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Difference between revisions of "Total War Mods"

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{{Warhammer Button}}
 
{{Warhammer Button}}
 
Find Warhammer Mods on TWC:
 
Find Warhammer Mods on TWC:
*[https://www.twcenter.net/forums/forumdisplay.php?2192-Total-War-Warhammer-I-amp-II-Hosted-Modifications Warhammer I & II Hosted Modifications on TWC]
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*[https://www.twcenter.net/forums/forumdisplay.php?2192-Total-War-Warhammer-I-amp-II-Hosted-Modifications Warhammer I, II & III Hosted Modifications on TWC]
 
*[https://www.twcenter.net/forums/forumdisplay.php?2191-Total-War-Warhammer-Modifications Warhammer Mod Threads on TWC]
 
*[https://www.twcenter.net/forums/forumdisplay.php?2191-Total-War-Warhammer-Modifications Warhammer Mod Threads on TWC]
 
*[https://www.twcenter.net/forums/forumdisplay.php?1553-Total-War-Warhammer-II-Modifications Warhammer II Mod Threads on TWC]
 
*[https://www.twcenter.net/forums/forumdisplay.php?1553-Total-War-Warhammer-II-Modifications Warhammer II Mod Threads on TWC]
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==Total War: Attila Mods==
 
==Total War: Attila Mods==
 
{{Attila Button}}
 
{{Attila Button}}

Revision as of 15:11, 29 March 2023

Total War Mods Banner (images from SSHIP and DCI:LA)


Numerous user-made modifications have been created for each entry in the Total War Series from Medieval: Total War onwards. Many players are satisfied with the experience given by the original games (and the DLCs and expansions) as created by CA. However, many players choose to use modifications which expand, improve or completely change the game content. The amount that can be achieved through "modding" varies per game. Rome: Total War and Medieval II: Total War are widely regarded as the most versatile and modifications for those games can form "total-conversions" which transport the player to a whole new universe or era. Later games based on the Warscape engine tend to have less potential due to limitations to the way the campaign map can be changed. Due to licensing restrictions modifications for the Total War: Warhammer series have to remain true to the Warhammer lore as published by Games Workshop.

Mods for the Total War Series
Modification Finder Tables:
Wiki Pages for Released Mods:
Wiki Pages for Work In Progress Mods


Mods on the Total War Center

The Total War Center has forums and sub-forums dedicated to modifications for each of the games. The modifications found there range from large mods with their own hosted forum, to released minor mods or sub-mods, and to work-in-progress (WIP) mods or mod ideas. Nearly all Rome: Total War and Medieval II: Total War mods have a presence at TWC. For some later games, the availability of Steam Workshops has meant some mods no longer prioritise a forum presence. Mods have also diversified the areas where they choose to interact with fans, with some opting for Reddit, Discord, Facebook, or MODDB.

TWC holds Modding Awards each year for mods with a presence on the forum, mod users nominate and vote for their favourite mod, the awards forum can be viewed here.

TWC posts regular Modding News and Announcements which include news of new mod releases and updates. For a compilation of the News Team's recent modding announcements see Modding News Front Page Announcements 2020 and 2019.

If you are interested in making your own modification please visit the Modding Portal.

Total War Mods By Game

Total War Saga: Troy Mods

Total War Saga: Troy main page

Find Troy Mods on TWC:

Total War: Three Kingdoms Mods

Total War: Three Kingdoms main page

Find Three Kingdoms Mods on TWC:

Total War Saga: Thrones of Britannia Mods

Total War Saga: Thrones of Britannia main page

Find Thrones of Britannia Mods on TWC:

On the Wiki:

Total War: Warhammer Mods

Total War: Warhammer main page

Find Warhammer Mods on TWC:

On the Wiki:

Total War: Attila Mods

Total War: Attila main page

Find Attila Mods on TWC:

On the Wiki:

Total War: Rome II Mods

Total War: Rome II main page

Find Rome II Mods on TWC:

On the Wiki:

Featured mod pages:

Total War: Shogun 2 Mods

Total War: Shogun 2 main page

Find Shogun 2 Mods on TWC:

On the Wiki:

Featured mod pages:

Napoleon: Total War Mods

Napoleon: Total War main page

Find NTW Mods on TWC:

On the Wiki:

Featured mod pages:

Empire: Total War Mods

Empire: Total War main page

Empire: Total War was the first of the games to use the Warscape engine and wasn't moddable to the same extent as the earlier games. Most mods for ETW concentrate on improving historical accuracy and/or game-play instead of attempting to radically change the setting. Modding ten years after - Empire: Total War by Quintus Hortensius Hortalus provides insight into how ETW mods have developed.

Find ETW Mods on TWC:

On the Wiki:

Featured mod pages:

Medieval II: Total War Mods

Medieval 2: Total War main page

Medieval II: Total War's format is similar to RTW's and again allows extensive modding. The ability to make completely new campaign maps together with M2TW's improved graphics has made it one of the most popular Total War games for modders and mod players. Many of the early large mods now have an extensive selection of sub-mods which provide players with even more options.

Find M2TW Mods on TWC:

On the Wiki:

Featured mod pages:

Rome: Total War & Remastered Mods

Rome: Total War & Remastered Portal

Rome: Total War's format allows extensive modding including 'Total Conversions' with new campaign maps. Early versions of the game supplied on disc required separate purchases of the Barbarian Invasion & Alexander expansions. To cater for players who might not have purchased all the games some mods were designed solely for the base RTW game, or perhaps solely for the Barbarian Invasion game if they thought the additional features in that were needed. Later purchases bundled the expansions together as "Total War: Eras" (which also included the original Medieval and Shogun games), so now most mods are playable on RTW, BI and Alex executables.

Find RTW Mods on TWC:

On the Wiki:

Featured mod pages:

Medieval: Total War Mods

Medieval: Total War main page

Shogun: Total War Mods


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