Difference between revisions of "Napoleon: Art of War"
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|members= [http://www.twcenter.net/forums/member.php?u=78746 Dee jay] [http://www.twcenter.net/forums/member.php?u=84883 rfmgunner] [http://www.twcenter.net/forums/member.php?u=70442 Prince of Essling] [http://www.twcenter.net/forums/member.php?u=88206 xHerzoGx] | |members= [http://www.twcenter.net/forums/member.php?u=78746 Dee jay] [http://www.twcenter.net/forums/member.php?u=84883 rfmgunner] [http://www.twcenter.net/forums/member.php?u=70442 Prince of Essling] [http://www.twcenter.net/forums/member.php?u=88206 xHerzoGx] | ||
|release= Beta 1.3 | |release= Beta 1.3 | ||
− | |description= The only mod that properly represents the Napoleonic Wars, recreating the game in a never-before seen way for the most realism ever. | + | |description= The only mod that properly represents the Napoleonic Wars, recreating the game in a never-before seen way for the most realism ever. Leaving no traces of the original Vanilla game to create a mod that has no level of arcade, just pure realism and historical accuracy. |
}} | }} | ||
− | + | __TOC__ | |
− | + | ||
− | |||
Napoleon: Art of War recreates the entire original game, leaving no traces of the vanilla game behind, to make the most realistic gaming experience. The 4 main aspects our mod strives for is Realism, Historical Accuracy, Opportunity and Flexibility. I think, and all of our fans do too, that we have achieved this to a point that no other mod has gotten any were near reaching. | Napoleon: Art of War recreates the entire original game, leaving no traces of the vanilla game behind, to make the most realistic gaming experience. The 4 main aspects our mod strives for is Realism, Historical Accuracy, Opportunity and Flexibility. I think, and all of our fans do too, that we have achieved this to a point that no other mod has gotten any were near reaching. | ||
− | + | ||
=Change List= | =Change List= | ||
− | + | ||
− | + | ===Campaign Modifications=== | |
− | + | ||
*All nations playable | *All nations playable | ||
*Renamed the Campaigns of the Coalition to The Grand Campaign, because you can now play as everyone | *Renamed the Campaigns of the Coalition to The Grand Campaign, because you can now play as everyone | ||
− | |||
*Changed the Campaign start time to 1806, which is when the Confederation of the Rhine was created | *Changed the Campaign start time to 1806, which is when the Confederation of the Rhine was created | ||
*Changed ownership of plenty of regions for this start time | *Changed ownership of plenty of regions for this start time | ||
*Added an Area of Recruitment system | *Added an Area of Recruitment system | ||
*Modified recuitment times of all units | *Modified recuitment times of all units | ||
− | + | ||
− | + | ===Battle Modifications=== | |
− | + | ||
*All nations playable in the custom battle | *All nations playable in the custom battle | ||
*Unit Stats have been completely overhauled; Accuracy, Reloading, Ammo, Attack, Defence, Charge, Morale, Armor | *Unit Stats have been completely overhauled; Accuracy, Reloading, Ammo, Attack, Defence, Charge, Morale, Armor | ||
Line 53: | Line 51: | ||
*Bigger caliber cannons have more shots in a cannister shot | *Bigger caliber cannons have more shots in a cannister shot | ||
*Cannister shots reload quicker than a round shot | *Cannister shots reload quicker than a round shot | ||
− | + | ||
Removed many things too; | Removed many things too; | ||
*Removed wooden stakes | *Removed wooden stakes | ||
Line 60: | Line 58: | ||
*Removed tracers | *Removed tracers | ||
*Removed experimental howitzers | *Removed experimental howitzers | ||
− | + | ||
− | + | ===Siege Modifications=== | |
− | + | ||
*Siege artillery is the only artillery that can brake through walls | *Siege artillery is the only artillery that can brake through walls | ||
*Removed grappling hooks | *Removed grappling hooks | ||
*Men on the walls can shoot much further, and reload quicker | *Men on the walls can shoot much further, and reload quicker | ||
− | + | ||
− | + | ===Naval Modifications=== | |
− | + | ||
*Removed Rocket Ships | *Removed Rocket Ships | ||
*Removed Bomb Ketches | *Removed Bomb Ketches | ||
*Removed Ironclads | *Removed Ironclads | ||
− | + | ||
− | + | ===Visual & Audio Modifications=== | |
*Renames all units to what they actually should be | *Renames all units to what they actually should be | ||
*Renamed all nations to what they should be | *Renamed all nations to what they should be | ||
*Renamed all classes | *Renamed all classes | ||
+ | |||
+ | *Added our own Main Menu music | ||
+ | |||
+ | =Playable Nations= | ||
+ | |||
+ | ==French Empire== | ||
+ | |||
+ | ==United Kingdom== | ||
+ | |||
+ | ==Russian Empire== | ||
+ | |||
+ | ==Kingdom of Prussia== | ||
+ | |||
+ | ==Austrian Empire== | ||
+ | |||
+ | ==Kingdom of Spain== | ||
+ | |||
+ | ==Ottoman Empire== | ||
+ | |||
+ | ==Kingdom of Portugal== | ||
+ | |||
+ | ==Kingdom of Bavaria== | ||
+ | |||
+ | ==Kingdom of Württemberg== | ||
+ | |||
+ | ==Kingdom of Saxony== | ||
+ | |||
+ | ==Duchy of Berg== | ||
+ | |||
+ | ==Electorate of Hesse== | ||
+ | |||
+ | ==Duchy of Oldenburg== | ||
+ | |||
+ | ==Duchy of Mecklenburg== | ||
+ | |||
+ | ==Swiss Confederacy== | ||
+ | |||
+ | ==Kingdom of Italy== | ||
+ | |||
+ | ==Kingdom of Naples== | ||
+ | |||
+ | ==Kingdom of Sicily== | ||
+ | |||
+ | ==Kingdom of Sardinia== | ||
+ | |||
+ | ==Kingdom of Denmark== | ||
+ | |||
+ | ==Kingdom of Sweden== | ||
+ | |||
+ | =Grand Campaign= | ||
+ | |||
+ | ===Map=== | ||
+ | |||
+ | ===Time Frame=== | ||
+ | |||
+ | ===Allies & Enemies=== | ||
+ | |||
+ | ===Area of Recruitment=== | ||
− | + | ===Unit Caps=== | |
+ | |||
+ | ===Recruitment Times=== | ||
+ | |||
+ | ===Movement Limits=== | ||
+ | |||
+ | =Land Battles= | ||
+ | |||
+ | ===General Information=== | ||
+ | |||
+ | ===Melee Combat=== | ||
+ | |||
+ | ===Ranged Combat=== | ||
+ | |||
+ | ===Morale Effects Overhaul=== | ||
+ | |||
+ | =Additional Tips & Information= | ||
+ | |||
+ | ===Unit Quality Grades=== | ||
− | =The | + | =Information on Our Team & Threads= |
+ | |||
+ | ===The Team=== | ||
* [http://www.twcenter.net/forums/member.php?u=78746 Dee Jay] Mod leader, modder and Historical researcher. | * [http://www.twcenter.net/forums/member.php?u=78746 Dee Jay] Mod leader, modder and Historical researcher. | ||
* [http://www.twcenter.net/forums/member.php?u=84883 rfmgunner] Historical researcher. | * [http://www.twcenter.net/forums/member.php?u=84883 rfmgunner] Historical researcher. | ||
Line 87: | Line 163: | ||
* [http://www.twcenter.net/forums/member.php?u=70442 Prince of Essling] Historical research | * [http://www.twcenter.net/forums/member.php?u=70442 Prince of Essling] Historical research | ||
− | = | + | ===Links To Our Pages=== |
[http://www.twcenter.net/forums/showthread.php?t=408542 Napoleon: Art of War TWC Thread] | [http://www.twcenter.net/forums/showthread.php?t=408542 Napoleon: Art of War TWC Thread] | ||
[http://www.twcenter.net/forums/group.php?groupid=1368 Napoleon: Art of War TWC Social Group] | [http://www.twcenter.net/forums/group.php?groupid=1368 Napoleon: Art of War TWC Social Group] | ||
[[Category:NTW Mods (Released)]] | [[Category:NTW Mods (Released)]] |
Revision as of 01:08, 4 July 2011
Contents
- 1 Change List
- 2 Playable Nations
- 2.1 French Empire
- 2.2 United Kingdom
- 2.3 Russian Empire
- 2.4 Kingdom of Prussia
- 2.5 Austrian Empire
- 2.6 Kingdom of Spain
- 2.7 Ottoman Empire
- 2.8 Kingdom of Portugal
- 2.9 Kingdom of Bavaria
- 2.10 Kingdom of Württemberg
- 2.11 Kingdom of Saxony
- 2.12 Duchy of Berg
- 2.13 Electorate of Hesse
- 2.14 Duchy of Oldenburg
- 2.15 Duchy of Mecklenburg
- 2.16 Swiss Confederacy
- 2.17 Kingdom of Italy
- 2.18 Kingdom of Naples
- 2.19 Kingdom of Sicily
- 2.20 Kingdom of Sardinia
- 2.21 Kingdom of Denmark
- 2.22 Kingdom of Sweden
- 3 Grand Campaign
- 4 Land Battles
- 5 Additional Tips & Information
- 6 Information on Our Team & Threads
Napoleon: Art of War recreates the entire original game, leaving no traces of the vanilla game behind, to make the most realistic gaming experience. The 4 main aspects our mod strives for is Realism, Historical Accuracy, Opportunity and Flexibility. I think, and all of our fans do too, that we have achieved this to a point that no other mod has gotten any were near reaching.
Change List
Campaign Modifications
- All nations playable
- Renamed the Campaigns of the Coalition to The Grand Campaign, because you can now play as everyone
- Changed the Campaign start time to 1806, which is when the Confederation of the Rhine was created
- Changed ownership of plenty of regions for this start time
- Added an Area of Recruitment system
- Modified recuitment times of all units
Battle Modifications
- All nations playable in the custom battle
- Unit Stats have been completely overhauled; Accuracy, Reloading, Ammo, Attack, Defence, Charge, Morale, Armor
- Added many units to ever nation, to add more depth to your armies
- Each nation has their correct unit sizes, which is exactly based on their company sizes (or battery sizes)
- Each nation has the correct ammount of artillery pieces in a unit, based on the historical amount in a battery
- Every nations rank and file spacings are based exactly on what it was historically
- Nations rank depth organsiation is based on what it was historically
- Each nation has their historical firing formations, for most it's fire-by-rank
- Changed the stats that a unit gets when it gains experience
- Militia, Reserve Infantry, Light Infantry, Line Infantry, Elite Infantry and Guard Infantry can all use square formation
- Modified the range of every projectile to a much more realistic figure
- Modified projectile lethality, for a more realistic figure
- Removed campaign unit limits from all units except Guard Infantry and Guard Cavalry
- Multiplayer unit caps are; 1 of every Guard Infantry and Guard Cavalry; 1 of each Artillery; 2 of each Cavalry; Unlimited of all other Infantry
- Modified Generals special abilities, you get 10 instead of 2
- Generals rally and inspire ability have a greater effect
- Elite Infantry scare nearby enemies
- Guard Infantry inspire nearby allies and scare nearby enemies
- Elite light troops have good stamina
- The morale effects have had a complete overhaul, to make the game 100% historical
- Cannons don't get destroyed as easy
- Buildings don't get destroyed as easy
- Introduced many new unit classes
- Bigger caliber cannons have more shots in a cannister shot
- Cannister shots reload quicker than a round shot
Removed many things too;
- Removed wooden stakes
- Removed honour regiments
- Removed foreign regiments from custom battle
- Removed tracers
- Removed experimental howitzers
Siege Modifications
- Siege artillery is the only artillery that can brake through walls
- Removed grappling hooks
- Men on the walls can shoot much further, and reload quicker
- Removed Rocket Ships
- Removed Bomb Ketches
- Removed Ironclads
Visual & Audio Modifications
- Renames all units to what they actually should be
- Renamed all nations to what they should be
- Renamed all classes
- Added our own Main Menu music
Playable Nations
French Empire
United Kingdom
Russian Empire
Kingdom of Prussia
Austrian Empire
Kingdom of Spain
Ottoman Empire
Kingdom of Portugal
Kingdom of Bavaria
Kingdom of Württemberg
Kingdom of Saxony
Duchy of Berg
Electorate of Hesse
Duchy of Oldenburg
Duchy of Mecklenburg
Swiss Confederacy
Kingdom of Italy
Kingdom of Naples
Kingdom of Sicily
Kingdom of Sardinia
Kingdom of Denmark
Kingdom of Sweden
Grand Campaign
Map
Time Frame
Allies & Enemies
Area of Recruitment
Unit Caps
Recruitment Times
Movement Limits
Land Battles
General Information
Melee Combat
Ranged Combat
Morale Effects Overhaul
Additional Tips & Information
Unit Quality Grades
Information on Our Team & Threads
The Team
- Dee Jay Mod leader, modder and Historical researcher.
- rfmgunner Historical researcher.
- xHerzoGx Cinematics, artwork and promotion.
- Prince of Essling Historical research
Links To Our Pages
Napoleon: Art of War TWC Thread Napoleon: Art of War TWC Social Group