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Difference between revisions of "Wlesmana"

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(New page: wlesmana is the creator of The Lord of the Rings: Total War. Prior to the development of The Lord of the Rings: Total War circa March of 2005, he had no experience in modding n...)
 
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wlesmana is the creator of [[The Lord of the Rings: Total War]]. Prior to the development of [[The Lord of the Rings: Total War]] circa March of 2005, he had no experience in [[modding]] nor 3D modeling.  Everything he learned for the purpose of [[modding]] [[The Lord of the Rings: Total War]] is self-taught, by reading the tutorials posted at [[the org]] and [[TWC]] and by tips from experienced modders.
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wlesmana is the creator of [[The Lord of the Rings: Total War]]. Prior to the development of [[The Lord of the Rings: Total War]] circa March of 2005, he had no experience in [[modding]] nor 3D modeling.  Everything he learned for the purpose of [[modding]] [[The Lord of the Rings: Total War]] is self-taught, by reading the tutorials posted at [[The Guild|the org]] and [[TWC]] and by tips from experienced modders.
  
 
To date, he has done 3D modeling, animation, skinning, coding, graphic work and campaign building for [[The Lord of the Rings: Total War]].  He is still working on the upcoming version of [[The Lord of the Rings: Total War]], version 2.1.
 
To date, he has done 3D modeling, animation, skinning, coding, graphic work and campaign building for [[The Lord of the Rings: Total War]].  He is still working on the upcoming version of [[The Lord of the Rings: Total War]], version 2.1.
  
 
[[Category:People]]
 
[[Category:People]]

Revision as of 07:21, 6 May 2012

wlesmana is the creator of The Lord of the Rings: Total War. Prior to the development of The Lord of the Rings: Total War circa March of 2005, he had no experience in modding nor 3D modeling. Everything he learned for the purpose of modding The Lord of the Rings: Total War is self-taught, by reading the tutorials posted at the org and TWC and by tips from experienced modders.

To date, he has done 3D modeling, animation, skinning, coding, graphic work and campaign building for The Lord of the Rings: Total War. He is still working on the upcoming version of The Lord of the Rings: Total War, version 2.1.