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Difference between revisions of "Bow Kachi (FOTS Unit)"

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==Other Information==
 
==Other Information==
Although seemingly obsolete in a rapidly rising era dominated by modern weaponry, the antiquated Bow Kachi can still make a significant battlefield contribution under the command of a clever general. For starters, an Archer has the advantage of being able to fire over any obstructions whereas a Rifleman needs a direct line of sight to use his weapon. This means that the Bow Kachi can be stationed behind a hill and still be able to attack without fear of counter-fire from enemy rifle infantry. Also, the Bow Kachi has a range of 150 whereas most of the modern units have only a range of 125, granting the Bow Kachi a small safety margin for thinning out the enemy's ranks when it comes to conducting a field battle, a castle assault, and even a castle defense.
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Although seemingly obsolete in a radically new and rapidly rising era dominated by modern technology and weaponry, the antiquated Bow Kachi can still make a significant battlefield contribution under the command of a clever general. For starters, an Archer has the advantage of being able to fire over any obstructions whereas a Rifleman needs a direct line of sight to use his weapon. This means that the Bow Kachi can be stationed behind a hill and still be able to attack without fear of counter-fire from enemy rifle infantry. Also, the Bow Kachi has a range of 150 whereas most of the modern units have only a range of 125, granting the Bow Kachi a small safety margin for thinning out the enemy's ranks when it comes to conducting a field battle, a castle assault, and even a castle defense.
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The biggest weaknesses of Bow Kachi are Light Infantry and [[Bow Ki (FOTS Unit)|Bow Ki]] units which have equal range and better accuracy, meaning that they will lose against them in skirmishing duels more often than not.
  
 
[[Category:FOTS Infantry Units]]
 
[[Category:FOTS Infantry Units]]

Latest revision as of 02:11, 1 February 2013

Bow Kachi (FOTS Unit)
File:Bow Kachi FOTS.png
Class Bow Infantry
Recruitment Cost 940
Upkeep Cost 120
Requires Buildings:
  • Samurai Dojo
  • Melee Attack 6
    Charge Bonus 6
    Bonus vs Cavalry 0
    Range 150
    Accuracy 35
    Reloading Skill 50
    Ammunition 25
    Melee Defence 2
    Armour 3
    Morale 7
    Speed 4


    Description

    Excellent shots, with superb range, these men retain the skills of earlier centuries.

    The noble art of the bow should not be forgotten in more modern times of steam engines and machine guns. These men still have much to offer as they are skilled warriors. With good range and an accuracy born of years of dedication to their art they are a fine addition to any army. However, they should never be committed to close combat and they are incredibly vulnerable to cavalry charges. Should they attempt a fight against more modern weapons they will probably find themselves overpowered and take heavy losses.

    The bow has always been a valued and important part of Japanese society and warfare. In some myths the bow could mean the difference between life and death, even for the innocent. During the Nara period the nine-headed dragon Kuzuryu took up residence in Lake Ashi in Hakone. The creature demanded sacrifice and the villagers had to devise a fair way to select the family whose daughter's life would satiate Kuzuryu. It was decided that a white feathered arrow should be shot into the air over the village and the house that it landed on would have to give up their youngest daughter for sacrifice. This process continued until Kuzuryu was vanquished by a priest named Mankan who chained him to a rock formation within Lake Ashi.

    Strengths & Weaknesses

    • Good range and accuracy but low damage.
    • Weak in melee.
    • Weak against cavalry.
    • Weak at range against rifles.
    • Average morale.

    Special Abilities

    • Flaming Arrows - This unit can fire flaming arrows for a short period of time. Flaming arrows have a greater damage effect and can set fire to flammable objects. Flaming arrows don't function in wet weather.

    Other Information

    Although seemingly obsolete in a radically new and rapidly rising era dominated by modern technology and weaponry, the antiquated Bow Kachi can still make a significant battlefield contribution under the command of a clever general. For starters, an Archer has the advantage of being able to fire over any obstructions whereas a Rifleman needs a direct line of sight to use his weapon. This means that the Bow Kachi can be stationed behind a hill and still be able to attack without fear of counter-fire from enemy rifle infantry. Also, the Bow Kachi has a range of 150 whereas most of the modern units have only a range of 125, granting the Bow Kachi a small safety margin for thinning out the enemy's ranks when it comes to conducting a field battle, a castle assault, and even a castle defense.

    The biggest weaknesses of Bow Kachi are Light Infantry and Bow Ki units which have equal range and better accuracy, meaning that they will lose against them in skirmishing duels more often than not.