Difference between revisions of "Medieval II: Total War: Kingdoms batch"
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− | ''' | + | '''Creating an shortcut file with io.file_first for kingdoms''' |
+ | Since all the kingdoms levels are loaded from the launcher in order to load the file_first option you need to create a shortcut file or load them as mods. | ||
− | + | In this page I will explain how to create a shortcut file for any of the [[Kingdoms]] Mods - all you need to do is : | |
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− | to create a shortcut file for any of the | ||
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− | is : | ||
# create a shortcut for the kingdoms exe file | # create a shortcut for the kingdoms exe file | ||
# right click the shortcut and click on properties | # right click the shortcut and click on properties | ||
− | # in the destination line where | + | # in the destination line where it says path\Kingdoms.exe add the following : |
− | \kingdoms.exe --io.file_first --features.mod=mods/ | + | \kingdoms.exe --io.file_first --features.mod=mods/''NameOfModFolder'' |
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+ | For instance if MTW2 is installed on c:\Games\MTW2 and you want to load crusades: | ||
C:\games\MTW2\kingdoms.exe --io.file_first --features.mod=mods/crusades | C:\games\MTW2\kingdoms.exe --io.file_first --features.mod=mods/crusades | ||
+ | This will allow you to mod Kingdoms using the files unpacked from the pack files without creating any CFG's or mod folders. | ||
− | + | Hope you find this useful. | |
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Revision as of 04:20, 26 March 2011
This article needs some additions or rewriting. Please discuss this issue on the talk page, or contact Wiki Staff. Please remove this tag when the page has been improved. |
Creating an shortcut file with io.file_first for kingdoms
Since all the kingdoms levels are loaded from the launcher in order to load the file_first option you need to create a shortcut file or load them as mods.
In this page I will explain how to create a shortcut file for any of the Kingdoms Mods - all you need to do is :
- create a shortcut for the kingdoms exe file
- right click the shortcut and click on properties
- in the destination line where it says path\Kingdoms.exe add the following :
\kingdoms.exe --io.file_first --features.mod=mods/NameOfModFolder
For instance if MTW2 is installed on c:\Games\MTW2 and you want to load crusades:
C:\games\MTW2\kingdoms.exe --io.file_first --features.mod=mods/crusades
This will allow you to mod Kingdoms using the files unpacked from the pack files without creating any CFG's or mod folders.
Hope you find this useful.