Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Regiment of Horse (ETW Unit)"

From TWC Wiki
Jump to navigationJump to search
m (Quick-adding category "Cavalry" (using HotCat))
Line 11: Line 11:
  
 
[[Category:Empire Total War Units]]
 
[[Category:Empire Total War Units]]
 +
[[Category:Cavalry]]

Revision as of 18:53, 7 November 2009

Regiment of Horse (ETW Unit)
Regiment of Horse.jpg
Class Cavalry
Unit Size
Weaponry
Morale
Melee Attack
Ranged Attack
Defence
Charge Bonus
Accuracy
Range
Ammunition
Region Europe
Recruitment Cost 940
Upkeep Cost 280
Turns to Build
Unit Limit
Building Requirements
Technology Requirements
Attributes


Overview

To this end, the horses of these regiments are all large beasts, and trained to bring out a nasty temperament: it is not just the rider who fights in some cases! They use their weight to push enemies back, while slashing to kill and maim.

Historically, many regiments of horse were raised under contract by a colonel, and were regarded as his personal property. A colonel could choose his own officers by selling commissions or by appointing his friends and cronies to the posts. He also had a free hand over drill, uniform and horses for “his” regiment, and it was not unknown for unscrupulous men to have a few “ghosts” in the regiment so that their pay could be claimed from the government and kept by the colonel. Given that the regiment was “his” property, it was also not unknown for a colonel to argue with his general if his men were ordered to carry out dangerous, unpleasant or low-status tasks. A colonel had his honor and profits to consider, after all.

Factions