Difference between revisions of "DarthMod RTW"
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+ | {{Mod Information Table | ||
+ | |Platform=[[Rome: Total War]] | ||
+ | |Mod Type=Total Conversion | ||
+ | |Era=Classical | ||
+ | |Mod Leader=[https://www.twcenter.net/forums/member.php?u=1698 DARTH VADER] | ||
+ | |Release Status=v9.0.1 | ||
+ | |Forum=[https://www.twcenter.net/forums/forumdisplay.php?f=71 Here] | ||
+ | }} | ||
+ | |||
+ | |||
Created by [[DARTH VADER]] with little help it aims to create a mod concerned with able tactical mad AI. DarthMod is a unique double modification for both RTW-BI. That means if you own both Rome:Total War and its expansion Barbarian Invasion, you get the chance to play 2 full modifications for them which enhance them very much in terms of gameplay and graphics. | Created by [[DARTH VADER]] with little help it aims to create a mod concerned with able tactical mad AI. DarthMod is a unique double modification for both RTW-BI. That means if you own both Rome:Total War and its expansion Barbarian Invasion, you get the chance to play 2 full modifications for them which enhance them very much in terms of gameplay and graphics. | ||
− | == | + | ==History== |
+ | |||
+ | DarthMod 8.1 was released in this [https://www.twcenter.net/forums/showthread.php?t=62750 thread] on September 22, 2006. The latest version (v9.0.1) was released on November 19, 2012. | ||
+ | |||
+ | ==Description== | ||
+ | |||
+ | The mod is a complete overhaul for the vanilla Rome: Total War. It provides an enhanced AI -including unique formations for the enemy to use-, new maps and campaigns, new graphics and features, new historical battles and other changes. | ||
+ | |||
+ | ==Features== | ||
+ | |||
+ | ===Factions=== | ||
+ | |||
+ | You can play as the following factions: | ||
+ | |||
+ | ====Rome Total War==== | ||
+ | |||
+ | =====Roman Factions===== | ||
+ | House of Julii, House of Brutii, House of Scipii | ||
+ | |||
+ | =====Barbarian Factions===== | ||
+ | Gauls, Germans, Britons, Spain, Dacia | ||
+ | |||
+ | =====Greek Factions===== | ||
+ | Greeks, Macedonians, Kingdom of Pontus | ||
+ | |||
+ | =====African Factions===== | ||
+ | Egyptians, Numidia, Carthage | ||
+ | |||
+ | =====Eastern Factions===== | ||
+ | Armenia, Parthia, Scythia, Thrace, Seleucids | ||
+ | |||
+ | ====Barbarian Invasion==== | ||
+ | |||
+ | =====Roman Factions===== | ||
+ | |||
+ | Eastern Roman Empire, Western Roman Empire | ||
+ | |||
+ | =====Barbarian Factions===== | ||
+ | |||
+ | Huns,Goths, Sarmatians, Vandals, Frankish Tribes, Saxons, Celts, Sassanid Empire, Rhoxolani, Burgundii, Berbers, Allemanni Tribes, Lombardi | ||
+ | |||
+ | ===Combat=== | ||
+ | |||
+ | *The CAI has been enhanced, and now uses custom formations. | ||
+ | *The fatigue system has been changed and balanced. Now units won't tire as fast. | ||
+ | *Elephant units have been balanced to make them less powerful. | ||
+ | *More realistic unit battle movement speed. | ||
+ | *The mass system is greatly enhanced and reflects better the violence/tension/ferocity of the hellenistic era melees. | ||
+ | *The balance of some units have been changed: Romans now have more morale and critical hit ability, Macedon’s cavalry is more powerful,... | ||
+ | |||
+ | ===Miscellaneous=== | ||
+ | |||
+ | *Peasants removed from recruiting queue. | ||
+ | *The Indian female archers are removed. | ||
+ | |||
+ | ==The Team== | ||
+ | |||
+ | [https://wiki.twcenter.net/index.php?title=DARTH_VADER Darth Vader]<br> | ||
+ | [https://www.twcenter.net/forums/member.php?u=4865 Grand Duke Vytautas]<br> | ||
+ | [https://www.twcenter.net/forums/member.php?u=9969 JaggerMech]<br> | ||
+ | Kaweh K. <br> | ||
+ | [https://www.twcenter.net/forums/member.php?u=9348 Marvius]<br> | ||
+ | [https://www.twcenter.net/forums/member.php?u=10637 Angel] <br> | ||
+ | [https://www.twcenter.net/forums/member.php?u=3511 Shaggy1973]<br> | ||
+ | [https://www.twcenter.net/forums/member.php?u=469 StudUK]<br> | ||
+ | [https://www.twcenter.net/forums/member.php?u=4372 Torgill]<br> | ||
+ | [https://www.twcenter.net/forums/member.php?u=2829 Wipeout140]<br> | ||
+ | [https://www.twcenter.net/forums/member.php?u=2515 Signifer One] | ||
− | + | ==Visual Material== | |
+ | <gallery> | ||
+ | Image: darthformations.jpg|New AI formations | ||
+ | </gallery> | ||
− | == | + | ==External Links== |
− | + | [https://www.twcenter.net/forums/forumdisplay.php?f=71 DarthMod at TWC] | |
− | |||
− | + | [http://www.facebook.com/DarthMod Official Facebook Page] | |
− | [http:// | + | [http://twitter.com/DarthMod Official Twitter Page] |
− | |||
− | |||
[[Category:RTW_Mods_%28Released%29]] | [[Category:RTW_Mods_%28Released%29]] |
Latest revision as of 00:55, 19 February 2021
DarthMod RTW | |
---|---|
Platform | Rome: Total War |
Mod Type | Total Conversion |
Era | Classical |
Mod Leader | DARTH VADER |
Release Status | v9.0.1 |
Forum / Thread | Here |
Created by DARTH VADER with little help it aims to create a mod concerned with able tactical mad AI. DarthMod is a unique double modification for both RTW-BI. That means if you own both Rome:Total War and its expansion Barbarian Invasion, you get the chance to play 2 full modifications for them which enhance them very much in terms of gameplay and graphics.
History
DarthMod 8.1 was released in this thread on September 22, 2006. The latest version (v9.0.1) was released on November 19, 2012.
Description
The mod is a complete overhaul for the vanilla Rome: Total War. It provides an enhanced AI -including unique formations for the enemy to use-, new maps and campaigns, new graphics and features, new historical battles and other changes.
Features
Factions
You can play as the following factions:
Rome Total War
Roman Factions
House of Julii, House of Brutii, House of Scipii
Barbarian Factions
Gauls, Germans, Britons, Spain, Dacia
Greek Factions
Greeks, Macedonians, Kingdom of Pontus
African Factions
Egyptians, Numidia, Carthage
Eastern Factions
Armenia, Parthia, Scythia, Thrace, Seleucids
Barbarian Invasion
Roman Factions
Eastern Roman Empire, Western Roman Empire
Barbarian Factions
Huns,Goths, Sarmatians, Vandals, Frankish Tribes, Saxons, Celts, Sassanid Empire, Rhoxolani, Burgundii, Berbers, Allemanni Tribes, Lombardi
Combat
- The CAI has been enhanced, and now uses custom formations.
- The fatigue system has been changed and balanced. Now units won't tire as fast.
- Elephant units have been balanced to make them less powerful.
- More realistic unit battle movement speed.
- The mass system is greatly enhanced and reflects better the violence/tension/ferocity of the hellenistic era melees.
- The balance of some units have been changed: Romans now have more morale and critical hit ability, Macedon’s cavalry is more powerful,...
Miscellaneous
- Peasants removed from recruiting queue.
- The Indian female archers are removed.
The Team
Darth Vader
Grand Duke Vytautas
JaggerMech
Kaweh K.
Marvius
Angel
Shaggy1973
StudUK
Torgill
Wipeout140
Signifer One