Difference between revisions of "Empire: Tactical Warfare"
From TWC Wiki
Jump to navigationJump to search (New page: [http://www.twcenter.net/forums/showthread.php?t=260024 Napoleon's Battles: Grognards Mod] is an Empire: Total War game modification which is being developed by [http://www.twcenter.ne...) |
m (Text replacement - "http://www.twcenter.net" to "https://www.twcenter.net") |
||
(5 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | [ | + | [https://www.twcenter.net/forums/showthread.php?t=260024 Empire: Tactical Warfare] is an [[Empire: Total War]] game modification which is being developed by [https://www.twcenter.net/forums/member.php?u=7189 Mooncabbage]. Its latest version is 2f. |
− | The mod aims to improve the game's balance by changing, weakening or boosting various units and their special abilities. On top of that, a few units have been reskinned. Generally, | + | The mod aims to improve the game's balance by changing, weakening or boosting various units and their special abilities. On top of that, a few units have been reskinned. Generally, the mod attempts to make the game both more historically accurate and more enjoyable for both singleplayer and multiplayer. |
In general the battle gameplay is slowed down, and the morale is drastically rebalanced, and generally units will break with much fewer casualties. This lends itself to much more tactical gameplay. | In general the battle gameplay is slowed down, and the morale is drastically rebalanced, and generally units will break with much fewer casualties. This lends itself to much more tactical gameplay. | ||
− | [[Category: | + | [[Category: Dead Mod]] |
Latest revision as of 11:48, 10 February 2020
Empire: Tactical Warfare is an Empire: Total War game modification which is being developed by Mooncabbage. Its latest version is 2f.
The mod aims to improve the game's balance by changing, weakening or boosting various units and their special abilities. On top of that, a few units have been reskinned. Generally, the mod attempts to make the game both more historically accurate and more enjoyable for both singleplayer and multiplayer.
In general the battle gameplay is slowed down, and the morale is drastically rebalanced, and generally units will break with much fewer casualties. This lends itself to much more tactical gameplay.