Difference between revisions of "Total War: Shogun 2 - Modding Index"
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Revision as of 01:48, 10 May 2020
Links to tutorials and useful answers to common modding questions, divided by category.
When adding items please keep to existing format with type of article first;
- Tutorial = extensive tutorial, step by step how to mod something etc.
- Resource = lists of things that work in game, docudemon etc.
- Download = downloads of helpful starting set-ups, re-formatted files etc. (not tools or mods please)
- Answer = short piece on minor topic or answer to frequently asked question.
Contents
General Set-Up Information
- Tutorial - How to use the Official Modding Tools by Daniu
- Tutorial - BOB Files 101 by Jinarik
- Tutorial - Using Taws Tools On Windows by The Hedge Knight
- Tutorial - Introduction Video to Shogun 2 Modding by daniu
- Tool - EditSF Tool by daniu
- Tool - MMS 1.3 - Multimod Support by daniu
- Tool - Easy Launcher by husserlTW
Units
- Tutorial - Unit editing with Hexeditor by Agostinos
- Tutorial - Easy Way to Faster Mastery of Arts Tested and Worked by Veilovie
- Tutorial - Editing Troops (xp, number, etc) using ESF editor and Savegame by Raga
- Tutorial - Advanced Hex Editing: Creating a custom unit by Agostinos
- Tutorial - How to diversify missle units' ranges by Satori
- Tutorial - Quick tutorial - Changing unit weapon by deathblow
- Tutorial - How to create a custom unit in Pack File Manager by Ele
- Tutorial - Adding the Black Ship and the Caravel into Custom Battles by Gunny
- Tutorial - How to Create Military Unit Groups bu Hazbones
- Tutorial - How to create a dynamic unit cap by kugkings
- Resource - Exporting Artillery Pieces - Research Thread by Primergy
- Resource - Formula for figuring out armor values vs projectile damage by Lokgar
- Tools - List Checker by King Sama
- Tools - unit_variant <-> txt converter for NTW and S2TW by taw
Agents
- Tutorial - Modding AGENT LIMIT by madpluck
Unit Cards
Models
- Tutorial - 3D Model Importing questions by Xorte-Renshe
- Resource - Examining models_naval tables and CA's ship model by wangrin
Textures
Animations
- Tutorial - Adding custom animations to Shogun 2 by Havie
Banners
- Tutorial - Adding Extra Flags to Units by Black Fox
Buildings
- Tutorial - Exporting a custom garrisonable building model for Empire, Napoleon, and Shogun by Primergy
- Tutorial - How to Create and Area of Recruitment by Hazbones
- Tutorial - How to add any buildings and all on city region by Takeda Shingen
- Resource - Examining raw building models & Primergy's EFLINE tool by wangrin
Mapping
Campaign Map
- Tutorial - How to remove fog of war AND silly map shroud by VoteForRonPaul
- Tutorial - Perfect ESF<->XML Converter - Startpos Modifications Tutorial by Fortes
- Tutorial - More Than 20 units in army Single player Campaign by freelancerX
- Tutorial - How to change turns per year, end year and required regions by Vragos
- Tutorial - How to change a region's special resources. by Boss
- Tutorial - How to add a town to a region without a town by uanime5
- Tutorial - How to add a new land mass by uanime5
- Tutorial - Editing province specialties and clan starting location by TheraTnexTdooR
- Tutorial - How to add a few more castles to the campaign map by Weierstrass
- Resource - Startpos.esf and Regions.esf by husserlTW
- Resource - RAW empty campaign map for Shogun 2 Modders by Sara Temer
- Resource - Raw campaign map of Fall of the Samurai for modders by izzi
- Tool - Campaign Map Tree Generator by Ygge
- Tool - Rigid_Spline.txt Generator by Ygge
Battle Map
- Tutorial - Using the Debug Cam by The Hedge Knight
- Tutorial - How to create a faction description in custom battles by Akaie
- Tutorial - How to create a Duel by naxzul666
- Answer - FIXTEd - Deployment Zone Not Working? I know a fix. by Funktasticmo
Factions
- Tutorial - Easy Cheat(all clan traits!) by deathblow
- Tutorial - Changing Faction Colors by Sajaxom
- Tutorial - Making Minor Clans Playable by Dwizzle
- Tutorial - Adding new clans to Shogun 2 by Akaie
Characters
Traits and Ancillaries
- Tutorial - How to add an ancillary by davidlallen
Scripting
- Tutorial - Quick Scripted Modifications: Change Treasury, Disable Rebellions, Unveil Map, Remove Startpos and Scripting from pack by husserlTW
- Tutorial - Create_Force demystified - Add units to AI at game start! by Tan Zhi Han
- Tutorial - How to add a Table Definition to PFM by Porphyr
- Tutorial - How to add incidents and dilemmas by davidlallen
- Tutorial - How to make an event by zowarth
- Tutorial - Editing the new startpos.esf Files by Akaie
- Tutorial - Using the DecodeTool for unknown DB Tables (PFM) by daniu
- Tutorial - PFM Update (for issues with new tables) by MDegage
- Resource - Assembly Kit's Update Pack 1.2 by Frodo45127
- Resource - All about the CAI (Campaign AI) by The Hedge Knight
- Resource - The S2 Script-o-rama by T.C.
- Resource - Shogun 2 scripting information and documentation by T.C.
- Resource - Template_map.xml - Python and 3DS Max Scripts for analysing the battle templates (beta] by Primergy
Names
Sounds
- Answer - Corrupted Sounds Solutions and Discussion by Daniu
- Tool - Sinfonia Semplice (Sound Fixing Tool) by Crux3D
- Tool - Sound fix for S2TW and expansions by izzi
Music
- Resource - Shogun 2 Music Names explained by Coconut Fred
2D Graphics
Videos
- Tutorial - adding/changing in game videos by wealthmonger
- Resource - FMV Videos in game by moonmonkey
Miscellaneous
- Tutorial - MoSS Building System Infinite Siege maps by Weierstrass
- Resource - PFM's new Mod Compatibility Features by daniu
- Resource - Shogun 2 Language and Encyclopedia files by Swiss Halberdier
- Tool - SaveParser - Editor for Total War savegames - v1.40.0.0
- Tool - Autobackup of Save Games by daniu
- Tool - Shogun 2 Converter for Esf, Db , Loc and Unit_Variant files by husserlTW
- Tool - SaveParser - Editor for Total War savegames by RoninX2807