Difference between revisions of "GovernorLoyaltyLevel (M2-Scripting)"
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Latest revision as of 13:06, 11 April 2009
- Type: Condition
- Trigger Requirements: character_record
- Parameters: logic token, value (loyalty_revolting, loyalty_rioting, loyalty_disillusioned, loyalty_content, loyalty_happy)
- CA Example: GovernorLoyaltyLevel > loyalty_rioting
- CA Description: Is the character a governor and, if so how loyal is the settlement to him?
- Battle/Strat: Either
- Class: GOVERNOR_LOYALTY_LEVEL
Detailed Description
None currently
Sample Scripts
None Currently
Sample Triggers
None Currently
See Also
- Conditions (M2-Scripting) - For links to other condition pages and information on parameters.