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Difference between revisions of "Rifles (NTW Unit)"

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Latest revision as of 07:53, 30 May 2017

Rifles (NTW Unit)
Rifles.png
Class Infantry
Unit Size
Weaponry Rifles
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region Anywhere
Recruitment Cost 1000
Upkeep Cost 250
Turns to Build
Unit Limit
Building Requirements
Technology Requirements
Attributes


Armed with a tough, accurate rifled musket, the Rifles are an elite skirmishing force.

Overview

The rifle gives them the ability to kill at astonishing ranges for a flintlock weapon. Their skills and skirmishing tactics allow them to use whatever cover is to hand to hide, stalk the enemy, and then kill them from a distance. Even their uniforms are a subdued colour to help them in their role as hunters and snipers.

They are, however, not invulnerable. Like all skirmishers, they can be cut down by a carefully timed cavalry charge. They will also suffer disproportionate casualties if exposed to a line unit’s firepower.

Historically, the Greenjackets, nicknamed for their dark green uniforms that blended into the landscape, carried an infantry rifle designed by Ezekiel Baker of London. This muzzle-loading flintlock used a small ball in a rifled barrel with superb accuracy. Loading was a slow business, and could take a minute or more to do properly so that a shot would fly true. The result, in the hands of an expert, was deadly. French officers came to dread the presence of the Rifles on a battlefield.

Factions