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Difference between revisions of "GeneralWithAncKilled (M2-Scripting)"

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(Sample Triggers)
(Detailed Description)
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== Detailed Description ==
 
== Detailed Description ==
  
None currently
+
Definitly bugged. Tested wit MTW2 TATW2.1 By spawning a small army and gave the general of that army the one_ring. After killing that general definitly in battle my winning general received nothing.
  
 +
Workaround:
 +
;------------------------------------------
 +
Trigger one_ring_bearer_killed_execute
 +
    WhenToTest GeneralPrisonersRansomedCaptor
 +
 +
    Condition RansomType execute
 +
        and I_EventCounter whoHaveTheRing > 0              ; somebody had it before
 +
        and not I_WorldwideAncillaryExists one_ring true    ; but now it does not exist anymore
 +
       
 +
    AcquireAncillary one_ring chance  100
 +
   
 +
;------------------------------------------
 +
Trigger one_ring_bearer_killed_PostBattle
 +
    WhenToTest PostBattle
 +
 +
    Condition WonBattle
 +
        and I_EventCounter whoHaveTheRing > 0              ; somebody had it before
 +
        and not I_WorldwideAncillaryExists one_ring true    ; but now it does not exist anymore
 +
       
 +
    AcquireAncillary one_ring chance  100
  
 
== Sample Scripts ==
 
== Sample Scripts ==

Revision as of 02:38, 23 September 2010

  • Type: Condition
  • Trigger Requirements: character_record
  • Parameters: ancillary name
  • CA Example: GeneralWithAncKilled holy_grail
  • CA Description: Test to see if a general with specified ancillary was killed in the battle
  • Battle/Strat: Both
  • Class: GENERAL_ANC_KILLED


Detailed Description

Definitly bugged. Tested wit MTW2 TATW2.1 By spawning a small army and gave the general of that army the one_ring. After killing that general definitly in battle my winning general received nothing.

Workaround:

------------------------------------------

Trigger one_ring_bearer_killed_execute

   WhenToTest GeneralPrisonersRansomedCaptor
   Condition RansomType execute
       and I_EventCounter whoHaveTheRing > 0               ; somebody had it before
       and not I_WorldwideAncillaryExists one_ring true    ; but now it does not exist anymore
       
   AcquireAncillary one_ring chance  100
   
------------------------------------------

Trigger one_ring_bearer_killed_PostBattle

   WhenToTest PostBattle
   Condition WonBattle
       and I_EventCounter whoHaveTheRing > 0               ; somebody had it before
       and not I_WorldwideAncillaryExists one_ring true    ; but now it does not exist anymore
       
   AcquireAncillary one_ring chance  100

Sample Scripts

None Currently


Sample Triggers

Trigger one_ring

   WhenToTest PostBattle
   Condition WonBattle
         and IsGeneral   
         and GeneralWithAncKilled one_ring
   AcquireAncillary one_ring chance  100

See Also