Difference between revisions of "Alliance Gateway"
Nicoisbest (talk | contribs) (Created page with "The Alliance Gateway is a forum that hosts a series of forum-based games known as the Alliance Games. There are a wide variety of alliance games in existence, all falling under t...") |
m (Text replacement - "http://www.twcenter.net" to "https://www.twcenter.net") |
||
(5 intermediate revisions by 2 users not shown) | |||
Line 22: | Line 22: | ||
The youngest descendant of World Alliances, National Alliance games consist of eras after the turn of the 19th century; generally meaning the WW2 or WW1 eras. National Alliances are typically loosely based on history, with players having creative liberty to modify recent events to fit their role-playing desires. National Alliances, unlike other alliance games, will typically contain technological progression where players can invest in technology for improved troops, income multipliers, etc. | The youngest descendant of World Alliances, National Alliance games consist of eras after the turn of the 19th century; generally meaning the WW2 or WW1 eras. National Alliances are typically loosely based on history, with players having creative liberty to modify recent events to fit their role-playing desires. National Alliances, unlike other alliance games, will typically contain technological progression where players can invest in technology for improved troops, income multipliers, etc. | ||
+ | |||
+ | |||
+ | == External Links == | ||
+ | *[https://www.twcenter.net/forums/forumdisplay.php?f=639 Alliances Gateway on TWC] | ||
+ | |||
+ | |||
+ | [[Category:Forums]] |
Latest revision as of 11:06, 10 February 2020
The Alliance Gateway is a forum that hosts a series of forum-based games known as the Alliance Games. There are a wide variety of alliance games in existence, all falling under the particular main branches of Alliance Games. These branches are Stellar Alliances, National Alliances, World Alliances, and Fantasy Alliances.
Alliance Games began as forum based equivalents of Total War games, and have developed considerably since then. Alliance Games place players in control of nations, which they role-play as they attempt to survive in a war driven world consisting of other player controlled nations. While there are many reasons to play an Alliance Game, they primarily revolve around Role-Playing and attempting to conquer the world.
Contents
Branches of Alliance Games
World Alliances
The original Alliance Game, World Alliance games are based prior to the 19th century. These games hold the most similarity with Total War games, and maintain the most stable players base, to which it owes it's longetivity. It is from this games that all other Alliance Games are derived, and it is to this that the Alliance Gateway always returns.
There are both historical and fictional World Alliances. Historical World Alliance games consist of maps with predetermined national boundaries and nations which the players themselves choose from, while Fictional World Alliance games consist of factions designed by players who choose their faction's placement on the map.
Fantasy Alliances
The natural child of World Alliances, Fantasy Alliance games consist of worlds where races other than humans, and perhaps even sorcery, exist. Fantasy Alliance games are typically similar to Fictional World Alliance games in function, though they are considerably unique. There are few boundaries for Fantasy Alliance games, there may exist heroes capable of supernatural feats, there may be races with particular bonuses, the universe may be based on some established storyline, the universe may be (and has been) based on LoTR; the only restrictions exist are as such because they can't be properly moderated or implemented.
Stellar Alliances
Stellar Alliances is highly deviant of the other Alliance Game, and can be said to have derived from Fantasy Alliances. Stellar Alliances is based not on one world, but many. Players, instead of controlling a nation, control an intergalactic empire and contrive to conquer the galaxy. To do this, they can create a fictional race or use humans, and control vast armadas of spaceships at their disposal.
National Alliances
The youngest descendant of World Alliances, National Alliance games consist of eras after the turn of the 19th century; generally meaning the WW2 or WW1 eras. National Alliances are typically loosely based on history, with players having creative liberty to modify recent events to fit their role-playing desires. National Alliances, unlike other alliance games, will typically contain technological progression where players can invest in technology for improved troops, income multipliers, etc.