Difference between revisions of "The Fourth Age: Total War"
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== External Links == | == External Links == | ||
+ | *[http://www.thefourthage.org/ homepage] | ||
*[http://www.thefourthage.org/forums/ Official forums] | *[http://www.thefourthage.org/forums/ Official forums] |
Revision as of 08:01, 24 February 2007
The Fourth Age: Total War is a full-conversion modification for BI 1.6. With an aim to staying true to the works and spirit of J.R.R. Tolkien's world of Middle-earth, whilst also aspiring to original creative excellence, the Fourth Age: Total War is set to be a must-have for anyone who loves the setting and peoples of Tolkien's mythic world.
Contents
Features
Team
Releases
Here are the releases by the FATW team.
The Fourth Age: Total War
The Fourth Age: Total War is a Lord of the Rings-mod for Rome: Total War Barbarian Invasion 1.6.
It's set in the Fourth Age of Middle-earth, approximately 200 years after the events of the war of the ring (the trilogy). It is based solely on the books, nothing from the movies.
The Fourth Age: Total War - Forth Eorlingas
The Fourth Age: Total War - Forth Eorlingas with Patch 1.7.
The Forth Eorlingas-expansion pack adds two new factions to the old Corsair Invasion mini-campaign; The Kingdom of Rohan and The Chiefdom of Dunland. The other playable factions are The Reunited Kingdom (of Gondor and Arnor), The Empire of Harad, and The Chiefdom of Rhûn. It has an expanded map, now including roughly half of western Middle-earth, with five wonders; The Stone of Erech, The Ruins of Osgiliath, Edhellond, The Treegarth of Orthanc, and The Argonath, 3 unique cities Minas Tirith, Helm’s Deep, and Edoras, and three Marvels (wonder-like structures): The Sea-ward Tower (Tirith Aear), The White Tree of Gondor, and The Gardens of Ithilien.