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Difference between revisions of "Seleucid Empire Details (RTW Faction)"

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(Strategy)
(Strategy)
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===Strategy===
 
===Strategy===
  
The Seleucid army are much like the Macedons. Start off on the far east of the map, the Egyptian's and the Parthia's soon become a problem, but Parthia does usually have the weaker armies. Egypt however have large armies, good generals, and very good units.  
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The Seleucid army are much like the Macedon's. Starting off on the far east of the map, all of the Seleucid's cities are spread thin, resulting in an easily split nation. Many eastern factions (particularly the powerful Egyptians) soon become a problem for the poorly defended Seleucid Empire, who strive to crush the faction into submission. However, while Egypt may have large armies, good generals, and very good units, the other neighboring nations are too poorly armed. These other nations make up for their lack of military strength with defensible starting positions which the Seleucid's lack.
  
Later in the Game, Thrace and the Greek Cities will be another challenge (Thrace being nearly as equal to Greece).
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Later in the Game, the Hellenic nations of Thrace and the Greek Cities will be another challenge as the Seleucid Empire strives to control the western coast of Asia Minor. However, while war may be waged directly against the Greeks and Thracian's, it is possible to establish trade treaties and alliances, increasing wealth and supply funds for the armies currently fighting in the East.
  
You may want to form an alliance with your neighbours. Some of the likely foes can become an friend. I tried this on parthia and so far they have not taken babylon. Its the same with Pontus and the Greeks.
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You may want to form an alliance with your neighbors immediately, causing most potential enemies to hesitate before attacking. Some of the likely foes can become an friend. Nations such as Parthia will (for the present) subdued, allowing the Seleucid Empire to concentrate on their powerful southern neighbors. The same theory applies with Pontus and the Greeks.
  
Its best to have in your armies Phalanx Pikeman(better still Silver Shields Pikes and if you want Legions),Archers,cataphracts or Elephants (You can have War or Armored if you want.If you have the chance,use them!),some Militia Cavalry(For supression) and Greek Cavalry (For running the routers down.Can be usful for other stuff. In the beginning of the game, both Militia and Greek Cavalry are extremely useful for hunting down those annoying Parthian Horse Archers. Recruit lots of them, send them around the flanks while your hoplites hold the enemy in place, then chase the Horse Archers to hell.
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Its best to have in your armies a backbone of Phalanx Pikeman(better still, Silver Shields Pikes) with supporting archers, cataphracts or elephants (the more upgraded the elephant unit, the better!) and various light cavalry for running down routers and flanking the enemy. In the beginning of the game, both Militia and Greek Cavalry are extremely useful for hunting down Parthian Horse Archers, which can easily cause major causalities to your own forces. If you wish to fight on open terrian against Parthia and Armenia, recruit lots of cavalry, send them around the flanks while your Hoplites or Pikemen hold the brunt of the enemy army in place, then chase the Horse Archers to Hell.

Revision as of 23:40, 20 March 2010

1024px-Unbalanced scales.svg.png This is a Faction Details article or section.
Information herein is based on players individual experiences and may not be independently verifiable. In the event of a disagreement please discuss on the talk page.


Some Seleucid Empire Details

History

The Seleucid Empire (312 - 63 BC) was a Hellenistic empire, i.e. a successor state of Alexander the Great's empire. The Seleucid Empire was centered in the near East and at the height of its power included central Anatolia, the Levant, Mesopotamia, Persia, today's Turkmenistan and Pamir.

By 100 BC, the Seleucid Empire had merely only taken few territories. Despite the clear collapse of their power, and the decline of their kingdom around them, nobles continued to play kingmakers on a regular basis, with occasional intervention from Ptolemaic Egypt and other outside powers.

Strategy

The Seleucid army are much like the Macedon's. Starting off on the far east of the map, all of the Seleucid's cities are spread thin, resulting in an easily split nation. Many eastern factions (particularly the powerful Egyptians) soon become a problem for the poorly defended Seleucid Empire, who strive to crush the faction into submission. However, while Egypt may have large armies, good generals, and very good units, the other neighboring nations are too poorly armed. These other nations make up for their lack of military strength with defensible starting positions which the Seleucid's lack.

Later in the Game, the Hellenic nations of Thrace and the Greek Cities will be another challenge as the Seleucid Empire strives to control the western coast of Asia Minor. However, while war may be waged directly against the Greeks and Thracian's, it is possible to establish trade treaties and alliances, increasing wealth and supply funds for the armies currently fighting in the East.

You may want to form an alliance with your neighbors immediately, causing most potential enemies to hesitate before attacking. Some of the likely foes can become an friend. Nations such as Parthia will (for the present) subdued, allowing the Seleucid Empire to concentrate on their powerful southern neighbors. The same theory applies with Pontus and the Greeks.

Its best to have in your armies a backbone of Phalanx Pikeman(better still, Silver Shields Pikes) with supporting archers, cataphracts or elephants (the more upgraded the elephant unit, the better!) and various light cavalry for running down routers and flanking the enemy. In the beginning of the game, both Militia and Greek Cavalry are extremely useful for hunting down Parthian Horse Archers, which can easily cause major causalities to your own forces. If you wish to fight on open terrian against Parthia and Armenia, recruit lots of cavalry, send them around the flanks while your Hoplites or Pikemen hold the brunt of the enemy army in place, then chase the Horse Archers to Hell.