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Difference between revisions of "Cotton Weaving Shed (FOTS)"

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Revision as of 02:10, 15 December 2012

Cotton Weaving Shed (FOTS)
File:Cotton Weaving Shed FOTS.png
Chain Industrial Type
Requires Buildings:
  • Cottage Industry
  • Resource:
  • Cotton
  • Enables Buildings:
  • Factory
  • Spawned Defence Forces -
    Basic Building Statistics
  • Cost: 3900
  • +3 per turn to town growth from industrial buildings within this province
  • +1200 to wealth generated by industrial buildings in this province
  • -2 to happiness from modernisation
  • Clan Effects +3 to modernisation (clan development)
    See main article; FotS Buildings


    Description

    Tomorrow always comes in a stranger's garb.

    A cotton weaving shed adds to the wealth of a province, and helps industry to grow. Cotton is not a native plant to Japan, so this building implies more contact with outsiders, making the process of modernising slightly easier. Access to cotton is required before the shed can be built.

    Almost without exception, craft looms are powered by the craftsman, or craftswoman, making the cloth. The work is, as a result, physically quite hard. Power looms, first developed in England in the early 1700s were less tiring to use. They were first driven by waterwheels, and only later by coal-fired steam engines. The first mills built were all on hillsides in Northern England, precisely to take advantage of the force of water when it flows downhill. Japan, whatever else it may lack, does not suffer from a shortage of steep hillsides! Simple power looms are therefore easy to install.

    Other Information

    Comparison

    Craft Workshop Silk Weaving Shed Cotton Weaving Shed
    Required Resource Silk Cotton
    Construction Cost 3500 3800 3900
    Construction Time 5 4 6
    Wealth +1250 +1300 +1200
    Growth +1 +1 +3
    Modernisation +2 +1 +3
    Happiness -1 -1 -2