Difference between revisions of "Player unit (M2-Scripting)"
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Listed Alphabetically | Listed Alphabetically | ||
+ | &[[BattlePlayerActionStatus (M2-Scripting)|BattlePlayerActionStatus]] | ||
*[[BattlePlayerCurrentFormation (M2-Scripting)|BattlePlayerCurrentFormation]] | *[[BattlePlayerCurrentFormation (M2-Scripting)|BattlePlayerCurrentFormation]] | ||
*[[BattlePlayerMountClass (M2-Scripting)|BattlePlayerMountClass]] | *[[BattlePlayerMountClass (M2-Scripting)|BattlePlayerMountClass]] | ||
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*[[BattlePlayerUnitClass (M2-Scripting)|BattlePlayerUnitClass]] | *[[BattlePlayerUnitClass (M2-Scripting)|BattlePlayerUnitClass]] | ||
*[[BattlePlayerUnitCloseFormation (M2-Scripting)|BattlePlayerUnitCloseFormation]] | *[[BattlePlayerUnitCloseFormation (M2-Scripting)|BattlePlayerUnitCloseFormation]] | ||
+ | *[[BattlePlayerUnitEngaged (M2-Scripting)|BattlePlayerUnitEngaged]] | ||
*[[BattlePlayerUnitMeleeStrength (M2-Scripting)|BattlePlayerUnitMeleeStrength]] | *[[BattlePlayerUnitMeleeStrength (M2-Scripting)|BattlePlayerUnitMeleeStrength]] | ||
*[[BattlePlayerUnitMissileStrength (M2-Scripting)|BattlePlayerUnitMissileStrength]] | *[[BattlePlayerUnitMissileStrength (M2-Scripting)|BattlePlayerUnitMissileStrength]] | ||
+ | *[[BattlePlayerUnitMovingFast (M2-Scripting)|BattlePlayerUnitMovingFast]] | ||
*[[BattlePlayerUnitOnWalls (M2-Scripting)|BattlePlayerUnitOnWalls]] | *[[BattlePlayerUnitOnWalls (M2-Scripting)|BattlePlayerUnitOnWalls]] | ||
*[[BattlePlayerUnitSiegeEngineClass (M2-Scripting)|BattlePlayerUnitSiegeEngineClass]] | *[[BattlePlayerUnitSiegeEngineClass (M2-Scripting)|BattlePlayerUnitSiegeEngineClass]] | ||
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*[[BattlePlayerUnitSpecialAbilitySupported (M2-Scripting)|BattlePlayerUnitSpecialAbilitySupported]] | *[[BattlePlayerUnitSpecialAbilitySupported (M2-Scripting)|BattlePlayerUnitSpecialAbilitySupported]] | ||
*[[BattlePlayerUnitSpecialFormation (M2-Scripting)|BattlePlayerUnitSpecialFormation]] | *[[BattlePlayerUnitSpecialFormation (M2-Scripting)|BattlePlayerUnitSpecialFormation]] | ||
+ | *[[BattleRangeOfAttack (M2-Scripting)|BattleRangeOfAttack]] | ||
== See Also == | == See Also == | ||
*[[Conditions (M2-Scripting)]] - For links to other condition/trigger pages and information on parameters. | *[[Conditions (M2-Scripting)]] - For links to other condition/trigger pages and information on parameters. |
Revision as of 00:41, 23 September 2008
player_unit is a trigger exported by some Scripting Events and required by some Scripting Conditions.
Detailed Information
To Be Amended
Events That Export
To Be Amended
Conditions That Require
Listed Alphabetically
- BattlePlayerCurrentFormation
- BattlePlayerMountClass
- BattlePlayerUnitCategory
- BattlePlayerUnitClass
- BattlePlayerUnitCloseFormation
- BattlePlayerUnitEngaged
- BattlePlayerUnitMeleeStrength
- BattlePlayerUnitMissileStrength
- BattlePlayerUnitMovingFast
- BattlePlayerUnitOnWalls
- BattlePlayerUnitSiegeEngineClass
- BattlePlayerUnitSpecialAbilityActive
- BattlePlayerUnitSpecialAbilitySupported
- BattlePlayerUnitSpecialFormation
- BattleRangeOfAttack
See Also
- Conditions (M2-Scripting) - For links to other condition/trigger pages and information on parameters.