Difference between revisions of "Settlement (M2-Scripting)"
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__TOC__ | __TOC__ | ||
− | + | settlement is a trigger exported by some Scripting Events and required by some Scripting Conditions. | |
== Detailed Information == | == Detailed Information == | ||
Line 14: | Line 14: | ||
Listed Alphabetically | Listed Alphabetically | ||
+ | *[[BuildingQueueIdleDespiteCash (M2-Scripting)|BuildingQueueIdleDespiteCash]] | ||
+ | *[[GarrisonToPopulationRatio (M2-Scripting)|GarrisonToPopulationRatio]] | ||
+ | *[[GovernorAttribute (M2-Scripting)|GovernorAttribute]] | ||
+ | *[[GovernorInResidence (M2-Scripting)|GovernorInResidence]] | ||
+ | *[[HealthPercentage (M2-Scripting)|HealthPercentage]] | ||
+ | *[[IsCrusadeTarget (M2-Scripting)|IsCrusadeTarget]] | ||
+ | *[[IsJihadTarget (M2-Scripting)|IsJihadTarget]] | ||
+ | *[[IsSettlementGarrisoned (M2-Scripting)|IsSettlementGarrisoned]] | ||
+ | *[[IsSettlementRioting (M2-Scripting)|IsSettlementRioting]] | ||
+ | *[[PercentageOfPopulationInGarrison (M2-Scripting)|PercentageOfPopulationInGarrison]] | ||
+ | *[[NeighbourReligion (M2-Scripting)|NeighbourReligion]] | ||
*[[Religion (M2-Scripting)|Religion]] | *[[Religion (M2-Scripting)|Religion]] | ||
+ | *[[RiotRisk (M2-Scripting)|RiotRisk]] | ||
+ | *[[SettlementAutoManaged (M2-Scripting)|SettlementAutoManaged]] | ||
+ | *[[SettlementBuildingExists (M2-Scripting)|SettlementBuildingExists]] | ||
+ | *[[SettlementHasPlague (M2-Scripting)|SettlementHasPlague]] | ||
+ | *[[SettlementIsLocal (M2-Scripting)|SettlementIsLocal]] | ||
+ | *[[SettlementLoyaltyLevel (M2-Scripting)|SettlementLoyaltyLevel]] | ||
+ | *[[SettlementName (M2-Scripting)|SettlementName]] | ||
+ | *[[SettlementPopulationMaxedOut (M2-Scripting)|SettlementPopulationMaxedOut]] | ||
+ | *[[SettlementPopulationTooLow (M2-Scripting)|SettlementPopulationTooLow]] | ||
+ | *[[SettlementTaxLevel (M2-Scripting)|SettlementTaxLevel]] | ||
+ | *[[SettlementType (M2-Scripting)|SettlementType]] | ||
+ | *[[TargetSettlementIsLocal (M2-Scripting)|TargetSettlementIsLocal]] | ||
+ | *[[TargetSettlementType (M2-Scripting)|TargetSettlementType]] | ||
+ | *[[TrainingQueueIdleDespiteCash (M2-Scripting)|TrainingQueueIdleDespiteCash]] | ||
== See Also == | == See Also == | ||
*[[Conditions (M2-Scripting)]] - For links to other condition/trigger pages and information on parameters. | *[[Conditions (M2-Scripting)]] - For links to other condition/trigger pages and information on parameters. | ||
+ | *[[Events (M2-Scripting)]] - For links to other events pages. | ||
+ | |||
+ | [[Category:M2TW Scripting Exported Triggers]] |
Latest revision as of 14:59, 11 April 2009
settlement is a trigger exported by some Scripting Events and required by some Scripting Conditions.
Detailed Information
To Be Amended
Events That Export
To Be Amended
Conditions That Require
Listed Alphabetically
- BuildingQueueIdleDespiteCash
- GarrisonToPopulationRatio
- GovernorAttribute
- GovernorInResidence
- HealthPercentage
- IsCrusadeTarget
- IsJihadTarget
- IsSettlementGarrisoned
- IsSettlementRioting
- PercentageOfPopulationInGarrison
- NeighbourReligion
- Religion
- RiotRisk
- SettlementAutoManaged
- SettlementBuildingExists
- SettlementHasPlague
- SettlementIsLocal
- SettlementLoyaltyLevel
- SettlementName
- SettlementPopulationMaxedOut
- SettlementPopulationTooLow
- SettlementTaxLevel
- SettlementType
- TargetSettlementIsLocal
- TargetSettlementType
- TrainingQueueIdleDespiteCash
See Also
- Conditions (M2-Scripting) - For links to other condition/trigger pages and information on parameters.
- Events (M2-Scripting) - For links to other events pages.