Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Pagan (M2TW Religion)"

From TWC Wiki
Jump to navigationJump to search
m (Removed category "Barbarian Invasion" (using HotCat))
 
(9 intermediate revisions by 3 users not shown)
Line 1: Line 1:
One of the religions in [[Medieval 2: Total War]] and [[Barbarian Invasion]]. In Medieval 2: Total war the Aztecs are a Pagan faction, otherwise Paganism is restricted to a religious minority found in Eastern Europe and the Baltic.
+
{{stub}}
 +
One of the religions in [[Medieval II: Total War]]. The Aztecs are a Pagan faction in the main campaign and the Lithuanians are Pagan in [[Kingdoms]], otherwise Paganism is restricted to a religious minority found mostly in Eastern Europe, the Baltic, and the Steppes. It will never spread in the Grand Campaign unless the player sells cities to the Aztecs and they build Temples in their new regions.  
  
[[Category: Medieval 2 Information]]
+
In the Teutonic Campaign, Pagan Lithuania has 3 Temple types and can build one type in each city. These Pagan Temples give good bonuses and all recruit various powerful units, but they do not convert the people. Paganism is only spread through Pagan Priests. As a Pagan nation Lithuania also cannot build settlements larger than Minor Cities and Castles. Lithuania must eventually choose whether to convert to Catholicism or to stay Pagan.
 +
 
 +
If added to the game, Pagan factions can have trouble diplomatically with the other Religions. Pagans are able to have both Crusades and Jihads called upon them, and this is likely to occur, meaning that both Catholic factions and Muslim factions will generally be hostile. However, Pagans are able to form a more cooperative relationship with Orthodox factions who don't have access to that mechanic.
 +
 
 +
[[Category:M2TW Religion]]

Latest revision as of 00:08, 4 September 2024

Broom.svg.png This article is quite short and not very useful. You can help flesh it out.
Please see TWC Wiki:Help for information on how to edit the Wiki.

One of the religions in Medieval II: Total War. The Aztecs are a Pagan faction in the main campaign and the Lithuanians are Pagan in Kingdoms, otherwise Paganism is restricted to a religious minority found mostly in Eastern Europe, the Baltic, and the Steppes. It will never spread in the Grand Campaign unless the player sells cities to the Aztecs and they build Temples in their new regions.

In the Teutonic Campaign, Pagan Lithuania has 3 Temple types and can build one type in each city. These Pagan Temples give good bonuses and all recruit various powerful units, but they do not convert the people. Paganism is only spread through Pagan Priests. As a Pagan nation Lithuania also cannot build settlements larger than Minor Cities and Castles. Lithuania must eventually choose whether to convert to Catholicism or to stay Pagan.

If added to the game, Pagan factions can have trouble diplomatically with the other Religions. Pagans are able to have both Crusades and Jihads called upon them, and this is likely to occur, meaning that both Catholic factions and Muslim factions will generally be hostile. However, Pagans are able to form a more cooperative relationship with Orthodox factions who don't have access to that mechanic.