Difference between revisions of "Imperial Splendour"
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− | {{ | + | {{Mod Information Table (no map) |
+ | |Platform=[[Empire: Total War]] | ||
+ | |Mod Type=Overhaul | ||
+ | |Era=18th Century | ||
+ | |Mod Leader=[http://www.twcenter.net/forums/member.php?u=31387 Lazy Knight] | ||
+ | |Release Status=Version 2.1.4 | ||
+ | |Forum=Link to Forum\Thread | ||
+ | }} | ||
+ | |||
'''Imperial Splendour attempts to create the best [[Empire: Total War]] experience possible without destroying the essence of the game, with an eye towards expanding and enriching the experience, while adding to the game's realism whenever possible.''' | '''Imperial Splendour attempts to create the best [[Empire: Total War]] experience possible without destroying the essence of the game, with an eye towards expanding and enriching the experience, while adding to the game's realism whenever possible.''' | ||
==Overview== | ==Overview== |
Revision as of 14:30, 30 October 2012
Template:Mod Information Table (no map)
Imperial Splendour attempts to create the best Empire: Total War experience possible without destroying the essence of the game, with an eye towards expanding and enriching the experience, while adding to the game's realism whenever possible.
Overview
Imperial Splendour is a game enhancement mod which attempts to improve on various aspects of the original Empires game. The main aspect is differing the factions from each other, to allow for a different campaigns with different factions.
Features
- New Rosters for each faction. Unique to the faction and different from each others.
- New Colonila Recruitment system
- New Artillery System
- Re-worked AI, redesigned to provide a sustainable challenge to the player.
- More tactical land battles, with unit cost and stat changes
- Revisions to building cost and availability.
- Reskinned several different factions, and even reworked some others completely
- Naval combat completely overhauled
- Many campaign map changes (buildings changed / added / removed)
- Included cavalry standard bearers