Difference between revisions of "Sicilia"
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My intent was to create a mod which changed only what was necessary to make the mod playable and aesthetically pleasing, a mod that can be played in a couple of weeks and still be enjoyable. To that end, you won't find an extensive trait system or be drowned by complicated building systems, it is to all intents and purposes a big mac of the mod world rather than a three course gut buster. | My intent was to create a mod which changed only what was necessary to make the mod playable and aesthetically pleasing, a mod that can be played in a couple of weeks and still be enjoyable. To that end, you won't find an extensive trait system or be drowned by complicated building systems, it is to all intents and purposes a big mac of the mod world rather than a three course gut buster. | ||
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Hs..:) | Hs..:) | ||
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So here it is the Sicilia mini mod. | So here it is the Sicilia mini mod. | ||
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http://www.twcenter.net/wiki/Released_Mods | http://www.twcenter.net/wiki/Released_Mods | ||
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Sicilia on TWC | Sicilia on TWC | ||
[http://www.twcenter.net/forums/showthread.php?t=205811] | [http://www.twcenter.net/forums/showthread.php?t=205811] | ||
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'''Playable factions;''' | '''Playable factions;''' | ||
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Of all the Greek city states Syrakousai is perhaps the most precariously placed. Isolated from the mainland her position in the heart of the Mediterranean has made her rich. A succession of ruthless and often tyrannical rulers has seen Syrakousai become a powerful influence among the Greek city states and, her allies of Corinth and Sparta gives her rulers confidence enough to be slightly complacent. However the threat posed by the war like Carthaginian's is very real and now the Romani fresh from victories against the tribes of northern Hellas have made a grab for power. It will need a cunning leader to keep a firm grip on Greek holdings on the island and chose the perfect time to make their own claim to Sicilia!. | Of all the Greek city states Syrakousai is perhaps the most precariously placed. Isolated from the mainland her position in the heart of the Mediterranean has made her rich. A succession of ruthless and often tyrannical rulers has seen Syrakousai become a powerful influence among the Greek city states and, her allies of Corinth and Sparta gives her rulers confidence enough to be slightly complacent. However the threat posed by the war like Carthaginian's is very real and now the Romani fresh from victories against the tribes of northern Hellas have made a grab for power. It will need a cunning leader to keep a firm grip on Greek holdings on the island and chose the perfect time to make their own claim to Sicilia!. | ||
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'''Halie Satanus/Satanea Juda'''; All unit models and textures, 2d artwork and coding. | '''Halie Satanus/Satanea Juda'''; All unit models and textures, 2d artwork and coding. | ||
Revision as of 02:40, 7 August 2010
My intent was to create a mod which changed only what was necessary to make the mod playable and aesthetically pleasing, a mod that can be played in a couple of weeks and still be enjoyable. To that end, you won't find an extensive trait system or be drowned by complicated building systems, it is to all intents and purposes a big mac of the mod world rather than a three course gut buster.
There's a lot of room for expansion so please consider 'Sicilia' an 'open beta' and available to any who wish to tweak, add to or overhaul in any manner you wish. If people like your changes I'll add them as official patches, my only rule is that you test any additions and make sure they work.
Hs..:)
So here it is the Sicilia mini mod.
http://www.twcenter.net/wiki/Released_Mods
Discription
Sicilia on TWC [1]
Futures
Playable factions;
Romani (Roman Republic); The Republic! a rising power to be feared by all. The Romani war machine has stained the Italic peninsular with blood and now turns it's gaze upon the riches of Carthage. Long held treaties have been torn to shreds, the dogs of war unleashed. The Romani must adopt a policy of total annihilation of the Carthaginian's to gain victory, and this in the shadow of the powerful rulers of Syrakousai who will be waiting for a sign of weakness to make their own claim to Sicilia!.
Karthadastim (Carthage); Karthadastim is the true power house of the Western Mediterranean. Her armies have crushed the tribes of north Africa and southern Iberia to give Karthadastim a strangle hold on all Mediterranean sea trade. Now a new threat has arrived on her boarders, the upstart Romani have turned their gaze upon the children of Aeneas. Your Generals are some of the best the world has known and their experienced mercenary armies will prove a powerful force in war for Sicilia!.
Syrakousai (Syracuse); Of all the Greek city states Syrakousai is perhaps the most precariously placed. Isolated from the mainland her position in the heart of the Mediterranean has made her rich. A succession of ruthless and often tyrannical rulers has seen Syrakousai become a powerful influence among the Greek city states and, her allies of Corinth and Sparta gives her rulers confidence enough to be slightly complacent. However the threat posed by the war like Carthaginian's is very real and now the Romani fresh from victories against the tribes of northern Hellas have made a grab for power. It will need a cunning leader to keep a firm grip on Greek holdings on the island and chose the perfect time to make their own claim to Sicilia!.
The Team
Halie Satanus/Satanea Juda; All unit models and textures, 2d artwork and coding.
Uranos; A revised version of the unreleased Hegemonia Sicily map.
Aradan; Untiring support and help (as well as tweaks I know nothing about) .
Open source contributions;
Riczu; for his strat map http://www.twcenter.net/forums/showthread.php?t=36584ship mod which is excellent.
Pinarius; http://home.arcor.de/berzelmayr/pinarius-horses.zip realistic horses, first time I've used them and they are beautiful.
SigniferOne; http://www.twcenter.net/forums/showthread.php?t=27015 animations pack. 0.8, excellent pack which really makes a difference..
HouseOfHam; Big thanks for the http://www.twcenter.net/forums/showthread.php?t=169852 turns per year script generator..
Major thanks to team 'EB' and specifically those who contributed to their http://www.europabarbarorum.com/web site, a supremely wonderful resource in itself, which I used as a basis for my unit names and descriptions.