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Difference between revisions of "Turks (M2TW:K Faction)"

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(Units)
(Diplomatic Situation, Victory Condition , and initial agents)
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== Diplomatic Situation, Victory Condition , and initial agents ==
 
== Diplomatic Situation, Victory Condition , and initial agents ==
+
 
 +
They Begin Allied With
 +
 
 +
Egypt
 +
 
 +
They Begin at war with
 +
 
 +
Principality of Antioch
 +
The Byzantine Empire
 +
 
 +
Their Victory Conditions Are:
 +
Long: Hold 25 Regions including
 +
Bagdhad (30 Turns)
 +
Antioch (10 turns)
 +
Constantinople (10 turns)
 +
Krek de chevaliar (10 turns)
 +
Jerusalem (10 Turns)
 +
Eliminate Faction : Principality of Antioch
 +
 
 +
Short: Hold 15 regions
 +
Eliminate Faction : Principality of Antioch
 +
 
 +
Their Agents Are
 +
Diplomat : 3 Influence
 +
Priest : 5 Piety
 +
Spy : 2 Subterfuge
 +
Spy: 2 Subterfuge
 +
Spy: 2 Subterfuge
  
 
== Units ==
 
== Units ==

Revision as of 15:11, 1 February 2008

Starting Position

The turks begin in the East and the slightly northwest split between some rebel settlements and the principality of antioch .

Eastern Area

Northwestern Area

Diplomatic Situation, Victory Condition , and initial agents

They Begin Allied With

Egypt

They Begin at war with

Principality of Antioch The Byzantine Empire

Their Victory Conditions Are: Long: Hold 25 Regions including Bagdhad (30 Turns) Antioch (10 turns) Constantinople (10 turns) Krek de chevaliar (10 turns) Jerusalem (10 Turns) Eliminate Faction : Principality of Antioch

Short: Hold 15 regions Eliminate Faction : Principality of Antioch

Their Agents Are Diplomat : 3 Influence Priest : 5 Piety Spy : 2 Subterfuge Spy: 2 Subterfuge Spy: 2 Subterfuge

Units

Infantry

Cavalry

Ranged cavalry

Artillery

Unique Crusades Hero