology]]. | ||
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− | ====Beginner Art/Texturing | + | ==Beginners Tutorials== |
+ | ===Beginner Art/Texturing=== | ||
*[http://www.twcenter.net/forums/showthread.php?t=55689 Skin Editing in Photoshop] | *[http://www.twcenter.net/forums/showthread.php?t=55689 Skin Editing in Photoshop] | ||
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*[http://www.twcenter.net/wiki/Texture_Databases Free Texture Database] | *[http://www.twcenter.net/wiki/Texture_Databases Free Texture Database] | ||
− | + | ===Beginner Art/Modeling=== | |
*[http://www.twcenter.net/forums/showthread.php?t=33645 3dsmax Unit Editing Video Tutorials] | *[http://www.twcenter.net/forums/showthread.php?t=33645 3dsmax Unit Editing Video Tutorials] | ||
*[http://www.twcenter.net/forums/showthread.php?t=90515 3dsmax Unit Editing] | *[http://www.twcenter.net/forums/showthread.php?t=90515 3dsmax Unit Editing] | ||
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*[http://www.twcenter.net/forums/showthread.php?t=93806 Getting your unit ingame] | *[http://www.twcenter.net/forums/showthread.php?t=93806 Getting your unit ingame] | ||
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− | + | ||
+ | ==Intermediate Tutorials== | ||
;Intermediate Art/Foliage and Terrain | ;Intermediate Art/Foliage and Terrain | ||
*Tutorial links here | *Tutorial links here | ||
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*[http://www.twcenter.net/forums/showthread.php?t=66811 Making Unit Cards] | *[http://www.twcenter.net/forums/showthread.php?t=66811 Making Unit Cards] | ||
− | + | ==Advanced Tutorials== | |
;Advanced Art/Animation | ;Advanced Art/Animation | ||
*[http://www.twcenter.net/forums/showthread.php?t=53729 RTW Binding and Skeleton Tutorials] | *[http://www.twcenter.net/forums/showthread.php?t=53729 RTW Binding and Skeleton Tutorials] | ||
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*[[Shaders | Article on Real-Time Shaders and Rendering]] | *[[Shaders | Article on Real-Time Shaders and Rendering]] | ||
− | + | ==Tools== | |
Here are program-specific tutorials for learning programs. These are not necessarily TW-specific, but are high quality tutorials relevant to the programs and tools. | Here are program-specific tutorials for learning programs. These are not necessarily TW-specific, but are high quality tutorials relevant to the programs and tools. | ||
Revision as of 11:38, 20 April 2017
IntroductionHere are the different sub-topics of the Art discipline of modding. For each sub-category, a number of tutorials are listed; generally the easiest to follow will be listed on top for each sub-topic. Beginner Level tutorials are very basic and fundamental; others should not be tried until these are complete. They may also include common simple tasks from this discipline. Intermediate tutorials are more advanced and often more specific; they will teach you all of the necessities of modding, enough to create a mod. Advanced Level tutorials are for more experienced modders, looking to push what is the expected norm. If you are not familiar with modelling you may want to read Art for Total War - Terminology.
Beginners TutorialsBeginner Art/Texturing
Beginner Art/Modeling
Intermediate Tutorials
Advanced Tutorials
None currently
ToolsHere are program-specific tutorials for learning programs. These are not necessarily TW-specific, but are high quality tutorials relevant to the programs and tools. |